Mikayla Maki 8422a81d88 Add staged variants of the hunk_style controls (#26259)
This PR adds a few more hunk style settings that flips the emphasis.
Normally, the concept at Zed has been that the project diff should
emphasize what's going into the commit. However, this leads to a problem
where the default state of all diff hunks are in the non-emphasized
state, making them hard to see and interact with. Especially on light
themes. This PR is an experiment in flipping the emphasis states. Now
the project diff is more like a queue of work, with the next "job" (hunk
to be evaluated) emphasized, and the "completed" (staged) hunks
deemphasized. This fixes the default state issue but is a big jump from
how we've been thinking about it. So here we can try it out and see how
it feels :)

Release Notes:

- Git Beta: Added hunk style settings to emphasize the unstaged state,
rather than the staged state.
2025-03-07 02:13:50 +00:00
2025-03-06 05:20:06 +00:00
2025-01-19 08:40:55 -05:00
WIP
2023-12-14 09:25:14 -07:00
2024-09-30 17:46:21 -04:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2024-08-08 17:21:38 -07:00
2024-09-05 15:39:16 -04:00
2024-11-15 14:37:39 -05:00
2025-02-28 18:33:35 +01:00

Zed

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Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


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Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
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