Commit Graph
76 Commits
Author SHA1 Message Date
smit 219d36f589 migrator: Add versioned migrations (#26215)
There is a drawback to how we currently write our migrations:

For example:

1. Suppose we change one of our actions from a string to an array and
rename it, then roll out the preview build:

      Before: `"ctrl-x": "editor::GoToPrevHunk"`
Latest: `"ctrl-x": ["editor::GoToPreviousHunk", { "center_cursor": true
}]`
      
To handle this, we wrote migration `A` to convert the string to an
array.

2. Now, suppose we decide to change it back to a string:
- User who hasn't migrated yet on Preview: `"ctrl-x":
"editor::GoToPrevHunk"`
- User who has migrated on Preview: `"ctrl-x":
["editor::GoToPreviousHunk", { "center_cursor": true }]`
    - Latest: `"ctrl-x": "editor::GoToPreviousHunk"`

To handle this, we would need to remove migration `A` and add two more
migrations:
- **Migration B**: `"ctrl-x": "editor::GoToPrevHunk"` -> `"ctrl-x":
"editor::GoToPreviousHunk"`
- **Migration C**: `"ctrl-x": ["editor::GoToPreviousHunk", {
"center_cursor": true }]` -> `"ctrl-x": "editor::GoToPreviousHunk"`

Nice. But over time, this keeps increasing, making it impossible to
track outdated versions and handle all cases. Missing a case means users
stuck on `"ctrl-x": "editor::GoToPrevHunk"` will remain there and won't
be automatically migrated to the latest state.

---

To fix this, we introduce versioned migrations. Instead of removing
migration `A`, we simply write a new migration that takes the user to
the latest version—i.e., in this case, migration `C`.

- A user who hasn't migrated before will go through both migrations `A`
and `C` in order.
- A user who has already migrated will only go through `C`, since `A`
wouldn't change anything for them.

With incremental migrations, we only need to write migrations on top of
the latest state (big win!), as know internally they all would be on
latest state. You *must not* modify previous migrations. Always create
new ones instead.

This also serves as base for only prompting user to migrate, when
feature reaches stable. That way, preview and stable keymap and settings
are in sync.

cc: @mgsloan @ConradIrwin @probably-neb 

Release Notes:

- N/A
2025-03-06 23:04:48 +05:30
smit e061ebb46c editor: Fix cmd + click on a URL not working sometimes (#26128)
Closes #25647

This PR fixes two issues related to cmd + click on URL:

1. Normally cmd + click on URL, it opens browser. Now, alt + tab back to
Zed. If you cmd + click on link again it won't work, until you normal
click some where else in buffer. It won't even show underline.

2. Again, cmd + click on URL, it opens browser. Now, alt + tab back to
Zed. If you cmd + click, some where else in buffer like just normal
text, and now try to hover on URL it won't show up underline and cmd +
click on it won't work. Unless again, if you plain click somewhere else.

Problem:

Issue is when clicking we set pending anchor (for selection), and when
we mouse up we clear those. This works for normal case without pressing
any modifier.

But, in case of cmd modifier, we set pending anchor (set when
`SelectPhase::Begin`), but we don't clear it once we use that data.

Fix: 

Once we end up using selection, anchor, etc data to figure out where to
navigate either URL/defination etc, we clear selection just like how we
do it in normal click. This doesn't require to happen after navigate
task, so we do it right after our usage of it.

Before:


https://github.com/user-attachments/assets/b33d93fc-f490-4fa4-ae22-1da1fd6b77a9

After:


https://github.com/user-attachments/assets/028f039a-cd13-4651-b461-3ba52f2526de


Release Notes:

- Fixed an issue where cmd + click on a URL was not working sometimes.
2025-03-05 20:58:18 +05:30
smit 387ee46c46 project: Fix issue where Cmd+Click on an import opens the wrong file (#26120)
Closes #21974

`resolve_path_in_worktrees` function looks for provided path in each
worktree until valid file is found.

In this PR we priortize current buffer worktree before other worktrees,
because of edge case where, file with same name might exists in other
worktrees.

Updated tests to handle this case.

Release Notes:

- Fixed an issue where the wrong file from a different worktree would
open when using `Cmd + Click` on a file import.
2025-03-05 16:49:39 +05:30
smit 7d22059a2f migration: Add for editor::GoToHunk and editor::GoToPrevHunk actions (#26017)
We modified few actions in
https://github.com/zed-industries/zed/pull/25846, which are:

`"editor::GoToHunk" -> ["editor::GoToHunk", { "center_cursor": true }]`
`"editor::GoToPrevHunk" -> ["editor::GoToPrevHunk", { "center_cursor":
true }]`

Also, recently we changed and added migration for:

`["editor::GoToPrevHunk", { "center_cursor": true }] ->
["editor::GoToPreviousHunk", { "center_cursor": true }] `

This means:

1. User that might still have `editor::GoToHunk` won't be automatically
migrated to `["editor::GoToHunk", { "center_cursor": true }]`. Note
value of `center_cursor` is false, in first case (default), and true in
second case.

2. User that might still have `editor::GoToPrevHunk` won't be
automatically migrated to `["editor::GoToPreviousHunk", {
"center_cursor": true }]`. Note, `editor::GoToPrevHunk` is renamed
since, it is now invalid action.

This PR adds those migrations.

cc: @marcospb19 

Release Notes:

- N/A
2025-03-04 18:39:29 +05:30
smit 8bb2739e28 keymap: Update Prev to Previous follow-up (#25931)
Follow-up for https://github.com/zed-industries/zed/pull/25909

Add three more action replacements:

```
1. "pane::ActivatePrevItem" -> "pane::ActivatePreviousItem"
2. "vim::MoveToPrev" -> "vim::MoveToPrevious"
3. "vim:MoveToPrevMatch" -> "vim:MoveToPreviousMatch" 
```

Release Notes:

- N/A
2025-03-03 21:19:25 +05:30
smitandJoseph T. Lyons 593f3dc1d5 keymap: Update Prev to Previous for consistency (#25909)
Closes #10167

This is take 2 on https://github.com/zed-industries/zed/pull/2341 which
was closed due to lack of migrator.

This PR contains rename of following keymap actions: 
```sh
1. ["editor::GoToPrevHunk", { "center_cursor": true }] -> ["editor::GoToPreviousHunk", { "center_cursor": true }]
2. "editor::GoToPrevDiagnostic" -> "editor::GoToPreviousDiagnostic"
3. "editor::ContextMenuPrev" -> "editor::ContextMenuPrevious"
4. "search::SelectPrevMatch" -> "search::SelectPreviousMatch"
5. "file_finder::SelectPrev" -> "file_finder::SelectPrevious"
6. "menu::SelectPrev" -> "menu::SelectPrevious"
7. "editor::TabPrev" -> "editor::Backtab"
```

Release Notes:

- Renamed several keymap actions for consistency (e.g., `GoToPrevHunk` →
`GoToPreviousHunk`, `TabPrev` → `Backtab`). Your existing configured
keybindings will still work. You can click **"Backup and Update"** at
the top of your keymap file to easily update to the new actions.


Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
2025-03-03 17:44:49 +05:30
smit fad4df5e70 editor: Add Organize Imports Action (#25793)
Closes #10004

This PR adds support for the organize imports action. Previously, you
had to manually configure it in the settings and then use format to run
it.

Note: Default key binding will be `alt-shift-o` which is similar to
VSCode's organize import. Also, because `cmd-shift-o` is taken by
outline picker.

Todo:

- [x] Initial working
- [x] Handle remote
- [x] Handle multi buffer
- [x] Can we make it generic for executing any code action?

Release Notes:

- Added `editor:OrganizeImports` action to organize imports (sort,
remove unused, etc) for supported LSPs. You can trigger it by using the
`alt-shift-o` key binding.
2025-03-01 00:59:09 +05:30
smit 604eb91a6c logging: Add runtime log replace upon max size limit (#25768)
Closes #25638

We currently only check the log size limit at startup and move `Zed.log`
to `Zed.log.old`. If a user runs Zed for an extended period, there's no
runtime restriction on the log file size, which can cause it to grow to
several gigabytes.

This PR fixes that by tracking the log file size while writing. If it
exceeds a certain threshold, we perform the same log replace and
continue logging.

Release Notes:

- Fixed an issue where `Zed.log` could grow excessively large during
long sessions of Zed.
2025-02-28 12:23:30 +05:30
smit 91862ddc9f markdown_preview: Fix markdown preview not updating on AcceptEditPrediction (#25772)
Closes #25384

Markdown preview now subscribes to `ExcerptsEdited` event which is
emited when edit prediction is accepted.

Release Notes:

- Fixed markdown preview not updating when edit prediction is accepted.
2025-02-28 01:22:46 +05:30
smit 1f52aab7c7 buffer: Fix panic when multi-byte character is used in languages like Swift (#25739)
Closes #25471

In languages like Swift, names can be concatinated in form like `class
Example: UI`, notice here `Example` and `:` are two different words.
Before, `name_ranges`translation of above text would look like:

```
"class" -> [0..5]
" Example" -> [5..13] (Spaces are intentional)
"e:" -> [12..14] (This is incorrect, and should be ":" -> [13..14])
" UI" -> [14..16]
```

Because this translation does not account for concatinated words, this
might affect queries, but most importantly this panics when multi-byte
character (`ф`) is used in place of `e`, as it then tries to access
index which lies inside that multi-byte. For example, it panics on
`class Examplф: UI`.

---

This PR fixes this by handing concatinated words when calculating
`name_ranges`.

Now, the corrected ranges will look like:

```
"class" -> [0..5]
" Example" -> [5..13]
":" -> [13..14] (Now it's correct)
" UI" -> [14..16]
```

and for multi-byte character

```
"class" -> [0..5]
" Examplф" -> [5..14] (Notice ф takes two bytes)
":" -> [14..15]
" UI" -> [15..17]
```

This way, it no longer tries to access a previous index, preventing a
panic when that index contains a multi-byte character.

Release Notes:

- Fixed a panic when Cyrillic characters are used in languages like
Swift.
2025-02-27 16:27:07 +05:30
smitandAnthony Eid b6e8db244c vim: Fix search submit panic (#25673)
In file search submit action, handle unwrap when there are no prior
selection.

Fix is for recently made commits, hence no release notes.

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <anthony@zed.dev>
2025-02-27 00:40:46 +05:30
smitandBen Kunkle 0559e1f348 editor: Fix panic when editor::SelectLargerSyntaxNode overflows excerpt in multi buffer (#25585)
Closes #25513

This PR handles case when `editor::SelectLargerSyntaxNode` expands
across excerpt boundaries and eventually crashes in multi buffer.

Release Notes:

- Fixed panic caused when `editor::SelectLargerSyntaxNode` is called
repetedly in multi buffer.

Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
2025-02-26 01:05:00 +05:30
smitandDanilo Leal 524e813d20 project_panel: Fix entry not being marked when triggered via keyboard (#25567)
This is follow-up for https://github.com/zed-industries/zed/pull/25457

If you open a project without any open buffer, focus on the project
panel, navigate with arrows to a given entry, and hit space, you will
mark and open the file in the buffer. This is all correct. If you then
hit `escape` to clear the marked entries, nothing happens to the open
buffer, and the marked styled in the project panel entry go away. This
is all correct. The wrong behavior happens if you now hit space again on
the active entry. That should mark it, and thus change its styles, but
it doesn't happen. You just see it upon moving to a different entry with
arrow up/down.

Release Notes:

- Fixed project panel entry not being marked when triggering open action
via keyboard.

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-02-25 21:24:13 +05:30
smit 796e87ecbc project_panel: Open file in editor on paste action when single entry (#25555)
Closes #25145

Now, upon pasting a file into the project panel after a copy or cut
operation, it will open in the editor. This buffer in the editor will be
in focus if there is no need to rename the newly pasted file. If a
rename is pending, it simply focuses on the rename editor.


https://github.com/user-attachments/assets/563b22ec-d1f6-4d92-af18-29d10620832c


Future: After the rename is completed, we can decide to focus on the
editor buffer, but this will be addressed in a follow-up, as there will
be multiple cases, such as renaming via a paste action where we want to
focus, and renaming directly via a rename action where we might not want
to focus.

Release Notes:

- Fixed scenario where pasting a file in the project panel after a
copy/cut operation wouldn't automatically open it in the editor.
2025-02-25 16:39:16 +05:30
smit 4b3a2a33a8 vim: Fix auto_indent_on_paste not being respected (#25447)
Closes #12236

This PR fixes an issue where the `auto_indent_on_paste` setting was not
being applied for pasting in Vim mode. It was correctly used for normal
paste behavior.

Also includes tests.  


Release Notes:

- Fixed yank + paste indenting incorrectly when `auto_indent_on_paste`
is set to `false` in certain languages.
2025-02-24 14:59:05 +05:30
smit 3759e0bf55 terminal: Update terminal reopening from global to per-workspace (#25336)
Closes #7145

Currently, terminal persistence is global, i.e. split configurations are
restored across all workspaces.

This PR changes it to per-workspace, so configurations are restored only
within the same workspace. Opening a new window will start with a fresh
terminal.


https://github.com/user-attachments/assets/d43fe747-9f28-4723-b409-e8dbb3a23912


Release Notes:

- Improved terminal reopening to be per workspace instead of global.
2025-02-22 00:05:52 +05:30
smit c9235ff916 Revert unintended renaming (#25318)
Just little bit clean up from #25288

Release Notes:

- N/A
2025-02-21 18:44:23 +05:30
d45aaa1745 scrollbar: Implement minimum thumb size (#25288)
This PR addresses 3 issues with the common scrollbar component used in
the Terminal, Outline Panel, etc.

1. Extremely small or invisible scrollbar for long content.
2. Flickering issue when the thumb is already at the bottom-most
position, and the user tries to overscroll.
3. Scrollbar appearing even when there is no excessive content to
scroll.

Before:
<img width="300" alt="image"
src="https://github.com/user-attachments/assets/8a124a72-3b56-4bef-858a-a4942c871829"
/>

After:
<img width="300" alt="Screenshot 2025-02-21 at 3 26 32 AM"
src="https://github.com/user-attachments/assets/2a8a5796-b332-4c06-84b2-226d2de6e300"
/>


Release Notes:

- Fixed extremely small scrollbar thumb for long content in Terminal,
Outline Panel, and more.

---------

Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2025-02-21 15:21:26 +05:30
smit 48541fb05a editor: Ignore whitespaces in selection highlight (#25236)
This PR prevents whitespace selections from being highlighted.

Before:
<img
src="https://github.com/user-attachments/assets/79812ae5-6709-4e93-b203-b8f1d5ffbf7b"
alt="image" width="400px" />

After:
<img
src="https://github.com/user-attachments/assets/77540ef9-65df-476e-9cca-b2cef14f5f3a"
alt="image" width="400px" />


Release Notes:

- Fixed an issue where whitespace selections were incorrectly
highlighted.
2025-02-20 15:40:37 +05:30
smit 686978d7c5 editor: Minimum scroll thumb size (#25162)
Closes #22610

This PR fixes the invisible scroll thumb or very tiny scroll thumb when
viewing long or wide files.

The difference between `track_bounds` (imagine scrollbar total height)
and `thumb_size` is the remaining area, which maps to the total height
of the page for scrolling to work as expected. This is already accounted
for. That means we can adjust the thumb size as needed, and the
remaining height/width will be mapped correctly.

So, we can simply use define a minimum size for the thumb and handle
cases where the track bounds are smaller than the defined minimum size.
In such cases, the scrollbar will take up the full height/width of the
track bounds. This is handled mainly to avoid panics in extreme edge
cases. Practically, at such small heights/widths, users are unlikely to
attempt scrolling.

Before:


https://github.com/user-attachments/assets/cf2edf03-8b9a-4678-b3c6-9dcbd01e5db8

After:


https://github.com/user-attachments/assets/e9496a44-3e7d-4be7-b892-2762cccd9959

Release Notes:

- Fixed issue where scroll thumb was invisible or too small when viewing
long or wide files.
2025-02-19 21:14:54 +05:30
smit fb19db00ca editor: Do not highlight selected text + Clear highlight preemptively when new selection is detected (#25149)
When selecting text, it highlights all matching occurences along with
selected text itself. This causes highlight overlap, which looks bit
odd. This PR fixes it.

Bonus:

Context: We have an edge case (which we already cover) where we don’t
want to clear `SelectedTextHighlight` every time the selection changes.
This happens when you are dragging the selection across some word, if
you clear it directly on selection change, due to debounce wait, the
highlight take some time to appear, which causes flickering for the
user. We solve this by not clearing it directly but only clearing it
when a new selection is found. This avoids the flicker.

However, we also need to clear the selection even before the debounce
wait if we detect early on that the selection is different from previous
ones. Otherwise, the user will have to wait until the debounce time to
see it cleared on the screen.

The code for this is a little repetitive because we check the buffer
state both before and after the debounce. But this is necessary.

---
Before:

Notice overlapping corners and selected text is bit darker in this case.

![image](https://github.com/user-attachments/assets/ec371079-b513-4216-9f6e-73d1aff99250)

After:

![image](https://github.com/user-attachments/assets/0fb9cd58-5d4b-49e8-91cb-78999c3a54a8)

Release Notes:

- N/A
2025-02-19 17:43:36 +05:30
smit 48417866cc terminal: Handle shift+click selection (#25143)
Closes #16951

Handle the case where you click on the terminal while pressing Shift. 

Instead of setting a new selection head, we simply update the selection
to that point. This allows you to repeatedly extend the selection to new
points by pressing Shift while preserving the original selection head.

Preview:

Selection works in direct terminal, but doesn't on Vim like program,
which is expected.


https://github.com/user-attachments/assets/e46987d8-a9a3-495d-8dd9-98d461317a8d


Release Notes:

- Added ability to extend selection with Shift + click in the terminal.
2025-02-19 14:43:59 +05:30
smit 1fa105eaa5 docs: Fix selection highlight default value (#25134)
Changed default debounce value in docs to match default settings.

Release Notes:

- N/A
2025-02-19 13:27:49 +05:30
smit 043c4ed296 editor: Fix highlight selection panic (#25141)
Use the latest selection state for highlighting instead of the state
before debounce.

Release Notes:

- N/A
2025-02-19 12:50:49 +05:30
3e9722685b editor: Highlight all matching occurrences of text in selection (#24835)
Closes #12635

- [x] Get it working
- [x] Disable for multi cursor
- [x] Disable for vim visual line selection
- [x] Add setting to disable it
- [x] Add scrollbar marker
- [x] Handle delete state capturing selection

Preview:

https://github.com/user-attachments/assets/a76cde64-4f6c-4575-91cc-3a03a954e7a9

Release Notes:

- Added support to highlight all matching occurrences of text within the
selection in editor.

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Danilo <danilo@zed.dev>
2025-02-18 00:51:14 +05:30
smit e37acdeeb8 migrator: Fix keymap task_name regression (#24898)
Closes #24832

Only turns specified deperecated keys and values to snake case.

Release Notes:

- Fixed issue where keybindings would open task selector instead of
spawn that task.
2025-02-15 01:33:30 +05:30
smit 5c5caf1ffe linux: Fix reload hangs for several minutes (#24882)
Closes #22666

This PR fixes the long wait time to open Zed (2 mins in my case) after
reloading on Linux.

This bug fix is funny:

1. We were using TCP for Zed instances to talk to each other. Reload was
broken here too due to TCP connections not being killed on time.
2. [#11488](https://github.com/zed-industries/zed/pull/11488) PR fixed
the TCP connection issue by adding a wait until it gets killed. I
suppose at that time, this wait time was small.
3. Later, we changed how Zed talks to each other in
[#11585](https://github.com/zed-industries/zed/pull/11585) by using
Datagram and removing TCP. The new approach simply uses a `.sock` file
and a file descriptor to check if some program is listening to it.
4. TCP check is now unnecessary, and it still wait for a long time (I
suppose, TIME_WAIT time, don't quote me on this), even though we don’t
use TCP anymore for this.

This PR just removes that unnecessary TCP wait.

Release Notes:

- Fixed issue where reload hangs for several minutes on Linux.
2025-02-14 21:54:26 +05:30
smit 522b8d662c editor: Fix autoscroll flickering regression (#24758)
This PR fixes autoscroll flickering issue caused by recent
[#24735](https://github.com/zed-industries/zed/pull/24735) which fixes
soft wrap scroll issues. No release notes, as this was few hours ago.

Adding vertical scrollbar width to viewport width, so that autoscroll
function don't try to that much pixels extra.

Release Notes:

- N/A
2025-02-13 03:42:22 +05:30
smit 5dc3c237eb workspace: Do not reuse window for sub directory (only for root directory and sub files) (#24560)
Closes #10232

Context:

We have three ways to open files or dirs in Zed: `zed`, `zed --new`, and
`zed --add`. `--new` forces the project to open in a new window, while
`--add` forces it to open in an existing window (even if the dir isn’t a
subdir of an existing project or the file isn’t part of it).

Using just `zed` tries to open it in an existing window based on similar
logic of `--add`, but if no related project is found the dir, opens in a
new window.

Problem:

Right now, subdirs that are part of an existing project open in the
existing window when using `zed`. By default, subdirs should open in a
new window instead. If someone wants to open it in the existing window,
they can explicitly use `--add`. After this PR, only root dir and files
will focus on existing window, when `zed ` is used.

Fix:

For the `zed` case, we’ve filtered out subdirs in the logic that assigns
them to an existing window.

Release Notes:

- Fixed an issue where subdirectories of an already opened project, when
opened via the terminal, would open in the existing project instead of a
new window.
2025-02-13 03:37:39 +05:30
smit cc97f4131b editor: Fix horizontal scroll when soft wrap is active (#24735)
Closes #22252

This PR fixes the bug introduced in
https://github.com/zed-industries/zed/pull/19495 by:

Problem:

The vertical scrollbar is currently rendered absolutely on top of the
editor. When calculating soft wrap, the editor uses its width to decide
how many words fit on a line. This causes words to overlap with the
vertical scrollbar because it doesn't account for the scrollbar's width.
To fix the overlap, extra overflow is added to the scrollbar, which
solves the issue but creates unnecessary scrolling in soft wrap mode.

Fix:

The editor width is adjusted to account for the scrollbar's width. This
makes sure the correct number of words fit on a line and prevents
overlapping with the scrollbar in soft wrap mode.

Since the scrollbar width is now accounted for in the editor's width,
there's no need to add extra overflow, unless there’s no soft wrap. In
that case, when text overflows the editor’s width, we still need to add
extra overscroll to match the scrollbar width. Without this, long lines
will overlap with the scrollbar.

Release Notes:

- Fixed issue where horizontal scrollbar would scroll few characters
width when soft wrap is active.
2025-02-12 22:52:22 +05:30
smit 65934ae181 migrator: In-memory migration and improved UX (#24621)
This PR adds:

- Support for deprecated keymap and settings (In-memory migration)
- Migration prompt only shown in `settings.json` / `keymap.json`.

Release Notes:

- The migration banner will only appear in `settings.json` and
`keymap.json` if you have deprecated settings or keybindings, allowing
you to migrate them to work with the new version on Zed.
2025-02-12 06:47:08 +05:30
smitandconrad bbea3a2184 editor: Fix crash caused by editor::SelectPrevious (#24660)
Closes #24345

Release Notes:

- Fixed a crash caused by calling `editor::SelectPrevious` twice in a
row.

Co-authored-by: conrad <conrad@zed.dev>
2025-02-11 22:07:44 +05:30
smit c8c4ec21f3 docs: Fix vim Subword and Push example snippet (#24641)
All other vim examples are objects in Keymap file, where these two
examples are stated as Keymap file itself.

PR fixes this confusion.  

Release Notes:

- N/A
2025-02-11 18:10:16 +05:30
smit f1693e6129 project_panel: Fix worktree root rename (#24487)
Closes #7923

This PR fixes root worktree renaming by:  

1. Handling the case where `new_path` is the new root name instead of a
relative path from the root.
2. [#20313](https://github.com/zed-industries/zed/pull/20313) added
functionality to watch for root worktree renames made externally, e.g.,
via Finder. This PR avoids relying on that watcher because, when
renaming explicitly from Zed, we can eagerly perform the necessary work
(of course after fs rename) instead of waiting for the watcher to detect
the rename. This prevents UI glitches during renaming root.

Todo:

- [x] Fix wrong abs paths when root is renamed
- [x] Fix explicit scan entry func to handle renamed root dir
- [x] Tests
- [x] Test on Linux
- [x] Tested with single and multipe worktrees
- [x] Tested when single file is root file

Release Notes:

- Fixed an issue where worktree root name couldn't be renamed in project
panel.
2025-02-09 14:16:27 +05:30
smit 44c6a54f95 pane: Improve close active item to better handle pinned tabs (#23488)
Closes #22247

- [x] Do not close pinned tab on keyboard shortcuts like `ctrl+w` or
`alt+f4`
- [x] Close pinned tab on context menu action, menu bar action, or vim
bang
- [x] While closing pinned tab via shortcut (where it won't close),
instead activate any other non-pinned tab in same pane
- [x] Else, if any other pane contains non-pinned tab, activate that
- [x] Tests

Co-authored-by: uncenter <47499684+uncenter@users.noreply.github.com>

Release Notes:

- Pinned tab now stay open when using close shortcuts, auto focuses to
any other non-pinned tab instead.
2025-02-07 22:54:57 +05:30
00c2a30059 Migrate keymap and settings + edit predictions rename (#23834)
- [x] snake case keymap properties
- [x] flatten actions
- [x] keymap migration + notfication
- [x] settings migration + notification
- [x] inline completions -> edit predictions 

### future: 
- keymap notification doesn't show up on start up, only on keymap save.
this is existing bug in zed, will be addressed in seperate PR.

Release Notes:

- Added a notification for deprecated settings and keymaps, allowing you
to migrate them with a single click. A backup of your existing keymap
and settings will be created in your home directory.
- Modified some keymap actions and settings for consistency.

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-02-07 21:17:07 +05:30
smit 6534e0bafd linux: Fix crash when NoKeymap event is received on Wayland (#24379)
Closes #24139

For weird reasons, Sway on few linux distoros sends `NoKeymap` event when
switching windows. Zed crashes due to assertion on this event to be `XkbV1`.

To fix this, we ignore `NoKeymap` event instead crashing Zed.

Release Notes:

- Fixed a crash in Wayland-based compositors like Sway when switching windows via the keyboard.
2025-02-07 12:31:46 +05:30
tims 02af8dde16 menus: Add "Open File" action for Linux and Windows (#23707)
This PR adds menu item for `workspace::OpenFiles` in app menu on Linux
and Windows.

Context:
When opening a file or folder on Linux and Windows via the native file
picker, the picker can be either in file-only mode or folder-only mode.
This means you have to open it already knowing whether you want to open
a file or a folder, unlike macOS, which lets you choose either in the
same picker.

For this reason, a new action, `workspace::OpenFiles`, was recently
added for Linux and Windows. This is basically file-only mode, alongside
the existing `workspace::Open` action, which is folder-only. In macOS,
the `workspace::Open` action is sufficient to open both file and folder.

Before:  
<img
src="https://github.com/user-attachments/assets/67dc95d6-e98d-438a-9568-570e87617f85"
alt="Before" width="200" />

After:  
<img
src="https://github.com/user-attachments/assets/d0ffd02c-0f48-4edc-b426-4d430f2e0c86"
alt="After" width="200" />

Release Notes:

- Added "Open File" action in file menu for Linux and Windows.
2025-01-28 11:10:00 +02:00
tims 34d0b57945 editor: Fix inline Git blame not visible on long lines due to overflow (#23374)
Closes #18702

This is take 2 of [my previous
PR](https://github.com/zed-industries/zed/pull/19555), which was closed
due to inactivity and merge conflicts.

**Cause**: 

The editor's horizontal scroll width only considers the longest line in
the buffer, using `layout_line` for `longest_row`. The inline blame
width isn’t included in it because it is just a decoration on top of the
line (think of like CSS absolute) and not part of its actual content.
This causes blame to overflow.

**Solution**:

Along with `longest_row` width we also add that line's inline blame
width for scroll width calculation. We also have to add some padding
that is between inline blame and line's content.

**Alternate Solution**:

In my previous PR, instead of adding the inline blame width of the
longest line for scroll width calculation, I used the inline blame of
the current line the cursor is on (since we only see the blame for the
current line). I added that to the current line's width, giving us the
full width of that row. Then, we compare that row's width with the
longest row width and use the max of the two for the scroll width
calculation.

While this solution seems clever, it's overly complicated and could
cause issues, like the scroll width changing every time you move the
cursor up or down. I don't think we should go with this, but I'm open to
suggestions.

**Preview**:

Before:


https://github.com/user-attachments/assets/01ef90cf-06e7-4ebb-8bd1-637a53e0654e

After:


https://github.com/user-attachments/assets/b13616de-bdea-4da4-b32d-9c4104448166


Release Notes:

- Fixed inline Git blame not visible on long lines due to overflow.
2025-01-28 10:47:11 +02:00
timsandMarshall Bowers f314662048 project_panel: Add precise drag-and-drop for files onto folded directories (#22983)
Closes #19192

1. Changed the drag overlay of entries for better visibility of where to
drop.
2. Folded directories (except for the last folded one) will be
highlighted as drop targets.
3. The delimiter between folded directories prevents the directory
highlight from losing focus and acts as part of the directory to avoid
flickering.

This works just like VS Code does.


[fold-drop.webm](https://github.com/user-attachments/assets/853f7c5e-3492-4f56-9736-6d0e3ef09325)

Release Notes:

- Added precise drag-and-drop for files onto folded directories in the
Project Panel.

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2025-01-28 10:42:10 +02:00
tims 5c650cdcb2 project_panel: Add Alt/Opt+Click to expand/collapse a directory and all its contents (#22896)
Closes #15966 

This PR adds `Alt/Opt+Click` to expand or collapse a directory and all
its contents.

Context:

The current `expand_entry` scans immediate child subdirectories if they
aren’t loaded, while `expand_all_for_entry` scans the entire subtree.
The latter takes longer, so we wait for it to complete to ensure
accurate results.

For full directory scan, instead of using
`refresh_entries_for_paths(vec![path])`, which requires specifying all
explicit paths to refresh, we use `add_path_prefix_to_scan`, which
eliminates the need to list every path. Both methods internally call
`reload_entries_for_paths`, which invokes `should_scan_directory`. This
determines whether to scan deeper based on a path prefix match between
the given directory and its subdirectories, returning `true` for
`add_path_prefix_to_scan`.

The existing code handles scanning, removing path prefixes after scans
complete, and managing ignored directories.

How it works (Expand):
1. Alt clicking on non-ignored closed directory, expands it and all its
subdirectories, except ignored subdirectories. This helps while working
on mono repos, where you might not want to expand dirs like
`node_modules`, `dist`, etc or git submodules, when you expand any root
dir.

In example, `draft` and `posts` dir are ignored dir.


[expand-1.webm](https://github.com/user-attachments/assets/07d3f724-0757-408f-b349-5beb4ee8440e)

2. Alt clicking on ignored closed directory, expands it and all its
subdirectories. This is when you explicitly want to do it, on dirs like
`node_modules`, `dist`, etc.

In example, `dist` dir is ignored dir.


[expand-2.webm](https://github.com/user-attachments/assets/99e55883-ab1a-4a9c-a0f0-48026991a922)

3. In case of auto folded subdirectories, expand all action will take
precedence over it. That is, it will unfold all the subdirectories
inside clicked dir. This is intentional, as user explicitly wants to
reveal as much content as possible. (This is my personal opinion on how
it should work).


[expand-3.webm](https://github.com/user-attachments/assets/f20b0311-e92a-4e34-b640-1469b0d6fa16)

How it works (Collapse):
1. Alt clicking any opened directory will collapse it and all its
children, whether ignored or not. This is when you want to start from a
fresh state.

2. When auto fold is enabled in settings, collapse action will also fold
all subdirectories that it can fold. This is to bring it back to its
fresh state as mentioned above.


[collapse-1-2.webm](https://github.com/user-attachments/assets/74db6cee-0afa-406b-a9a2-7421083a2c2a)


Future:
- Using keybinding to expand/collapse all for selected entry
- Handle expand/collapse all for folded entry

Todos:
- [x] Expand entries logic
- [x] Handle remote worktree for expand
- [x] Figure out scan complete status
- [x] Move expansion logic to status update event
- [x] Collapse entries logic
- [x] Handle fold/unfold subdirs interaction
- [x] Do not expand git ignored sub-dirs
- [x] Tests
- [x] Test Remote

Release Notes:

- Added Alt/Opt+Click functionality to expand or collapse a directory
and all its contents.
2025-01-28 10:37:56 +02:00
tims d090caccd7 workspace: Prefer active window over other local non-collab windows for opening file (#23726)
Closes #21625 #17401 #16426

This is how the opening of a file works currently:

1. We first check if the file is part of any existing worktree. If it
is, we focus on that file in the worktree, and the window is activated.
2. If the file is not part of any worktree, we open it in the first
local non-collab workspace we find and activate that window. This is the
bug that the issues are based on.

This PR fixes it by modifying the second part of the above step, where
the file is not part of any worktree. Now, we will first open the file
in the active window, but only if the active window is local and
non-collab. This resolves the issue. If the file can't be opened in the
active window due to the local non-collab check, we will carry out the
existing logic of opening the file in whichever window is local and
non-collab.

I have tested this using the "workspace::OpenFiles" action, and
"workspace::Open" also uses the same method. That is, it will work on
all platforms.

Future: Some users also mentioned there should be a setting for whether
we should open a non-workspace file in the existing window or in a
separate new window. However, this seems out of scope, and a new issue
should be created for this.

#9370 is related, but this likely doesn't fix it, as it deals with how
macOS Finder's "Open with" handles files. I don't have macOS to test,
but this PR won't resolve it if Finder always opens a new window.

Release Notes:

- Fixed the issue where a file outside of the workspace was opening in a
random window instead of the last active window.
2025-01-27 23:11:35 -07:00
tims 938b7bb183 workspace: Add actions for cycling between windows (#23356)
Closes #22740

I haven't assigned any default keybindings to these actions because it
might conflict with existing OS bindings.

Preview:


https://github.com/user-attachments/assets/7c62cb34-2747-4674-a278-f0998e7d17f9

Release Notes:

- Added `workspace::ActivateNextWindow` and
`workspace::ActivatePreviousWindow` actions for cycling between windows.
2025-01-20 11:34:18 +00:00
tims 8c92da45a9 terminal: Add scrollbar (#23256)
Closes #4798

This PR implements a scrollbar for the terminal by turning
`ScrollableHandle` into a trait, allowing us to implement a custom
scroll handle, `TerminalScrollHandle`. It works by converting terminal
lines into pixels that `ScrollableHandle` understands. When
`ScrollableHandle` provides a changed offset (e.g., when you drag the
scrollbar), we convert this pixel offset back into the number of lines
to scroll and update the terminal content accordingly.

While the current version works as expected, I believe the scrollbar's
offset updates could potentially be turned into an event. This event
could then be subscribed to in `TerminalView`, not needing to update the
terminal's offset in the `render` method as it might have performance
implications. Further ideas on this are welcome.

Preview:


https://github.com/user-attachments/assets/560f0aac-4544-4007-8f0b-8833386f608f

Todo:

- [x] Experiment with custom scrollbar responding to terminal mouse
scroll
- [x] Refactor existing scrollbar handle into a trait  
- [x] Update terminal to use the scrollbar trait instead of a custom
scrollbar implementation
- [x] Figure out how scrollbar events like mouse drag should notify the
terminal to update its state
- [x] Code clean up
- [x] Scrollbar hide setting for terminal

Release Notes:

- Added scrollbar to the terminal
2025-01-18 17:36:41 +01:00
tims b1375ab946 project_panel: Fix crash when adding a new file or directory to the first folded directory (#23217)
Closes #23216

This crash happens in the `update_visible_entries` function, where we
calculate `ancestors` and `current_ancestor_depth`. `ancestors` is map
storing information about folded ancestors and `current_ancestor_depth`
is basically selected ancestor index in reverse order of visibility.

For example, before adding a new file or directory in `a/b/c`, the
`ancestors` might look like:

```jsonc
{
    "entry_id_of_c": {
            "current_ancestor_depth": 2,  // "a" is selected
            "ancestors": ["entry_id_of_a", "entry_id_of_b", "entry_id_of_c"]
    }
}
```

When new file or directory is added to`a`, ancestors length is reduced,
as `a` now is not part of folded dir due to having multiple children.

But depth still remains the same as while calculating it, we use depth
from `old_ancestors` to preserve selection across renders. This causes
panic.

```jsonc
{
    "entry_id_of_c": {
            "current_ancestor_depth": 2,  // wrong: use of old depth here causes panic
            "ancestors": ["entry_id_of_b", "entry_id_of_c"]  // correct: notice "a" is missing, as "a" now has multiple children
    }
}
```

This PR fixes it by capping depth so it don't exceed `ancestors` array.
This preserves existing depth as well as handles our edge case.

Release Notes:

- Fixed crash when adding a new file or directory to the first folded
directory
2025-01-16 23:34:44 -07:00
tims 21e7765a48 project_panel: Add directory auto-expand after 500ms hover during dragging (#23080)
This PR resolves one part of issue #14496 

In project panel, when dragging, if you hover over a directory for
~500ms, it now auto-expands so you can drag and drop into nested
directories.

Task cleanup is handled in these cases:  
- Dragged onto a different entry.  
- Dragged anywhere else, and the 500ms timer runs out (for example, out
of the project panel).
- Dropped onto any entry.  

I don’t see any edge cases where task isn’t cleaned up after 500ms.


https://github.com/user-attachments/assets/19da0da1-f9e2-42df-8ee4-fab6dc9a185a

Release Notes:

- Added auto-expand for directories on hover for a while during
dragging.
2025-01-16 20:54:37 -07:00
tims 7ed834bd79 terminal: Fix unresponsive buttons on load until center pane is clicked + Auto-focus docked terminal on load if no other item is focused (#23039)
Closes #23006

This PR should have been split into two, but since the changes are
related, I merged them into one.

1. On load, the title bar actions and bottom bar toggles are
unresponsive until the center pane is clicked. This happens because the
terminal captures focus (even if it's closed) long after the workspace
sets focus to itself during loading.

The issue was in the `focus_view` call used in the `new` method of
`TerminalPanel`. Since new terminal views can be created behind the
scenes (i.e., without the terminal being visible to the user), we
shouldn't handle focus for the terminal in this case. Removing
`focus_view` from the `new` method has no impact on the existing
terminal focusing logic. I've tested scenarios such as creating new
terminals, splitting terminals, zooming, etc., and everything works as
expected.

2. Currently, on load, docked terminals do not automatically focus when
they are only visible item to the user. This PR implements it.

Before/After:

1. When only the dock terminal is visible on load. Terminal is focused.

<img
src="https://github.com/user-attachments/assets/af8848aa-ccb5-4a3b-b2c6-486e8d588f09"
alt="image" height="280px" />

<img
src="https://github.com/user-attachments/assets/8f76ca2e-de29-4cc0-979b-749b50a00bbd"
alt="image" height="280px" />

2. When other items are visible along with the dock terminal on load.
Editor is focused.

<img
src="https://github.com/user-attachments/assets/d3248272-a75d-4763-9e99-defb8a369b68"
alt="image" height="280px" />

<img
src="https://github.com/user-attachments/assets/fba5184e-1ab2-406c-9669-b141aaf1c32f"
alt="image" height="280px" />

3. Multiple tabs along with split panes. Last terminal is focused.

<img
src="https://github.com/user-attachments/assets/7a10c3cf-8bb3-4b88-aacc-732b678bee19"
alt="image" height="270px" />

<img
src="https://github.com/user-attachments/assets/4d16e98f-9d7a-45f6-8701-d6652e411d3b"
alt="image" height="270px" />

Future:

When a docked terminal is in a zoomed state and Zed is loaded, we should
prioritize focusing on the terminal over the active item (e.g., an
editor) behind it. This hasn't been implemented in this PR because the
zoomed state during the load function is stale. The correct state is
received later via the workspace. I'm still investigating where exactly
this should be handled, so this will be a separate PR.

cc: @SomeoneToIgnore 

Release Notes:

- Fixed unresponsive buttons on load until the center pane is clicked.  
- Added auto-focus for the docked terminal on load when no other item is
focused.
2025-01-13 15:11:45 +00:00
tims 632372a4f1 linux: Fix issue with project-specific env not being found via .envrc (direnv) (#22803)
Closes #18908

This PR started as a cleanup of redundant logic for setting up envs when
Zed is launched as a desktop entry on Linux. More on this can be read
[here](https://github.com/zed-industries/zed/pull/22335#issuecomment-2574726377).
The TLDR is that desktop entries on Linux sometimes might not have the
correct envs (as they don't `cwd` into your project directory). To
address this, we initially tried to fix it by loading the default shell
and its env vars.

However, a better solution, as recommended by @mrnugget, is to pass
`env` as `None`. Internally, if `env` is `None`, it falls back to the
project's working dir envs. This removes the need to manually load the
envs and is cleaner.

Additionally, it also fixes an issue with Zed not loading
project-specific envs because now we are actually doing so (albeit
unintentionally?).

I don't have macOS to test, but I believe this is not an issue on macOS
since it uses the Zed binary instead of the CLI, which essentially sets
the CLI `env` to `None` automatically.

Before:

Here, I have `/home/tims/go/bin` set up in `.envrc`, which only loads in
that project directory.

When launching Zed via the CLI in the project directory, notice
`/home/tims/go/bin` is in the `PATH`. As a result, we use the
user-installed `gopls` server.

```sh
[INFO] attempting to start language server "gopls", path: "/home/tims/temp/go-proj", id: 1
[INFO] using project environment variables from CLI. PATH="/home/tims/go/bin:/usr/local/go/bin"
[INFO] found user-installed language server for gopls. path: "/home/tims/go/bin/gopls", arguments: ["-mode=stdio"]
[INFO] starting language server process. binary path: "/home/tims/go/bin/gopls", working directory: "/home/tims/temp/go-proj", args: ["-mode=stdio"]
```

However, when using the desktop entry and attempting to load envs from
the default shell, notice `/home/tims/go/bin` is no longer there since
it's not in the project directory. Zed cannot find the user-installed
language server and starts downloading its own `gopls`.

```sh
[INFO] attempting to start language server "gopls", path: "/home/tims/temp/go-proj", id: 1
[INFO] using project environment variables from CLI. PATH="/usr/local/go/bin"
[INFO] fetching latest version of language server "gopls"
[INFO] downloading language server "gopls"
[INFO] starting language server process. binary path: "/home/tims/.local/share/zed/languages/gopls/gopls_0.17.1_go_1.23.4", working directory: "/home/tims/temp/go-proj", args: ["-mode=stdio"]
```

After: 

When using the desktop entry, we pass the CLI env as `None`. For the
language server, it falls back to the project directory envs. Result,
Zed finds the user-installed language server.

```sh
[INFO] attempting to start language server "gopls", path: "/home/tims/temp/go-proj", id: 1
[INFO] using project environment variables shell launched in "/home/tims/temp/go-proj". PATH="/home/tims/go/bin:/usr/local/go/bin"
[INFO] found user-installed language server for gopls. path: "/home/tims/go/bin/gopls", arguments: ["-mode=stdio"]
[INFO] starting language server process. binary path: "/home/tims/go/bin/gopls", working directory: "/home/tims/temp/go-proj", args: ["-mode=stdio"]
```

Release Notes:

- Fixed issue with project-specific env not being found via .envrc
(direnv) on Linux
2025-01-08 16:38:19 +00:00
tims d3fc00d5a0 windows: Fix fs watch when file doesn't exist or is a symlink (#22660)
Closes #22659

More context can be found in attached issue.

This is specific to Windows:

1. Add parent directory watching for fs watch when the file doesn't
exist. For example, when Zed is first launched and `settings.json` isn't
there.
2. Add proper symlink handling for fs watch. For example, when
`settings.json` is a symlink.

This is exactly same as how we handle it on Linux.

Release Notes:

- Fixed an issue where items on the Welcome page could not be toggled on
Windows, either on first launch or when `settings.json` is a symlink.
2025-01-07 18:20:22 +00:00
tims 6fce53651b project_panel: Refine selection, copying, and deletion behavior (#22658)
Closes #22655

A more detailed write-up for this change can be found in the issue
itself. Here, I'm just providing previews after the change. The preview
before the change can be found in the attached issue.

1. While selecting multiple entries, the last clicked entry should be
selected.


[a.webm](https://github.com/user-attachments/assets/2add69c3-82a9-4e45-92e8-366aaf9b298a)

2. When holding `Ctrl`/`Cmd` on an entry, there should be clear visual
feedback to indicate whether the entry is selected or marked.


[b.webm](https://github.com/user-attachments/assets/2cefb8aa-e7d0-4929-9efa-89a4329f428b)


3. When only one entry is marked, but it’s different from the selection,
operations should prioritize the selected entry. This let's you do quick
one-off actions without disrupting the marked state.


[c.webm](https://github.com/user-attachments/assets/8e7ae0c0-4387-49b9-9761-5d02a1c21a84)


4. When more than one entries are marked, operations should prioritize
the marked entries. If the selection differs from the marked entries, it
should not interfere with operations on the marked entries. This let's
you do actions on multiple marked entries without needing to adjust the
selection.


[d.webm](https://github.com/user-attachments/assets/165a74be-cbe9-48ac-b558-2562485ea224)

Release Notes:

- Improved project panel selection, copying, and deletion behavior, to
be more predictable.
2025-01-07 00:46:50 +00:00
tims 7d0c571a8f linux: Prevent target file from being trashed when trashing symlink (#22704)
Closes #22399

Currently, the target file is being trashed when trashing a symlink, and
the symlink remains intact. Symlinks are not handled separately yet, so
when `open` is used on a symlink, it gets resolved to the target file.

To fix this, we can get the file descriptor of the symlink by passing
`libc::O_PATH | libc::O_NOFOLLOW` flags to `open`, and then pass this
file descriptor to the existing `trash::trash_file` from `ashpd`.
However, this would result in an error because `ashpd` currently does
not support trashing symlink files. I have created an issue for it here:
[https://github.com/bilelmoussaoui/ashpd/issues/255](https://github.com/bilelmoussaoui/ashpd/issues/255).

For the time being, this PR partially fixes the issue by removing the
symlink without trashing so that the target file won't be affected. Once
the upstream bug is fixed, we can switch this remove action back to
trashing.

Release Notes:

- Fixed target file from being trashed when trashing symlink on Linux.
2025-01-07 00:13:16 +00:00
tims d2d1779e0d linux: Add keyboard_layout and on_keyboard_layout_change support (#22736)
No issue, as the functionality is currently not being used in Zed. This
is more of a GPUI improvement.

Currently, `keyboard_layout` and `on_keyboard_layout_change` are already
handled on macOS. This PR implements the same for X11 and Wayland.

Linux supports up to 4 keyboard layout groups (e.g., Group 0: English
US, Group 1: Bulgarian, etc). On X11 and Wayland, `event` provides a new
active group, which maps to the `layout_index`. We already store keymap
state from where we can get the current `layout_index`. By comparing
them, we determine if the layout has changed.

X11:
<img
src="https://github.com/user-attachments/assets/b528db77-1ff2-4f17-aac5-7654837edeb9"
alt="x11" width="300px" />

Wayland:
<img
src="https://github.com/user-attachments/assets/2b4e2a30-b0f4-495c-96bb-7bca41365d56"
alt="wayland" width="300px" />

Release Notes:

- N/A
2025-01-07 00:10:00 +00:00
tims 94ee2e1811 Fix ghost files appearing in the project panel when clicking relative paths in the terminal (#22688)
Closes #15705

When opening a file from the terminal, if the file path is relative, we
attempt to guess all possible paths where the file could be. This
involves generating paths for each worktree, the current terminal
directory, etc. For example, if we have two worktrees, `dotfiles` and
`example`, and `foo.txt` in `example/a`, the generated paths might look
like this:

- `/home/tims/dotfiles/../example/a/foo.txt` from the `dotfiles`
worktree
- `/home/tims/example/../example/a/foo.txt` from the `example` worktree
- `/home/tims/example/a/foo.txt` from the current terminal directory
(This is already canonicalized)

Note that there should only be a single path, but multiple paths are
created due to missing canonicalization.

Later, when opening these paths, the worktree prefix is stripped, and
the remaining path is used to open the file in its respective worktree.

As a result, the above three paths would resolve like this:

- `../example/a/foo.txt` as the filename in the `dotfiles` worktree
(Ghost file)
- `../example/a/foo.txt` as the filename in the `example` worktree
(Ghost file)
- `foo.txt` as the filename in the `a` directory of the `example`
worktree (This opens the file)

This PR fixes the issue by canonicalizing these paths before adding them
to the HashSet.

Before:

![before](https://github.com/user-attachments/assets/7cb98b86-1adf-462f-bcc6-9bff6a8425cd)

After:

![after](https://github.com/user-attachments/assets/44568167-2a5a-4022-ba98-b359d2c6e56b)


Release Notes:

- Fixed ghost files appearing in the project panel when clicking
relative paths in the terminal.
2025-01-05 21:49:32 +00:00
tims e25789893d linux: Fix issue where relative symlinks were not being watched using fs watch (#22608)
Closes #22607

Symlinks can be absolute or relative. When using
[stow](https://www.gnu.org/software/stow/) to manage dotfiles, it
creates relative symlinks to the target files.

For example:  

- Original file:  `/home/tims/dotfiles/zed/setting.json`  
- Symlink path: `/home/tims/.config/zed/setting.json`  
- Target path (relative to symlink): `../../dotfiles/zed/setting.json`  

The issue is that you can’t watch the symlink path because it’s relative
and doesn't include the base path it is relative to. This PR fixes that
by converting relative symlink paths to absolute paths.

- Absolute path (after parent join):
`/home/tims/.config/zed/../../dotfiles/zed/setting.json` (This works)
- Canonicalized path (from absolute path):
`/home/tims/dotfiles/zed/setting.json` (This works too, just more
cleaner)

Release Notes:

- Fix issue where items on the Welcome page could not be toggled on
Linux when using Stow to manage dotfiles
2025-01-04 00:12:20 +00:00
tims b46b261f11 linux: Fix process PID to window mapping for X11 (#22348)
Closes #22326

This PR adds process PID information to window created by X11, so that
window manager can identify which process this window belongs to.
Without this property, the window manager would have no reliable way to
know which process created this window.

In original issue, `robotgo` throws error on `x, y, w, h :=
robotgo.GetBounds(pid)` this method. If we go deeper into the source
code of `robotgo`, it calls `GetXidFromPid` which goes through all
windows, and tries to check for provided pid. Hence, when it tries to do
that for Zed, it fails and returns `0, err` to caller.

```go
// Robotgo source code trying to look through all windows and query pid

// GetXidFromPid get the xid from pid
func GetXidFromPid(xu *xgbutil.XUtil, pid int) (xproto.Window, error) {
	windows, err := ewmh.ClientListGet(xu)
	if err != nil {
		return 0, err
	}

	for _, window := range windows {
		wmPid, err := ewmh.WmPidGet(xu, window)
		if err != nil {
			return 0, err
		}

		if uint(pid) == wmPid {
			return window, nil
		}
	}

	return 0, errors.New("failed to find a window with a matching pid.")
}
```

Querying for pid for active Zed window:

Before:
```sh
tims@lemon ~/w/go-repro [127]> xprop -root _NET_ACTIVE_WINDOW
_NET_ACTIVE_WINDOW(WINDOW): window id # 0x4e00002
tims@lemon ~/w/go-repro> xprop -id 0x4e00002 _NET_WM_PID
_NET_WM_PID:  not found.
```

After:
```sh
tims@lemon ~/w/go-repro> xprop -root _NET_ACTIVE_WINDOW
_NET_ACTIVE_WINDOW(WINDOW): window id # 0x4e00002
tims@lemon ~/w/go-repro> xprop -id 0x4e00002 _NET_WM_PID
_NET_WM_PID(CARDINAL) = 103548
tims@lemon ~/w/go-repro>
```

Correct zed process PID (below) assosiated with zed window (shown
above):

![image](https://github.com/user-attachments/assets/8b40128b-addb-4c88-944e-b1d26b908bf5)

Release Notes:

- Fix `robotgo` failing when Zed window is open on Linux
2025-01-04 00:10:36 +00:00
tims 71a0eb3b13 windows: Fix cursor style not changing when hovering over items in the title bar (#22580)
Closes #22578

Currently, the `hovered` boolean in the window state is only updated by
the `WM_MOUSELEAVE` event, which fires when the mouse cursor leaves the
window's working area. This means that when the user moves the cursor
from the window to the title bar, `hovered` is set to `false`. Later in
the code, this flag is used to determine the cursor style and check if
the cursor is over the correct window.

The `hovered` boolean should remain active even when the mouse is over
non-client items, such as the title bar or window borders. This PR fixes
that by using `WM_NCMOUSELEAVE` event, which is triggered when the mouse
leaves non-client items. This event is used to update the `hovered`
boolean accordingly.

Now, `hovered` is `true` when the mouse is over the window's working
area, as well as non-client areas like the title bar.

More context:

- Existing: `dwFlags: TME_LEAVE` tracks window area mouse leaves, which
is used in `handle_mouse_move_msg` func.
- New: `dwFlags: TME_LEAVE | TME_NONCLIENT` tracks non-client mouse
leaves, which is used in `handle_nc_mouse_move_msg` func.

Preview:


https://github.com/user-attachments/assets/b319303f-81b9-45cb-bf0c-535a59b96561

Release Notes:

- Fix cursor style not changing on hover over items in the title bar on
Windows
2025-01-04 00:01:29 +00:00
timsandPeter Tripp bb24c085be linux: Add keyboard shortcuts for menus (#22074)
Closes #19837

This PR is a continuation of [linux: Implement
Menus](https://github.com/zed-industries/zed/pull/21873) and should only
be reviewed once the existing PR is merged.

I created this as a separate PR as the existing PR was already reviewed
but is yet to merge, and also it was my initial plan to do it in
separate parts because of the scope of it. This will also help reviewing
code faster.

This PR adds two new types of keyboard shortcuts to make menu navigation
easier:

1. `Alt + Z` for Zed, `Alt + F` for File, `Alt + S` for Selection, and
so on to open a specific menu with this combination. This mimics VSCode
and IntelliJ.

2. `Arrow Left/Right` when any menu is open. This will trigger the
current menu to close, and the previous/next to open respectively. First
and last element cycling is handled.

`Arrow Up/Down` to navigate menu entries is already there in existing
work.



https://github.com/user-attachments/assets/976aea48-4e20-4c19-850d-4d205a4bead2


Release Notes:

- Added keyboard navigation for menus on Linux (left/right). If you wish
to open menus with keyboard shortcuts add the following to your user
keymap:
    ```json
      {
        "context": "Workspace",
        "bindings": {
          "alt-z": ["app_menu::OpenApplicationMenu", "Zed"],
          "alt-f": ["app_menu::OpenApplicationMenu", "File"],
          "alt-e": ["app_menu::OpenApplicationMenu", "Edit"],
          "alt-s": ["app_menu::OpenApplicationMenu", "Selection"],
          "alt-v": ["app_menu::OpenApplicationMenu", "View"],
          "alt-g": ["app_menu::OpenApplicationMenu", "Go"],
          "alt-w": ["app_menu::OpenApplicationMenu", "Window"],
          "alt-h": ["app_menu::OpenApplicationMenu", "Help"]
        }
      }
    ```

---------

Co-authored-by: Peter Tripp <peter@zed.dev>
2025-01-03 18:19:24 +00:00
tims 204af9cac5 linux: Fix "Failed to start language server" errors when starting Zed from .desktop file (#22335)
Closes #21406

Context:

A few weeks ago on Linux, we resolved an
[issue](https://github.com/zed-industries/zed/issues/20070) where users
could not open more than one file from the file explorer. This was fixed
by replacing `zed-editor` (zed binary in the code) with `zed` (cli
binary in the code) in the `.desktop` file. The reason for this change
was that using the cli to open files is more convenient - it determines
weather to spawn a new Zed instance or use an existing one, if we use
main binary instead it would throw error `Zed is already running`.

You can read the complete PR here: [linux: Fix file not opening from
file explorer](https://github.com/zed-industries/zed/pull/21137).

While this fix resolved the original issue, it introduced a new one.

Problem:

When the cli binary is used, it assumes it is always being invoked from
a terminal and relies on `std::env::vars()` to retrieve the environment
variables needed to spawn Zed. These env vars are then passed to the
worktree, and eventually, languages use the `PATH` from this env to find
binaries. This leads to the "Failed to start language server" error when
the `.desktop` entry is used on Linux.

Solution:

When the `zed-editor` binary is used, it uses some clever Unix-specific
logic to retrieve the default shell (`load_shell_from_passwd`) and then
fetch the env vars from that shell (`load_login_shell_environment`).
This same logic should be used in the cli binary when it is invoked via
a `.desktop` entry rather than from a terminal.

Approach:

I moved these two functions mentioned above to a utils file and reused
them in cli binary to fetch env vars only on Linux when it is not run
from a terminal. This provides missing paths, and fix the issue.

It is also possible to handle this in the `zed-editor` binary by
modifying the logic in `handle_cli_connection`, where `CliRequest::Open`
is processed. There we can discard incoming env, and use our logic. But
discarding incoming envs felt weird, and I thought it's better to handle
this at source.

Release Notes:

- Fixed `Failed to start language server` errors when starting from
dekstop entry on Linux
2024-12-22 10:05:52 +00:00
timsandmgsloan@gmail.com <michael@zed.dev> ca9cee85e1 linux: Fix non-maximized Zed windows growing larger across sessions (#22301)
Closes #17870

Context:

On Linux, when creating a new window, bounds are either pulled from
existing workspace data (serialized in an SQLite DB) or fall back to
some default constants if no data exists.

These bounds include the full dimensions of the window (width and
height), which already account for insets. However, properties like
`inset` (Wayland) or `last_insets` (X11) exist only at the platform
level and are not part of the window bounds themselves.

During rendering, we call `set_client_inset`, which updates the inset
values and also adjusts the window bounds, increasing their dimensions.
In Zed's case, the inset is 10px, which adds 20px to both the width and
height (10px from each side).

Problem:

When quitting, the full window bounds (which already account for inset)
are saved to the DB. On reopening, these saved bounds are used to create
the window. `set_client_inset` runs again and inflates the dimensions
even more.

Solution:

Store window bounds *without* the inset-inflated dimensions. On the next
session, `set_client_inset` will take care of applying the inset,
resulting window dimensions matching the previous session. This fix is
in the PR.

Alternative Solution:

Another option is to save the inset explicitly in the DB and apply it
during window creation. But this means storing more data, and the inset
would need to be platform-agnostic, which adds complexity. Doesn’t seem
worth it for no real gain.

X11 Before:
```sh
saving window bounds with width: 1136, height: 784
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.37s
     Running `target/debug/zed`
saving window bounds with width: 1156, height: 804   <---- +20px
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.35s
     Running `target/debug/zed`
saving window bounds with width: 1176, height: 824  <---- +20px
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.36s
     Running `target/debug/zed`
saving window bounds with width: 1196, height: 844  <---- +20px
```

X11 After:
```sh
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.35s
     Running `target/debug/zed`
saving window bounds with width: 1116, height: 764
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.35s
     Running `target/debug/zed`
saving window bounds with width: 1116, height: 764     <---- same
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.35s
     Running `target/debug/zed`
saving window bounds with width: 1116, height: 764   <---- same
```

On Wayland, saving occurs only when you actually resize the window (on
X11, saving happens both on init and while dragging the window). To
trigger saving, I manually resized the window by ~1px to make it print.

Wayland Before:
```sh
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 36s
     Running `target/debug/zed`
saving window bounds with width: 945, height: 577
tims@orange ~/zed (fix-window-growing-larger)> cargo run
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 1.77s
     Running `target/debug/zed`
saving window bounds with width: 966, height: 597    <--- +20px on both  (1px increase in width is me resizing)
tims@orange ~/zed (fix-window-growing-larger)> cargo run
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.87s
     Running `target/debug/zed`
saving window bounds with width: 987, height: 618    <--- +20px on both  (1px increase in width and height is me resizing)
tims@orange ~/zed (fix-window-growing-larger)> cargo run
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.89s
     Running `target/debug/zed`
saving window bounds with width: 1006, height: 638   <--- +20px on both  (1px decrease in width is me resizing)
```

Wayland After:
```sh
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.82s
     Running `target/debug/zed`
saving window bounds with width: 925, height: 558
tims@orange ~/zed (fix-window-growing-larger)> cargo run
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.84s
     Running `target/debug/zed`
saving window bounds with width: 925, height: 557     <--- same (1px decrease in height is me resizing)
saving window bounds with width: 925, height: 558
```

Release Notes:

- Fix non-maximized zed windows growing larger across sessions on Linux

---------

Co-authored-by: mgsloan@gmail.com <michael@zed.dev>
2024-12-20 22:23:25 +00:00
tims 306fc19739 Fix knockout icon background to match hovered entry background in project panel (#22258)
No issue attached, as this is something trivial and should have been
part of my merged PR
[here](https://github.com/zed-industries/zed/pull/22073).

For context, in the above-mentioned PR, I removed the hover color from
selected/marked entries in the Project Panel. The reasoning behind this
change is already explained in that PR, but to reiterate:

> This change was inspired by the behavior in VSCode, the Firefox
sidebar, and Dolphin (KDE File Manager). When an item is selected, it
doesn’t display a separate hover state to avoid confusing users about
whether the item is selected or merely hovered over.

@nilskch mentioned in the comments of the above PR that I should have
also changed the background of the knockout icon, which appears on
entries, to match the entry background color on hover. This PR addresses
that.

Before:

![Screenshot_20241219_230005](https://github.com/user-attachments/assets/fd517e01-1a1e-4e63-9320-ba24bf3d4c64)

After:

![Screenshot_20241219_225853](https://github.com/user-attachments/assets/35fb146f-83e4-409b-8061-0efbdbba5cf9)

Release Notes:

- N/A
2024-12-20 21:24:38 +00:00
tims e4493d60dc linux: Fix wrong cursor theme for arrow cursor style (#22276)
Closes #22264

On Linux, the arrow cursor style currently used by Zed is `arrow`.
However, this style might not be available in most themes, causing the
cursor to fall back to system default theme. Note cursor style are
platform (X11 and Wayland) agnostic.

Most themes use `left_ptr` as their arrow cursor style instead of
`arrow`. In some cases, `left_ptr` and `arrow` are symlinks pointing to
the `default` style, but the `default` style is not guaranteed to be
available across all themes.

After inspecting the available cursor themes on popular desktop
environments, changing the default from `arrow` to `left_ptr` seems to
be available in all of them. `left_ptr` as default cursor style is also
mentioned in [Arch Wiki: Cursor
themes](https://wiki.archlinux.org/title/Cursor_themes#Change_X_shaped_default_cursor).

KDE:
```sh
tims@lemon /u/s/icons> find . -name "arrow"
./Breeze_Snow/cursors/arrow
./breeze_cursors/cursors/arrow
./Adwaita/cursors/arrow

tims@lemon /u/s/icons> find . -name "default"
./default
./Breeze_Snow/cursors/default
./breeze_cursors/cursors/default
./Adwaita/cursors/default

tims@lemon /u/s/icons> find . -name "left_ptr"
./Oxygen_White/cursors/left_ptr
./KDE_Classic/cursors/left_ptr
./Oxygen_Yellow/cursors/left_ptr
./Oxygen_Blue/cursors/left_ptr
./Oxygen_Black/cursors/left_ptr
./Breeze_Snow/cursors/left_ptr
./breeze_cursors/cursors/left_ptr
./Adwaita/cursors/left_ptr
./Oxygen_Zion/cursors/left_ptr

```

Gnome:
```sh
tims@orange:/usr/share/icons$ find . -name "arrow"
./DMZ-Black/cursors/arrow
./Adwaita/cursors/arrow
./redglass/cursors/arrow
./whiteglass/cursors/arrow
./handhelds/cursors/arrow
./Yaru/cursors/arrow
./DMZ-White/cursors/arrow

tims@orange:/usr/share/icons$ find . -name "default"
./Adwaita/cursors/default
./default
./Yaru/cursors/default

tims@orange:/usr/share/icons$ find . -name "left_ptr"
./DMZ-Black/cursors/left_ptr
./Adwaita/cursors/left_ptr
./redglass/cursors/left_ptr
./whiteglass/cursors/left_ptr
./handhelds/cursors/left_ptr
./Yaru/cursors/left_ptr
./DMZ-White/cursors/left_ptr
```

My theme is set to Oxygen Yellow here.

Before:
<img
src="https://github.com/user-attachments/assets/7485f1e7-5936-45b4-96bd-399525bad95d"
alt="before" width="450px" />

After:
<img
src="https://github.com/user-attachments/assets/56090735-6a1f-4652-ad3e-075ff4c3f9ab"
alt="after" width="450px" />


Release Notes:

- Fixed wrong cursor theme for arrow cursor style on Linux.
2024-12-20 05:57:47 +00:00
tims f64bfe8c1d linux: Fix saving file with root ownership (#22045)
Closes #13585

Currently, saving files with `root` ownership or `root` as the group
throws a `Permission denied (os error 13). Please try again.` error.
This PR fixes the issue on Linux by prompting the user for a password
and saving the file with elevated privileges.

It uses `pkexec` (Polkit), which is by default available on GNOME, KDE,
and most Linux systems. I haven't implemented this for macOS as I don't
have a device to test it on.

This implementation is similar to how Vscode handles it. Except, they
don't show custom message.

**Working**:

When file saving fails due to a `PermissionDenied` error, we create a
temporary file in the same directory as the target file and writes the
data to this temporary file. After, the contents of this file are copied
to the original file using the `tee` command instead of `cp` or `mv`.
This ensures that the ownership and permissions of the original file are
preserved. This command is executed using `pkexec` which will prompt
user for their password.

**Custom Message**:

The message displayed to the user in the prompt is automatically
retrieved from the `org.zed.app.policy` file, which is located at
`/usr/share/polkit-1/actions/`. This file should be installed during the
setup process. While the policy file is optional, omitting it will cause
the user to see the underlying command being executed rather than a
user-friendly message. Currently, VSCode does not display the
user-friendly message.

The policy file must specify a unique binary, ensuring that only that
binary can use the policy file. It cannot be as generic as a
`/bin/bash`, as any software using bash to prompt will end up showing
Zed’s custom message. To address this, we will create a custom bash
script, as simple as the following, placed in `/usr/bin/zed/elevate.sh`.
The script should have root ownership and should not reside in the home
directory, since the policy file cannot resolve `$HOME`.

```sh
#!/bin/bash
eval "$@"
```

*IMPORTANT NOTE*

Since copying the policy file and our script requires sudo privileges,
the installation script will now prompt for the password at very end.
Only on Linux, if `pexec` is installed.

Screenshots:

KDE with policy file:
![Screenshot from 2024-12-15
22-13-06](https://github.com/user-attachments/assets/b8bb7565-85df-4c95-bb10-82e50acf9b56)

Gnome with policy file:
![Screenshot from 2024-12-15
22-21-48](https://github.com/user-attachments/assets/83d15056-a2bd-41d9-a01d-9b8954260381)

Gnome without policy file:

![image](https://github.com/user-attachments/assets/66c39d02-eed4-4f09-886f-621b6d37ff43)

VSCode:

![image](https://github.com/user-attachments/assets/949dc470-c3df-4e2f-8cc6-31babaee1d18)

User declines the permission request:

![image](https://github.com/user-attachments/assets/c5cbf056-f6f9-43a8-8d88-f2b0597e14d6)

Release Notes:

- Fixed file saving with root ownership on Linux.
2024-12-19 22:16:01 +00:00
timsandMikayla f7a7866d4a linux: Implement Menus (#21873)
Closes #19837

This PR implements menus for Linux and Windows, inspired by JetBrains
IDEs. Thanks to @notpeter for the inspiration.


https://github.com/user-attachments/assets/7267fcdf-fec5-442e-a53b-281f89471095

I plan to complete this in multiple parts. While this PR delivers a
fully functional menus, there are many UX improvements that can be done.
So, this is part 1 of 3.

**This PR**:
- [x] Clicking the application menu opens the first menu popup. This
also shows other available menus.
- [x] While a menu is open, hovering over other menus opens them without
needing a click.
- [x] Up/down arrow keys works out of the box. Thanks GPUI. 

**Future - Part 2**:
- Add keybinding support to open specific menus using `Option + first
character of menu item`.
- Add support for left/right arrow keys to move between menus.

**Future - Part 3**:
- Implement nested context menus in GPUI for submenus. (I haven't
checked if this already exists).

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-12-18 17:27:25 -05:00
tims 62b3acee5f Project panel: Deselect entries on remaining blank space click + Remove hover color for selected entries (#22073)
Closes #22072

Clicking on the remaining space now allows a single click to deselect
all selected items. Check the issue for a preview of the current state
and how it works in VSCode.

Bonus: I found the hover color on selected items to be distracting. When
I have many entries selected and hover over them, it becomes hard to
tell if a particular entry is selected while the mouse pointer is on it.
This PR removes hover coloring for selected entries, mimicking how
VSCode handles it.

This PR:
<img
src="https://github.com/user-attachments/assets/9c4b20fc-df93-4868-b7fe-4045433e85b2"
alt="zed" width="450px" />

Release Notes:

- Clicking on empty space in the Project Panel now deselects all
selected items.
2024-12-16 14:05:54 +01:00
tims 5318f529de Improve editor open URL command to open the selected portion of URL (#21825)
Closes #21718

Just like in Vim, if a URL is selected, it opens exactly that portion of
the URL. Otherwise, if only the cursor is on a URL, it opens the entire
URL.

Zed currently does the latter. This PR also adds support for the former.


https://github.com/user-attachments/assets/8bdd2952-ceec-487c-b27a-5cea4258eb03

Release Notes:

- Updated the `editor: open url` to also handle the selected portion of
a URL.
2024-12-12 22:15:21 -08:00
tims 6a37307302 Add .prettierignore support (#21297)
Closes #11115

**Context**:

Consider a monorepo setup like this: the root has Prettier installed,
but the individual monorepos do not. In this case, only one Prettier
instance is used, with its installation located at the root. The
monorepos also use this same instance for formatting.

However, monorepo can have its own `.prettierignore` file, which will
take precedence over the `.prettierignore` file at the root level (if
one exists) for files in that monorepo.

<img
src="https://github.com/user-attachments/assets/742f16ac-11ad-4d2f-a5a2-696e47a617b9"
alt="prettier" width="200px" />

**Implementation**:

From the context above, we should keep ignore dir decoupled from the
Prettier instance. This means that even if the project has only one
Prettier installation (and thus a single Prettier instance), there can
still be multiple `.prettierignore` in play.

This approach also allows us to respect `.prettierignore` even when the
project does not have Prettier installed locally and instead relies on
the editor’s Prettier instance.

**Tests**:

1. No Prettier in project, using editor Prettier: Ensures
`.prettierignore` is respected even without a local Prettier
installation.
2. Monorepo with root Prettier and child `.prettierignore`: Confirms
that the child project’s ignore file is correctly used.
3. Monorepo with root and child `.prettierignore` files: Verifies the
child ignore file takes precedence over the root’s.

Release Notes:

- Added `.prettierignore` support to the Prettier integration.
2024-12-12 15:45:44 -08:00
tims 2ce01ead93 Fix right click selection behavior in project panel (#21707)
Closes #21605

Consider you have set of entries selected or even a single entry
selected, and you right click some other entry which is **not** part of
your selected set. This doesn't not clear existing entries selection
(which it should clear, as how file manager right-click logic works, see
more below).

This issue might lead unexpected operation like deletion applied on
those existing selected entries. This PR fixes it.

Release Notes:

- Fix right click selection behavior in project panel
2024-12-08 19:13:12 -07:00
tims bffdc55d63 linux: Make prompt detail selectable (#21405)
Closes #21305

As Linux doesn’t have native prompts, Zed uses a custom GPU-based
prompt, like the "About Zed" prompt. Currently, the detail in the prompt
isn’t selectable.

This PR fixes that by using the editor's multi-line selectable
functionality to make the detail selectable (and thus copyable). It
achieves this by disabling editing and setting the cursor to
transparent. The editor also does all the heavy lifting, like
double-clicking to select a word or triple-clicking to select a line,
like what user expects from selectable.

Before/After:

<img
src="https://github.com/user-attachments/assets/2012a6cc-a1ed-4efe-8bfb-440a9259f07a"
alt="before" width="360px" />

<img
src="https://github.com/user-attachments/assets/31922ef5-cb2d-4e90-a1a1-00843e767432"
alt="after" width="360px" />

When detail is `None` or empty string:

<img
src="https://github.com/user-attachments/assets/2be5c921-bda1-4db3-85cd-b4b0e2df86d2"
alt="none" width="360px" />

Release Notes:

- N/A
2024-12-06 09:26:47 -08:00
tims e5251f4091 Fix incorrect language selected in language selector (#21648)
Due to filtering after enumeration, initial candidate ids are assigned
incorrectly. This later causes the wrong item to be picked up when
accessed via index in the vector.
2024-12-06 12:03:58 -05:00
tims 9487fffc55 Fix snippet completion will be trigger, when certain symbols are pressed (#21578)
Closes #21576

This issue is caused by the fuzzy matching for snippets I added
[here](https://github.com/zed-industries/zed/pull/21524). When
encountering symbols such as `:`, `(`, `.`, etc., the `last_word`
becomes empty, which results in an empty string being passed to
`fuzzy_match`, leading to the return of all templates.

This fix adds an early return when `last_word` is empty.

Release Notes:

- N/A
2024-12-05 09:01:35 +01:00
tims d8732adfb2 Add fuzzy matching for snippets completions (#21524)
Closes #21439

This PR uses fuzzy matching for snippet completions instead of
fixed-prefix matching. This mimics the behavior of VSCode.

<img
src="https://github.com/user-attachments/assets/68537114-c5cf-4e4d-bc5c-4bb69ce947e5"
alt="fuzzy" width="450px" />

Release Notes:

- Improved suggestions for snippets.
2024-12-04 13:40:53 +01:00
tims d609931e1c linux: Fix mouse cursor size and blur on Wayland (#21373)
Closes #15788, #13258

This is a long-standing issue with a few previous attempts to fix it,
such as [this one](https://github.com/zed-industries/zed/pull/17496).
However, that fix was later reverted because it resolved the blur issue
but caused a size issue. Currently, both blur and size issues persist
when you set a custom cursor size from GNOME Settings and use fractional
scaling.

This PR addresses both issues.

---

### Context

A new Wayland protocol,
[cursor-shape-v1](https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/194),
allows the compositor to handle rendering the cursor at the correct size
and shape. This protocol is implemented by KDE, wlroots (Sway-like
environments), etc. Zed supports this protocol, so there are no issues
on these desktop environments.

However, GNOME has not yet
[adopted](https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/6212) this
protocol. As a result, apps must fall back to manually rendering the
cursor by specifying the theme, size, scale, etc., themselves. Zed also
implements this fallback but does not correctly account for the display
scale.

---

### Scale Fix

For example, if your cursor size is `64px` and you’re using fractional
scaling (e.g., `150%`), the display scale reported by the window query
will be an integer value, `2` in this case. Why `2` if the scale is
`150%`? That’s what the new protocol aims to improve. However, since
GNOME Wayland uses this integer scale everywhere, it’s sufficient for
our use case.

To fix the issue, we set the `buffer_scale` to this value. But that
alone doesn’t solve the problem. We also need to generate a matching
theme cursor size for this scaled version. This can be calculated as
`64px` * `2`, resulting in `128px` as the theme cursor size.

---

### Size Fix

The XDG Desktop Portal’s `cursor-size` event fails to read the cursor
size because it expects an `i32` but encounters a type error with `u32`.
Due to this, the cursor size was interpreted as the default `24px`
instead of the actual size set via user.

---

### Tested

This fix has been tested with all possible combinations of the
following:

- [x] GNOME Normal Scale (100%, 200%, etc.)
- [x] GNOME Fractional Scaling (125%, 150%, etc.)
- [x] GNOME Cursor Sizes (**Settings > Accessibility > Seeing**, e.g.,
`24px`, `64px`, etc.)
- [x] GNOME Experimental Feature `scale-monitor-framebuffer` (both
enabled and disabled)
- [x] KDE (`cursor-shape-v1` protocol)

---

**Result:**

64px custom cursor size + 150% Fractional Scale:


https://github.com/user-attachments/assets/cf3b1a0f-9a25-45d0-ab03-75059d3305e7

---

Release Notes:

- Fixed mouse cursor size and blur issues on Wayland
2024-11-30 13:19:44 -08:00
tims 5f29f214c3 linux: Fix file not opening from file explorer (#21137)
Closes #20070

Release Notes:

- Fixed issue where files wouldn't open from the file explorer.
- Fixed "Open a new workspace" option on the desktop entry right-click
menu.

Context:

Zed consists of two binaries:

- `zed` (CLI component, located at `crates/cli/main.rs`)
- `zed-editor` (GUI component, located at `crates/zed/main.rs`)

When `zed` is used in the terminal, it checks if an existing instance is
running. If one is found, it sends data via a socket to open the
specified file. Otherwise, it launches a new instance of `zed-editor`.
For more details, see the `detect` and `boot_background` functions in
`crates/cli/main.rs`.

Root Cause:

Install process creates directories like `.local/zed.app` and
`.local/zed-preview.app`, which contain desktop entries for the
corresponding release. For example, `.local/zed.app/share/applications`
contains `zed.desktop`.

This desktop entry includes a generic `Exec` field, which is correct by
default:

```sh
Comment=A high-performance, multiplayer code editor.
TryExec=zed
StartupNotify=true
```

The issue is in the `install.sh` script. This script copies the above
desktop file to the common directory for desktop entries
(.local/share/applications). During this process, it replaces the
`TryExec` value from `zed` with the exact binary path to avoid relying
on the shell's PATH resolution and to make it explicit.

However, replacement incorrectly uses the path for `zed-editor` instead
of the `zed` CLI binary. This results in not opening a file as if you
use `zed-editor` directly to do this it will throw `zed is already
running` error on production and open new instance on dev.


Note: This PR solves it for new users. For existing users, they will
either have to update `.desktop` file manually, or use `install.sh`
script again. I'm not aware of zed auto-update method, if it runs
`install.sh` under the hood.
2024-11-29 23:01:29 +02:00
tims 4bf59393ec linux: Fix Zed not visible in "Open With" list in file manager for Flatpak (#21177)
- Closes #19030

When `%U` is used in desktop entries, file managers pick this and use
it:

- When you right-click a file and choose "Open with..."
- When you drag and drop files onto an application icon

<img
src="https://github.com/user-attachments/assets/ea5aa008-b81c-4f10-9302-b82332f6b174"
width="200px" alt="image">

Adding it to CLI args, changes Flatpak desktop entry `Exec` from:

```diff
- Exec=/usr/bin/flatpak run --branch=master --arch=x86_64 --command=zed dev.zed.ZedDev --foreground
+ Exec=/usr/bin/flatpak run --branch=master --arch=x86_64 --command=zed --file-forwarding dev.zed.ZedDev --foreground @@u %U @@
```

This is Flatpak's way of doing `%U`, by adding `--file-forwarding` and
wrapping arg with `@@u` and `@@`.
Read more below
([source](https://docs.flatpak.org/en/latest/flatpak-command-reference.html)):

> --file-forwarding
>
> If this option is specified, the remaining arguments are scanned, and
all arguments that are enclosed between a pair of '@@' arguments are
interpreted as file paths, exported in the document store, and passed to
the command in the form of the resulting document path. Arguments
between "@@u" and "@@" are considered URIs, and any "file:" URIs are
exported. The exports are non-persistent and with read and write
permissions for the application.

Release Notes:

- Fixed Zed not visible in the "Open with" list in the file manager for
Flatpak.
2024-11-29 22:59:04 +02:00
tims d75d34576a Fix file missing or duplicated when copying multiple items in project panel + Fix marked files not being deselected after selecting a directory (#20859)
Closes #20858

This fix depends on the sanitization logic implemented in PR #20577.
Since that branch may undergo further changes, this branch will be
periodically rebased on it. Once #20577 is merged, the dependency will
no longer apply.

Release Notes:

- Fix missing or duplicated files when copying multiple items in the
project panel.
- Fix marked files not being deselected after selecting a directory on
primary click.
- Fix "copy path" and "copy path relative" with multiple items selected
in project panel.

**Problem**:

In this case, `dir1` is selected while `dir2`, `dir3`, and `dir1/file`
are marked. Using the `marked_entries` function results in only `dir1`,
which is incorrect.

<img height="120"
src="https://github.com/user-attachments/assets/d4d92cc5-c998-4948-9a58-25c4f54167f2"
/>

Currently, the `marked_entries` function is used in five actions, which
all produce incorrect results:

1. Delete (via the disjoint function)
2. Copy 
3. Cut
4. Copy Path
5. Copy Path Relative

**Solution**:

1. `marked_entries` function should not use "When currently selected
entry is not marked, it's treated as the only marked entry." logic.
There is no grand scheme behind this logic as confirmed by piotr
[here](https://github.com/zed-industries/zed/issues/17746#issuecomment-2464765963).
2. `copy` and `cut` actions should use the disjoint function to prevent
obivous failures.
3. `copy path` and `copy path relative` should keep using *fixed*
`marked_entries` as that is expected behavior for these actions.

---

1. Before/After: Partial Copy

Select `dir1` and `c.txt` (in that order, reverse order works!), and
copy it and paste in `dir2`. `c.txt` is not copied in `dir2`.

<img height="170"
src="https://github.com/user-attachments/assets/a09fcb40-f38f-46ef-b0b4-e44ec01dda18"
/>
<img height="170"
src="https://github.com/user-attachments/assets/bb87dbe5-8e2e-4ca4-a565-42be5755ec8a"
/>

---
2. Before/After: Duplicate Copy

Select `a.txt`, `dir1` and `c.txt` (in that order), and copy it and
paste in `dir2`. `a.txt` is duplicated in `dir2`.

<img height="170"
src="https://github.com/user-attachments/assets/6f999d22-3607-48d7-9ff6-2e27494002f8"
/>
<img height="170"
src="https://github.com/user-attachments/assets/b4b6ff7d-0df7-45ea-83e4-50a0acb18457"
/>

---
3. Before/After: Directory Selection

Simply primary click on any file, now primary click on any dir. That
previous file is still marked.

<img height="170"
src="https://github.com/user-attachments/assets/9f1948ce-7445-4377-9733-06490ed6a324"
/>
<img height="170"
src="https://github.com/user-attachments/assets/e78203bc-96ba-424b-b588-c038992a9f0e"
/>

---
4. Before/After: Copy Path and Copy Path Relative

Upon `copy path` (ctrl + alt + c):

Before: Only `/home/tims/test/dir2/a.txt` was copied.
After: All three paths `/home/tims/test/dir2`, `/home/tims/test/c.txt`
and `/home/tims/test/dir2/a.txt` are copied.

This is also how VSCode also copies path when multiple are selected.

<img height="170"
src="https://github.com/user-attachments/assets/e20423ea-1682-4efd-b208-631e2edd3771"
/>
2024-11-27 01:23:01 +02:00
timsandKirill Bulatov 114c462143 Maintain selection on file/dir deletion in project panel (#20577)
Closes #20444

- Focus on next file/dir on deletion.
- Focus on prev file/dir in case where it's last item in worktree.
- Tested when multiple files/dirs are being deleted.

Release Notes:

- Maintain selection on file/dir deletion in project panel.

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2024-11-22 12:59:04 +02:00