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commit f05b5b3ff8286f6252c2a3f3c8c367f8a5b821b5 Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue Apr 12 13:05:25 2022 -0700 final consistency modifications commit 4f27718d46de9660822eb197b0e900be947ec515 Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue Apr 12 11:40:58 2022 -0700 opengl: don't set texture options for null texture commit bb54cfcf4e219e1cbf1ecc6b5552cca75e6e1573 Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue Apr 12 11:40:29 2022 -0700 rename inputs commit e5ac8fffa2ac15f5549b6da5f42b05659c6d020f Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue Apr 12 10:37:23 2022 -0700 change alpha association formula commit dee09a88f17552e3f98be8940966822e45d6df4f Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue Apr 12 10:36:58 2022 -0700 glsl: use constants to improve readability commit aedc75ebee11b61198f29c464501a2ddb0506129 Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue Apr 12 10:36:26 2022 -0700 changed id capitalization commit 470b2bb85b51c4a57c109d3fb230088a81024277 Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue Apr 12 10:35:53 2022 -0700 node: update categories commit c78dacad82051dfbb3e40c92cfaf456dbff2de0d Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue Apr 12 09:22:57 2022 -0700 updated shaders to es 3 commit 1e7544be93e55916c94cd91629ec5eef728bfad8 Merge: 1bbb8d7f925d019609Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue Apr 12 09:02:32 2022 -0700 Merge branch 'master' into pr/1818 commit 1bbb8d7f9acd75cb4498733f105fbe0487c0db9c Author: brimson <40442071+brimson@users.noreply.github.com> Date: Tue Jan 18 18:36:24 2022 -0700 Simplify colordifferencekey.frag Avoiding extra MOV instruction commit c7cf1021ce5a3d090833e94e4bc212cc51a61a2a Author: brimson <40442071+brimson@users.noreply.github.com> Date: Tue Jan 18 11:43:02 2022 -0700 Revert switch-case changes Thanks Simran, MattKC, and Wilshaw for the clarifications commit 882ffeede01b81f0cb4dfd885ba05bf66119ac7e Author: brimson <40442071+brimson@users.noreply.github.com> Date: Tue Jan 18 00:06:31 2022 -0700 Optimize despill shader Turn previous averaging from (1 MAD + 1 MUL) to (1 DP2), reuse the result to prevent recalculation. commit 0c93f519977fa34840ab03d51addcf2456f931d8 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Sat Jan 8 17:23:49 2022 +0000 Cleanup commit 222560ce1a4666899b1111854d4d549dd7ba1357 Merge: 96e21c2b4d3ffeaa35Author: ThomasWilshaw <thomaswilshaw@gmail.com> Date: Tue Jan 4 23:50:39 2022 +0000 Merge branch 'master' into color_key commit 96e21c2b43db3bf1051aca696970509292159548 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Tue Jan 4 23:45:26 2022 +0000 Rename and reoganise keying nodes commit 6d42ed23a69ebdb1f5b399957f0b37434d0519dd Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Tue Jan 4 23:04:50 2022 +0000 Move despill code to it's own node commit e97ab2e16fd1d4e2f2ff145b8c023ff0e1ee451e Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Mon Jan 3 21:39:48 2022 +0000 Add option for blue screens commit 2346f44e5af48bb9547c77c4c08ee7abfcb09393 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Mon Jan 3 21:14:55 2022 +0000 Optimise node slightly commit 446522edcf63525fafe7a97cf6d59b7ea0385460 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Mon Jan 3 21:10:03 2022 +0000 Fix GL ES compile error commit a765ce6c6f3e0c0e996f08e2a3ef1101818098e8 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Sun Jan 2 18:27:24 2022 +0000 Cleanup commit d268e0645df34aa306dc391d1dc10bf335524f94 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Sun Jan 2 18:03:26 2022 +0000 Fix core matte and change Darks start value commit 30b024dc5f59dd60ffc5012eee7a79201ed4f9c3 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Sun Jan 2 17:26:39 2022 +0000 Change matte controls and cleanup commit b742a9ba7ed651785a0781289a4c03fd4fb72e03 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Sun Jan 2 16:31:41 2022 +0000 Add a core and garbage matte commit f814d036b61b8de090df4c1f080c124b98b432d6 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Sun Jan 2 03:31:20 2022 +0000 Improve basic keyer commit 4995ec3b9b92c9b4cb0dc31a247d585b2a47e408 Author: Thomas Wilshaw <thomaswilshaw@gmail.com> Date: Sun Jan 2 00:23:18 2022 +0000 Start simple color key node
Olive Video Editor 
Olive is a free non-linear video editor for Windows, macOS, and Linux.
Discover more: Website | Binaries | Patreon | Twitter | Wiki | Community Discord (Unofficial)
NOTE: Olive is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.
Binaries
Nightly binaries are available on the website.
Support Olive:
Please consider supporting Olive:
Compiling from Source:
Compiling instructions for Windows, macOS, and Linux can be found on the main site.
Languages
C++
87.8%
C
8.2%
CMake
3.3%
GLSL
0.5%

