Squashed commit of the following:
commit f05b5b3ff8286f6252c2a3f3c8c367f8a5b821b5 Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue Apr 12 13:05:25 2022 -0700 final consistency modifications commit 4f27718d46de9660822eb197b0e900be947ec515 Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue Apr 12 11:40:58 2022 -0700 opengl: don't set texture options for null texture commit bb54cfcf4e219e1cbf1ecc6b5552cca75e6e1573 Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue Apr 12 11:40:29 2022 -0700 rename inputs commit e5ac8fffa2ac15f5549b6da5f42b05659c6d020f Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue Apr 12 10:37:23 2022 -0700 change alpha association formula commit dee09a88f17552e3f98be8940966822e45d6df4f Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue Apr 12 10:36:58 2022 -0700 glsl: use constants to improve readability commit aedc75ebee11b61198f29c464501a2ddb0506129 Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue Apr 12 10:36:26 2022 -0700 changed id capitalization commit 470b2bb85b51c4a57c109d3fb230088a81024277 Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue Apr 12 10:35:53 2022 -0700 node: update categories commit c78dacad82051dfbb3e40c92cfaf456dbff2de0d Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue Apr 12 09:22:57 2022 -0700 updated shaders to es 3 commit 1e7544be93e55916c94cd91629ec5eef728bfad8 Merge: 1bbb8d7f925d019609Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue Apr 12 09:02:32 2022 -0700 Merge branch 'master' into pr/1818 commit 1bbb8d7f9acd75cb4498733f105fbe0487c0db9c Author: brimson <40442071+brimson@users.noreply.github.com> Date: Tue Jan 18 18:36:24 2022 -0700 Simplify colordifferencekey.frag Avoiding extra MOV instruction commit c7cf1021ce5a3d090833e94e4bc212cc51a61a2a Author: brimson <40442071+brimson@users.noreply.github.com> Date: Tue Jan 18 11:43:02 2022 -0700 Revert switch-case changes Thanks Simran, MattKC, and Wilshaw for the clarifications commit 882ffeede01b81f0cb4dfd885ba05bf66119ac7e Author: brimson <40442071+brimson@users.noreply.github.com> Date: Tue Jan 18 00:06:31 2022 -0700 Optimize despill shader Turn previous averaging from (1 MAD + 1 MUL) to (1 DP2), reuse the result to prevent recalculation. commit 0c93f519977fa34840ab03d51addcf2456f931d8 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Sat Jan 8 17:23:49 2022 +0000 Cleanup commit 222560ce1a4666899b1111854d4d549dd7ba1357 Merge: 96e21c2b4d3ffeaa35Author: ThomasWilshaw <thomaswilshaw@gmail.com> Date: Tue Jan 4 23:50:39 2022 +0000 Merge branch 'master' into color_key commit 96e21c2b43db3bf1051aca696970509292159548 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Tue Jan 4 23:45:26 2022 +0000 Rename and reoganise keying nodes commit 6d42ed23a69ebdb1f5b399957f0b37434d0519dd Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Tue Jan 4 23:04:50 2022 +0000 Move despill code to it's own node commit e97ab2e16fd1d4e2f2ff145b8c023ff0e1ee451e Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Mon Jan 3 21:39:48 2022 +0000 Add option for blue screens commit 2346f44e5af48bb9547c77c4c08ee7abfcb09393 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Mon Jan 3 21:14:55 2022 +0000 Optimise node slightly commit 446522edcf63525fafe7a97cf6d59b7ea0385460 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Mon Jan 3 21:10:03 2022 +0000 Fix GL ES compile error commit a765ce6c6f3e0c0e996f08e2a3ef1101818098e8 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Sun Jan 2 18:27:24 2022 +0000 Cleanup commit d268e0645df34aa306dc391d1dc10bf335524f94 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Sun Jan 2 18:03:26 2022 +0000 Fix core matte and change Darks start value commit 30b024dc5f59dd60ffc5012eee7a79201ed4f9c3 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Sun Jan 2 17:26:39 2022 +0000 Change matte controls and cleanup commit b742a9ba7ed651785a0781289a4c03fd4fb72e03 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Sun Jan 2 16:31:41 2022 +0000 Add a core and garbage matte commit f814d036b61b8de090df4c1f080c124b98b432d6 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Sun Jan 2 03:31:20 2022 +0000 Improve basic keyer commit 4995ec3b9b92c9b4cb0dc31a247d585b2a47e408 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Sun Jan 2 00:23:18 2022 +0000 Start simple color key node
This commit is contained in:
@@ -24,6 +24,7 @@ add_subdirectory(generator)
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add_subdirectory(gizmo)
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add_subdirectory(group)
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add_subdirectory(input)
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add_subdirectory(keying)
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add_subdirectory(math)
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add_subdirectory(output)
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add_subdirectory(project)
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@@ -54,7 +54,7 @@ QString PanNode::id() const
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QVector<Node::CategoryID> PanNode::Category() const
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{
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return {kCategoryChannels};
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return {kCategoryFilter};
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}
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QString PanNode::Description() const
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@@ -26,7 +26,7 @@ public:
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virtual QVector<CategoryID> Category() const override
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{
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return {kCategoryFilter, kCategoryVideoEffect};
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return {kCategoryFilter};
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}
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virtual QString Description() const override
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@@ -50,6 +50,8 @@
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#include "math/math/math.h"
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#include "math/merge/merge.h"
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#include "math/trigonometry/trigonometry.h"
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#include "keying/colordifferencekey/colordifferencekey.h"
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#include "keying/despill/despill.h"
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#include "output/track/track.h"
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#include "output/viewer/viewer.h"
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#include "project/folder/folder.h"
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@@ -259,6 +261,10 @@ Node *NodeFactory::CreateFromFactoryIndex(const NodeFactory::InternalID &id)
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return new SubtitleBlock();
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case kShapeGenerator:
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return new ShapeNode();
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case kColorDifferenceKeyKeying:
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return new ColorDifferenceKeyNode();
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case kDespillKeying:
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return new DespillNode();
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case kGroupNode:
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return new NodeGroup();
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case kOpacityEffect:
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@@ -62,6 +62,8 @@ public:
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kTimeRemapNode,
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kSubtitleBlock,
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kShapeGenerator,
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kColorDifferenceKeyKeying,
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kDespillKeying,
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kGroupNode,
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kOpacityEffect,
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kFlipDistort,
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@@ -43,7 +43,7 @@ QString NodeGroup::id() const
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QVector<Node::CategoryID> NodeGroup::Category() const
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{
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return {kCategoryGeneral};
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return {kCategoryUnknown};
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}
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QString NodeGroup::Description() const
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@@ -45,7 +45,7 @@ QString TimeInput::id() const
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QVector<Node::CategoryID> TimeInput::Category() const
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{
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return {kCategoryInput};
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return {kCategoryTime};
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}
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QString TimeInput::Description() const
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@@ -50,7 +50,7 @@ public:
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virtual QVector<CategoryID> Category() const override
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{
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return {kCategoryInput};
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return {kCategoryGenerator};
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}
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virtual QString Description() const override
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@@ -0,0 +1,23 @@
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# Olive - Non-Linear Video Editor
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# Copyright (C) 2021 Olive Team
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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add_subdirectory(colordifferencekey)
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add_subdirectory(despill)
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set(OLIVE_SOURCES
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${OLIVE_SOURCES}
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PARENT_SCOPE
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)
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@@ -0,0 +1,22 @@
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# Olive - Non-Linear Video Editor
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# Copyright (C) 2021 Olive Team
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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set(OLIVE_SOURCES
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${OLIVE_SOURCES}
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node/keying/colordifferencekey/colordifferencekey.h
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node/keying/colordifferencekey/colordifferencekey.cpp
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PARENT_SCOPE
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)
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@@ -0,0 +1,101 @@
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "colordifferencekey.h"
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namespace olive {
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const QString ColorDifferenceKeyNode::kTextureInput = QStringLiteral("tex_in");
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const QString ColorDifferenceKeyNode::kGarbageMatteInput = QStringLiteral("garbage_in");
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const QString ColorDifferenceKeyNode::kCoreMatteInput = QStringLiteral("core_in");
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const QString ColorDifferenceKeyNode::kColorInput = QStringLiteral("color_in");
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const QString ColorDifferenceKeyNode::kShadowsInput = QStringLiteral("shadows_in");
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const QString ColorDifferenceKeyNode::kHighlightsInput = QStringLiteral("highlights_in");
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const QString ColorDifferenceKeyNode::kMaskOnlyInput = QStringLiteral("mask_only_in");
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ColorDifferenceKeyNode::ColorDifferenceKeyNode() {
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AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
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AddInput(kGarbageMatteInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
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AddInput(kCoreMatteInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
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AddInput(kColorInput, NodeValue::kCombo, 0);
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AddInput(kHighlightsInput, NodeValue::kFloat, 100.0f);
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SetInputProperty(kHighlightsInput, QStringLiteral("min"), 0.0);
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AddInput(kShadowsInput, NodeValue::kFloat, 100.0f);
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SetInputProperty(kShadowsInput, QStringLiteral("min"), 0.0);
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AddInput(kMaskOnlyInput, NodeValue::kBoolean, false);
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}
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Node *ColorDifferenceKeyNode::copy() const
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{
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return new ColorDifferenceKeyNode();
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}
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QString ColorDifferenceKeyNode::Name() const
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{
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return tr("Color Difference Key");
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}
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QString ColorDifferenceKeyNode::id() const
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{
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return QStringLiteral("org.olivevideoeditor.Olive.colordifferencekey");
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}
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QVector<Node::CategoryID> ColorDifferenceKeyNode::Category() const
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{
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return {kCategoryKeying};
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}
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QString ColorDifferenceKeyNode::Description() const
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{
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return tr("A simple color key based on the distance of one color from other colors.");
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}
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void ColorDifferenceKeyNode::Retranslate()
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{
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SetInputName(kTextureInput, tr("Input"));
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SetInputName(kGarbageMatteInput, tr("Garbage Matte"));
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SetInputName(kCoreMatteInput, tr("Core Matte"));
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SetInputName(kColorInput, tr("Key Color"));
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SetComboBoxStrings(kColorInput, {tr("Green"), tr("Blue")});
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SetInputName(kShadowsInput, tr("Shadows"));
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SetInputName(kHighlightsInput, tr("Highlights"));
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SetInputName(kMaskOnlyInput, tr("Show Mask Only"));
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}
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ShaderCode ColorDifferenceKeyNode::GetShaderCode(const QString &shader_id) const
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{
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Q_UNUSED(shader_id)
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return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/colordifferencekey.frag"));
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}
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void ColorDifferenceKeyNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
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{
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ShaderJob job;
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job.InsertValue(value);
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job.SetAlphaChannelRequired(GenerateJob::kAlphaForceOn);
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// If there's no texture, no need to run an operation
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if (!job.GetValue(kTextureInput).data().isNull()) {
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table->Push(NodeValue::kShaderJob, QVariant::fromValue(job), this);
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}
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}
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} // namespace olive
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@@ -0,0 +1,51 @@
|
||||
/***
|
||||
Olive - Non-Linear Video Editor
|
||||
Copyright (C) 2019 Olive Team
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
***/
|
||||
|
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#ifndef COLORDIFFERENCEKEYNODE_H
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#define COLORDIFFERENCEKEYNODE_H
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#include "node/node.h"
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|
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namespace olive {
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class ColorDifferenceKeyNode : public Node {
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public:
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ColorDifferenceKeyNode();
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|
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virtual Node* copy() const override;
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|
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virtual QString Name() const override;
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virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
|
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virtual ShaderCode GetShaderCode(const QString& shader_id) const override;
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virtual void Value(const NodeValueRow& value, const NodeGlobals& globals, NodeValueTable* table) const override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kGarbageMatteInput;
|
||||
static const QString kCoreMatteInput;
|
||||
static const QString kColorInput;
|
||||
static const QString kShadowsInput;
|
||||
static const QString kHighlightsInput;
|
||||
static const QString kMaskOnlyInput;
|
||||
|
||||
};
|
||||
|
||||
} // namespace olive
|
||||
|
||||
#endif // COLORDIFFERENCEKEYNODE_H
|
||||
@@ -0,0 +1,22 @@
|
||||
# Olive - Non-Linear Video Editor
|
||||
# Copyright (C) 2021 Olive Team
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
set(OLIVE_SOURCES
|
||||
${OLIVE_SOURCES}
|
||||
node/keying/despill/despill.h
|
||||
node/keying/despill/despill.cpp
|
||||
PARENT_SCOPE
|
||||
)
|
||||
@@ -0,0 +1,99 @@
|
||||
/***
|
||||
Olive - Non-Linear Video Editor
|
||||
Copyright (C) 2019 Olive Team
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
***/
|
||||
|
||||
#include "despill.h"
|
||||
|
||||
#include "node/project/project.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
const QString DespillNode::kTextureInput = QStringLiteral("tex_in");
|
||||
const QString DespillNode::kColorInput = QStringLiteral("color_in");
|
||||
const QString DespillNode::kMethodInput = QStringLiteral("method_in");
|
||||
const QString DespillNode::kPreserveLuminanceInput = QStringLiteral("preserve_luminance_input");
|
||||
|
||||
DespillNode::DespillNode()
|
||||
{
|
||||
AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
|
||||
|
||||
AddInput(kColorInput, NodeValue::kCombo, 0);
|
||||
|
||||
AddInput(kMethodInput, NodeValue::kCombo, 0);
|
||||
|
||||
AddInput(kPreserveLuminanceInput, NodeValue::kBoolean, false);
|
||||
}
|
||||
|
||||
Node* DespillNode::copy() const
|
||||
{
|
||||
return new DespillNode();
|
||||
}
|
||||
|
||||
QString DespillNode::Name() const
|
||||
{
|
||||
return tr("Despill");
|
||||
}
|
||||
|
||||
QString DespillNode::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.despill");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> DespillNode::Category() const
|
||||
{
|
||||
return {kCategoryKeying};
|
||||
}
|
||||
|
||||
QString DespillNode::Description() const
|
||||
{
|
||||
return tr("Selection of simple depsill operations");
|
||||
}
|
||||
|
||||
void DespillNode::Retranslate()
|
||||
{
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
|
||||
SetInputName(kColorInput, tr("Key Color"));
|
||||
SetComboBoxStrings(kColorInput, {tr("Green"), tr("Blue")});
|
||||
|
||||
|
||||
SetInputName(kMethodInput, tr("Method"));
|
||||
SetComboBoxStrings(kMethodInput, {tr("Average"), tr("Double Red Average"), tr("Double Average"), tr("Limit")});
|
||||
|
||||
SetInputName(kPreserveLuminanceInput, tr("Preserve Luminance"));
|
||||
}
|
||||
|
||||
ShaderCode DespillNode::GetShaderCode(const QString& shader_id) const {
|
||||
Q_UNUSED(shader_id)
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/despill.frag"));
|
||||
}
|
||||
|
||||
void DespillNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const {
|
||||
ShaderJob job;
|
||||
job.InsertValue(value);
|
||||
|
||||
// Set luma coefficients
|
||||
double luma_coeffs[3] = {0.0f, 0.0f, 0.0f};
|
||||
project()->color_manager()->GetDefaultLumaCoefs(luma_coeffs);
|
||||
job.InsertValue(QStringLiteral("luma_coeffs"),
|
||||
NodeValue(NodeValue::kVec3, QVector3D(luma_coeffs[0], luma_coeffs[1], luma_coeffs[2])));
|
||||
|
||||
// If there's no texture, no need to run an operation
|
||||
if (!job.GetValue(kTextureInput).data().isNull()) {
|
||||
table->Push(NodeValue::kShaderJob, QVariant::fromValue(job), this);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
} // namespace olive
|
||||
@@ -0,0 +1,50 @@
|
||||
/***
|
||||
Olive - Non-Linear Video Editor
|
||||
Copyright (C) 2019 Olive Team
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
***/
|
||||
|
||||
#ifndef DESPILLNODE_H
|
||||
#define DESPILLNODE_H
|
||||
|
||||
#include "node/node.h"
|
||||
#include "node/color/colormanager/colormanager.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class DespillNode : public Node {
|
||||
public:
|
||||
DespillNode();
|
||||
|
||||
virtual Node* copy() const override;
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual ShaderCode GetShaderCode(const QString& shader_id) const override;
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals& globals, NodeValueTable* table) const override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kColorInput;
|
||||
static const QString kMethodInput;
|
||||
static const QString kPreserveLuminanceInput;
|
||||
|
||||
|
||||
};
|
||||
|
||||
} // namespace olive
|
||||
|
||||
#endif // DESPILLNODE_H
|
||||
+4
-10
@@ -1668,16 +1668,14 @@ void Node::DisconnectAll()
|
||||
QString Node::GetCategoryName(const CategoryID &c)
|
||||
{
|
||||
switch (c) {
|
||||
case kCategoryInput:
|
||||
return tr("Input");
|
||||
case kCategoryOutput:
|
||||
return tr("Output");
|
||||
case kCategoryGeneral:
|
||||
return tr("General");
|
||||
case kCategoryDistort:
|
||||
return tr("Distort");
|
||||
case kCategoryMath:
|
||||
return tr("Math");
|
||||
case kCategoryKeying:
|
||||
return tr("Keying");
|
||||
case kCategoryColor:
|
||||
return tr("Color");
|
||||
case kCategoryFilter:
|
||||
@@ -1686,16 +1684,12 @@ QString Node::GetCategoryName(const CategoryID &c)
|
||||
return tr("Timeline");
|
||||
case kCategoryGenerator:
|
||||
return tr("Generator");
|
||||
case kCategoryChannels:
|
||||
return tr("Channel");
|
||||
case kCategoryTransition:
|
||||
return tr("Transition");
|
||||
case kCategoryProject:
|
||||
return tr("Project");
|
||||
case kCategoryVideoEffect:
|
||||
return tr("Video Effect");
|
||||
case kCategoryAudioEffect:
|
||||
return tr("Audio Effect");
|
||||
case kCategoryTime:
|
||||
return tr("Time");
|
||||
case kCategoryUnknown:
|
||||
case kCategoryCount:
|
||||
break;
|
||||
|
||||
+2
-5
@@ -78,20 +78,17 @@ public:
|
||||
enum CategoryID {
|
||||
kCategoryUnknown = -1,
|
||||
|
||||
kCategoryInput,
|
||||
kCategoryOutput,
|
||||
kCategoryGenerator,
|
||||
kCategoryMath,
|
||||
kCategoryKeying,
|
||||
kCategoryFilter,
|
||||
kCategoryColor,
|
||||
kCategoryGeneral,
|
||||
kCategoryTime,
|
||||
kCategoryTimeline,
|
||||
kCategoryChannels,
|
||||
kCategoryTransition,
|
||||
kCategoryDistort,
|
||||
kCategoryProject,
|
||||
kCategoryVideoEffect,
|
||||
kCategoryAudioEffect,
|
||||
|
||||
kCategoryCount
|
||||
};
|
||||
|
||||
@@ -45,7 +45,7 @@ public:
|
||||
|
||||
virtual QVector<CategoryID> Category() const override
|
||||
{
|
||||
return {kCategoryGeneral};
|
||||
return {kCategoryTime};
|
||||
}
|
||||
|
||||
virtual QString Description() const override
|
||||
|
||||
@@ -56,7 +56,7 @@ QString TimeRemapNode::id() const
|
||||
|
||||
QVector<Node::CategoryID> TimeRemapNode::Category() const
|
||||
{
|
||||
return {kCategoryGeneral};
|
||||
return {kCategoryTime};
|
||||
}
|
||||
|
||||
QString TimeRemapNode::Description() const
|
||||
|
||||
@@ -540,13 +540,15 @@ void OpenGLRenderer::Blit(QVariant s, ShaderJob job, Texture *destination, Video
|
||||
GLenum target = (texture && texture->type() == Texture::k3D) ? GL_TEXTURE_3D : GL_TEXTURE_2D;
|
||||
functions_->glBindTexture(target, tex_id);
|
||||
|
||||
PrepareInputTexture(target, t.interpolation);
|
||||
if (tex_id) {
|
||||
PrepareInputTexture(target, t.interpolation);
|
||||
|
||||
if (texture && texture->channel_count() == 1 && destination_params.channel_count() != 1) {
|
||||
// Interpret this texture as a grayscale texture
|
||||
functions_->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_RED);
|
||||
functions_->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, GL_RED);
|
||||
functions_->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
|
||||
if (texture->channel_count() == 1 && destination_params.channel_count() != 1) {
|
||||
// Interpret this texture as a grayscale texture
|
||||
functions_->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_RED);
|
||||
functions_->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, GL_RED);
|
||||
functions_->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,68 @@
|
||||
uniform sampler2D tex_in;
|
||||
uniform sampler2D garbage_in;
|
||||
uniform sampler2D core_in;
|
||||
uniform int color_in;
|
||||
uniform bool garbage_in_enabled;
|
||||
uniform bool core_in_enabled;
|
||||
uniform float highlights_in;
|
||||
uniform float shadows_in;
|
||||
uniform bool mask_only_in;
|
||||
|
||||
in vec2 ove_texcoord;
|
||||
out vec4 frag_color;
|
||||
|
||||
#define SCREEN_COLOR_GREEN 0
|
||||
#define SCREEN_COLOR_BLUE 1
|
||||
|
||||
void main(void) {
|
||||
vec4 tex_col = texture(tex_in, ove_texcoord);
|
||||
|
||||
// Unassociate RGB before calculating values
|
||||
vec4 unassoc = tex_col;
|
||||
if (unassoc.a > 0) {
|
||||
unassoc.rgb /= unassoc.a;
|
||||
}
|
||||
|
||||
// Simple keyer, generates a inverted mask (background is white, foreground black)
|
||||
float mask;
|
||||
if (color_in == SCREEN_COLOR_GREEN) {
|
||||
mask = (unassoc.g - max(unassoc.r, unassoc.b));
|
||||
} else{ // Assume SCREEN_COLOR_BLUE
|
||||
mask = (unassoc.b - max(unassoc.r, unassoc.g));
|
||||
}
|
||||
|
||||
mask = clamp(mask, 0.0, 1.0);
|
||||
|
||||
if (garbage_in_enabled) {
|
||||
// Force anything we want to remove to be 1.0
|
||||
vec4 garbage = texture(garbage_in, ove_texcoord);
|
||||
// Assumes garbage is achromatic
|
||||
mask += garbage.r;
|
||||
mask = clamp(mask, 0.0, 1.0);
|
||||
}
|
||||
|
||||
if (core_in_enabled) {
|
||||
// Force anything we want to keep to be 0.1
|
||||
vec3 core = texture(core_in, ove_texcoord).rgb;
|
||||
vec3 core_invert = 1.0 - core.rgb;
|
||||
// Assumes core is achromatic
|
||||
mask *= core_invert.r;
|
||||
mask = clamp(mask, 0.0, 1.0);
|
||||
}
|
||||
|
||||
// Crush blacks and push whites
|
||||
mask = highlights_in * 0.01 * (shadows_in * 0.01 * mask - 1.0) + 1.0;
|
||||
mask = clamp(mask, 0.0, 1.0);
|
||||
|
||||
// Invert mask
|
||||
mask = 1.0 - mask;
|
||||
|
||||
// Multiply color by mask
|
||||
tex_col *= mask;
|
||||
|
||||
if (!mask_only_in) {
|
||||
frag_color = tex_col;
|
||||
} else {
|
||||
frag_color = vec4(vec3(mask), 1.0);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
uniform sampler2D tex_in;
|
||||
uniform int color_in;
|
||||
uniform int method_in;
|
||||
uniform bool preserve_luminance_input;
|
||||
uniform vec3 luma_coeffs;
|
||||
|
||||
in vec2 ove_texcoord;
|
||||
out vec4 frag_color;
|
||||
|
||||
#define AVERAGE 0
|
||||
#define DOUBLE_RED_AVERAGE 1
|
||||
#define DOUBLE_AVERAGE 2
|
||||
#define BLUE_LIMIT 3
|
||||
|
||||
void main(void) {
|
||||
vec4 original_col = texture(tex_in, ove_texcoord);
|
||||
vec4 tex_col = original_col;
|
||||
float color_average = 0.0;
|
||||
|
||||
if(color_in == 0) { // Green screen
|
||||
switch (method_in) {
|
||||
case AVERAGE:
|
||||
color_average = dot(tex_col.rb, vec2(0.5)); // (tex_col.r + tex_col.b) / 2.0
|
||||
tex_col.g = tex_col.g > color_average ? color_average: tex_col.g;
|
||||
break;
|
||||
case DOUBLE_RED_AVERAGE:
|
||||
color_average = dot(tex_col.rb, vec2(2.0, 1.0) / 3.0); // (2.0 * tex_col.r + tex_col.b) / 3.0
|
||||
tex_col.g = tex_col.g > color_average ? color_average : tex_col.g;
|
||||
break;
|
||||
case DOUBLE_AVERAGE:
|
||||
color_average = dot(tex_col.br, vec2(2.0, 1.0) / 3.0); // (2.0 * tex_col.b + tex_col.r) / 3.0
|
||||
tex_col.g = tex_col.g > color_average ? color_average : tex_col.g;
|
||||
break;
|
||||
case BLUE_LIMIT:
|
||||
tex_col.g = tex_col.g > tex_col.b ? tex_col.b : tex_col.g;
|
||||
break;
|
||||
}
|
||||
} else { // Blue screen
|
||||
switch (method_in) {
|
||||
case AVERAGE:
|
||||
color_average = dot(tex_col.rg, vec2(0.5)); // (tex_col.r + tex_col.g) / 2.0
|
||||
tex_col.b = tex_col.b > color_average ? color_average : tex_col.b;
|
||||
break;
|
||||
case DOUBLE_RED_AVERAGE:
|
||||
color_average = dot(tex_col.rg, vec2(2.0, 1.0) / 3.0); // (2.0 * tex_col.r + tex_col.g) / 3.0
|
||||
tex_col.b = tex_col.b > color_average ? color_average : tex_col.b;
|
||||
break;
|
||||
case DOUBLE_AVERAGE:
|
||||
color_average = dot(tex_col.gr, vec2(2.0, 1.0) / 3.0); // (2.0 * tex_col.g+ tex_col.r) / 3.0
|
||||
tex_col.b = tex_col.b > color_average ? color_average : tex_col.b;
|
||||
break;
|
||||
case BLUE_LIMIT:
|
||||
tex_col.b = tex_col.b > tex_col.g ? tex_col.g : tex_col.b;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (preserve_luminance_input) {
|
||||
vec4 diff = original_col - tex_col;
|
||||
float luma = dot(abs(diff.rgb), luma_coeffs);
|
||||
tex_col.rgb += vec3(luma);
|
||||
}
|
||||
|
||||
frag_color = tex_col;
|
||||
}
|
||||
Reference in New Issue
Block a user