There is a drawback to how we currently write our migrations:
For example:
1. Suppose we change one of our actions from a string to an array and
rename it, then roll out the preview build:
Before: `"ctrl-x": "editor::GoToPrevHunk"`
Latest: `"ctrl-x": ["editor::GoToPreviousHunk", { "center_cursor": true
}]`
To handle this, we wrote migration `A` to convert the string to an
array.
2. Now, suppose we decide to change it back to a string:
- User who hasn't migrated yet on Preview: `"ctrl-x":
"editor::GoToPrevHunk"`
- User who has migrated on Preview: `"ctrl-x":
["editor::GoToPreviousHunk", { "center_cursor": true }]`
- Latest: `"ctrl-x": "editor::GoToPreviousHunk"`
To handle this, we would need to remove migration `A` and add two more
migrations:
- **Migration B**: `"ctrl-x": "editor::GoToPrevHunk"` -> `"ctrl-x":
"editor::GoToPreviousHunk"`
- **Migration C**: `"ctrl-x": ["editor::GoToPreviousHunk", {
"center_cursor": true }]` -> `"ctrl-x": "editor::GoToPreviousHunk"`
Nice. But over time, this keeps increasing, making it impossible to
track outdated versions and handle all cases. Missing a case means users
stuck on `"ctrl-x": "editor::GoToPrevHunk"` will remain there and won't
be automatically migrated to the latest state.
---
To fix this, we introduce versioned migrations. Instead of removing
migration `A`, we simply write a new migration that takes the user to
the latest version—i.e., in this case, migration `C`.
- A user who hasn't migrated before will go through both migrations `A`
and `C` in order.
- A user who has already migrated will only go through `C`, since `A`
wouldn't change anything for them.
With incremental migrations, we only need to write migrations on top of
the latest state (big win!), as know internally they all would be on
latest state. You *must not* modify previous migrations. Always create
new ones instead.
This also serves as base for only prompting user to migrate, when
feature reaches stable. That way, preview and stable keymap and settings
are in sync.
cc: @mgsloan @ConradIrwin @probably-neb
Release Notes:
- N/A
Closes#25647
This PR fixes two issues related to cmd + click on URL:
1. Normally cmd + click on URL, it opens browser. Now, alt + tab back to
Zed. If you cmd + click on link again it won't work, until you normal
click some where else in buffer. It won't even show underline.
2. Again, cmd + click on URL, it opens browser. Now, alt + tab back to
Zed. If you cmd + click, some where else in buffer like just normal
text, and now try to hover on URL it won't show up underline and cmd +
click on it won't work. Unless again, if you plain click somewhere else.
Problem:
Issue is when clicking we set pending anchor (for selection), and when
we mouse up we clear those. This works for normal case without pressing
any modifier.
But, in case of cmd modifier, we set pending anchor (set when
`SelectPhase::Begin`), but we don't clear it once we use that data.
Fix:
Once we end up using selection, anchor, etc data to figure out where to
navigate either URL/defination etc, we clear selection just like how we
do it in normal click. This doesn't require to happen after navigate
task, so we do it right after our usage of it.
Before:
https://github.com/user-attachments/assets/b33d93fc-f490-4fa4-ae22-1da1fd6b77a9
After:
https://github.com/user-attachments/assets/028f039a-cd13-4651-b461-3ba52f2526de
Release Notes:
- Fixed an issue where cmd + click on a URL was not working sometimes.
Closes#21974
`resolve_path_in_worktrees` function looks for provided path in each
worktree until valid file is found.
In this PR we priortize current buffer worktree before other worktrees,
because of edge case where, file with same name might exists in other
worktrees.
Updated tests to handle this case.
Release Notes:
- Fixed an issue where the wrong file from a different worktree would
open when using `Cmd + Click` on a file import.
We modified few actions in
https://github.com/zed-industries/zed/pull/25846, which are:
`"editor::GoToHunk" -> ["editor::GoToHunk", { "center_cursor": true }]`
`"editor::GoToPrevHunk" -> ["editor::GoToPrevHunk", { "center_cursor":
true }]`
Also, recently we changed and added migration for:
`["editor::GoToPrevHunk", { "center_cursor": true }] ->
["editor::GoToPreviousHunk", { "center_cursor": true }] `
This means:
1. User that might still have `editor::GoToHunk` won't be automatically
migrated to `["editor::GoToHunk", { "center_cursor": true }]`. Note
value of `center_cursor` is false, in first case (default), and true in
second case.
2. User that might still have `editor::GoToPrevHunk` won't be
automatically migrated to `["editor::GoToPreviousHunk", {
"center_cursor": true }]`. Note, `editor::GoToPrevHunk` is renamed
since, it is now invalid action.
This PR adds those migrations.
cc: @marcospb19
Release Notes:
- N/A
Closes#10167
This is take 2 on https://github.com/zed-industries/zed/pull/2341 which
was closed due to lack of migrator.
This PR contains rename of following keymap actions:
```sh
1. ["editor::GoToPrevHunk", { "center_cursor": true }] -> ["editor::GoToPreviousHunk", { "center_cursor": true }]
2. "editor::GoToPrevDiagnostic" -> "editor::GoToPreviousDiagnostic"
3. "editor::ContextMenuPrev" -> "editor::ContextMenuPrevious"
4. "search::SelectPrevMatch" -> "search::SelectPreviousMatch"
5. "file_finder::SelectPrev" -> "file_finder::SelectPrevious"
6. "menu::SelectPrev" -> "menu::SelectPrevious"
7. "editor::TabPrev" -> "editor::Backtab"
```
Release Notes:
- Renamed several keymap actions for consistency (e.g., `GoToPrevHunk` →
`GoToPreviousHunk`, `TabPrev` → `Backtab`). Your existing configured
keybindings will still work. You can click **"Backup and Update"** at
the top of your keymap file to easily update to the new actions.
Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
Closes#10004
This PR adds support for the organize imports action. Previously, you
had to manually configure it in the settings and then use format to run
it.
Note: Default key binding will be `alt-shift-o` which is similar to
VSCode's organize import. Also, because `cmd-shift-o` is taken by
outline picker.
Todo:
- [x] Initial working
- [x] Handle remote
- [x] Handle multi buffer
- [x] Can we make it generic for executing any code action?
Release Notes:
- Added `editor:OrganizeImports` action to organize imports (sort,
remove unused, etc) for supported LSPs. You can trigger it by using the
`alt-shift-o` key binding.
Closes#25638
We currently only check the log size limit at startup and move `Zed.log`
to `Zed.log.old`. If a user runs Zed for an extended period, there's no
runtime restriction on the log file size, which can cause it to grow to
several gigabytes.
This PR fixes that by tracking the log file size while writing. If it
exceeds a certain threshold, we perform the same log replace and
continue logging.
Release Notes:
- Fixed an issue where `Zed.log` could grow excessively large during
long sessions of Zed.
Closes#25384
Markdown preview now subscribes to `ExcerptsEdited` event which is
emited when edit prediction is accepted.
Release Notes:
- Fixed markdown preview not updating when edit prediction is accepted.
Closes#25471
In languages like Swift, names can be concatinated in form like `class
Example: UI`, notice here `Example` and `:` are two different words.
Before, `name_ranges`translation of above text would look like:
```
"class" -> [0..5]
" Example" -> [5..13] (Spaces are intentional)
"e:" -> [12..14] (This is incorrect, and should be ":" -> [13..14])
" UI" -> [14..16]
```
Because this translation does not account for concatinated words, this
might affect queries, but most importantly this panics when multi-byte
character (`ф`) is used in place of `e`, as it then tries to access
index which lies inside that multi-byte. For example, it panics on
`class Examplф: UI`.
---
This PR fixes this by handing concatinated words when calculating
`name_ranges`.
Now, the corrected ranges will look like:
```
"class" -> [0..5]
" Example" -> [5..13]
":" -> [13..14] (Now it's correct)
" UI" -> [14..16]
```
and for multi-byte character
```
"class" -> [0..5]
" Examplф" -> [5..14] (Notice ф takes two bytes)
":" -> [14..15]
" UI" -> [15..17]
```
This way, it no longer tries to access a previous index, preventing a
panic when that index contains a multi-byte character.
Release Notes:
- Fixed a panic when Cyrillic characters are used in languages like
Swift.
In file search submit action, handle unwrap when there are no prior
selection.
Fix is for recently made commits, hence no release notes.
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <anthony@zed.dev>
Closes#25513
This PR handles case when `editor::SelectLargerSyntaxNode` expands
across excerpt boundaries and eventually crashes in multi buffer.
Release Notes:
- Fixed panic caused when `editor::SelectLargerSyntaxNode` is called
repetedly in multi buffer.
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
This is follow-up for https://github.com/zed-industries/zed/pull/25457
If you open a project without any open buffer, focus on the project
panel, navigate with arrows to a given entry, and hit space, you will
mark and open the file in the buffer. This is all correct. If you then
hit `escape` to clear the marked entries, nothing happens to the open
buffer, and the marked styled in the project panel entry go away. This
is all correct. The wrong behavior happens if you now hit space again on
the active entry. That should mark it, and thus change its styles, but
it doesn't happen. You just see it upon moving to a different entry with
arrow up/down.
Release Notes:
- Fixed project panel entry not being marked when triggering open action
via keyboard.
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Closes#25145
Now, upon pasting a file into the project panel after a copy or cut
operation, it will open in the editor. This buffer in the editor will be
in focus if there is no need to rename the newly pasted file. If a
rename is pending, it simply focuses on the rename editor.
https://github.com/user-attachments/assets/563b22ec-d1f6-4d92-af18-29d10620832c
Future: After the rename is completed, we can decide to focus on the
editor buffer, but this will be addressed in a follow-up, as there will
be multiple cases, such as renaming via a paste action where we want to
focus, and renaming directly via a rename action where we might not want
to focus.
Release Notes:
- Fixed scenario where pasting a file in the project panel after a
copy/cut operation wouldn't automatically open it in the editor.
Closes#12236
This PR fixes an issue where the `auto_indent_on_paste` setting was not
being applied for pasting in Vim mode. It was correctly used for normal
paste behavior.
Also includes tests.
Release Notes:
- Fixed yank + paste indenting incorrectly when `auto_indent_on_paste`
is set to `false` in certain languages.
Closes#7145
Currently, terminal persistence is global, i.e. split configurations are
restored across all workspaces.
This PR changes it to per-workspace, so configurations are restored only
within the same workspace. Opening a new window will start with a fresh
terminal.
https://github.com/user-attachments/assets/d43fe747-9f28-4723-b409-e8dbb3a23912
Release Notes:
- Improved terminal reopening to be per workspace instead of global.
This PR addresses 3 issues with the common scrollbar component used in
the Terminal, Outline Panel, etc.
1. Extremely small or invisible scrollbar for long content.
2. Flickering issue when the thumb is already at the bottom-most
position, and the user tries to overscroll.
3. Scrollbar appearing even when there is no excessive content to
scroll.
Before:
<img width="300" alt="image"
src="https://github.com/user-attachments/assets/8a124a72-3b56-4bef-858a-a4942c871829"
/>
After:
<img width="300" alt="Screenshot 2025-02-21 at 3 26 32 AM"
src="https://github.com/user-attachments/assets/2a8a5796-b332-4c06-84b2-226d2de6e300"
/>
Release Notes:
- Fixed extremely small scrollbar thumb for long content in Terminal,
Outline Panel, and more.
---------
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Closes#22610
This PR fixes the invisible scroll thumb or very tiny scroll thumb when
viewing long or wide files.
The difference between `track_bounds` (imagine scrollbar total height)
and `thumb_size` is the remaining area, which maps to the total height
of the page for scrolling to work as expected. This is already accounted
for. That means we can adjust the thumb size as needed, and the
remaining height/width will be mapped correctly.
So, we can simply use define a minimum size for the thumb and handle
cases where the track bounds are smaller than the defined minimum size.
In such cases, the scrollbar will take up the full height/width of the
track bounds. This is handled mainly to avoid panics in extreme edge
cases. Practically, at such small heights/widths, users are unlikely to
attempt scrolling.
Before:
https://github.com/user-attachments/assets/cf2edf03-8b9a-4678-b3c6-9dcbd01e5db8
After:
https://github.com/user-attachments/assets/e9496a44-3e7d-4be7-b892-2762cccd9959
Release Notes:
- Fixed issue where scroll thumb was invisible or too small when viewing
long or wide files.
When selecting text, it highlights all matching occurences along with
selected text itself. This causes highlight overlap, which looks bit
odd. This PR fixes it.
Bonus:
Context: We have an edge case (which we already cover) where we don’t
want to clear `SelectedTextHighlight` every time the selection changes.
This happens when you are dragging the selection across some word, if
you clear it directly on selection change, due to debounce wait, the
highlight take some time to appear, which causes flickering for the
user. We solve this by not clearing it directly but only clearing it
when a new selection is found. This avoids the flicker.
However, we also need to clear the selection even before the debounce
wait if we detect early on that the selection is different from previous
ones. Otherwise, the user will have to wait until the debounce time to
see it cleared on the screen.
The code for this is a little repetitive because we check the buffer
state both before and after the debounce. But this is necessary.
---
Before:
Notice overlapping corners and selected text is bit darker in this case.

After:

Release Notes:
- N/A
Closes#16951
Handle the case where you click on the terminal while pressing Shift.
Instead of setting a new selection head, we simply update the selection
to that point. This allows you to repeatedly extend the selection to new
points by pressing Shift while preserving the original selection head.
Preview:
Selection works in direct terminal, but doesn't on Vim like program,
which is expected.
https://github.com/user-attachments/assets/e46987d8-a9a3-495d-8dd9-98d461317a8d
Release Notes:
- Added ability to extend selection with Shift + click in the terminal.
Closes#12635
- [x] Get it working
- [x] Disable for multi cursor
- [x] Disable for vim visual line selection
- [x] Add setting to disable it
- [x] Add scrollbar marker
- [x] Handle delete state capturing selection
Preview:
https://github.com/user-attachments/assets/a76cde64-4f6c-4575-91cc-3a03a954e7a9
Release Notes:
- Added support to highlight all matching occurrences of text within the
selection in editor.
---------
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Danilo <danilo@zed.dev>
Closes#24832
Only turns specified deperecated keys and values to snake case.
Release Notes:
- Fixed issue where keybindings would open task selector instead of
spawn that task.
Closes#22666
This PR fixes the long wait time to open Zed (2 mins in my case) after
reloading on Linux.
This bug fix is funny:
1. We were using TCP for Zed instances to talk to each other. Reload was
broken here too due to TCP connections not being killed on time.
2. [#11488](https://github.com/zed-industries/zed/pull/11488) PR fixed
the TCP connection issue by adding a wait until it gets killed. I
suppose at that time, this wait time was small.
3. Later, we changed how Zed talks to each other in
[#11585](https://github.com/zed-industries/zed/pull/11585) by using
Datagram and removing TCP. The new approach simply uses a `.sock` file
and a file descriptor to check if some program is listening to it.
4. TCP check is now unnecessary, and it still wait for a long time (I
suppose, TIME_WAIT time, don't quote me on this), even though we don’t
use TCP anymore for this.
This PR just removes that unnecessary TCP wait.
Release Notes:
- Fixed issue where reload hangs for several minutes on Linux.
This PR fixes autoscroll flickering issue caused by recent
[#24735](https://github.com/zed-industries/zed/pull/24735) which fixes
soft wrap scroll issues. No release notes, as this was few hours ago.
Adding vertical scrollbar width to viewport width, so that autoscroll
function don't try to that much pixels extra.
Release Notes:
- N/A
Closes#10232
Context:
We have three ways to open files or dirs in Zed: `zed`, `zed --new`, and
`zed --add`. `--new` forces the project to open in a new window, while
`--add` forces it to open in an existing window (even if the dir isn’t a
subdir of an existing project or the file isn’t part of it).
Using just `zed` tries to open it in an existing window based on similar
logic of `--add`, but if no related project is found the dir, opens in a
new window.
Problem:
Right now, subdirs that are part of an existing project open in the
existing window when using `zed`. By default, subdirs should open in a
new window instead. If someone wants to open it in the existing window,
they can explicitly use `--add`. After this PR, only root dir and files
will focus on existing window, when `zed ` is used.
Fix:
For the `zed` case, we’ve filtered out subdirs in the logic that assigns
them to an existing window.
Release Notes:
- Fixed an issue where subdirectories of an already opened project, when
opened via the terminal, would open in the existing project instead of a
new window.
Closes#22252
This PR fixes the bug introduced in
https://github.com/zed-industries/zed/pull/19495 by:
Problem:
The vertical scrollbar is currently rendered absolutely on top of the
editor. When calculating soft wrap, the editor uses its width to decide
how many words fit on a line. This causes words to overlap with the
vertical scrollbar because it doesn't account for the scrollbar's width.
To fix the overlap, extra overflow is added to the scrollbar, which
solves the issue but creates unnecessary scrolling in soft wrap mode.
Fix:
The editor width is adjusted to account for the scrollbar's width. This
makes sure the correct number of words fit on a line and prevents
overlapping with the scrollbar in soft wrap mode.
Since the scrollbar width is now accounted for in the editor's width,
there's no need to add extra overflow, unless there’s no soft wrap. In
that case, when text overflows the editor’s width, we still need to add
extra overscroll to match the scrollbar width. Without this, long lines
will overlap with the scrollbar.
Release Notes:
- Fixed issue where horizontal scrollbar would scroll few characters
width when soft wrap is active.
This PR adds:
- Support for deprecated keymap and settings (In-memory migration)
- Migration prompt only shown in `settings.json` / `keymap.json`.
Release Notes:
- The migration banner will only appear in `settings.json` and
`keymap.json` if you have deprecated settings or keybindings, allowing
you to migrate them to work with the new version on Zed.
All other vim examples are objects in Keymap file, where these two
examples are stated as Keymap file itself.
PR fixes this confusion.
Release Notes:
- N/A
Closes#7923
This PR fixes root worktree renaming by:
1. Handling the case where `new_path` is the new root name instead of a
relative path from the root.
2. [#20313](https://github.com/zed-industries/zed/pull/20313) added
functionality to watch for root worktree renames made externally, e.g.,
via Finder. This PR avoids relying on that watcher because, when
renaming explicitly from Zed, we can eagerly perform the necessary work
(of course after fs rename) instead of waiting for the watcher to detect
the rename. This prevents UI glitches during renaming root.
Todo:
- [x] Fix wrong abs paths when root is renamed
- [x] Fix explicit scan entry func to handle renamed root dir
- [x] Tests
- [x] Test on Linux
- [x] Tested with single and multipe worktrees
- [x] Tested when single file is root file
Release Notes:
- Fixed an issue where worktree root name couldn't be renamed in project
panel.
Closes#22247
- [x] Do not close pinned tab on keyboard shortcuts like `ctrl+w` or
`alt+f4`
- [x] Close pinned tab on context menu action, menu bar action, or vim
bang
- [x] While closing pinned tab via shortcut (where it won't close),
instead activate any other non-pinned tab in same pane
- [x] Else, if any other pane contains non-pinned tab, activate that
- [x] Tests
Co-authored-by: uncenter <47499684+uncenter@users.noreply.github.com>
Release Notes:
- Pinned tab now stay open when using close shortcuts, auto focuses to
any other non-pinned tab instead.
- [x] snake case keymap properties
- [x] flatten actions
- [x] keymap migration + notfication
- [x] settings migration + notification
- [x] inline completions -> edit predictions
### future:
- keymap notification doesn't show up on start up, only on keymap save.
this is existing bug in zed, will be addressed in seperate PR.
Release Notes:
- Added a notification for deprecated settings and keymaps, allowing you
to migrate them with a single click. A backup of your existing keymap
and settings will be created in your home directory.
- Modified some keymap actions and settings for consistency.
---------
Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Closes#24139
For weird reasons, Sway on few linux distoros sends `NoKeymap` event when
switching windows. Zed crashes due to assertion on this event to be `XkbV1`.
To fix this, we ignore `NoKeymap` event instead crashing Zed.
Release Notes:
- Fixed a crash in Wayland-based compositors like Sway when switching windows via the keyboard.
This PR adds menu item for `workspace::OpenFiles` in app menu on Linux
and Windows.
Context:
When opening a file or folder on Linux and Windows via the native file
picker, the picker can be either in file-only mode or folder-only mode.
This means you have to open it already knowing whether you want to open
a file or a folder, unlike macOS, which lets you choose either in the
same picker.
For this reason, a new action, `workspace::OpenFiles`, was recently
added for Linux and Windows. This is basically file-only mode, alongside
the existing `workspace::Open` action, which is folder-only. In macOS,
the `workspace::Open` action is sufficient to open both file and folder.
Before:
<img
src="https://github.com/user-attachments/assets/67dc95d6-e98d-438a-9568-570e87617f85"
alt="Before" width="200" />
After:
<img
src="https://github.com/user-attachments/assets/d0ffd02c-0f48-4edc-b426-4d430f2e0c86"
alt="After" width="200" />
Release Notes:
- Added "Open File" action in file menu for Linux and Windows.
Closes#18702
This is take 2 of [my previous
PR](https://github.com/zed-industries/zed/pull/19555), which was closed
due to inactivity and merge conflicts.
**Cause**:
The editor's horizontal scroll width only considers the longest line in
the buffer, using `layout_line` for `longest_row`. The inline blame
width isn’t included in it because it is just a decoration on top of the
line (think of like CSS absolute) and not part of its actual content.
This causes blame to overflow.
**Solution**:
Along with `longest_row` width we also add that line's inline blame
width for scroll width calculation. We also have to add some padding
that is between inline blame and line's content.
**Alternate Solution**:
In my previous PR, instead of adding the inline blame width of the
longest line for scroll width calculation, I used the inline blame of
the current line the cursor is on (since we only see the blame for the
current line). I added that to the current line's width, giving us the
full width of that row. Then, we compare that row's width with the
longest row width and use the max of the two for the scroll width
calculation.
While this solution seems clever, it's overly complicated and could
cause issues, like the scroll width changing every time you move the
cursor up or down. I don't think we should go with this, but I'm open to
suggestions.
**Preview**:
Before:
https://github.com/user-attachments/assets/01ef90cf-06e7-4ebb-8bd1-637a53e0654e
After:
https://github.com/user-attachments/assets/b13616de-bdea-4da4-b32d-9c4104448166
Release Notes:
- Fixed inline Git blame not visible on long lines due to overflow.
Closes#19192
1. Changed the drag overlay of entries for better visibility of where to
drop.
2. Folded directories (except for the last folded one) will be
highlighted as drop targets.
3. The delimiter between folded directories prevents the directory
highlight from losing focus and acts as part of the directory to avoid
flickering.
This works just like VS Code does.
[fold-drop.webm](https://github.com/user-attachments/assets/853f7c5e-3492-4f56-9736-6d0e3ef09325)
Release Notes:
- Added precise drag-and-drop for files onto folded directories in the
Project Panel.
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Closes#15966
This PR adds `Alt/Opt+Click` to expand or collapse a directory and all
its contents.
Context:
The current `expand_entry` scans immediate child subdirectories if they
aren’t loaded, while `expand_all_for_entry` scans the entire subtree.
The latter takes longer, so we wait for it to complete to ensure
accurate results.
For full directory scan, instead of using
`refresh_entries_for_paths(vec![path])`, which requires specifying all
explicit paths to refresh, we use `add_path_prefix_to_scan`, which
eliminates the need to list every path. Both methods internally call
`reload_entries_for_paths`, which invokes `should_scan_directory`. This
determines whether to scan deeper based on a path prefix match between
the given directory and its subdirectories, returning `true` for
`add_path_prefix_to_scan`.
The existing code handles scanning, removing path prefixes after scans
complete, and managing ignored directories.
How it works (Expand):
1. Alt clicking on non-ignored closed directory, expands it and all its
subdirectories, except ignored subdirectories. This helps while working
on mono repos, where you might not want to expand dirs like
`node_modules`, `dist`, etc or git submodules, when you expand any root
dir.
In example, `draft` and `posts` dir are ignored dir.
[expand-1.webm](https://github.com/user-attachments/assets/07d3f724-0757-408f-b349-5beb4ee8440e)
2. Alt clicking on ignored closed directory, expands it and all its
subdirectories. This is when you explicitly want to do it, on dirs like
`node_modules`, `dist`, etc.
In example, `dist` dir is ignored dir.
[expand-2.webm](https://github.com/user-attachments/assets/99e55883-ab1a-4a9c-a0f0-48026991a922)
3. In case of auto folded subdirectories, expand all action will take
precedence over it. That is, it will unfold all the subdirectories
inside clicked dir. This is intentional, as user explicitly wants to
reveal as much content as possible. (This is my personal opinion on how
it should work).
[expand-3.webm](https://github.com/user-attachments/assets/f20b0311-e92a-4e34-b640-1469b0d6fa16)
How it works (Collapse):
1. Alt clicking any opened directory will collapse it and all its
children, whether ignored or not. This is when you want to start from a
fresh state.
2. When auto fold is enabled in settings, collapse action will also fold
all subdirectories that it can fold. This is to bring it back to its
fresh state as mentioned above.
[collapse-1-2.webm](https://github.com/user-attachments/assets/74db6cee-0afa-406b-a9a2-7421083a2c2a)
Future:
- Using keybinding to expand/collapse all for selected entry
- Handle expand/collapse all for folded entry
Todos:
- [x] Expand entries logic
- [x] Handle remote worktree for expand
- [x] Figure out scan complete status
- [x] Move expansion logic to status update event
- [x] Collapse entries logic
- [x] Handle fold/unfold subdirs interaction
- [x] Do not expand git ignored sub-dirs
- [x] Tests
- [x] Test Remote
Release Notes:
- Added Alt/Opt+Click functionality to expand or collapse a directory
and all its contents.
Closes#21625#17401#16426
This is how the opening of a file works currently:
1. We first check if the file is part of any existing worktree. If it
is, we focus on that file in the worktree, and the window is activated.
2. If the file is not part of any worktree, we open it in the first
local non-collab workspace we find and activate that window. This is the
bug that the issues are based on.
This PR fixes it by modifying the second part of the above step, where
the file is not part of any worktree. Now, we will first open the file
in the active window, but only if the active window is local and
non-collab. This resolves the issue. If the file can't be opened in the
active window due to the local non-collab check, we will carry out the
existing logic of opening the file in whichever window is local and
non-collab.
I have tested this using the "workspace::OpenFiles" action, and
"workspace::Open" also uses the same method. That is, it will work on
all platforms.
Future: Some users also mentioned there should be a setting for whether
we should open a non-workspace file in the existing window or in a
separate new window. However, this seems out of scope, and a new issue
should be created for this.
#9370 is related, but this likely doesn't fix it, as it deals with how
macOS Finder's "Open with" handles files. I don't have macOS to test,
but this PR won't resolve it if Finder always opens a new window.
Release Notes:
- Fixed the issue where a file outside of the workspace was opening in a
random window instead of the last active window.
Closes#22740
I haven't assigned any default keybindings to these actions because it
might conflict with existing OS bindings.
Preview:
https://github.com/user-attachments/assets/7c62cb34-2747-4674-a278-f0998e7d17f9
Release Notes:
- Added `workspace::ActivateNextWindow` and
`workspace::ActivatePreviousWindow` actions for cycling between windows.
Closes#4798
This PR implements a scrollbar for the terminal by turning
`ScrollableHandle` into a trait, allowing us to implement a custom
scroll handle, `TerminalScrollHandle`. It works by converting terminal
lines into pixels that `ScrollableHandle` understands. When
`ScrollableHandle` provides a changed offset (e.g., when you drag the
scrollbar), we convert this pixel offset back into the number of lines
to scroll and update the terminal content accordingly.
While the current version works as expected, I believe the scrollbar's
offset updates could potentially be turned into an event. This event
could then be subscribed to in `TerminalView`, not needing to update the
terminal's offset in the `render` method as it might have performance
implications. Further ideas on this are welcome.
Preview:
https://github.com/user-attachments/assets/560f0aac-4544-4007-8f0b-8833386f608f
Todo:
- [x] Experiment with custom scrollbar responding to terminal mouse
scroll
- [x] Refactor existing scrollbar handle into a trait
- [x] Update terminal to use the scrollbar trait instead of a custom
scrollbar implementation
- [x] Figure out how scrollbar events like mouse drag should notify the
terminal to update its state
- [x] Code clean up
- [x] Scrollbar hide setting for terminal
Release Notes:
- Added scrollbar to the terminal
Closes#23216
This crash happens in the `update_visible_entries` function, where we
calculate `ancestors` and `current_ancestor_depth`. `ancestors` is map
storing information about folded ancestors and `current_ancestor_depth`
is basically selected ancestor index in reverse order of visibility.
For example, before adding a new file or directory in `a/b/c`, the
`ancestors` might look like:
```jsonc
{
"entry_id_of_c": {
"current_ancestor_depth": 2, // "a" is selected
"ancestors": ["entry_id_of_a", "entry_id_of_b", "entry_id_of_c"]
}
}
```
When new file or directory is added to`a`, ancestors length is reduced,
as `a` now is not part of folded dir due to having multiple children.
But depth still remains the same as while calculating it, we use depth
from `old_ancestors` to preserve selection across renders. This causes
panic.
```jsonc
{
"entry_id_of_c": {
"current_ancestor_depth": 2, // wrong: use of old depth here causes panic
"ancestors": ["entry_id_of_b", "entry_id_of_c"] // correct: notice "a" is missing, as "a" now has multiple children
}
}
```
This PR fixes it by capping depth so it don't exceed `ancestors` array.
This preserves existing depth as well as handles our edge case.
Release Notes:
- Fixed crash when adding a new file or directory to the first folded
directory
This PR resolves one part of issue #14496
In project panel, when dragging, if you hover over a directory for
~500ms, it now auto-expands so you can drag and drop into nested
directories.
Task cleanup is handled in these cases:
- Dragged onto a different entry.
- Dragged anywhere else, and the 500ms timer runs out (for example, out
of the project panel).
- Dropped onto any entry.
I don’t see any edge cases where task isn’t cleaned up after 500ms.
https://github.com/user-attachments/assets/19da0da1-f9e2-42df-8ee4-fab6dc9a185a
Release Notes:
- Added auto-expand for directories on hover for a while during
dragging.
Closes#23006
This PR should have been split into two, but since the changes are
related, I merged them into one.
1. On load, the title bar actions and bottom bar toggles are
unresponsive until the center pane is clicked. This happens because the
terminal captures focus (even if it's closed) long after the workspace
sets focus to itself during loading.
The issue was in the `focus_view` call used in the `new` method of
`TerminalPanel`. Since new terminal views can be created behind the
scenes (i.e., without the terminal being visible to the user), we
shouldn't handle focus for the terminal in this case. Removing
`focus_view` from the `new` method has no impact on the existing
terminal focusing logic. I've tested scenarios such as creating new
terminals, splitting terminals, zooming, etc., and everything works as
expected.
2. Currently, on load, docked terminals do not automatically focus when
they are only visible item to the user. This PR implements it.
Before/After:
1. When only the dock terminal is visible on load. Terminal is focused.
<img
src="https://github.com/user-attachments/assets/af8848aa-ccb5-4a3b-b2c6-486e8d588f09"
alt="image" height="280px" />
<img
src="https://github.com/user-attachments/assets/8f76ca2e-de29-4cc0-979b-749b50a00bbd"
alt="image" height="280px" />
2. When other items are visible along with the dock terminal on load.
Editor is focused.
<img
src="https://github.com/user-attachments/assets/d3248272-a75d-4763-9e99-defb8a369b68"
alt="image" height="280px" />
<img
src="https://github.com/user-attachments/assets/fba5184e-1ab2-406c-9669-b141aaf1c32f"
alt="image" height="280px" />
3. Multiple tabs along with split panes. Last terminal is focused.
<img
src="https://github.com/user-attachments/assets/7a10c3cf-8bb3-4b88-aacc-732b678bee19"
alt="image" height="270px" />
<img
src="https://github.com/user-attachments/assets/4d16e98f-9d7a-45f6-8701-d6652e411d3b"
alt="image" height="270px" />
Future:
When a docked terminal is in a zoomed state and Zed is loaded, we should
prioritize focusing on the terminal over the active item (e.g., an
editor) behind it. This hasn't been implemented in this PR because the
zoomed state during the load function is stale. The correct state is
received later via the workspace. I'm still investigating where exactly
this should be handled, so this will be a separate PR.
cc: @SomeoneToIgnore
Release Notes:
- Fixed unresponsive buttons on load until the center pane is clicked.
- Added auto-focus for the docked terminal on load when no other item is
focused.
Closes#18908
This PR started as a cleanup of redundant logic for setting up envs when
Zed is launched as a desktop entry on Linux. More on this can be read
[here](https://github.com/zed-industries/zed/pull/22335#issuecomment-2574726377).
The TLDR is that desktop entries on Linux sometimes might not have the
correct envs (as they don't `cwd` into your project directory). To
address this, we initially tried to fix it by loading the default shell
and its env vars.
However, a better solution, as recommended by @mrnugget, is to pass
`env` as `None`. Internally, if `env` is `None`, it falls back to the
project's working dir envs. This removes the need to manually load the
envs and is cleaner.
Additionally, it also fixes an issue with Zed not loading
project-specific envs because now we are actually doing so (albeit
unintentionally?).
I don't have macOS to test, but I believe this is not an issue on macOS
since it uses the Zed binary instead of the CLI, which essentially sets
the CLI `env` to `None` automatically.
Before:
Here, I have `/home/tims/go/bin` set up in `.envrc`, which only loads in
that project directory.
When launching Zed via the CLI in the project directory, notice
`/home/tims/go/bin` is in the `PATH`. As a result, we use the
user-installed `gopls` server.
```sh
[INFO] attempting to start language server "gopls", path: "/home/tims/temp/go-proj", id: 1
[INFO] using project environment variables from CLI. PATH="/home/tims/go/bin:/usr/local/go/bin"
[INFO] found user-installed language server for gopls. path: "/home/tims/go/bin/gopls", arguments: ["-mode=stdio"]
[INFO] starting language server process. binary path: "/home/tims/go/bin/gopls", working directory: "/home/tims/temp/go-proj", args: ["-mode=stdio"]
```
However, when using the desktop entry and attempting to load envs from
the default shell, notice `/home/tims/go/bin` is no longer there since
it's not in the project directory. Zed cannot find the user-installed
language server and starts downloading its own `gopls`.
```sh
[INFO] attempting to start language server "gopls", path: "/home/tims/temp/go-proj", id: 1
[INFO] using project environment variables from CLI. PATH="/usr/local/go/bin"
[INFO] fetching latest version of language server "gopls"
[INFO] downloading language server "gopls"
[INFO] starting language server process. binary path: "/home/tims/.local/share/zed/languages/gopls/gopls_0.17.1_go_1.23.4", working directory: "/home/tims/temp/go-proj", args: ["-mode=stdio"]
```
After:
When using the desktop entry, we pass the CLI env as `None`. For the
language server, it falls back to the project directory envs. Result,
Zed finds the user-installed language server.
```sh
[INFO] attempting to start language server "gopls", path: "/home/tims/temp/go-proj", id: 1
[INFO] using project environment variables shell launched in "/home/tims/temp/go-proj". PATH="/home/tims/go/bin:/usr/local/go/bin"
[INFO] found user-installed language server for gopls. path: "/home/tims/go/bin/gopls", arguments: ["-mode=stdio"]
[INFO] starting language server process. binary path: "/home/tims/go/bin/gopls", working directory: "/home/tims/temp/go-proj", args: ["-mode=stdio"]
```
Release Notes:
- Fixed issue with project-specific env not being found via .envrc
(direnv) on Linux
Closes#22659
More context can be found in attached issue.
This is specific to Windows:
1. Add parent directory watching for fs watch when the file doesn't
exist. For example, when Zed is first launched and `settings.json` isn't
there.
2. Add proper symlink handling for fs watch. For example, when
`settings.json` is a symlink.
This is exactly same as how we handle it on Linux.
Release Notes:
- Fixed an issue where items on the Welcome page could not be toggled on
Windows, either on first launch or when `settings.json` is a symlink.
Closes#22655
A more detailed write-up for this change can be found in the issue
itself. Here, I'm just providing previews after the change. The preview
before the change can be found in the attached issue.
1. While selecting multiple entries, the last clicked entry should be
selected.
[a.webm](https://github.com/user-attachments/assets/2add69c3-82a9-4e45-92e8-366aaf9b298a)
2. When holding `Ctrl`/`Cmd` on an entry, there should be clear visual
feedback to indicate whether the entry is selected or marked.
[b.webm](https://github.com/user-attachments/assets/2cefb8aa-e7d0-4929-9efa-89a4329f428b)
3. When only one entry is marked, but it’s different from the selection,
operations should prioritize the selected entry. This let's you do quick
one-off actions without disrupting the marked state.
[c.webm](https://github.com/user-attachments/assets/8e7ae0c0-4387-49b9-9761-5d02a1c21a84)
4. When more than one entries are marked, operations should prioritize
the marked entries. If the selection differs from the marked entries, it
should not interfere with operations on the marked entries. This let's
you do actions on multiple marked entries without needing to adjust the
selection.
[d.webm](https://github.com/user-attachments/assets/165a74be-cbe9-48ac-b558-2562485ea224)
Release Notes:
- Improved project panel selection, copying, and deletion behavior, to
be more predictable.
Closes#22399
Currently, the target file is being trashed when trashing a symlink, and
the symlink remains intact. Symlinks are not handled separately yet, so
when `open` is used on a symlink, it gets resolved to the target file.
To fix this, we can get the file descriptor of the symlink by passing
`libc::O_PATH | libc::O_NOFOLLOW` flags to `open`, and then pass this
file descriptor to the existing `trash::trash_file` from `ashpd`.
However, this would result in an error because `ashpd` currently does
not support trashing symlink files. I have created an issue for it here:
[https://github.com/bilelmoussaoui/ashpd/issues/255](https://github.com/bilelmoussaoui/ashpd/issues/255).
For the time being, this PR partially fixes the issue by removing the
symlink without trashing so that the target file won't be affected. Once
the upstream bug is fixed, we can switch this remove action back to
trashing.
Release Notes:
- Fixed target file from being trashed when trashing symlink on Linux.
No issue, as the functionality is currently not being used in Zed. This
is more of a GPUI improvement.
Currently, `keyboard_layout` and `on_keyboard_layout_change` are already
handled on macOS. This PR implements the same for X11 and Wayland.
Linux supports up to 4 keyboard layout groups (e.g., Group 0: English
US, Group 1: Bulgarian, etc). On X11 and Wayland, `event` provides a new
active group, which maps to the `layout_index`. We already store keymap
state from where we can get the current `layout_index`. By comparing
them, we determine if the layout has changed.
X11:
<img
src="https://github.com/user-attachments/assets/b528db77-1ff2-4f17-aac5-7654837edeb9"
alt="x11" width="300px" />
Wayland:
<img
src="https://github.com/user-attachments/assets/2b4e2a30-b0f4-495c-96bb-7bca41365d56"
alt="wayland" width="300px" />
Release Notes:
- N/A
Closes#15705
When opening a file from the terminal, if the file path is relative, we
attempt to guess all possible paths where the file could be. This
involves generating paths for each worktree, the current terminal
directory, etc. For example, if we have two worktrees, `dotfiles` and
`example`, and `foo.txt` in `example/a`, the generated paths might look
like this:
- `/home/tims/dotfiles/../example/a/foo.txt` from the `dotfiles`
worktree
- `/home/tims/example/../example/a/foo.txt` from the `example` worktree
- `/home/tims/example/a/foo.txt` from the current terminal directory
(This is already canonicalized)
Note that there should only be a single path, but multiple paths are
created due to missing canonicalization.
Later, when opening these paths, the worktree prefix is stripped, and
the remaining path is used to open the file in its respective worktree.
As a result, the above three paths would resolve like this:
- `../example/a/foo.txt` as the filename in the `dotfiles` worktree
(Ghost file)
- `../example/a/foo.txt` as the filename in the `example` worktree
(Ghost file)
- `foo.txt` as the filename in the `a` directory of the `example`
worktree (This opens the file)
This PR fixes the issue by canonicalizing these paths before adding them
to the HashSet.
Before:

After:

Release Notes:
- Fixed ghost files appearing in the project panel when clicking
relative paths in the terminal.
Closes#22607
Symlinks can be absolute or relative. When using
[stow](https://www.gnu.org/software/stow/) to manage dotfiles, it
creates relative symlinks to the target files.
For example:
- Original file: `/home/tims/dotfiles/zed/setting.json`
- Symlink path: `/home/tims/.config/zed/setting.json`
- Target path (relative to symlink): `../../dotfiles/zed/setting.json`
The issue is that you can’t watch the symlink path because it’s relative
and doesn't include the base path it is relative to. This PR fixes that
by converting relative symlink paths to absolute paths.
- Absolute path (after parent join):
`/home/tims/.config/zed/../../dotfiles/zed/setting.json` (This works)
- Canonicalized path (from absolute path):
`/home/tims/dotfiles/zed/setting.json` (This works too, just more
cleaner)
Release Notes:
- Fix issue where items on the Welcome page could not be toggled on
Linux when using Stow to manage dotfiles
Closes#22326
This PR adds process PID information to window created by X11, so that
window manager can identify which process this window belongs to.
Without this property, the window manager would have no reliable way to
know which process created this window.
In original issue, `robotgo` throws error on `x, y, w, h :=
robotgo.GetBounds(pid)` this method. If we go deeper into the source
code of `robotgo`, it calls `GetXidFromPid` which goes through all
windows, and tries to check for provided pid. Hence, when it tries to do
that for Zed, it fails and returns `0, err` to caller.
```go
// Robotgo source code trying to look through all windows and query pid
// GetXidFromPid get the xid from pid
func GetXidFromPid(xu *xgbutil.XUtil, pid int) (xproto.Window, error) {
windows, err := ewmh.ClientListGet(xu)
if err != nil {
return 0, err
}
for _, window := range windows {
wmPid, err := ewmh.WmPidGet(xu, window)
if err != nil {
return 0, err
}
if uint(pid) == wmPid {
return window, nil
}
}
return 0, errors.New("failed to find a window with a matching pid.")
}
```
Querying for pid for active Zed window:
Before:
```sh
tims@lemon ~/w/go-repro [127]> xprop -root _NET_ACTIVE_WINDOW
_NET_ACTIVE_WINDOW(WINDOW): window id # 0x4e00002
tims@lemon ~/w/go-repro> xprop -id 0x4e00002 _NET_WM_PID
_NET_WM_PID: not found.
```
After:
```sh
tims@lemon ~/w/go-repro> xprop -root _NET_ACTIVE_WINDOW
_NET_ACTIVE_WINDOW(WINDOW): window id # 0x4e00002
tims@lemon ~/w/go-repro> xprop -id 0x4e00002 _NET_WM_PID
_NET_WM_PID(CARDINAL) = 103548
tims@lemon ~/w/go-repro>
```
Correct zed process PID (below) assosiated with zed window (shown
above):

Release Notes:
- Fix `robotgo` failing when Zed window is open on Linux
Closes#22578
Currently, the `hovered` boolean in the window state is only updated by
the `WM_MOUSELEAVE` event, which fires when the mouse cursor leaves the
window's working area. This means that when the user moves the cursor
from the window to the title bar, `hovered` is set to `false`. Later in
the code, this flag is used to determine the cursor style and check if
the cursor is over the correct window.
The `hovered` boolean should remain active even when the mouse is over
non-client items, such as the title bar or window borders. This PR fixes
that by using `WM_NCMOUSELEAVE` event, which is triggered when the mouse
leaves non-client items. This event is used to update the `hovered`
boolean accordingly.
Now, `hovered` is `true` when the mouse is over the window's working
area, as well as non-client areas like the title bar.
More context:
- Existing: `dwFlags: TME_LEAVE` tracks window area mouse leaves, which
is used in `handle_mouse_move_msg` func.
- New: `dwFlags: TME_LEAVE | TME_NONCLIENT` tracks non-client mouse
leaves, which is used in `handle_nc_mouse_move_msg` func.
Preview:
https://github.com/user-attachments/assets/b319303f-81b9-45cb-bf0c-535a59b96561
Release Notes:
- Fix cursor style not changing on hover over items in the title bar on
Windows
Closes#19837
This PR is a continuation of [linux: Implement
Menus](https://github.com/zed-industries/zed/pull/21873) and should only
be reviewed once the existing PR is merged.
I created this as a separate PR as the existing PR was already reviewed
but is yet to merge, and also it was my initial plan to do it in
separate parts because of the scope of it. This will also help reviewing
code faster.
This PR adds two new types of keyboard shortcuts to make menu navigation
easier:
1. `Alt + Z` for Zed, `Alt + F` for File, `Alt + S` for Selection, and
so on to open a specific menu with this combination. This mimics VSCode
and IntelliJ.
2. `Arrow Left/Right` when any menu is open. This will trigger the
current menu to close, and the previous/next to open respectively. First
and last element cycling is handled.
`Arrow Up/Down` to navigate menu entries is already there in existing
work.
https://github.com/user-attachments/assets/976aea48-4e20-4c19-850d-4d205a4bead2
Release Notes:
- Added keyboard navigation for menus on Linux (left/right). If you wish
to open menus with keyboard shortcuts add the following to your user
keymap:
```json
{
"context": "Workspace",
"bindings": {
"alt-z": ["app_menu::OpenApplicationMenu", "Zed"],
"alt-f": ["app_menu::OpenApplicationMenu", "File"],
"alt-e": ["app_menu::OpenApplicationMenu", "Edit"],
"alt-s": ["app_menu::OpenApplicationMenu", "Selection"],
"alt-v": ["app_menu::OpenApplicationMenu", "View"],
"alt-g": ["app_menu::OpenApplicationMenu", "Go"],
"alt-w": ["app_menu::OpenApplicationMenu", "Window"],
"alt-h": ["app_menu::OpenApplicationMenu", "Help"]
}
}
```
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Closes#21406
Context:
A few weeks ago on Linux, we resolved an
[issue](https://github.com/zed-industries/zed/issues/20070) where users
could not open more than one file from the file explorer. This was fixed
by replacing `zed-editor` (zed binary in the code) with `zed` (cli
binary in the code) in the `.desktop` file. The reason for this change
was that using the cli to open files is more convenient - it determines
weather to spawn a new Zed instance or use an existing one, if we use
main binary instead it would throw error `Zed is already running`.
You can read the complete PR here: [linux: Fix file not opening from
file explorer](https://github.com/zed-industries/zed/pull/21137).
While this fix resolved the original issue, it introduced a new one.
Problem:
When the cli binary is used, it assumes it is always being invoked from
a terminal and relies on `std::env::vars()` to retrieve the environment
variables needed to spawn Zed. These env vars are then passed to the
worktree, and eventually, languages use the `PATH` from this env to find
binaries. This leads to the "Failed to start language server" error when
the `.desktop` entry is used on Linux.
Solution:
When the `zed-editor` binary is used, it uses some clever Unix-specific
logic to retrieve the default shell (`load_shell_from_passwd`) and then
fetch the env vars from that shell (`load_login_shell_environment`).
This same logic should be used in the cli binary when it is invoked via
a `.desktop` entry rather than from a terminal.
Approach:
I moved these two functions mentioned above to a utils file and reused
them in cli binary to fetch env vars only on Linux when it is not run
from a terminal. This provides missing paths, and fix the issue.
It is also possible to handle this in the `zed-editor` binary by
modifying the logic in `handle_cli_connection`, where `CliRequest::Open`
is processed. There we can discard incoming env, and use our logic. But
discarding incoming envs felt weird, and I thought it's better to handle
this at source.
Release Notes:
- Fixed `Failed to start language server` errors when starting from
dekstop entry on Linux
Closes#17870
Context:
On Linux, when creating a new window, bounds are either pulled from
existing workspace data (serialized in an SQLite DB) or fall back to
some default constants if no data exists.
These bounds include the full dimensions of the window (width and
height), which already account for insets. However, properties like
`inset` (Wayland) or `last_insets` (X11) exist only at the platform
level and are not part of the window bounds themselves.
During rendering, we call `set_client_inset`, which updates the inset
values and also adjusts the window bounds, increasing their dimensions.
In Zed's case, the inset is 10px, which adds 20px to both the width and
height (10px from each side).
Problem:
When quitting, the full window bounds (which already account for inset)
are saved to the DB. On reopening, these saved bounds are used to create
the window. `set_client_inset` runs again and inflates the dimensions
even more.
Solution:
Store window bounds *without* the inset-inflated dimensions. On the next
session, `set_client_inset` will take care of applying the inset,
resulting window dimensions matching the previous session. This fix is
in the PR.
Alternative Solution:
Another option is to save the inset explicitly in the DB and apply it
during window creation. But this means storing more data, and the inset
would need to be platform-agnostic, which adds complexity. Doesn’t seem
worth it for no real gain.
X11 Before:
```sh
saving window bounds with width: 1136, height: 784
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.37s
Running `target/debug/zed`
saving window bounds with width: 1156, height: 804 <---- +20px
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.35s
Running `target/debug/zed`
saving window bounds with width: 1176, height: 824 <---- +20px
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.36s
Running `target/debug/zed`
saving window bounds with width: 1196, height: 844 <---- +20px
```
X11 After:
```sh
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.35s
Running `target/debug/zed`
saving window bounds with width: 1116, height: 764
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.35s
Running `target/debug/zed`
saving window bounds with width: 1116, height: 764 <---- same
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.35s
Running `target/debug/zed`
saving window bounds with width: 1116, height: 764 <---- same
```
On Wayland, saving occurs only when you actually resize the window (on
X11, saving happens both on init and while dragging the window). To
trigger saving, I manually resized the window by ~1px to make it print.
Wayland Before:
```sh
Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 36s
Running `target/debug/zed`
saving window bounds with width: 945, height: 577
tims@orange ~/zed (fix-window-growing-larger)> cargo run
Finished `dev` profile [unoptimized + debuginfo] target(s) in 1.77s
Running `target/debug/zed`
saving window bounds with width: 966, height: 597 <--- +20px on both (1px increase in width is me resizing)
tims@orange ~/zed (fix-window-growing-larger)> cargo run
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.87s
Running `target/debug/zed`
saving window bounds with width: 987, height: 618 <--- +20px on both (1px increase in width and height is me resizing)
tims@orange ~/zed (fix-window-growing-larger)> cargo run
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.89s
Running `target/debug/zed`
saving window bounds with width: 1006, height: 638 <--- +20px on both (1px decrease in width is me resizing)
```
Wayland After:
```sh
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.82s
Running `target/debug/zed`
saving window bounds with width: 925, height: 558
tims@orange ~/zed (fix-window-growing-larger)> cargo run
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.84s
Running `target/debug/zed`
saving window bounds with width: 925, height: 557 <--- same (1px decrease in height is me resizing)
saving window bounds with width: 925, height: 558
```
Release Notes:
- Fix non-maximized zed windows growing larger across sessions on Linux
---------
Co-authored-by: mgsloan@gmail.com <michael@zed.dev>
No issue attached, as this is something trivial and should have been
part of my merged PR
[here](https://github.com/zed-industries/zed/pull/22073).
For context, in the above-mentioned PR, I removed the hover color from
selected/marked entries in the Project Panel. The reasoning behind this
change is already explained in that PR, but to reiterate:
> This change was inspired by the behavior in VSCode, the Firefox
sidebar, and Dolphin (KDE File Manager). When an item is selected, it
doesn’t display a separate hover state to avoid confusing users about
whether the item is selected or merely hovered over.
@nilskch mentioned in the comments of the above PR that I should have
also changed the background of the knockout icon, which appears on
entries, to match the entry background color on hover. This PR addresses
that.
Before:

After:

Release Notes:
- N/A
Closes#22264
On Linux, the arrow cursor style currently used by Zed is `arrow`.
However, this style might not be available in most themes, causing the
cursor to fall back to system default theme. Note cursor style are
platform (X11 and Wayland) agnostic.
Most themes use `left_ptr` as their arrow cursor style instead of
`arrow`. In some cases, `left_ptr` and `arrow` are symlinks pointing to
the `default` style, but the `default` style is not guaranteed to be
available across all themes.
After inspecting the available cursor themes on popular desktop
environments, changing the default from `arrow` to `left_ptr` seems to
be available in all of them. `left_ptr` as default cursor style is also
mentioned in [Arch Wiki: Cursor
themes](https://wiki.archlinux.org/title/Cursor_themes#Change_X_shaped_default_cursor).
KDE:
```sh
tims@lemon /u/s/icons> find . -name "arrow"
./Breeze_Snow/cursors/arrow
./breeze_cursors/cursors/arrow
./Adwaita/cursors/arrow
tims@lemon /u/s/icons> find . -name "default"
./default
./Breeze_Snow/cursors/default
./breeze_cursors/cursors/default
./Adwaita/cursors/default
tims@lemon /u/s/icons> find . -name "left_ptr"
./Oxygen_White/cursors/left_ptr
./KDE_Classic/cursors/left_ptr
./Oxygen_Yellow/cursors/left_ptr
./Oxygen_Blue/cursors/left_ptr
./Oxygen_Black/cursors/left_ptr
./Breeze_Snow/cursors/left_ptr
./breeze_cursors/cursors/left_ptr
./Adwaita/cursors/left_ptr
./Oxygen_Zion/cursors/left_ptr
```
Gnome:
```sh
tims@orange:/usr/share/icons$ find . -name "arrow"
./DMZ-Black/cursors/arrow
./Adwaita/cursors/arrow
./redglass/cursors/arrow
./whiteglass/cursors/arrow
./handhelds/cursors/arrow
./Yaru/cursors/arrow
./DMZ-White/cursors/arrow
tims@orange:/usr/share/icons$ find . -name "default"
./Adwaita/cursors/default
./default
./Yaru/cursors/default
tims@orange:/usr/share/icons$ find . -name "left_ptr"
./DMZ-Black/cursors/left_ptr
./Adwaita/cursors/left_ptr
./redglass/cursors/left_ptr
./whiteglass/cursors/left_ptr
./handhelds/cursors/left_ptr
./Yaru/cursors/left_ptr
./DMZ-White/cursors/left_ptr
```
My theme is set to Oxygen Yellow here.
Before:
<img
src="https://github.com/user-attachments/assets/7485f1e7-5936-45b4-96bd-399525bad95d"
alt="before" width="450px" />
After:
<img
src="https://github.com/user-attachments/assets/56090735-6a1f-4652-ad3e-075ff4c3f9ab"
alt="after" width="450px" />
Release Notes:
- Fixed wrong cursor theme for arrow cursor style on Linux.
Closes#13585
Currently, saving files with `root` ownership or `root` as the group
throws a `Permission denied (os error 13). Please try again.` error.
This PR fixes the issue on Linux by prompting the user for a password
and saving the file with elevated privileges.
It uses `pkexec` (Polkit), which is by default available on GNOME, KDE,
and most Linux systems. I haven't implemented this for macOS as I don't
have a device to test it on.
This implementation is similar to how Vscode handles it. Except, they
don't show custom message.
**Working**:
When file saving fails due to a `PermissionDenied` error, we create a
temporary file in the same directory as the target file and writes the
data to this temporary file. After, the contents of this file are copied
to the original file using the `tee` command instead of `cp` or `mv`.
This ensures that the ownership and permissions of the original file are
preserved. This command is executed using `pkexec` which will prompt
user for their password.
**Custom Message**:
The message displayed to the user in the prompt is automatically
retrieved from the `org.zed.app.policy` file, which is located at
`/usr/share/polkit-1/actions/`. This file should be installed during the
setup process. While the policy file is optional, omitting it will cause
the user to see the underlying command being executed rather than a
user-friendly message. Currently, VSCode does not display the
user-friendly message.
The policy file must specify a unique binary, ensuring that only that
binary can use the policy file. It cannot be as generic as a
`/bin/bash`, as any software using bash to prompt will end up showing
Zed’s custom message. To address this, we will create a custom bash
script, as simple as the following, placed in `/usr/bin/zed/elevate.sh`.
The script should have root ownership and should not reside in the home
directory, since the policy file cannot resolve `$HOME`.
```sh
#!/bin/bash
eval "$@"
```
*IMPORTANT NOTE*
Since copying the policy file and our script requires sudo privileges,
the installation script will now prompt for the password at very end.
Only on Linux, if `pexec` is installed.
Screenshots:
KDE with policy file:

Gnome with policy file:

Gnome without policy file:

VSCode:

User declines the permission request:

Release Notes:
- Fixed file saving with root ownership on Linux.
Closes#19837
This PR implements menus for Linux and Windows, inspired by JetBrains
IDEs. Thanks to @notpeter for the inspiration.
https://github.com/user-attachments/assets/7267fcdf-fec5-442e-a53b-281f89471095
I plan to complete this in multiple parts. While this PR delivers a
fully functional menus, there are many UX improvements that can be done.
So, this is part 1 of 3.
**This PR**:
- [x] Clicking the application menu opens the first menu popup. This
also shows other available menus.
- [x] While a menu is open, hovering over other menus opens them without
needing a click.
- [x] Up/down arrow keys works out of the box. Thanks GPUI.
**Future - Part 2**:
- Add keybinding support to open specific menus using `Option + first
character of menu item`.
- Add support for left/right arrow keys to move between menus.
**Future - Part 3**:
- Implement nested context menus in GPUI for submenus. (I haven't
checked if this already exists).
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Closes#22072
Clicking on the remaining space now allows a single click to deselect
all selected items. Check the issue for a preview of the current state
and how it works in VSCode.
Bonus: I found the hover color on selected items to be distracting. When
I have many entries selected and hover over them, it becomes hard to
tell if a particular entry is selected while the mouse pointer is on it.
This PR removes hover coloring for selected entries, mimicking how
VSCode handles it.
This PR:
<img
src="https://github.com/user-attachments/assets/9c4b20fc-df93-4868-b7fe-4045433e85b2"
alt="zed" width="450px" />
Release Notes:
- Clicking on empty space in the Project Panel now deselects all
selected items.
Closes#21718
Just like in Vim, if a URL is selected, it opens exactly that portion of
the URL. Otherwise, if only the cursor is on a URL, it opens the entire
URL.
Zed currently does the latter. This PR also adds support for the former.
https://github.com/user-attachments/assets/8bdd2952-ceec-487c-b27a-5cea4258eb03
Release Notes:
- Updated the `editor: open url` to also handle the selected portion of
a URL.
Closes#11115
**Context**:
Consider a monorepo setup like this: the root has Prettier installed,
but the individual monorepos do not. In this case, only one Prettier
instance is used, with its installation located at the root. The
monorepos also use this same instance for formatting.
However, monorepo can have its own `.prettierignore` file, which will
take precedence over the `.prettierignore` file at the root level (if
one exists) for files in that monorepo.
<img
src="https://github.com/user-attachments/assets/742f16ac-11ad-4d2f-a5a2-696e47a617b9"
alt="prettier" width="200px" />
**Implementation**:
From the context above, we should keep ignore dir decoupled from the
Prettier instance. This means that even if the project has only one
Prettier installation (and thus a single Prettier instance), there can
still be multiple `.prettierignore` in play.
This approach also allows us to respect `.prettierignore` even when the
project does not have Prettier installed locally and instead relies on
the editor’s Prettier instance.
**Tests**:
1. No Prettier in project, using editor Prettier: Ensures
`.prettierignore` is respected even without a local Prettier
installation.
2. Monorepo with root Prettier and child `.prettierignore`: Confirms
that the child project’s ignore file is correctly used.
3. Monorepo with root and child `.prettierignore` files: Verifies the
child ignore file takes precedence over the root’s.
Release Notes:
- Added `.prettierignore` support to the Prettier integration.
Closes#21605
Consider you have set of entries selected or even a single entry
selected, and you right click some other entry which is **not** part of
your selected set. This doesn't not clear existing entries selection
(which it should clear, as how file manager right-click logic works, see
more below).
This issue might lead unexpected operation like deletion applied on
those existing selected entries. This PR fixes it.
Release Notes:
- Fix right click selection behavior in project panel
Due to filtering after enumeration, initial candidate ids are assigned
incorrectly. This later causes the wrong item to be picked up when
accessed via index in the vector.
Closes#21576
This issue is caused by the fuzzy matching for snippets I added
[here](https://github.com/zed-industries/zed/pull/21524). When
encountering symbols such as `:`, `(`, `.`, etc., the `last_word`
becomes empty, which results in an empty string being passed to
`fuzzy_match`, leading to the return of all templates.
This fix adds an early return when `last_word` is empty.
Release Notes:
- N/A
Closes#15788, #13258
This is a long-standing issue with a few previous attempts to fix it,
such as [this one](https://github.com/zed-industries/zed/pull/17496).
However, that fix was later reverted because it resolved the blur issue
but caused a size issue. Currently, both blur and size issues persist
when you set a custom cursor size from GNOME Settings and use fractional
scaling.
This PR addresses both issues.
---
### Context
A new Wayland protocol,
[cursor-shape-v1](https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/194),
allows the compositor to handle rendering the cursor at the correct size
and shape. This protocol is implemented by KDE, wlroots (Sway-like
environments), etc. Zed supports this protocol, so there are no issues
on these desktop environments.
However, GNOME has not yet
[adopted](https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/6212) this
protocol. As a result, apps must fall back to manually rendering the
cursor by specifying the theme, size, scale, etc., themselves. Zed also
implements this fallback but does not correctly account for the display
scale.
---
### Scale Fix
For example, if your cursor size is `64px` and you’re using fractional
scaling (e.g., `150%`), the display scale reported by the window query
will be an integer value, `2` in this case. Why `2` if the scale is
`150%`? That’s what the new protocol aims to improve. However, since
GNOME Wayland uses this integer scale everywhere, it’s sufficient for
our use case.
To fix the issue, we set the `buffer_scale` to this value. But that
alone doesn’t solve the problem. We also need to generate a matching
theme cursor size for this scaled version. This can be calculated as
`64px` * `2`, resulting in `128px` as the theme cursor size.
---
### Size Fix
The XDG Desktop Portal’s `cursor-size` event fails to read the cursor
size because it expects an `i32` but encounters a type error with `u32`.
Due to this, the cursor size was interpreted as the default `24px`
instead of the actual size set via user.
---
### Tested
This fix has been tested with all possible combinations of the
following:
- [x] GNOME Normal Scale (100%, 200%, etc.)
- [x] GNOME Fractional Scaling (125%, 150%, etc.)
- [x] GNOME Cursor Sizes (**Settings > Accessibility > Seeing**, e.g.,
`24px`, `64px`, etc.)
- [x] GNOME Experimental Feature `scale-monitor-framebuffer` (both
enabled and disabled)
- [x] KDE (`cursor-shape-v1` protocol)
---
**Result:**
64px custom cursor size + 150% Fractional Scale:
https://github.com/user-attachments/assets/cf3b1a0f-9a25-45d0-ab03-75059d3305e7
---
Release Notes:
- Fixed mouse cursor size and blur issues on Wayland
Closes#20070
Release Notes:
- Fixed issue where files wouldn't open from the file explorer.
- Fixed "Open a new workspace" option on the desktop entry right-click
menu.
Context:
Zed consists of two binaries:
- `zed` (CLI component, located at `crates/cli/main.rs`)
- `zed-editor` (GUI component, located at `crates/zed/main.rs`)
When `zed` is used in the terminal, it checks if an existing instance is
running. If one is found, it sends data via a socket to open the
specified file. Otherwise, it launches a new instance of `zed-editor`.
For more details, see the `detect` and `boot_background` functions in
`crates/cli/main.rs`.
Root Cause:
Install process creates directories like `.local/zed.app` and
`.local/zed-preview.app`, which contain desktop entries for the
corresponding release. For example, `.local/zed.app/share/applications`
contains `zed.desktop`.
This desktop entry includes a generic `Exec` field, which is correct by
default:
```sh
Comment=A high-performance, multiplayer code editor.
TryExec=zed
StartupNotify=true
```
The issue is in the `install.sh` script. This script copies the above
desktop file to the common directory for desktop entries
(.local/share/applications). During this process, it replaces the
`TryExec` value from `zed` with the exact binary path to avoid relying
on the shell's PATH resolution and to make it explicit.
However, replacement incorrectly uses the path for `zed-editor` instead
of the `zed` CLI binary. This results in not opening a file as if you
use `zed-editor` directly to do this it will throw `zed is already
running` error on production and open new instance on dev.
Note: This PR solves it for new users. For existing users, they will
either have to update `.desktop` file manually, or use `install.sh`
script again. I'm not aware of zed auto-update method, if it runs
`install.sh` under the hood.
- Closes#19030
When `%U` is used in desktop entries, file managers pick this and use
it:
- When you right-click a file and choose "Open with..."
- When you drag and drop files onto an application icon
<img
src="https://github.com/user-attachments/assets/ea5aa008-b81c-4f10-9302-b82332f6b174"
width="200px" alt="image">
Adding it to CLI args, changes Flatpak desktop entry `Exec` from:
```diff
- Exec=/usr/bin/flatpak run --branch=master --arch=x86_64 --command=zed dev.zed.ZedDev --foreground
+ Exec=/usr/bin/flatpak run --branch=master --arch=x86_64 --command=zed --file-forwarding dev.zed.ZedDev --foreground @@u %U @@
```
This is Flatpak's way of doing `%U`, by adding `--file-forwarding` and
wrapping arg with `@@u` and `@@`.
Read more below
([source](https://docs.flatpak.org/en/latest/flatpak-command-reference.html)):
> --file-forwarding
>
> If this option is specified, the remaining arguments are scanned, and
all arguments that are enclosed between a pair of '@@' arguments are
interpreted as file paths, exported in the document store, and passed to
the command in the form of the resulting document path. Arguments
between "@@u" and "@@" are considered URIs, and any "file:" URIs are
exported. The exports are non-persistent and with read and write
permissions for the application.
Release Notes:
- Fixed Zed not visible in the "Open with" list in the file manager for
Flatpak.
Closes#20858
This fix depends on the sanitization logic implemented in PR #20577.
Since that branch may undergo further changes, this branch will be
periodically rebased on it. Once #20577 is merged, the dependency will
no longer apply.
Release Notes:
- Fix missing or duplicated files when copying multiple items in the
project panel.
- Fix marked files not being deselected after selecting a directory on
primary click.
- Fix "copy path" and "copy path relative" with multiple items selected
in project panel.
**Problem**:
In this case, `dir1` is selected while `dir2`, `dir3`, and `dir1/file`
are marked. Using the `marked_entries` function results in only `dir1`,
which is incorrect.
<img height="120"
src="https://github.com/user-attachments/assets/d4d92cc5-c998-4948-9a58-25c4f54167f2"
/>
Currently, the `marked_entries` function is used in five actions, which
all produce incorrect results:
1. Delete (via the disjoint function)
2. Copy
3. Cut
4. Copy Path
5. Copy Path Relative
**Solution**:
1. `marked_entries` function should not use "When currently selected
entry is not marked, it's treated as the only marked entry." logic.
There is no grand scheme behind this logic as confirmed by piotr
[here](https://github.com/zed-industries/zed/issues/17746#issuecomment-2464765963).
2. `copy` and `cut` actions should use the disjoint function to prevent
obivous failures.
3. `copy path` and `copy path relative` should keep using *fixed*
`marked_entries` as that is expected behavior for these actions.
---
1. Before/After: Partial Copy
Select `dir1` and `c.txt` (in that order, reverse order works!), and
copy it and paste in `dir2`. `c.txt` is not copied in `dir2`.
<img height="170"
src="https://github.com/user-attachments/assets/a09fcb40-f38f-46ef-b0b4-e44ec01dda18"
/>
<img height="170"
src="https://github.com/user-attachments/assets/bb87dbe5-8e2e-4ca4-a565-42be5755ec8a"
/>
---
2. Before/After: Duplicate Copy
Select `a.txt`, `dir1` and `c.txt` (in that order), and copy it and
paste in `dir2`. `a.txt` is duplicated in `dir2`.
<img height="170"
src="https://github.com/user-attachments/assets/6f999d22-3607-48d7-9ff6-2e27494002f8"
/>
<img height="170"
src="https://github.com/user-attachments/assets/b4b6ff7d-0df7-45ea-83e4-50a0acb18457"
/>
---
3. Before/After: Directory Selection
Simply primary click on any file, now primary click on any dir. That
previous file is still marked.
<img height="170"
src="https://github.com/user-attachments/assets/9f1948ce-7445-4377-9733-06490ed6a324"
/>
<img height="170"
src="https://github.com/user-attachments/assets/e78203bc-96ba-424b-b588-c038992a9f0e"
/>
---
4. Before/After: Copy Path and Copy Path Relative
Upon `copy path` (ctrl + alt + c):
Before: Only `/home/tims/test/dir2/a.txt` was copied.
After: All three paths `/home/tims/test/dir2`, `/home/tims/test/c.txt`
and `/home/tims/test/dir2/a.txt` are copied.
This is also how VSCode also copies path when multiple are selected.
<img height="170"
src="https://github.com/user-attachments/assets/e20423ea-1682-4efd-b208-631e2edd3771"
/>
Closes#20444
- Focus on next file/dir on deletion.
- Focus on prev file/dir in case where it's last item in worktree.
- Tested when multiple files/dirs are being deleted.
Release Notes:
- Maintain selection on file/dir deletion in project panel.
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>