smit 796e87ecbc project_panel: Open file in editor on paste action when single entry (#25555)
Closes #25145

Now, upon pasting a file into the project panel after a copy or cut
operation, it will open in the editor. This buffer in the editor will be
in focus if there is no need to rename the newly pasted file. If a
rename is pending, it simply focuses on the rename editor.


https://github.com/user-attachments/assets/563b22ec-d1f6-4d92-af18-29d10620832c


Future: After the rename is completed, we can decide to focus on the
editor buffer, but this will be addressed in a follow-up, as there will
be multiple cases, such as renaming via a paste action where we want to
focus, and renaming directly via a rename action where we might not want
to focus.

Release Notes:

- Fixed scenario where pasting a file in the project panel after a
copy/cut operation wouldn't automatically open it in the editor.
2025-02-25 16:39:16 +05:30
2025-02-25 09:07:52 +00:00
2025-02-20 20:02:56 +00:00
2025-01-19 08:40:55 -05:00
2025-01-20 16:32:34 +00:00
WIP
2023-12-14 09:25:14 -07:00
2024-09-30 17:46:21 -04:00
2025-01-19 08:40:55 -05:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2024-08-08 17:21:38 -07:00
2024-09-05 15:39:16 -04:00
2024-11-15 14:37:39 -05:00

Zed

CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

Packaging status

On macOS and Linux you can download Zed directly or install Zed via your local package manager.

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.
S
Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
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