Commit Graph
129 Commits
Author SHA1 Message Date
Mike-Solar e5eeaddf2f format: reformatting files 2026-07-13 15:30:43 +08:00
Mike-Solar cac5a40b58 Implement color LUT v0.4 features 2026-06-07 00:24:08 +08:00
ThomasWilshaw 55eedbfce9 chromakey: fix copy paste error 2023-09-24 12:40:23 +01:00
Thomas Wilshaw 8ce00fd975 chromakey.frag: Fix color distance equation
The equation for calculating the distance from the key color to a
pixels color was missing the red channel component.
2023-09-19 15:24:52 +01:00
itsmattkc 4d953adc4b fixed viewer on wayland 2023-05-29 12:31:57 -07:00
itsmattkc 5b40ac1548 mask: handle alpha channel too when inverting 2023-03-20 10:27:30 -07:00
itsmattkc ed7ec77fdd yuv2rgb: scale before centering uv 2022-12-01 22:56:51 -08:00
itsmattkc 6b6f164c44 ffmpeg: refactor so swscale is an optional step before glsl 2022-11-16 17:00:45 -08:00
itsmattkc de8d50eab0 yuv2rgb: correctly center uv based on bpp 2022-11-10 09:02:29 -08:00
itsmattkc 5fe6faf15a ffmpeg: slightly improve performance of yuv2rgb 2022-10-29 09:59:45 -07:00
Thomas Wilshaw f189df91e1 diptoblack: Stop the second half of the transition effecting the first 2022-10-24 18:29:42 +01:00
Thomas Wilshaw 3d90dc4ecd diptoblack: fix support for arbitary color 2022-10-24 13:16:12 +01:00
Thomas Wilshaw 36a3c663b2 diptoblack: fix mix operations I missed 2022-10-24 12:45:24 +01:00
Thomas Wilshaw 02ac71fb8c diptoblack: add curve controls to shader 2022-10-24 12:38:18 +01:00
Thomas Wilshaw 896ba1f6f0 diptoblack shader: Fix mix operation
The mix function in GLSL is slightly counter intuitively x(1-a)+y(a)
Here we re-arrange the inputs slightly to get the correct result.
2022-10-24 12:22:11 +01:00
itsmattkc fc56058e8a nodes: allow two texture inputs in opacity 2022-10-23 20:23:48 -07:00
Thomas Wilshaw cae71f011d Chromakey: Fix alpha channel bug
Fixes bug where elements that are smaller than the main texture were
croping layers below them when keyed.
2022-10-09 16:19:49 +01:00
itsmattkc a6b8b7ccbc multicam: finished usable implementation 2022-09-25 20:26:10 -07:00
itsmattkc c1c2d0bc05 Merge branch 'master' into multicam 2022-09-25 16:39:03 -07:00
itsmattkc 490677fbca chromakey: add invert mask option 2022-09-25 10:37:02 -07:00
itsmattkc d5e12eb091 mask: add invert option 2022-09-23 16:58:49 -07:00
itsmattkc b553d5afb7 nodes: implemented more distortion nodes 2022-09-22 18:12:03 -07:00
itsmattkc 487cd166d7 start implementation of multicam panel 2022-09-21 13:16:19 -07:00
itsmattkc 920a294387 shape: add rounded rectangle 2022-08-09 11:49:11 -07:00
itsmattkc 30b64d9b9c render: reimplemented deinterlacing with new shader-based format conversion 2022-08-08 14:05:11 -07:00
itsmattkc ad1b8a5a35 ffmpegdecoder: use real colorspace coefficients in shader 2022-08-07 23:40:21 -07:00
itsmattkc 8476c9dbeb polygon: use gpu for upconversion 2022-07-28 09:29:38 -07:00
itsmattkc 187568324a render: ensure correct yuv range handling 2022-07-20 23:16:08 -07:00
itsmattkc d28202a2db render: convert yuv to rgb on gpu
Huge performance improvement
2022-05-30 15:34:38 -07:00
itsmattkc 7493395103 implemented drop shadow node 2022-05-15 11:06:23 -07:00
itsmattkc 4b366a9b73 update copyright year to 2022 2022-05-10 10:38:56 -07:00
itsmattkc 53a3cfc9b2 colordifferencekey: revert values to 1.0
I changed these which made them worse, using the original values with a custom "base" is a much better approach
2022-05-08 22:04:49 -07:00
itsmattkc 93e5351d33 nodes: implemented mask node 2022-05-08 16:56:31 -07:00
itsmattkc f910117a58 blur: implement radial and directional blur methods 2022-05-08 16:53:04 -07:00
itsmattkc 81e2628cbb Merge branch 'master' into pr/1875 2022-05-04 15:04:28 -07:00
Thomas Wilshaw 2827758fae Cleanup 2022-05-04 20:04:43 +01:00
itsmattkc d8a944c8c4 port more nodes to use recursive jobs 2022-05-03 20:34:17 -07:00
Thomas Wilshaw a508bd8cad Add mask controls to the chroma key node 2022-05-03 22:50:59 +01:00
Thomas Wilshaw 4c8407a882 Add keying tolerance controls 2022-05-02 22:02:31 +01:00
Thomas Wilshaw 2c31fdfc0e Fix PR comments and generate mask 2022-05-02 20:47:18 +01:00
Thomas Wilshaw f9f8622682 Add ability to set custom OCIO function names 2022-04-27 22:48:41 +01:00
Thomas Wilshaw 831fe77275 Cleanup and rename OCIO Linear Grading node 2022-04-24 21:03:00 +01:00
Thomas Wilshaw 4d2f8f775c Add ability to add custom shaders to ColorProcessorJobs 2022-04-24 18:50:06 +01:00
itsmattkc 7f0fc1de90 implement color processor job
Refactored code to use a color processor job
2022-04-15 14:03:06 -07:00
itsmattkc 97a210f14b Merge branch 'master' into pr/1875 2022-04-15 13:24:23 -07:00
itsmattkc 3aafb2466d Squashed commit of the following:
commit f05b5b3ff8286f6252c2a3f3c8c367f8a5b821b5
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 13:05:25 2022 -0700

    final consistency modifications

commit 4f27718d46de9660822eb197b0e900be947ec515
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 11:40:58 2022 -0700

    opengl: don't set texture options for null texture

commit bb54cfcf4e219e1cbf1ecc6b5552cca75e6e1573
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 11:40:29 2022 -0700

    rename inputs

commit e5ac8fffa2ac15f5549b6da5f42b05659c6d020f
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 10:37:23 2022 -0700

    change alpha association formula

commit dee09a88f17552e3f98be8940966822e45d6df4f
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 10:36:58 2022 -0700

    glsl: use constants to improve readability

commit aedc75ebee11b61198f29c464501a2ddb0506129
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 10:36:26 2022 -0700

    changed id capitalization

commit 470b2bb85b51c4a57c109d3fb230088a81024277
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 10:35:53 2022 -0700

    node: update categories

commit c78dacad82051dfbb3e40c92cfaf456dbff2de0d
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 09:22:57 2022 -0700

    updated shaders to es 3

commit 1e7544be93e55916c94cd91629ec5eef728bfad8
Merge: 1bbb8d7f9 25d019609
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 09:02:32 2022 -0700

    Merge branch 'master' into pr/1818

commit 1bbb8d7f9acd75cb4498733f105fbe0487c0db9c
Author: brimson <40442071+brimson@users.noreply.github.com>
Date:   Tue Jan 18 18:36:24 2022 -0700

    Simplify colordifferencekey.frag

    Avoiding extra MOV instruction

commit c7cf1021ce5a3d090833e94e4bc212cc51a61a2a
Author: brimson <40442071+brimson@users.noreply.github.com>
Date:   Tue Jan 18 11:43:02 2022 -0700

    Revert switch-case changes

    Thanks Simran, MattKC, and Wilshaw for the clarifications

commit 882ffeede01b81f0cb4dfd885ba05bf66119ac7e
Author: brimson <40442071+brimson@users.noreply.github.com>
Date:   Tue Jan 18 00:06:31 2022 -0700

    Optimize despill shader

    Turn previous averaging from (1 MAD + 1 MUL) to (1 DP2), reuse the result to prevent recalculation.

commit 0c93f519977fa34840ab03d51addcf2456f931d8
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sat Jan 8 17:23:49 2022 +0000

    Cleanup

commit 222560ce1a4666899b1111854d4d549dd7ba1357
Merge: 96e21c2b4 d3ffeaa35
Author: ThomasWilshaw <thomaswilshaw@gmail.com>
Date:   Tue Jan 4 23:50:39 2022 +0000

    Merge branch 'master' into color_key

commit 96e21c2b43db3bf1051aca696970509292159548
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Tue Jan 4 23:45:26 2022 +0000

    Rename and reoganise keying nodes

commit 6d42ed23a69ebdb1f5b399957f0b37434d0519dd
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Tue Jan 4 23:04:50 2022 +0000

    Move despill code to it's own node

commit e97ab2e16fd1d4e2f2ff145b8c023ff0e1ee451e
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Mon Jan 3 21:39:48 2022 +0000

    Add option for blue screens

commit 2346f44e5af48bb9547c77c4c08ee7abfcb09393
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Mon Jan 3 21:14:55 2022 +0000

    Optimise node slightly

commit 446522edcf63525fafe7a97cf6d59b7ea0385460
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Mon Jan 3 21:10:03 2022 +0000

    Fix GL ES compile error

commit a765ce6c6f3e0c0e996f08e2a3ef1101818098e8
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sun Jan 2 18:27:24 2022 +0000

    Cleanup

commit d268e0645df34aa306dc391d1dc10bf335524f94
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sun Jan 2 18:03:26 2022 +0000

    Fix core matte and change Darks start value

commit 30b024dc5f59dd60ffc5012eee7a79201ed4f9c3
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sun Jan 2 17:26:39 2022 +0000

    Change matte controls and cleanup

commit b742a9ba7ed651785a0781289a4c03fd4fb72e03
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sun Jan 2 16:31:41 2022 +0000

    Add a core and garbage matte

commit f814d036b61b8de090df4c1f080c124b98b432d6
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sun Jan 2 03:31:20 2022 +0000

    Improve basic keyer

commit 4995ec3b9b92c9b4cb0dc31a247d585b2a47e408
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sun Jan 2 00:23:18 2022 +0000

    Start simple color key node
2022-04-12 13:05:45 -07:00
itsmattkc e0bfbf12b2 groups: improved functionality
Various improvements and fixes to groups
2022-04-04 23:34:34 -07:00
itsmattkc a8bb3a9880 opengl: replace all texture2Ds with texture
No idea how this passed through the cracks but oh well
2022-03-24 09:30:53 -07:00
itsmattkcandThomas Wilshaw a4056d8454 Upgrade to OpenGL ES 3.2 (#1879)
* upgrade to opengl 3.2

* cornerpin: no need for hack

* renderer: Update OCIO shader language to ES 3.0

Co-authored-by: Thomas Wilshaw <thomaswilshaw@gmail.com>
2022-03-20 11:17:18 -07:00
Thomas Wilshaw 6464bdfd68 Add an OCIO Grading Transform Node 2022-03-13 23:00:00 +00:00