Squashed commit of the following:

commit f05b5b3ff8286f6252c2a3f3c8c367f8a5b821b5
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 13:05:25 2022 -0700

    final consistency modifications

commit 4f27718d46de9660822eb197b0e900be947ec515
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 11:40:58 2022 -0700

    opengl: don't set texture options for null texture

commit bb54cfcf4e219e1cbf1ecc6b5552cca75e6e1573
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 11:40:29 2022 -0700

    rename inputs

commit e5ac8fffa2ac15f5549b6da5f42b05659c6d020f
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 10:37:23 2022 -0700

    change alpha association formula

commit dee09a88f17552e3f98be8940966822e45d6df4f
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 10:36:58 2022 -0700

    glsl: use constants to improve readability

commit aedc75ebee11b61198f29c464501a2ddb0506129
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 10:36:26 2022 -0700

    changed id capitalization

commit 470b2bb85b51c4a57c109d3fb230088a81024277
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 10:35:53 2022 -0700

    node: update categories

commit c78dacad82051dfbb3e40c92cfaf456dbff2de0d
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 09:22:57 2022 -0700

    updated shaders to es 3

commit 1e7544be93e55916c94cd91629ec5eef728bfad8
Merge: 1bbb8d7f9 25d019609
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 09:02:32 2022 -0700

    Merge branch 'master' into pr/1818

commit 1bbb8d7f9acd75cb4498733f105fbe0487c0db9c
Author: brimson <40442071+brimson@users.noreply.github.com>
Date:   Tue Jan 18 18:36:24 2022 -0700

    Simplify colordifferencekey.frag

    Avoiding extra MOV instruction

commit c7cf1021ce5a3d090833e94e4bc212cc51a61a2a
Author: brimson <40442071+brimson@users.noreply.github.com>
Date:   Tue Jan 18 11:43:02 2022 -0700

    Revert switch-case changes

    Thanks Simran, MattKC, and Wilshaw for the clarifications

commit 882ffeede01b81f0cb4dfd885ba05bf66119ac7e
Author: brimson <40442071+brimson@users.noreply.github.com>
Date:   Tue Jan 18 00:06:31 2022 -0700

    Optimize despill shader

    Turn previous averaging from (1 MAD + 1 MUL) to (1 DP2), reuse the result to prevent recalculation.

commit 0c93f519977fa34840ab03d51addcf2456f931d8
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sat Jan 8 17:23:49 2022 +0000

    Cleanup

commit 222560ce1a4666899b1111854d4d549dd7ba1357
Merge: 96e21c2b4 d3ffeaa35
Author: ThomasWilshaw <thomaswilshaw@gmail.com>
Date:   Tue Jan 4 23:50:39 2022 +0000

    Merge branch 'master' into color_key

commit 96e21c2b43db3bf1051aca696970509292159548
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Tue Jan 4 23:45:26 2022 +0000

    Rename and reoganise keying nodes

commit 6d42ed23a69ebdb1f5b399957f0b37434d0519dd
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Tue Jan 4 23:04:50 2022 +0000

    Move despill code to it's own node

commit e97ab2e16fd1d4e2f2ff145b8c023ff0e1ee451e
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Mon Jan 3 21:39:48 2022 +0000

    Add option for blue screens

commit 2346f44e5af48bb9547c77c4c08ee7abfcb09393
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Mon Jan 3 21:14:55 2022 +0000

    Optimise node slightly

commit 446522edcf63525fafe7a97cf6d59b7ea0385460
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Mon Jan 3 21:10:03 2022 +0000

    Fix GL ES compile error

commit a765ce6c6f3e0c0e996f08e2a3ef1101818098e8
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sun Jan 2 18:27:24 2022 +0000

    Cleanup

commit d268e0645df34aa306dc391d1dc10bf335524f94
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sun Jan 2 18:03:26 2022 +0000

    Fix core matte and change Darks start value

commit 30b024dc5f59dd60ffc5012eee7a79201ed4f9c3
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sun Jan 2 17:26:39 2022 +0000

    Change matte controls and cleanup

commit b742a9ba7ed651785a0781289a4c03fd4fb72e03
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sun Jan 2 16:31:41 2022 +0000

    Add a core and garbage matte

commit f814d036b61b8de090df4c1f080c124b98b432d6
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sun Jan 2 03:31:20 2022 +0000

    Improve basic keyer

commit 4995ec3b9b92c9b4cb0dc31a247d585b2a47e408
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sun Jan 2 00:23:18 2022 +0000

    Start simple color key node
This commit is contained in:
itsmattkc
2022-04-12 13:05:45 -07:00
parent 60f80d4a14
commit 3aafb2466d
22 changed files with 531 additions and 28 deletions
+1
View File
@@ -24,6 +24,7 @@ add_subdirectory(generator)
add_subdirectory(gizmo)
add_subdirectory(group)
add_subdirectory(input)
add_subdirectory(keying)
add_subdirectory(math)
add_subdirectory(output)
add_subdirectory(project)
+1 -1
View File
@@ -54,7 +54,7 @@ QString PanNode::id() const
QVector<Node::CategoryID> PanNode::Category() const
{
return {kCategoryChannels};
return {kCategoryFilter};
}
QString PanNode::Description() const
+1 -1
View File
@@ -26,7 +26,7 @@ public:
virtual QVector<CategoryID> Category() const override
{
return {kCategoryFilter, kCategoryVideoEffect};
return {kCategoryFilter};
}
virtual QString Description() const override
+6
View File
@@ -50,6 +50,8 @@
#include "math/math/math.h"
#include "math/merge/merge.h"
#include "math/trigonometry/trigonometry.h"
#include "keying/colordifferencekey/colordifferencekey.h"
#include "keying/despill/despill.h"
#include "output/track/track.h"
#include "output/viewer/viewer.h"
#include "project/folder/folder.h"
@@ -259,6 +261,10 @@ Node *NodeFactory::CreateFromFactoryIndex(const NodeFactory::InternalID &id)
return new SubtitleBlock();
case kShapeGenerator:
return new ShapeNode();
case kColorDifferenceKeyKeying:
return new ColorDifferenceKeyNode();
case kDespillKeying:
return new DespillNode();
case kGroupNode:
return new NodeGroup();
case kOpacityEffect:
+2
View File
@@ -62,6 +62,8 @@ public:
kTimeRemapNode,
kSubtitleBlock,
kShapeGenerator,
kColorDifferenceKeyKeying,
kDespillKeying,
kGroupNode,
kOpacityEffect,
kFlipDistort,
+1 -1
View File
@@ -43,7 +43,7 @@ QString NodeGroup::id() const
QVector<Node::CategoryID> NodeGroup::Category() const
{
return {kCategoryGeneral};
return {kCategoryUnknown};
}
QString NodeGroup::Description() const
+1 -1
View File
@@ -45,7 +45,7 @@ QString TimeInput::id() const
QVector<Node::CategoryID> TimeInput::Category() const
{
return {kCategoryInput};
return {kCategoryTime};
}
QString TimeInput::Description() const
+1 -1
View File
@@ -50,7 +50,7 @@ public:
virtual QVector<CategoryID> Category() const override
{
return {kCategoryInput};
return {kCategoryGenerator};
}
virtual QString Description() const override
+23
View File
@@ -0,0 +1,23 @@
# Olive - Non-Linear Video Editor
# Copyright (C) 2021 Olive Team
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
add_subdirectory(colordifferencekey)
add_subdirectory(despill)
set(OLIVE_SOURCES
${OLIVE_SOURCES}
PARENT_SCOPE
)
@@ -0,0 +1,22 @@
# Olive - Non-Linear Video Editor
# Copyright (C) 2021 Olive Team
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
set(OLIVE_SOURCES
${OLIVE_SOURCES}
node/keying/colordifferencekey/colordifferencekey.h
node/keying/colordifferencekey/colordifferencekey.cpp
PARENT_SCOPE
)
@@ -0,0 +1,101 @@
/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "colordifferencekey.h"
namespace olive {
const QString ColorDifferenceKeyNode::kTextureInput = QStringLiteral("tex_in");
const QString ColorDifferenceKeyNode::kGarbageMatteInput = QStringLiteral("garbage_in");
const QString ColorDifferenceKeyNode::kCoreMatteInput = QStringLiteral("core_in");
const QString ColorDifferenceKeyNode::kColorInput = QStringLiteral("color_in");
const QString ColorDifferenceKeyNode::kShadowsInput = QStringLiteral("shadows_in");
const QString ColorDifferenceKeyNode::kHighlightsInput = QStringLiteral("highlights_in");
const QString ColorDifferenceKeyNode::kMaskOnlyInput = QStringLiteral("mask_only_in");
ColorDifferenceKeyNode::ColorDifferenceKeyNode() {
AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
AddInput(kGarbageMatteInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
AddInput(kCoreMatteInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
AddInput(kColorInput, NodeValue::kCombo, 0);
AddInput(kHighlightsInput, NodeValue::kFloat, 100.0f);
SetInputProperty(kHighlightsInput, QStringLiteral("min"), 0.0);
AddInput(kShadowsInput, NodeValue::kFloat, 100.0f);
SetInputProperty(kShadowsInput, QStringLiteral("min"), 0.0);
AddInput(kMaskOnlyInput, NodeValue::kBoolean, false);
}
Node *ColorDifferenceKeyNode::copy() const
{
return new ColorDifferenceKeyNode();
}
QString ColorDifferenceKeyNode::Name() const
{
return tr("Color Difference Key");
}
QString ColorDifferenceKeyNode::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.colordifferencekey");
}
QVector<Node::CategoryID> ColorDifferenceKeyNode::Category() const
{
return {kCategoryKeying};
}
QString ColorDifferenceKeyNode::Description() const
{
return tr("A simple color key based on the distance of one color from other colors.");
}
void ColorDifferenceKeyNode::Retranslate()
{
SetInputName(kTextureInput, tr("Input"));
SetInputName(kGarbageMatteInput, tr("Garbage Matte"));
SetInputName(kCoreMatteInput, tr("Core Matte"));
SetInputName(kColorInput, tr("Key Color"));
SetComboBoxStrings(kColorInput, {tr("Green"), tr("Blue")});
SetInputName(kShadowsInput, tr("Shadows"));
SetInputName(kHighlightsInput, tr("Highlights"));
SetInputName(kMaskOnlyInput, tr("Show Mask Only"));
}
ShaderCode ColorDifferenceKeyNode::GetShaderCode(const QString &shader_id) const
{
Q_UNUSED(shader_id)
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/colordifferencekey.frag"));
}
void ColorDifferenceKeyNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
{
ShaderJob job;
job.InsertValue(value);
job.SetAlphaChannelRequired(GenerateJob::kAlphaForceOn);
// If there's no texture, no need to run an operation
if (!job.GetValue(kTextureInput).data().isNull()) {
table->Push(NodeValue::kShaderJob, QVariant::fromValue(job), this);
}
}
} // namespace olive
@@ -0,0 +1,51 @@
/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef COLORDIFFERENCEKEYNODE_H
#define COLORDIFFERENCEKEYNODE_H
#include "node/node.h"
namespace olive {
class ColorDifferenceKeyNode : public Node {
public:
ColorDifferenceKeyNode();
virtual Node* copy() const override;
virtual QString Name() const override;
virtual QString id() const override;
virtual QVector<CategoryID> Category() const override;
virtual QString Description() const override;
virtual void Retranslate() override;
virtual ShaderCode GetShaderCode(const QString& shader_id) const override;
virtual void Value(const NodeValueRow& value, const NodeGlobals& globals, NodeValueTable* table) const override;
static const QString kTextureInput;
static const QString kGarbageMatteInput;
static const QString kCoreMatteInput;
static const QString kColorInput;
static const QString kShadowsInput;
static const QString kHighlightsInput;
static const QString kMaskOnlyInput;
};
} // namespace olive
#endif // COLORDIFFERENCEKEYNODE_H
+22
View File
@@ -0,0 +1,22 @@
# Olive - Non-Linear Video Editor
# Copyright (C) 2021 Olive Team
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
set(OLIVE_SOURCES
${OLIVE_SOURCES}
node/keying/despill/despill.h
node/keying/despill/despill.cpp
PARENT_SCOPE
)
+99
View File
@@ -0,0 +1,99 @@
/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "despill.h"
#include "node/project/project.h"
namespace olive {
const QString DespillNode::kTextureInput = QStringLiteral("tex_in");
const QString DespillNode::kColorInput = QStringLiteral("color_in");
const QString DespillNode::kMethodInput = QStringLiteral("method_in");
const QString DespillNode::kPreserveLuminanceInput = QStringLiteral("preserve_luminance_input");
DespillNode::DespillNode()
{
AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
AddInput(kColorInput, NodeValue::kCombo, 0);
AddInput(kMethodInput, NodeValue::kCombo, 0);
AddInput(kPreserveLuminanceInput, NodeValue::kBoolean, false);
}
Node* DespillNode::copy() const
{
return new DespillNode();
}
QString DespillNode::Name() const
{
return tr("Despill");
}
QString DespillNode::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.despill");
}
QVector<Node::CategoryID> DespillNode::Category() const
{
return {kCategoryKeying};
}
QString DespillNode::Description() const
{
return tr("Selection of simple depsill operations");
}
void DespillNode::Retranslate()
{
SetInputName(kTextureInput, tr("Input"));
SetInputName(kColorInput, tr("Key Color"));
SetComboBoxStrings(kColorInput, {tr("Green"), tr("Blue")});
SetInputName(kMethodInput, tr("Method"));
SetComboBoxStrings(kMethodInput, {tr("Average"), tr("Double Red Average"), tr("Double Average"), tr("Limit")});
SetInputName(kPreserveLuminanceInput, tr("Preserve Luminance"));
}
ShaderCode DespillNode::GetShaderCode(const QString& shader_id) const {
Q_UNUSED(shader_id)
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/despill.frag"));
}
void DespillNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const {
ShaderJob job;
job.InsertValue(value);
// Set luma coefficients
double luma_coeffs[3] = {0.0f, 0.0f, 0.0f};
project()->color_manager()->GetDefaultLumaCoefs(luma_coeffs);
job.InsertValue(QStringLiteral("luma_coeffs"),
NodeValue(NodeValue::kVec3, QVector3D(luma_coeffs[0], luma_coeffs[1], luma_coeffs[2])));
// If there's no texture, no need to run an operation
if (!job.GetValue(kTextureInput).data().isNull()) {
table->Push(NodeValue::kShaderJob, QVariant::fromValue(job), this);
}
}
} // namespace olive
+50
View File
@@ -0,0 +1,50 @@
/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef DESPILLNODE_H
#define DESPILLNODE_H
#include "node/node.h"
#include "node/color/colormanager/colormanager.h"
namespace olive {
class DespillNode : public Node {
public:
DespillNode();
virtual Node* copy() const override;
virtual QString Name() const override;
virtual QString id() const override;
virtual QVector<CategoryID> Category() const override;
virtual QString Description() const override;
virtual void Retranslate() override;
virtual ShaderCode GetShaderCode(const QString& shader_id) const override;
virtual void Value(const NodeValueRow& value, const NodeGlobals& globals, NodeValueTable* table) const override;
static const QString kTextureInput;
static const QString kColorInput;
static const QString kMethodInput;
static const QString kPreserveLuminanceInput;
};
} // namespace olive
#endif // DESPILLNODE_H
+4 -10
View File
@@ -1668,16 +1668,14 @@ void Node::DisconnectAll()
QString Node::GetCategoryName(const CategoryID &c)
{
switch (c) {
case kCategoryInput:
return tr("Input");
case kCategoryOutput:
return tr("Output");
case kCategoryGeneral:
return tr("General");
case kCategoryDistort:
return tr("Distort");
case kCategoryMath:
return tr("Math");
case kCategoryKeying:
return tr("Keying");
case kCategoryColor:
return tr("Color");
case kCategoryFilter:
@@ -1686,16 +1684,12 @@ QString Node::GetCategoryName(const CategoryID &c)
return tr("Timeline");
case kCategoryGenerator:
return tr("Generator");
case kCategoryChannels:
return tr("Channel");
case kCategoryTransition:
return tr("Transition");
case kCategoryProject:
return tr("Project");
case kCategoryVideoEffect:
return tr("Video Effect");
case kCategoryAudioEffect:
return tr("Audio Effect");
case kCategoryTime:
return tr("Time");
case kCategoryUnknown:
case kCategoryCount:
break;
+2 -5
View File
@@ -78,20 +78,17 @@ public:
enum CategoryID {
kCategoryUnknown = -1,
kCategoryInput,
kCategoryOutput,
kCategoryGenerator,
kCategoryMath,
kCategoryKeying,
kCategoryFilter,
kCategoryColor,
kCategoryGeneral,
kCategoryTime,
kCategoryTimeline,
kCategoryChannels,
kCategoryTransition,
kCategoryDistort,
kCategoryProject,
kCategoryVideoEffect,
kCategoryAudioEffect,
kCategoryCount
};
+1 -1
View File
@@ -45,7 +45,7 @@ public:
virtual QVector<CategoryID> Category() const override
{
return {kCategoryGeneral};
return {kCategoryTime};
}
virtual QString Description() const override
+1 -1
View File
@@ -56,7 +56,7 @@ QString TimeRemapNode::id() const
QVector<Node::CategoryID> TimeRemapNode::Category() const
{
return {kCategoryGeneral};
return {kCategoryTime};
}
QString TimeRemapNode::Description() const
+8 -6
View File
@@ -540,13 +540,15 @@ void OpenGLRenderer::Blit(QVariant s, ShaderJob job, Texture *destination, Video
GLenum target = (texture && texture->type() == Texture::k3D) ? GL_TEXTURE_3D : GL_TEXTURE_2D;
functions_->glBindTexture(target, tex_id);
PrepareInputTexture(target, t.interpolation);
if (tex_id) {
PrepareInputTexture(target, t.interpolation);
if (texture && texture->channel_count() == 1 && destination_params.channel_count() != 1) {
// Interpret this texture as a grayscale texture
functions_->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_RED);
functions_->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, GL_RED);
functions_->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
if (texture->channel_count() == 1 && destination_params.channel_count() != 1) {
// Interpret this texture as a grayscale texture
functions_->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_RED);
functions_->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, GL_RED);
functions_->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
}
}
}
+68
View File
@@ -0,0 +1,68 @@
uniform sampler2D tex_in;
uniform sampler2D garbage_in;
uniform sampler2D core_in;
uniform int color_in;
uniform bool garbage_in_enabled;
uniform bool core_in_enabled;
uniform float highlights_in;
uniform float shadows_in;
uniform bool mask_only_in;
in vec2 ove_texcoord;
out vec4 frag_color;
#define SCREEN_COLOR_GREEN 0
#define SCREEN_COLOR_BLUE 1
void main(void) {
vec4 tex_col = texture(tex_in, ove_texcoord);
// Unassociate RGB before calculating values
vec4 unassoc = tex_col;
if (unassoc.a > 0) {
unassoc.rgb /= unassoc.a;
}
// Simple keyer, generates a inverted mask (background is white, foreground black)
float mask;
if (color_in == SCREEN_COLOR_GREEN) {
mask = (unassoc.g - max(unassoc.r, unassoc.b));
} else{ // Assume SCREEN_COLOR_BLUE
mask = (unassoc.b - max(unassoc.r, unassoc.g));
}
mask = clamp(mask, 0.0, 1.0);
if (garbage_in_enabled) {
// Force anything we want to remove to be 1.0
vec4 garbage = texture(garbage_in, ove_texcoord);
// Assumes garbage is achromatic
mask += garbage.r;
mask = clamp(mask, 0.0, 1.0);
}
if (core_in_enabled) {
// Force anything we want to keep to be 0.1
vec3 core = texture(core_in, ove_texcoord).rgb;
vec3 core_invert = 1.0 - core.rgb;
// Assumes core is achromatic
mask *= core_invert.r;
mask = clamp(mask, 0.0, 1.0);
}
// Crush blacks and push whites
mask = highlights_in * 0.01 * (shadows_in * 0.01 * mask - 1.0) + 1.0;
mask = clamp(mask, 0.0, 1.0);
// Invert mask
mask = 1.0 - mask;
// Multiply color by mask
tex_col *= mask;
if (!mask_only_in) {
frag_color = tex_col;
} else {
frag_color = vec4(vec3(mask), 1.0);
}
}
+65
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@@ -0,0 +1,65 @@
uniform sampler2D tex_in;
uniform int color_in;
uniform int method_in;
uniform bool preserve_luminance_input;
uniform vec3 luma_coeffs;
in vec2 ove_texcoord;
out vec4 frag_color;
#define AVERAGE 0
#define DOUBLE_RED_AVERAGE 1
#define DOUBLE_AVERAGE 2
#define BLUE_LIMIT 3
void main(void) {
vec4 original_col = texture(tex_in, ove_texcoord);
vec4 tex_col = original_col;
float color_average = 0.0;
if(color_in == 0) { // Green screen
switch (method_in) {
case AVERAGE:
color_average = dot(tex_col.rb, vec2(0.5)); // (tex_col.r + tex_col.b) / 2.0
tex_col.g = tex_col.g > color_average ? color_average: tex_col.g;
break;
case DOUBLE_RED_AVERAGE:
color_average = dot(tex_col.rb, vec2(2.0, 1.0) / 3.0); // (2.0 * tex_col.r + tex_col.b) / 3.0
tex_col.g = tex_col.g > color_average ? color_average : tex_col.g;
break;
case DOUBLE_AVERAGE:
color_average = dot(tex_col.br, vec2(2.0, 1.0) / 3.0); // (2.0 * tex_col.b + tex_col.r) / 3.0
tex_col.g = tex_col.g > color_average ? color_average : tex_col.g;
break;
case BLUE_LIMIT:
tex_col.g = tex_col.g > tex_col.b ? tex_col.b : tex_col.g;
break;
}
} else { // Blue screen
switch (method_in) {
case AVERAGE:
color_average = dot(tex_col.rg, vec2(0.5)); // (tex_col.r + tex_col.g) / 2.0
tex_col.b = tex_col.b > color_average ? color_average : tex_col.b;
break;
case DOUBLE_RED_AVERAGE:
color_average = dot(tex_col.rg, vec2(2.0, 1.0) / 3.0); // (2.0 * tex_col.r + tex_col.g) / 3.0
tex_col.b = tex_col.b > color_average ? color_average : tex_col.b;
break;
case DOUBLE_AVERAGE:
color_average = dot(tex_col.gr, vec2(2.0, 1.0) / 3.0); // (2.0 * tex_col.g+ tex_col.r) / 3.0
tex_col.b = tex_col.b > color_average ? color_average : tex_col.b;
break;
case BLUE_LIMIT:
tex_col.b = tex_col.b > tex_col.g ? tex_col.g : tex_col.b;
break;
}
}
if (preserve_luminance_input) {
vec4 diff = original_col - tex_col;
float luma = dot(abs(diff.rgb), luma_coeffs);
tex_col.rgb += vec3(luma);
}
frag_color = tex_col;
}