Add ability to add custom shaders to ColorProcessorJobs

This commit is contained in:
Thomas Wilshaw
2022-04-24 18:50:06 +01:00
parent 1a2cd9ac3e
commit 4d2f8f775c
11 changed files with 232 additions and 11 deletions
+3
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@@ -54,6 +54,7 @@
#include "math/trigonometry/trigonometry.h"
#include "keying/colordifferencekey/colordifferencekey.h"
#include "keying/despill/despill.h"
#include "keying/chromakey/chromakey.h"
#include "output/track/track.h"
#include "output/viewer/viewer.h"
#include "project/folder/folder.h"
@@ -283,6 +284,8 @@ Node *NodeFactory::CreateFromFactoryIndex(const NodeFactory::InternalID &id)
return new DisplayTransformNode();
case kOCIOGradingTransform:
return new OCIOGradingTransformNode();
case kChromaKey:
return new ChromaKeyNode();
case kInternalNodeCount:
break;
+1
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@@ -72,6 +72,7 @@ public:
kCornerPinDistort,
kDisplayTransform,
kOCIOGradingTransform,
kChromaKey,
// Count value
kInternalNodeCount
+1
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@@ -14,6 +14,7 @@
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
add_subdirectory(chromakey)
add_subdirectory(colordifferencekey)
add_subdirectory(despill)
+22
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@@ -0,0 +1,22 @@
# Olive - Non-Linear Video Editor
# Copyright (C) 2021 Olive Team
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
set(OLIVE_SOURCES
${OLIVE_SOURCES}
node/keying/chromakey/chromakey.h
node/keying/chromakey/chromakey.cpp
PARENT_SCOPE
)
+89
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@@ -0,0 +1,89 @@
/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "chromakey.h"
#include "node/color/colormanager/colormanager.h"
#include "render/colorprocessor.h"
namespace olive {
#define super OCIOBaseNode
ChromaKeyNode::ChromaKeyNode()
{
}
QString ChromaKeyNode::Name() const
{
return tr("Chroma Key");
}
QString ChromaKeyNode::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.chromakey");
}
QVector<Node::CategoryID> ChromaKeyNode::Category() const
{
return {kCategoryKeying};
}
QString ChromaKeyNode::Description() const
{
return tr("A simple color key based on the distance from the chroma of a selected color.");
}
void ChromaKeyNode::Retranslate()
{
super::Retranslate();
SetInputName(kTextureInput, tr("Input"));
//SetInputName(kGarbageMatteInput, tr("Garbage Matte"));
//SetInputName(kCoreMatteInput, tr("Core Matte"));
//SetInputName(kColorInput, tr("Key Color"));
//SetComboBoxStrings(kColorInput, {tr("Green"), tr("Blue")});
//SetInputName(kShadowsInput, tr("Shadows"));
//SetInputName(kHighlightsInput, tr("Highlights"));
//SetInputName(kMaskOnlyInput, tr("Show Mask Only"));
}
void ChromaKeyNode::InputValueChangedEvent(const QString &input, int element)
{
Q_UNUSED(element);
GenerateProcessor();
}
void ChromaKeyNode::GenerateProcessor()
{
if (manager()){
ColorTransform transform("cie_xyz_d65_interchange");
set_processor(ColorProcessor::Create(manager(), manager()->GetReferenceColorSpace(), transform));
}
}
void ChromaKeyNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
{
if (!value[kTextureInput].data().isNull() && processor()) {
ColorTransformJob job;
job.SetColorProcessor(processor());
job.SetInputTexture(value[kTextureInput].data().value<TexturePtr>());
job.SetShaderPath(QStringLiteral(":/shaders/chromakey.frag"));
table->Push(NodeValue::kColorTransformJob, QVariant::fromValue(job), this);
}
}
} // namespace olive
+53
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@@ -0,0 +1,53 @@
/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef CHROMAKEYNODE_H
#define CHROMAKEYNODE_H
#include "node/color/ociobase/ociobase.h"
namespace olive {
class ChromaKeyNode : public OCIOBaseNode {
Q_OBJECT
public:
ChromaKeyNode();
NODE_DEFAULT_DESTRUCTOR(ChromaKeyNode)
NODE_COPY_FUNCTION(ChromaKeyNode)
virtual QString Name() const override;
virtual QString id() const override;
virtual QVector<CategoryID> Category() const override;
virtual QString Description() const override;
virtual void Retranslate() override;
virtual void InputValueChangedEvent(const QString& input, int element) override;
virtual void Value(const NodeValueRow& value, const NodeGlobals& globals, NodeValueTable* table) const override;
virtual void ConfigChanged() override {};
private:
void GenerateProcessor();
};
} // namespace olive
#endif // CHROMAKEYNODE_H
+7
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@@ -21,6 +21,8 @@
#ifndef COLORTRANSFORMJOB_H
#define COLORTRANSFORMJOB_H
#include <QString>
#include "render/colorprocessor.h"
#include "render/texture.h"
@@ -40,11 +42,16 @@ public:
ColorProcessorPtr GetColorProcessor() const { return processor_; }
void SetColorProcessor(ColorProcessorPtr p) { processor_ = p; }
QString GetShaderPath() const { return shader_path_; }
void SetShaderPath(const QString shader_path) { shader_path_ = shader_path; }
private:
ColorProcessorPtr processor_;
TexturePtr input_texture_;
QString shader_path_;
};
}
+18 -8
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@@ -57,6 +57,11 @@ void Renderer::BlitColorManaged(ColorProcessorPtr color_processor, TexturePtr so
BlitColorManagedInternal(color_processor, source, source_alpha_association, destination, destination->params(), clear_destination, matrix, crop_matrix);
}
void Renderer::BlitColorManaged(ColorProcessorPtr color_processor, TexturePtr source, AlphaAssociated source_alpha_association, Texture* destination, QString shader_path, bool clear_destination, const QMatrix4x4& matrix, const QMatrix4x4 &crop_matrix)
{
BlitColorManagedInternal(color_processor, source, source_alpha_association, destination, destination->params(), clear_destination, matrix, crop_matrix, shader_path);
}
void Renderer::BlitColorManaged(ColorProcessorPtr color_processor, TexturePtr source, AlphaAssociated source_alpha_association, VideoParams params, bool clear_destination, const QMatrix4x4& matrix, const QMatrix4x4 &crop_matrix)
{
BlitColorManagedInternal(color_processor, source, source_alpha_association, nullptr, params, clear_destination, matrix, crop_matrix);
@@ -103,7 +108,7 @@ TexturePtr Renderer::CreateTextureFromNativeHandle(const QVariant &v, const Vide
return std::make_shared<Texture>(this, v, params, type);
}
bool Renderer::GetColorContext(ColorProcessorPtr color_processor, Renderer::ColorContext *ctx)
bool Renderer::GetColorContext(ColorProcessorPtr color_processor, Renderer::ColorContext *ctx, QString shader_path)
{
QMutexLocker locker(&color_cache_mutex_);
@@ -123,11 +128,16 @@ bool Renderer::GetColorContext(ColorProcessorPtr color_processor, Renderer::Colo
// Generate shader
color_processor->GetProcessor()->getDefaultGPUProcessor()->extractGpuShaderInfo(shader_desc);
// Generate shader code using OCIO stub and our auto-generated name
QString shader_frag = FileFunctions::ReadFileAsString(QStringLiteral(":shaders/colormanage.frag")).arg(
shader_desc->getShaderText(),
ocio_func_name
);
QString shader_frag;
if (shader_path.isEmpty()) {
// Generate shader code using OCIO stub and our auto-generated name
shader_frag = FileFunctions::ReadFileAsString(QStringLiteral(":shaders/colormanage.frag"))
.arg(shader_desc->getShaderText(), ocio_func_name);
} else {
// FIXME: Currently only supports a single function
shader_frag = FileFunctions::ReadFileAsString(shader_path)
.arg(shader_desc->getShaderText(), ocio_func_name);
}
// Try to compile shader
color_ctx.compiled_shader = CreateNativeShader(ShaderCode(shader_frag,
@@ -208,10 +218,10 @@ bool Renderer::GetColorContext(ColorProcessorPtr color_processor, Renderer::Colo
void Renderer::BlitColorManagedInternal(ColorProcessorPtr color_processor, TexturePtr source,
AlphaAssociated source_alpha_association, Texture *destination,
VideoParams params, bool clear_destination, const QMatrix4x4& matrix,
const QMatrix4x4& crop_matrix)
const QMatrix4x4& crop_matrix, const QString shader_path)
{
ColorContext color_ctx;
if (!GetColorContext(color_processor, &color_ctx)) {
if (!GetColorContext(color_processor, &color_ctx, shader_path)) {
return;
}
+3 -2
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@@ -70,6 +70,7 @@ public:
};
void BlitColorManaged(ColorProcessorPtr color_processor, TexturePtr source, AlphaAssociated source_alpha_association, Texture* destination, bool clear_destination = true, const QMatrix4x4& matrix = QMatrix4x4(), const QMatrix4x4 &crop_matrix = QMatrix4x4());
void BlitColorManaged(ColorProcessorPtr color_processor, TexturePtr source, AlphaAssociated source_alpha_association, Texture* destination, QString shader_path, bool clear_destination = true, const QMatrix4x4& matrix = QMatrix4x4(), const QMatrix4x4 &crop_matrix = QMatrix4x4());
void BlitColorManaged(ColorProcessorPtr color_processor, TexturePtr source, AlphaAssociated source_alpha_association, VideoParams params, bool clear_destination = true, const QMatrix4x4& matrix = QMatrix4x4(), const QMatrix4x4 &crop_matrix = QMatrix4x4());
TexturePtr InterlaceTexture(TexturePtr top, TexturePtr bottom, const VideoParams &params);
@@ -126,12 +127,12 @@ private:
};
bool GetColorContext(ColorProcessorPtr color_processor, ColorContext* ctx);
bool GetColorContext(ColorProcessorPtr color_processor, ColorContext* ctx, const QString shader_path);
void BlitColorManagedInternal(ColorProcessorPtr color_processor, TexturePtr source,
AlphaAssociated source_alpha_association,
Texture* destination, VideoParams params, bool clear_destination,
const QMatrix4x4 &matrix, const QMatrix4x4 &crop_matrix);
const QMatrix4x4 &matrix, const QMatrix4x4 &crop_matrix, const QString shader_path = QString());
QHash<QString, ColorContext> color_cache_;
+1 -1
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@@ -571,7 +571,7 @@ TexturePtr RenderProcessor::ProcessColorTransform(const Node *node, const ColorT
TexturePtr src = job.GetInputTexture();
TexturePtr dest = render_ctx_->CreateTexture(src->params());
render_ctx_->BlitColorManaged(job.GetColorProcessor(), src, Renderer::kAlphaAssociated, dest.get());
render_ctx_->BlitColorManaged(job.GetColorProcessor(), src, Renderer::kAlphaAssociated, dest.get(), job.GetShaderPath());
return dest;
}
+34
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@@ -0,0 +1,34 @@
uniform sampler2D tex_in;
in vec2 ove_texcoord;
out vec4 frag_color;
// OCIO shader code
%1
// Assume D65 white point
float Xn = 95.0489;
float Yn = 100.0;
float Zn = 108.8840;
float delta = 0.20689655172; // 6/29
float func(float t) {
if (t > pow(delta, 3.0)){
return pow(t, 1.0/3.0);
} else{
return (t / (3.0 * pow(delta, 2))) + 4.0/29.0;
}
}
void main() {
vec4 col = texture2D(tex_in, ove_texcoord);
vec4 new_col;
new_col = %2(col);
vec4 lab;
lab.r = 116.0 * func(col.g / Yn) - 16.0;
lab.g = 500.0 * (func(col.r / Xn) - func(col.g / Yn));
lab.b = 200.0 * (func(col.g / Yn) - func(col.b / Zn));
lab.w = 1.0;
frag_color = col;
}