colortransformjob: allow overriding ID
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@@ -45,6 +45,17 @@ public:
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clear_destination_ = true;
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}
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QString id() const
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{
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if (id_.isEmpty()) {
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return processor_->id();
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} else {
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return id_;
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}
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}
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void SetOverrideID(const QString &id) { id_ = id; }
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TexturePtr GetInputTexture() const { return input_texture_; }
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void SetInputTexture(TexturePtr tex) { input_texture_ = tex; }
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@@ -76,6 +87,7 @@ public:
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private:
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ColorProcessorPtr processor_;
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QString id_;
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TexturePtr input_texture_;
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@@ -99,7 +99,7 @@ bool Renderer::GetColorContext(const ColorTransformJob &color_job, Renderer::Col
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ColorContext& color_ctx = *ctx;
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QString proc_id = color_job.GetColorProcessor()->id();
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QString proc_id = color_job.id();
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if (color_cache_.contains(proc_id)) {
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color_ctx = color_cache_.value(proc_id);
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