Node core:
- MathNode/TrigonometryNode combo strings realigned with Operation enums
- mathbase scalar/vector operand pick no longer uses bitwise type checks
- NodeSetPositionAndDependenciesRecursively moves dependencies again
- RemoveAllKeyframes undo actually restores keyframes
- NodeGroup GetInputName null-deref guard, passthrough ids use input id
- NodeValueTable::Has is an exact type match; tag fallback only for
empty tags; kStrCombo/kPushButton get data type names
- delete_all_keyframes no longer loops forever on unparented keyframes;
keyframe-load failures propagate; rational interpolation falls back to
double; OpacityEffect no longer leaks its internal MathNode
Audio/footage:
- AudioVisualWaveform: GetSummaryFromTime underflow OOB read, TrimIn
prepend length bookkeeping, OverwriteSums source channel indexing
- PanNode inserts the pan value into the sample job (keyframed pan
works); OutputParamsChanged is emitted on device change; PortAudio
device indices are validated before Pa_GetDeviceInfo
- Footage: AdjustTimeByLoopMode no longer hangs/UBs on degenerate
lengths, GetStreamIndex bounds-checked, CheckFootage clears stale
state on missing files, failed probes are not cached,
FootageDescription::Load requires its own root element
Render/track:
- ViewerOutput pushes the tagged samples value; TrackList disconnects
the track-height lambda; GetTrackFromReference validity check
- RenderManager dummy backend: null-initialized threads, guarded
decoder-cache/timer paths; Renderer::Destroy releases color cache
shaders/textures; unknown dynamic backends no longer alias to oakgl
- SharedMemoryRegion POSIX attach validates segment size; ReadMessage
skips blank lines instead of failing; GC counter clamped;
IsRenderingCustomRange implemented; TimeOffsetNode gets a true
inverse OutputTimeAdjustment; zero-speed clips return the held frame
Plugin/nodes:
- OliveClip: stored default region of definition is honored, on-demand
images are cached; OliveHost sets host identity properties and logs
instead of showing modal dialogs offscreen; Plugin.h dead decls gone
- DespillNode guards graph-less use with Rec.709 fallback; description
typos fixed (despill, swirl); mosaic applies when only one axis
matches; Windows-only Project filename separator test fixed
- Extract libolive-rendercore static library to minimize backend link boundary.
- Add DynamicRenderer adapter with C ABI (oakgl/oakvulkan shared libs).
- Make OAK_ENABLE_DYNAMIC_RENDER_BACKEND default ON with OpenGL fallback.
- Implement VulkanRenderer prototype (textures, shaders, UBO blit, readback).
- Add backend-neutral viewer readback path (offscreen -> QImage -> QPainter).
- Refactor PluginRenderer to be renderer-agnostic; OFX plugins fall back to CPU
path on non-OpenGL backends while preserving OpenGL render path.
- Add Renderer::AttachOutputTexture/DetachOutputTexture and C ABI forwards.
- Update docs/zh/render-backend-dynamic-plan.md for Phase 3/4/5.
* upgrade to opengl 3.2
* cornerpin: no need for hack
* renderer: Update OCIO shader language to ES 3.0
Co-authored-by: Thomas Wilshaw <thomaswilshaw@gmail.com>
If you run into new OpenGL issues, this is likely the commit that caused it.
I've tested this on as many systems as I have access to (including AMD, Apple,
Intel, and NVIDIA GPUs with a mixture of Windows, Linux, and macOS) and it
appears to work fine, however we all know how unpredictable GPUs can be.
This should help increase GPU performance and compatibility.
Squashed commit of the following:
commit fa3c0ac7c469aebe2941a803736bdc06cdd5a2d8
Author: itsmattkc <itsmattkc@gmail.com>
Date: Thu May 27 13:17:44 2021 +1000
viewer: updated pixel sampling for shared contexts
commit 9334261da235f09cb67b193c5bb6169abd7a95f7
Author: itsmattkc <itsmattkc@gmail.com>
Date: Thu May 27 13:12:39 2021 +1000
pixelsampler: show color preview box
commit dacd9be6971c5c0312ae45c8db349d47910a80dd
Author: itsmattkc <itsmattkc@gmail.com>
Date: Thu May 27 12:43:32 2021 +1000
renderer: interlace on GPU
commit 074cea06cb87e9fdc4e8ea6b09587be6df296057
Author: itsmattkc <itsmattkc@gmail.com>
Date: Thu May 27 12:43:14 2021 +1000
renderer: added texture clear option
commit 5d4f86b4cf1b1dcd3fb8e8c854ffa7f6fb8ca346
Author: itsmattkc <itsmattkc@gmail.com>
Date: Thu May 27 12:42:12 2021 +1000
renderer: updated scopes for shared textures
commit 6fad96358d189874cf45f7887b7e13cc2b1603c4
Author: itsmattkc <itsmattkc@gmail.com>
Date: Thu May 27 11:42:05 2021 +1000
opengl: fixed edge case
commit 1a19ffb53703ac6f30ed210f6d8eb5fc4b7b0f2d
Author: itsmattkc <itsmattkc@gmail.com>
Date: Thu May 27 10:56:13 2021 +1000
opengl: fix deinterlace shader
commit 085961aa39cca90ebf51b919a78ef07a4882f0e1
Author: itsmattkc <itsmattkc@gmail.com>
Date: Thu May 27 10:08:40 2021 +1000
opengl: downgrade to ES 2.0
With half-float/float/3D extensions, this should be doable
commit ea1ab45cbcf5e017dfd0d8f28b231ff3255dfe92
Author: itsmattkc <itsmattkc@gmail.com>
Date: Thu May 27 10:06:59 2021 +1000
renderer: fixed mutex deadlock
commit ecc2f08b16f03421870c5b61625ecd26f2f96582
Author: itsmattkc <itsmattkc@gmail.com>
Date: Wed May 26 21:28:13 2021 +1000
opengl: fixed shared contexts
commit 261c689ea8089463155cf11b9ab15aa3f879f439
Merge: bfd4338a 91c88b1c
Author: itsmattkc <itsmattkc@gmail.com>
Date: Wed May 26 19:52:00 2021 +1000
Merge branch 'master' into shared-contexts
commit bfd4338aaa3b09b6fbb7717c637face8d5490721
Author: itsmattkc <itsmattkc@gmail.com>
Date: Wed May 26 18:52:38 2021 +1000
viewer: remove debug line
commit 45868d8a396181bf81c24b92a1ac5ce9ffed3426
Merge: 642f8e9d d0bd5e21
Author: itsmattkc <itsmattkc@gmail.com>
Date: Wed May 26 17:21:48 2021 +1000
Merge branch 'master' into shared-contexts
commit 642f8e9df7d7d1a9ed4202d428f4d968ff668552
Merge: 861e5b89 4de0a727
Author: itsmattkc <itsmattkc@gmail.com>
Date: Wed May 26 17:01:38 2021 +1000
Merge branch 'master' of https://github.com/olive-editor/olive into shared-contexts
commit 861e5b89a38c281897dc44b20e3587d39c4f808c
Merge: 472598a7 ef31c3fb
Author: itsmattkc <itsmattkc@gmail.com>
Date: Wed May 26 14:28:21 2021 +1000
Merge branch 'master' into shared-contexts
commit 472598a740a095aa43a4aad5680dd5abcf453a4c
Author: itsmattkc <itsmattkc@gmail.com>
Date: Fri May 14 16:29:35 2021 +1000
attempt at sharing contexts
Yep, this is another one of my "famous" sweeping rewrites. Expect things to break.
Goals for this are:
- Greatly simplify node connections (particularly with arrays) so the code requires less maintenance/is more stable
- Redesign node structure to address issues where UI would stall for lengthy periods of time
- Less reliance on shared ptrs/greater reliance on QObject system for inheritance/memory management
- General code cleanup and improvements
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )