Commit Graph
100 Commits
Author SHA1 Message Date
Mikayla Maki b7ec437b13 Simplify debug launcher UI (#31928)
This PR updates the name of the `NewSessionModal` to `NewProcessModal`
(to reflect it's new purpose), changes the tabs in the modal to read
`Run | Debug | Attach | Launch` and changes the associated types in code
to match the tabs. In addition, this PR adds a few labels to the text
fields in the `Launch` tab, and adds a link to open the associated
settings file. In both debug.json files, added links to the zed.dev
debugger docs.

Release Notes:

- Debugger Beta: Improve the new process modal
2025-06-02 21:24:08 +00:00
315321bf8c Add end of service notifications (#30982)
Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-05-20 00:20:00 +00:00
Mikayla MakiandJulia Ryan 0cdd8bdded Restore tool cards on thread deserialization (#30053)
Release Notes:

- N/A

---------

Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-05-06 18:16:34 -07:00
Mikayla MakiandBen Brandt 0055a20512 Remember max mode setting per-thread and add a user setting (#30042)
Supersedes: https://github.com/zed-industries/zed/pull/29936

Thanks for your contribution @imumesh18, but we had a slightly different
take on it :)

Release Notes:

- N/A

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2025-05-06 20:11:21 +00:00
Mikayla MakiandBen Brandt 0fdc04532a Fix token count not appearing for the first message (#30035)
Release Notes:

- N/A

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2025-05-06 18:57:22 +00:00
Mikayla MakiandNathan b214c9e4a8 Fix profile menu hover flickering due to documentation asides (#29958)
Fixes https://github.com/zed-industries/zed/issues/29909 

🍐'd with @nathansobo 

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2025-05-05 23:05:47 +00:00
Mikayla Maki 4758173c33 Use image cache to stop leaking images (#29452)
This PR fixes several possible memory leaks due to loading images in
markdown files and the image viewer, using the new image cache APIs

TODO: 
- [x] Ensure this didn't break rendering in any of the affected
components.

Release Notes:

- Fixed several image related memory leaks
2025-04-29 19:30:16 +00:00
Mikayla MakiandJulia Ryan 1d7c86bf0d Simplify the SerializableItem::cleanup implementation (#29567)
Release Notes:

- N/A

---------

Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-04-28 22:15:24 +00:00
Mikayla Maki 3705986fac Adjust image cache APIs to enable ElementState based APIs (#29243)
cc: @sunli829 @huacnlee @probably-neb 

I really liked the earlier PR, but had an idea for how to utilize the
element state so that you don't need to construct the cache externally.
I've updated the APIs to introduce an `ImageCacheProvider` trait, and
added an example implementation of it to the image gallery :)

Release Notes:

- N/A
2025-04-22 22:08:28 +00:00
38afae86a9 Use buffer size for markdown preview (#29172)
Note:

This is implemented in a very hacky and one-off manner. The primary
change is to pass a rem size through the markdown render tree, and scale
all sizing (rems & pixels) based on the passed in rem size manually.
This required copying in the `CheckBox` component from `ui::CheckBox` to
make it use the manual rem scaling without modifying the `CheckBox`
implementation directly as it is used elsewhere.

A better solution is required, likely involving `window.with_rem_size`
and/or _actual_ `em` units that allow text-size-relative scaling.

Release Notes:

- Made it so Markdown preview uses the _buffer_ font size instead of the
_ui_ font size.

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Nate Butler <nate@zed.dev>
2025-04-21 19:29:21 -04:00
Mikayla MakiandCole Miller 133932ed74 Add support for remote branches to the branch picker (#28978)
Release Notes:

- Added support for remote branches to the branch picker

---------

Co-authored-by: Cole Miller <m@cole-miller.net>
2025-04-17 16:13:02 +00:00
Mikayla Maki 12c9526f6a Remove bottom dock layout button (#28876)
Release Notes:

- Preview: Removed the layout button from the title bar. The
`bottom_dock_layout` setting still functions.
- Added a setting, `bottom_dock_layout`, for controlling the
relationship between the bottom dock and the left and right docks.
2025-04-16 18:29:36 +00:00
Mikayla Maki c143846e42 Revert buggy pr (#28554)
Earlier, I merged #24723

Before merging it, I made a change that was incorrect and fast followed
with a fix: #28548

Following that fix, @bennetbo discovered that the modals where no longer
highlighting correctly, particularly the outline modal.

So I'm going to revert it all.

Release Notes:

- N/A
2025-04-10 18:58:36 -06:00
Mikayla Maki c0262cf62f Fix bug where all editor completions would be black (#28548)
Release Notes:

- N/A
2025-04-10 17:59:10 -06:00
Mikayla Maki 020a1071d5 Add the project search as an item in the status bar (#28388)
Was chatting with @wilhelmklopp, he pointed out that our current
UI-accessible way to access the project search was pretty obscure.


<img width="393" alt="Screenshot 2025-04-08 at 6 57 51 PM"
src="https://github.com/user-attachments/assets/636053cd-5a88-4a5e-8155-6d41d189b7db"
/>

Release Notes:

- Added a button to open the project search to the status bar
2025-04-09 01:13:48 +00:00
Mikayla Maki 627ae7af6f Remove blade as the default for GPUI (#27794)
Release Notes:

- N/A
2025-03-31 17:34:47 +00:00
8a307e7b89 Switch fully to Rust Livekit (redux) (#27126)
Swift bindings BEGONE

Release Notes:

- Switched from using the Swift LiveKit bindings, to the Rust bindings,
fixing https://github.com/zed-industries/zed/issues/9396, a crash when
leaving a collaboration session, and making Zed easier to build.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael Sloan <michael@zed.dev>
2025-03-28 17:58:23 +00:00
Mikayla Maki 9e02fee98d Align project panel and git panel deletion behavior (#27525)
This change makes the git panel and project panel behave the same, on
Linux and macOS, and adds prompts.

Release Notes:

- Changed the git panel to prompt before restoring a file.
2025-03-26 21:15:24 +00:00
Mikayla Maki 35ec4753b4 Make a single re-usable banner component (#27412)
Release Notes:

- Fixed an issue where both the predict edit and git onboarding banners
would both show at the same time.
2025-03-25 07:05:25 +00:00
Mikayla Maki 42f01cc903 Set edit predictions to default to the Zed provider (#27394)
Release Notes:

- Changed the default edit prediction provider from Copilot to Zed
2025-03-24 20:45:06 -07:00
Mikayla Maki 5387ae9ed8 Add documentation for secondary modifier (#27129)
Follow up to: https://github.com/zed-industries/zed/pull/26390

Release Notes:

- N/A
2025-03-19 22:05:33 +00:00
Mikayla Maki 1aefa5178b Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Mikayla Maki ddc210abfc Add website docs for the hunk_style variants (#26937)
Follow up to https://github.com/zed-industries/zed/pull/26816

Release Notes:

- N/A
2025-03-17 10:36:31 -07:00
f116b44ae8 Rename the editor::ToggleGitBlame action to git::Blame (#26565)
Release Notes:

- Git Beta: Renamed `editor::ToggleGitBlame` to `git::Blame`

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-03-12 22:12:42 +00:00
45b126a977 git: Add an onboarding and banner flow (#26518)
TODO:

- [ ] Hide the reset onboarding action (only useful for development,
uncomment:
https://github.com/zed-industries/zed/pull/26518/files#diff-f0ce01d9a3df30f60c64b6f9906c54aa0191246a58dbf5297ee321575a180879R96)
- [x] Get a designer to replace the modal background (@danilo-leal)

Release Notes:

- Added a small onboarding banner for the git launch

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
2025-03-12 16:17:47 +00:00
Mikayla Maki 036c123488 Add git init button (#26522)
Because why not

Release Notes:

- N/A
2025-03-12 07:25:19 +00:00
Mikayla Maki 050f5f6723 Hide generate commit message button when assistant is disabled (#26519)
Release Notes:

- Git Beta: Fixed the generate commit message button still showing when
the assistant is disabled.
2025-03-12 05:55:41 +00:00
Mikayla Maki fd7ab20ea4 Don't clobber the user's upstream settings (#26486)
It's not clobbering time :(

Release Notes:

- Git Beta: Fixed a bug where our push button would always overwrite the
current branch's upstream
2025-03-11 22:02:22 +00:00
Mikayla Maki 30e86ac939 Add a "secondary" meta key to GPUI keystroke parsing (#26390)
"secondary" means "cmd" on macOS and "ctrl" on not macOS.

Release Notes:

- Added a "secondary" meta key to the zed keystroke parser, which maps
to 'cmd' on macOS and 'ctrl' off of macOS
2025-03-10 13:32:13 -07:00
Mikayla Maki 230e2e4107 Restore git panel header (#26354)
Let's play around with it. This should not be added to tomorrow's
preview.

Release Notes:

- Git Beta: Added a panel header with an open diff and stage/unstage all
buttons.
2025-03-10 07:08:10 +00:00
Mikayla Maki cb543f9546 Git UI papercuts (#26316)
Release Notes:

- Git Beta: added `git:Add` as an alias for the existing `git::Diff`
- Git Beta: Fixed a bug where the 'generate commit message' keybinding
wasn't working.
- Git Beta: Made the empty project diff state a little more helpful with
a button to push, and a button to close the item.
2025-03-08 01:49:06 +00:00
Mikayla Maki 60b3eb3f76 Add git branch switching aliases (#26315)
This gives us _very_ rudimentary support for `git switch` and `git
checkout` now, by making them aliases for our existing `git::branch`
call.

Release Notes:

- Git Beta: Added `git::Switch` and `git::CheckoutBranch` as aliases for
the existing `git::Branch`
2025-03-08 00:02:57 +00:00
Mikayla Maki f6345a6995 Improve when the commit suggestions would show (#26313)
Release Notes:

- Git Beta: Fixed a few bugs where the suggested commit text wouldn't
show in certain cases, or would update slowly.
2025-03-07 23:33:48 +00:00
ec5e7a2653 Change the default staging and unstaging state display (#26299)
This adds a setting for the "border" hunk display mode, as discussed,
and makes it the default.

Here's how it looks in light mode:

<img width="1512" alt="Screenshot 2025-03-07 at 11 39 25 AM"
src="https://github.com/user-attachments/assets/a934faa3-ec69-47e1-ad46-535e48b98e9f"
/>

And dark mode: 

<img width="1511" alt="Screenshot 2025-03-07 at 11 39 56 AM"
src="https://github.com/user-attachments/assets/43c9afd1-22bb-4bd8-96ce-82702a6cbc80"
/>


Release Notes:

- Git Beta: Adjusted the default hunk styling for staged and unstaged
changes

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Nate <nate@zed.dev>
2025-03-07 19:56:24 +00:00
Mikayla Maki 8422a81d88 Add staged variants of the hunk_style controls (#26259)
This PR adds a few more hunk style settings that flips the emphasis.
Normally, the concept at Zed has been that the project diff should
emphasize what's going into the commit. However, this leads to a problem
where the default state of all diff hunks are in the non-emphasized
state, making them hard to see and interact with. Especially on light
themes. This PR is an experiment in flipping the emphasis states. Now
the project diff is more like a queue of work, with the next "job" (hunk
to be evaluated) emphasized, and the "completed" (staged) hunks
deemphasized. This fixes the default state issue but is a big jump from
how we've been thinking about it. So here we can try it out and see how
it feels :)

Release Notes:

- Git Beta: Added hunk style settings to emphasize the unstaged state,
rather than the staged state.
2025-03-07 02:13:50 +00:00
Mikayla Maki 6c025507b6 Restore co-author hiding (#26257)
Release Notes:

- N/A
2025-03-07 01:40:17 +00:00
9d54e63a11 Fix git branches in non-active repository (#26148)
Release Notes:

- Git Beta: Fixed a bug where the branch selector would only show for
the first repository opened.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2025-03-05 21:16:46 +00:00
Mikayla Maki ebc5c213a2 Synchronize modal commit editor with panel editor (#26068)
Release Notes:

- Git Beta: Synchronized selections between the modal editor and the
panel editor
- Git Beta: Allow opening the commit modal even if we're unable to
commit.
2025-03-04 21:58:26 +00:00
Mikayla Maki 74fc52d5ce Git Beta: Fix a few cases of empty toasts showing up (#25985)
Improve parsing of git remote outputs

Release Notes:

- N/A
2025-03-04 02:16:50 +00:00
Mikayla Makiandjulia 73ac19958a Add user-visible output for remote operations (#25849)
This PR adds toasts for reporting success and errors from remote git
operations. This PR also adds a focus handle to notifications, in
anticipation of making them keyboard accessible.

Release Notes:

- N/A

---------

Co-authored-by: julia <julia@zed.dev>
2025-03-03 09:20:15 +00:00
Mikayla Maki 508b9d3b5d Add an informative tooltip to commit button when unable to commit (#25912)
Release Notes:

- N/A
2025-03-03 08:44:46 +00:00
Mikayla Maki c5632f8c31 Revert "Add a way to toggle inlay hints with modifiers" (#25764)
This PR caused inlay hints to show on every modifiers press

Reverts zed-industries/zed#25752

Release Notes:

- N/A
2025-02-27 10:11:36 -08:00
Mikayla MakiandNate Butler 8ba7b349a5 Make the branch picker in the commit modal a popover (#25697)
Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-02-27 01:56:07 +00:00
Mikayla Maki 5edded5c02 Simplify project git code (#25662)
This was originally a part of another PR, but I wanted to get the
refactoring in and shift focus to working on bugs.

This causes all git commands via the `Repository` entity to be
serialized, and allows us to return values other than `Result<()>`

Release Notes:

- N/A
2025-02-26 18:16:10 +00:00
Mikayla MakiandMichael Sloan ff6844300e Git push/pull/fetch (#25445)
Release Notes:

- N/A

---------

Co-authored-by: Michael Sloan <mgsloan@gmail.com>
2025-02-24 18:29:52 +00:00
Mikayla Maki cc46a1fe30 Add an action to toggle the outline from the buffer search bar (#25225)
This was annoying.

Release Notes:

- Fixed a bug where you couldn't open the outline modal when focus was
in the buffer search bar.
2025-02-20 05:23:10 +00:00
Mikayla Maki 0c0201c79f Upgrade Alacritty to respect ~/.hushlogin (#25224)
Closes #4827

Release Notes:

- Fixed a bug where shells spawned by the Zed terminal would not hide
the login message when `~/.hushlogin` exists
2025-02-20 04:55:11 +00:00
Mikayla MakiandRichard 40425093df Add last window closed setting (#25185)
Release Notes:

- Added an `on_last_window_closed` setting, that allows users to quit
the app when the last window is closed

---------

Co-authored-by: Richard <richard@zed.dev>
2025-02-19 20:03:10 +00:00
Mikayla Maki 5d26ce14d7 Centralize the CopyPath and CopyRelativePath actions to zed_actions (#24836)
I spent an hour with @marcospb19 this morning debugging an issue with
adding `Copy Path` and `Copy Relative Path` actions to the editor
context menu. Turned out that the problem was using
`workspace::CopyPath` in the menu and `editor::CopyPath` in the action
handler.

This is an easy mistake to make, so let's fix it for everyone.

Release Notes:

- N/A
2025-02-13 23:30:44 +00:00
b014afa938 Add an undo button to the git panel (#24593)
Also prep infrastructure for pushing a commit

Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-02-12 15:57:08 -07:00
Mikayla Maki 5293f5724c Add a script that sets up a trusted MITM proxy (#24698)
In an effort to squash bugs like:
https://github.com/zed-industries/zed/issues/19620, and improve
confidence on PRs like:
https://github.com/zed-industries/zed/pull/24656, I created this little
test script using `mitmproxy` to simulate the situation.

Unfortunately, I don't see any issues with our current usage of the
local certificate store using this script. But I'd like to have it as a
base to build off of.

Release Notes:

- N/A
2025-02-11 22:43:35 +00:00
Mikayla Maki 477cec0ef1 Add more view tracking (#24683)
This should fix a panic in `Window::current_view()`

Release Notes:

- N/A
2025-02-11 19:18:54 +00:00
ca4e8043d4 Add branch to git panel (#24485)
This PR adds the branch selector to the git panel and fixes a few bugs
in the repository selector.

Release Notes:

- N/A

---------

Co-authored-by: ConradIrwin <conrad.irwin@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
2025-02-08 03:27:58 +00:00
Mikayla Maki 10b6bc2508 Fix broken merge (#24341)
Release Notes:

- N/A
2025-02-06 02:21:42 +00:00
Mikayla Maki 69bb0a0597 Fix slow focus transitions to the terminal panel (#24172)
This long standing bug was caused by `Pane`'s focus_in handler bouncing
the focus to another handle.
Because focus resolution happens _after_ a frame has been rendered, the
only way to deal with this case is to schedule another frame to be
redrawn. However, we where suppressing all window refreshes that occur
during a focus transfer, causing this focus change to be completely
missed. However, changing this behavior can lead to infinite notify
loops, due to drawing a frame causing another to be rendered.

This PR fixes this problem narrowly by adding an `on_next_frame()`
callback in the pane's focus handle, so that the focus changes take
effect almost immediately. But only for this case, where we know it
doesn't cause infinite notify loops.

TODO:
- [x] Fix the infinite notify loop bug or determine a third way to fix
this lag

Release Notes:

- Fixed a bug where shifting focus to the terminal panel could be slow
2025-02-04 20:23:20 +00:00
cfe0932c0a Implement character index for point (#23989)
Fixes #22939
Fixes #23970
Supersedes https://github.com/zed-industries/zed/pull/23469

Release Notes:

- Fixed a bug where Zed could crash with certain input sources on macOS

---------

Co-authored-by: Louis Brunner <louis.brunner.fr@gmail.com>
Co-authored-by: ben <ben@zed.dev>
2025-02-04 20:15:43 +00:00
Mikayla Maki e768eb0a34 Replace Window::parent_view_id() with Window::current_view() (#24212)
Chatted with @as-cii about limitations in the `Window::parent_view_id()`
API (see:
https://github.com/zed-industries/zed/pull/24182/commits/662153dcfdd80804f4041761c09c4a309d79f6d4)
and realized that I shouldn't be using the dispatch tree's data
structures as they are layout dependent. I've introduced a new stack to
`Window`, `rendered_entity_stack`, that tracks exactly which view's
elements are being drawn. As such, I've also been able to remove the
`Option<>` around the previous API.

Release Notes:

- N/A
2025-02-04 18:50:21 +00:00
Mikayla Maki 4ab4e87266 Fix a bug in GPUI, where AsyncApp::update wouldn't kick off a flush effects loop (#24208)
Release Notes:

- N/A
2025-02-04 10:00:11 -08:00
Mikayla Maki d400bdea76 Add example compilation to CI (#24182)
Stop https://github.com/zed-industries/zed/pull/24165 from happening

Release Notes:

- N/A
2025-02-04 09:48:54 +00:00
71f2cbe798 Git Panel: separate new and changed (#24181)
Release Notes:

- N/A

---------

Co-authored-by: conrad <conrad@zed.dev>
Co-authored-by: nate <nate@zed.dev>
2025-02-04 09:15:09 +00:00
Mikayla Maki 517e519bdc Make the gpui_tokio crate generic over the context it spawns (#23995)
Part of  #21092

Makes `Tokio::spawn` generic over any `AppContext`.

Also removes a stray `model_context` I missed

Release Notes:

- N/A
2025-01-31 02:00:55 +00:00
Mikayla Maki e970690cfa Add a shader compilation step to GPUI's build process (#23862)
This PR prevents situations like
https://github.com/zed-industries/zed/pull/23850, which caused our linux
nightly build to fail to open at all.

This PR also sorts the GPUI build and dev dependencies out from the sea
of platform specific dependencies.

Release Notes:

- N/A
2025-01-29 22:09:27 +00:00
Mikayla Maki bd21334013 Add a crate for spawning tokio tasks in Zed (#23857)
Part of https://github.com/zed-industries/zed/pull/21092

As we're already depending on and using `tokio` to run `reqwest`, I've
added a crate to make running tokio futures more convenient. This should
unblock the Bedrock Cloud Model provider PR.

Note that since the `gpui_tokio` code is nearly trivial glue and I
expect that it will be useful for the nascent GPUI ecosystem, I've
elected to license it under Apache 2, like GPUI itself, instead of our
normal GPL license for Zed code.

Release Notes:

- N/A
2025-01-29 20:53:16 +00:00
Mikayla Maki a7c549b85b Fix window double borrows (#23739)
Fix bugs caused by the window context PR, where the window could be on
the stack and is then requested from the App.
This PR also adds derive macros for `AppContext` and `VisualContext` so
that it's easy to define further contexts in API code, such as
`editor::BlockContext`.

Release Notes:

- N/A
2025-01-27 21:56:29 +00:00
Mikayla Maki 9cae96f82f Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
Mikayla Maki a6b1514246 Fix missed renames in #22632 (#23688)
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity

Release Notes:

- N/A
2025-01-26 23:37:34 +00:00
Mikayla MakiandCole 3c430af31a Temporarily revert git panel diff editor feature (#22733)
The existing code was causing us to constantly re-scan files when
anything changed in the project. Temporarily revert this as we're about
to rework this entire UI with the new primitives.

follow up to https://github.com/zed-industries/zed/pull/22329

Release Notes:

- N/A

---------

Co-authored-by: Cole <cole@zed.dev>
2025-01-06 22:09:05 +00:00
Mikayla Makiandcole ec2506b2e7 Fix a bug where repositories were always being marked as changed (#22725)
Release Notes:

- N/A

Co-authored-by: cole <cole@zed.dev>
2025-01-06 19:03:15 +00:00
9613084f59 Move git status out of Entry (#22224)
- [x] Rewrite worktree git handling
- [x] Fix tests
- [x] Fix `test_propagate_statuses_for_repos_under_project`
- [x] Replace `WorkDirectoryEntry` with `WorkDirectory` in
`RepositoryEntry`
- [x] Add a worktree event for capturing git status changes
- [x] Confirm that the local repositories are correctly updating the new
WorkDirectory field
- [x] Implement the git statuses query as a join when pulling entries
out of worktree
- [x] Use this new join to implement the project panel and outline
panel.
- [x] Synchronize git statuses over the wire for collab and remote dev
(use the existing `worktree_repository_statuses` table, adjust as
needed)
- [x] Only send changed statuses to collab

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.com>
Co-authored-by: Nathan <nathan@zed.dev>
2025-01-04 01:00:16 +00:00
Mikayla Maki 4f96706161 Add the ability for tasks to target the center pane (#22004)
Closes #20060
Closes #20720
Closes #19873
Closes #9445

Release Notes:

- Fixed a bug where tasks would be spawned with their working directory
set to a file in some cases
- Added the ability to spawn tasks in the center pane, when spawning
from a keybinding:

```json5
[
  {
    // Assuming you have a task labeled "echo hello"
    "ctrl--": [
      "task::Spawn",
      { "task_name": "echo hello", "target": "center" }
    ]
  }
]
```
2024-12-13 19:39:46 -08:00
Mikayla Maki 4eaa1c2514 Only debounce the cursor position in multibuffer excerpts (#21946)
Follow up to: https://github.com/zed-industries/zed/pull/20211

Release Notes:

- Improved the performance of the cursor position indicator in single
buffers
2024-12-12 18:27:06 -08:00
Mikayla Maki b36dcf3b92 Improve Zeta rating ergonomics (#21845)
This PR adds keyboard shortcuts to common interactions you might want to
do in the Zeta rating panel.

This PR also adds a way to fake inline completion requests, as well as
the test data used to create this PR, to make it easier to adjust the UI
in the future.

It also changes the status bar from the text "Zeta" to "ζ", because I
thought it looked cool.

Release Notes:

- N/A
2024-12-11 01:57:46 -08:00
Mikayla Maki 73e0d816c4 Move ContextMenu out of editor.rs and rename ContextMenu to CodeContextMenu (#21766)
This is a no-functionality refactor of where the `ContextMenu` type is
defined. Just the type definition and implementation is up to almost
1,000 lines; so I've moved it to it's own file and renamed the type to
`CodeContextMenu`

Release Notes:

- N/A
2024-12-09 13:31:20 -08:00
Mikayla Maki de939e718a Simplify livekit config so that cargo check Just Works (#21661)
Supersedes https://github.com/zed-industries/zed/pull/21653

This enables us to use `cargo test -p workspace` on macOS and Linux.

Note that the line diffs in `shared_screen.rs` are spurious, I just
re-ordered the `macos` and `cross-platform` modules to match the order
in the call crate.

Release Notes:

- N/A
2024-12-06 13:50:59 -08:00
Mikayla Maki cf4e847c62 Implement session-global include_warnings in the diagnostic item (#21618)
Release Notes:

- Make the include warnings toggle in the diagnostic tab global for a
zed session.
2024-12-05 16:32:17 -08:00
Mikayla Maki 0c8e5550e7 Make Markdown images layout vertically instead of horizontally (#21247)
Release Notes:

- Fixed a bug in the Markdown preview where images in the same paragraph
would be rendered next to each other
2024-11-27 10:47:23 -08:00
Mikayla MakiandTrace 8240a52a39 Prevent panels from being resized past the edge of the workspace (#20637)
Closes #20593

Release Notes:

- Fixed a bug where it is possible to get in near-unrecoverable panel
state by resizing the panel past the edge of the workspace.

Co-authored-by: Trace <violet.white.batt@gmail.com>
2024-11-22 14:59:40 -08:00
96854c68ea Markdown preview image rendering (#21082)
Closes https://github.com/zed-industries/zed/issues/13246

Supersedes: https://github.com/zed-industries/zed/pull/16192

I couldn't push to the git fork this user was using, so here's the exact
same PR but with some style nits implemented.


Release Notes:

- Added image rendering to the Markdown preview

---------

Co-authored-by: dovakin0007 <dovakin0007@gmail.com>
Co-authored-by: dovakin0007 <73059450+dovakin0007@users.noreply.github.com>
2024-11-22 14:49:26 -08:00
Mikayla MakiandConrad Irwin a03770837e Add extensions to the remote server (#20049)
TODO:

- [x] Double check strange PHP env detection
- [x] Clippy & etc.

Release Notes:

- Added support for extension languages on the remote server

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-11-20 19:21:09 -07:00
516f7b3642 Add Loading and Fallback States to Image Elements (via StyledImage) (#20371)
@iamnbutler edit:

This pull request enhances the image element by introducing the ability
to display loading and fallback states.

Changes:

- Implemented the loading and fallback states for image elements using
`.with_loading` and `.with_fallback` respectively.
- Introduced the `StyledImage` trait and `ImageStyle` to enable a fluent
API for changing image styles across image types (`Img`,
`Stateful<Img>`, etc).

Example Usage:

```rust
fn loading_element() -> impl IntoElement {
    div().size_full().flex_none().p_0p5().rounded_sm().child(
        div().size_full().with_animation(
            "loading-bg",
            Animation::new(Duration::from_secs(3))
                .repeat()
                .with_easing(pulsating_between(0.04, 0.24)),
            move |this, delta| this.bg(black().opacity(delta)),
        ),
    )
}

fn fallback_element() -> impl IntoElement {
    let fallback_color: Hsla = black().opacity(0.5);

    div().size_full().flex_none().p_0p5().child(
        div()
            .size_full()
            .flex()
            .items_center()
            .justify_center()
            .rounded_sm()
            .text_sm()
            .text_color(fallback_color)
            .border_1()
            .border_color(fallback_color)
            .child("?"),
    )
}

impl Render for ImageLoadingExample {
    fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
        img("some/image/path")
            .id("image-1")
            .with_fallback(|| Self::fallback_element().into_any_element())
            .with_loading(|| Self::loading_element().into_any_element())
    }
}
```

Note:

An `Img` must have an `id` to be able to add a loading state.

Release Notes:

- N/A

---------

Co-authored-by: nate <nate@zed.dev>
Co-authored-by: michael <michael@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
2024-11-15 19:12:01 -08:00
Mikayla MakiandWill Bradley c527f2e212 Prevent extra line break on long token at start of rewrap (#20256)
Closes #19532

Release Notes:

- Fixed a bug where rewrapping with a long word at the start of the line
would cause a new line to be inserted.

Co-authored-by: Will Bradley <will@zed.dev>
2024-11-05 14:58:07 -07:00
Mikayla MakiandTrace b3f0ba1430 Implement panic reporting saving and uploads (#19932)
TODO: 
- [x] check that the app version is well formatted for zed.dev

Release Notes:

- N/A

---------

Co-authored-by: Trace <violet.white.batt@gmail.com>
2024-10-29 23:54:00 -07:00
Mikayla Maki 9818835c9d Fix the log spam from the BlameBuffer request (#19921)
Release Notes:

- N/A
2024-10-29 13:02:21 -07:00
Mikayla Maki f3b7f5944d Fix a rare crash on startup (#19922)
Release Notes:

- Fixed a rare crash that could happen when certain SQL statements are
prepared
2024-10-29 12:30:55 -07:00
Mikayla Maki 759d136fe6 Update a few doc comments (#19911)
Release Notes:

- N/A
2024-10-29 10:09:49 -07:00
Mikayla MakiandConrad 85ff03cde0 Add more context to the save new file path picker (#19863)
Release Notes:

- N/A

Co-authored-by: Conrad <conrad@zed.dev>
2024-10-28 17:21:41 -07:00
Mikayla MakiandConrad 80f89059aa Fix mouse clicks on remote-open-folder UI (#19851)
Also change Zed's standard style to use
`.track_focus(&self.focus_handle(cx))`, instead of
`.track_focus(&self.focus_handle)`, to catch these kinds of errors more
easily in the future.

Release Notes:

- N/A

---------

Co-authored-by: Conrad <conrad@zed.dev>
2024-10-28 12:55:55 -07:00
Mikayla Makiandconrad 826d83edfe Fix backtrace spam on remote server (#19850)
Release Notes:

- N/A

Co-authored-by: conrad <conrad@zed.dev>
2024-10-28 12:28:42 -07:00
Mikayla Maki ffe36c9beb Remove hosted projects (#19754)
Release Notes:

- N/A
2024-10-27 19:44:21 -07:00
Mikayla Maki c69da2df70 Add support for git branches on remote projects (#19755)
Release Notes:

- Fixed a bug where the branch switcher could not be used remotely.
2024-10-27 15:50:54 -07:00
02718284ef Remove dev servers (#19638)
TODO:

- [ ] Check that workspace migration worked
- [ ] Add server migrations and make sure SeaORM files are in sync
(maybe?)

Release Notes:

- N/A

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-10-24 12:14:03 -06:00
Mikayla Maki d0bc84eb33 Fix remoting things (#19587)
- Fixes modal closing when using the remote modal folder 
- Fixes a bug with local terminals where they could open in / instead of
~
- Fixes a bug where SSH connections would continue running after their
window is closed
- Hides SSH Terminal process details from Zed UI
- Implement `cmd-o` for remote projects
- Implement LanguageServerPromptRequest for remote LSPs

Release Notes:

- N/A
2024-10-23 00:14:43 -07:00
Mikayla MakiandTrace 48674ec54c Add paths to connection headers (#19579)
Closes #ISSUE

<img width="562" alt="Screenshot 2024-10-22 at 3 21 22 PM"
src="https://github.com/user-attachments/assets/51afd8e8-b635-4d69-9463-2ccdaabeb955">

<img width="844" alt="Screenshot 2024-10-22 at 3 22 35 PM"
src="https://github.com/user-attachments/assets/ae57c0f8-396c-485d-b5e2-14558da98a18">

Release Notes:

- N/A

---------

Co-authored-by: Trace <violet.white.batt@gmail.com>
2024-10-22 16:50:33 -07:00
Mikayla MakiandTrace 33197608ed Make closing the SSH modal equivalent to cancelling the SSH connection task (#19568)
TODO: 
- [x] Fix focus not being on the modal initially

Release Notes:

- N/A

---------

Co-authored-by: Trace <violet.white.batt@gmail.com>
2024-10-22 14:50:55 -07:00
Mikayla Maki 6f6893a93a Fix reversed prompt in #19533 (#19538)
Release Notes:

- N/A
2024-10-22 10:33:42 -07:00
Mikayla MakiandConrad Irwin bae85d858e SSH Remoting: Fix reload/save race (#19519)
Release Notes:

- N/A

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-10-21 11:23:19 -07:00
8a912726d7 Fix flakey SSH connection (#19439)
Fixes a bug due to the `select!` macro tossing futures that had
partially read messages, causing us to desync our message reading with
the input stream.

Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: conrad <conrad@zed.dev>
2024-10-18 15:41:43 -07:00
f944ebc4cb Add settings to remote servers, use XDG paths on remote, and enable node LSPs (#19176)
Supersedes https://github.com/zed-industries/zed/pull/19166

TODO:
- [x] Update basic zed paths
- [x] update create_state_directory
- [x] Use this with `NodeRuntime`
- [x] Add server settings
- [x] Add an 'open server settings command'
- [x] Make sure it all works


Release Notes:

- Updated the actions `zed::OpenLocalSettings` and `zed::OpenLocalTasks`
to `zed::OpenProjectSettings` and `zed::OpenProjectTasks`.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Richard <richard@zed.dev>
2024-10-15 23:32:44 -07:00
Mikayla Maki bebe24ea77 Add remote server cross compilation (#19136)
This will allow us to compile debug builds of the remote-server for a
different architecture than the one we are developing on.

This also adds a CI step for building our remote server with minimal
dependencies.

Release Notes:

- N/A
2024-10-12 23:23:56 -07:00
Mikayla Maki b2e844f2ec Fix an issue with using non-reusable body types with redirects (#19134)
Closes #19131
Closes #19039

fixes the broken auto-updater.

I had the bright idea of using streams as the most common unit of data
transfer. Unfortunately, streams are not re-usable. So HTTP redirects
that have a stream body (like our remote server and auto update
downloads), don't redirect, as they can't reuse the stream. This PR
fixes the problem and simplifies the AsyncBody implementation now that
we're not using Isahc.

Release Notes:

- N/A
2024-10-12 13:32:08 -07:00