Commit Graph
71 Commits
Author SHA1 Message Date
Finn Evers df6f0bc2a7 Fix markdown list in bump-zed-minor-versions (#38515)
This fixes a small markdown issue in the `bump-zed-minor-versions`
script that bugged me for too long 😅

Release Notes:

- N/A
2025-09-19 16:11:19 +00:00
Finn Evers 154b01c5fe Dismiss agent panel when disable_ai is toggled to true (#38461)
Closes https://github.com/zed-industries/zed/issues/38331

This fixes an issue where we would not dismiss the panel once the user
toggled the setting, leaving them in an awkward state where closing the
panel would become hard.

Also takes care of one more check for the `Fix with assistant` action
and consolidates some of the `AgentSettings` and `DisableAiSetting`
checks into one method to make the code more readable.

Release Notes:

- N/A
2025-09-19 17:05:39 +02:00
Finn Evers fb60f710e3 Make scrollbars auto-hide by default (#38340)
With this, scrollbars across the app will now auto-hide unless it is
specified that they should follow a specific setting.

Optimally, we would just track the user preference by default. However,
this is currently not possible. because the setting we would need to
read lives in `editor` and we cannot read that from within the `ui`
crate.

Release Notes:

- N/A
2025-09-18 12:08:14 -03:00
Finn Evers f0b21508ec editor: Properly layout expand toggles with git blame enabled (#38349)
Release Notes:

- Fixed an issue where expand toggles were too large with the git blame
deployed.
2025-09-17 18:37:36 +00:00
Finn Evers ceb907e0dc onboarding: Add scrollbar to pages (#38093)
Closes #37214

This PR adds a scrollbar to the onboarding view and additionally ensures
the scroll state is properly reset when switching between the different
pages each time.

Release Notes:

- N/A
2025-09-15 19:55:02 -03:00
Finn Evers 989adde57b Add scrollbars to markdown preview and syntax tree view (#38183)
Closes https://github.com/zed-industries/zed/issues/38141

This PR adds default scrollbars to the markdown preview and syntax tree
view.

Release Notes:

- Added scrollbars to the markdown preview and syntax tree view.
2025-09-15 10:17:27 +00:00
Finn Evers 4a582504d4 ui: Follow-up improvements to the scrollbar component (#38178)
This PR lands some more improvements to the reworked scrollbars.

Namely, we will now explicitly paint a background in cases where a track
is requested for the specific scrollbar, which prevents a flicker, and
also reserve space only if space actually needs to be reserved. The
latter was a regression introduced by the recent changes.

Release Notes:

- N/A
2025-09-15 09:53:33 +00:00
Finn Evers ded6467604 Refactor the scrollbar component (#36105)
Closes https://github.com/zed-industries/zed/issues/37621
Improves https://github.com/zed-industries/zed/issues/24623

Adding scrollbars withing Zed's UI currently is rather cumbersome, as it
requires the copying of a lot of code in order for these to work. Wiring
up settings for scrollbar visibilty always has to be done at the call
site and the state has to be saved and maintained by the caller as well.
Similarly, reserving space has to also be handled by the caller.

This PR changes the way scrollbars work in Zed fundamentally by making
use of the new `use_keyed_state` APIs: Instead of saving the state at
the call site, the window now keeps track of the state corresponding to
scrollbars. This enables us to add scrollbars with e.g. one simple call
on divs:
```rust
div()
    .vertical_scrollbar(window, cx)
```
will add a scrollbar to the corresponding container. There are some more
improvements regarding tracking of scrollbar visibility settings (which
is now handled by a trait for each setting that supports this) as well
as reserving space.
Additionally, all needed stuff for layouting, catching events and
reserving space is also now managed by the scrollbar component instead.
This drastically reduces the amount of event listeners and makes
layouting of two scrollbars easier.

Furthermore, this paves the way for more improvements to scrollbars,
such as graceful auto-hide. Only downsight here is that we lose some
customizability in a few areas. However, once this lands, we gain the
ability to quickly follow these up without breaking stuff elsewhere.

This also already fixes a few bugs:
- Scrollbars no longer flicker on first render. 
- Auto-hide now properly works for all scrollbars.
- If the content size changes, the scrollbar is updated on the same
frame. Both of these happened because we were computing the scrollbar
sizes too early, causing us to use the sizes from the previous frame or
unitialized sizes.
- The project panel no longer jumps if scrolled all the way to the
bottom and the scrollbar actually auto-hides.

Still TODO:
- [x] Fix scrolling in the debugger memory view
- [x] Clean up some more in the scrollbar component and reduce clones
there
- [x] Ensure we don't over-notify the entity the scrollbar is rendered
within
- [x] Make sure auto-hide properly works for all cases
- [x] Check whether we want to implement the scrollbar trait for
`UniformList`s as well
    - ~~ [ ] Use for uniformlist where possible~~ Postponed
- [x] Improve layout for cases where we render both scrollbars.

Release Notes:

- N/A
2025-09-13 00:43:16 +02:00
Finn Evers 53c5db4495 Highlight Zed log file by default if log language is available (#38091)
This ensures that we highlight the log file with the log extension
should the extension be installed.

If it is not installed, we just fallback to the default of no
highlighting, but also log no errors.

Release Notes:

- N/A
2025-09-12 23:39:15 +02:00
Finn Evers e71012a2f8 Automatically uninstall release extension prior to dev extension install (#38088)
Closes https://github.com/zed-industries/zed/issues/31106

This fixes an issue where you would have to manually uninstall the
release extension before installing the dev extension in case that is
locally installed.

Release Notes:

- Installing a dev extension will now automatically remove the release
extension should it be installed.
2025-09-12 22:48:24 +02:00
Finn Evers 2143c59fba svg_preview: Ensure preview properly updates in follow mode (#38081)
This fixes an issue where we would not update neither the path nor the
editor that was listened to during follow mode, which in turn would
cause the preview to become stale.

Fix here is to update the subscription whenever the active item changes
and also update the associated path accordingly.


Release Notes:

- Fixed an issue where the SVG preview would not update when following
the active editor.
2025-09-12 18:08:21 +00:00
Finn Evers d7f3d08c59 editor: Ensure placeholder text wraps properly after font size change (#37992)
Follow-up of https://github.com/zed-industries/zed/pull/37919

This fixes an issue where the placeholder text in editors would not wrap
properly in cases where the font size was changed.

Before:


https://github.com/user-attachments/assets/479c919f-5815-4164-b46d-75f31b5dc56f

After:


https://github.com/user-attachments/assets/9f63ab9f-eac2-4f3e-864c-2b96b58f2d71


Release Notes:

- N/A
2025-09-11 13:20:05 +00:00
Finn Evers eec6bfebbb extension_host: Fix operation status whilst installing dev extension (#37985)
This fixes a minor issue where we would show "Removing extension ..." in
the status bar when we would actually be installing it.

Release Notes:

- Fixed an issue where installing a dev extension would show the
installation status as "removing" in the activity indicator.
2025-09-11 10:58:24 +00:00
Finn Evers 9875969cba editor: Allow no context for the excerpt_context_lines setting (#37982)
Closes #37980

There seems to be no reason to hard limit this to 1, and we even have
existing UX for this case already:

<img width="1530" height="748" alt="Bildschirmfoto 2025-09-11 um 11 22
57"
src="https://github.com/user-attachments/assets/d6498318-c905-4d3c-90ab-60e4f2bb6c48"
/>

(Notice the different arrows in the gutter area for single lines)

Hence, allowing the value to honor the request from the issue

Release Notes:

- Allowed `0` as a value for the `excerpt_context_lines` setting
2025-09-11 09:42:18 +00:00
Finn Evers 6441099a67 gpui: Fix blending of colors in HighlightStyle::highlight (#37666)
Whilst looking into adding support for RainbowBrackes, we stumbled upon
this: Whereas for all properties during this blending, we take the value
of `other` if it is set, for the color we actually take `self.color`
instead of `other.color` if `self.color` is at full opacity.
`Hsla::blend` returns the latter color if it is at full opacity, which
seems wrong for this case. Hence, this PR swaps these.

Will not merge before the next release, to ensure that we don't break
something somewhere unexpected.

Release Notes:

- N/A
2025-09-10 18:56:49 +02:00
Finn Evers 365c5ab45f editor: Remove unnecessary clone (#37833)
The style is taken by reference everywhere, so no need to clone it at
the start of every `prepaint`.

Release Notes:

- N/A
2025-09-09 08:04:27 +00:00
Finn Evers 45fa034107 Restore notification panel settings (#37661)
Follow-up to https://github.com/zed-industries/zed/pull/37489

Notification panel settings were always missing the content, hence this
PR adds it. After #37489, the use of the same content twice broke
things, which currently makes the notification panel non-configurable on
Nightly. This PR fixes this.

There once was an issue about the documentation for the panel being
wrong as well. However, I was just unable to find that sadly.

Release Notes:

- N/A
2025-09-05 21:50:51 +02:00
Finn Evers e30f45cf64 Syntax tree view improvements (#37570)
In an effort to improve the experience while developing extensions and
improving themes, this PR updates the syntax tree views behavior
slightly.

Before, the view would always update to the current active editor whilst
being used. This was quite painful for improving extension scheme files,
as you would always have to change back and forth between editors to
have a view at the relevant syntax tree.

With this PR, the syntax tree view will now stay attached to the editor
it was opened in, similar to preview views. Once the view is shown, the
`UseActiveEditor` will become available in the command palette and
enable the user to update the view to the last focused editor. On file
close, the view will also be updated accordingly.



https://github.com/user-attachments/assets/922075e5-9da0-4c1d-9e1a-51e024bf41ea

A button is also shown whenever switching is possible.

Futhermore, improved the empty state of the view.

Lastly, a drive-by cleanup of the `show_action_types` method so there is
no need to call `iter()` when calling the method.


Release Notes:

- The syntax tree view will now stay attached to the buffer it was
opened in, similar to the Markdown preview. Use the `UseActiveEditor`
action when the view is shown to change it to the last focused editor.
2025-09-05 14:22:32 +02:00
Finn Evers aa1629b544 Remove some unused events (#37498)
This PR cleans up some emitted events around the codebase. These events
are either never emitted or never listened for.

It seems better to re-implement these at some point should they again be
needed - this ensures that they will actually be fired in the cases
where they are needed as opposed to being there and getting unreliable
and stale (which is already the case for the majority of the events
removed here).

Lastly, this ensures the `CapabilitiesChanged` event is not fired too
often.

Release Notes:

- N/A
2025-09-04 09:09:28 +02:00
Finn Evers 6feae92616 rust: Improve highlighting in derive macros (#37439)
Follow-up to https://github.com/zed-industries/zed/pull/37049

This fixes an issue where we would lose highlighting in derive macros if
one of the names was qualified.

| Before | After |
| --- | --- |
| <img width="886" height="398" alt="Bildschirmfoto 2025-09-03 um 10 39
25"
src="https://github.com/user-attachments/assets/dbc680e3-6ce3-4059-9934-9daa4c59d4a0"
/> | <img width="886" height="398" alt="Bildschirmfoto 2025-09-03 um 10
38 14"
src="https://github.com/user-attachments/assets/6e10df6f-5158-4bfd-81ab-8f2b384f1e99"
/> |


Release Notes:

- N/A
2025-09-03 09:02:21 +00:00
Finn Evers a96015b3c5 activity_indicator: Show extension installation and updates (#37374)
This PR fixes an issue where extension operations would never show in
the activity indicator despite this being implemented for ages. This
happened because we were always returning `None` whenever the app has a
global auto updater, which is always the case, so the code path for
showing extension updates in the indicator could never be hit despite
existing prior. Also slightly improves the messages shown for ongoing
extension operations, as these were previously context unaware.

While I was at this, I also quickly took a stab at cleaning up some
remotely related stuff, namely:
- The `AnimationExt` trait is now by default only implemented for
anything that also implements `IntoElement`. This prevents
`with_animation` from showing up for e.g. `u32` within the suggestions
(finally).
- Commonly used animations are now implemented in the
`CommonAnimationExt` trait within the `ui` crate so the needed code does
not always need to be copied and element IDs for the animations are
truly unique.

Relevant change here regarding the original issue is the change from the
`return match` to just a `match` within the activitiy indicator, which
solved the issue at hand.

If we find this to be too noisy at some point, we can easily revisit,
but I think this holds important enough information to be shown in the
activity indicator, especially whilst developing extensions.

Release Notes:

- Extension installation and updates will now be shown in the activity
indicator.
2025-09-02 16:51:13 +02:00
Finn Evers e48be30266 vim: Fix NormalBefore with completions shown (#37272)
Follow-up to https://github.com/zed-industries/zed/pull/35985

The `!menu` is actually not needed and breaks other keybinds from that
context.

Release Notes:

- N/A
2025-08-31 18:39:26 +00:00
Finn Evers b473f4a130 Fix SQL error in recent projects query (#37220)
Follow-up to https://github.com/zed-industries/zed/pull/37035

In the WSL PR, `ssh_connection_id` was renamed to
`remote_connection_id`. However, that was not accounted for within the
`recent_workspaces_query`. This caused a query fail:

```
2025-08-30T14:45:44+02:00 ERROR [recent_projects] Prepare call failed for query:
SELECT
  workspace_id,
  paths,
  paths_order,
  ssh_connection_id
FROM
  workspaces
WHERE
  paths IS NOT NULL
  OR ssh_connection_id IS NOT NULL
ORDER BY
  timestamp DESC

Caused by:
    Sqlite call failed with code 1 and message: Some("no such column: ssh_connection_id")
```

and resulted in no recent workspaces being shown within the recent
projects picker.

This change updates the column name to the new name and thus fixes the
error.

Release Notes:

- N/A
2025-08-30 13:13:23 +00:00
Finn Evers f2e62c98d1 docs: Fix broken link in agent-panel.md (#37113)
This fixes a small typo I stumbled upon, which caused a 404 within the
docs.

Release Notes:

- N/A
2025-08-28 19:48:35 +00:00
Finn Evers 29fc324a78 html: Bump to v0.2.2 (#37102)
This PR bumps the HTML extension to v0.2.2.

Changes:

- https://github.com/zed-industries/zed/pull/28184
- https://github.com/zed-industries/zed/pull/36948
- https://github.com/zed-industries/zed/pull/37098

Release Notes:

- N/A
2025-08-28 17:07:06 +00:00
Finn Evers 4ef9294123 html: Add outline (#37098)
We were missing an outline definition for HTML flies, hence this PR adds
one for that

<img width="255" height="726" alt="image"
src="https://github.com/user-attachments/assets/ae59cb8d-6c69-4019-966a-d5baf744329d"
/>

Release Notes:

- N/A
2025-08-28 18:44:30 +02:00
Finn Evers 9a97f9465b rust: Improve highlighting within macros (#37049)
This makes sure we do not apply the highlights for snake case
identifiers as well as paths for attributes too broadly to all types of
macros, which should make macros much more readable overall whilst
keeping the highlighting for the attribute items.

| Before | After |
| --- | --- |
| <img width="1414" height="958" alt="Bildschirmfoto 2025-08-28 um 00 37
58"
src="https://github.com/user-attachments/assets/1254b9a2-d07a-4be4-9b4f-555a7c640302"
/> | <img width="1414" height="958" alt="Bildschirmfoto 2025-08-28 um 00
37 38"
src="https://github.com/user-attachments/assets/5f6dd66c-5469-4f27-9f1d-0a6e6e8d8085"
/> |

Release Notes:

- rust: Improved highlighting within macros.
2025-08-28 00:57:08 +02:00
Finn Evers 54f9b67de2 docs: Document more settings (#36993)
Within our hosted docs, we are missing documentation for quite a lot of
settings - sometimes for newer settings, sometimes for settings that are
more than two years old. This leads (amongst other things) to feature
requests for features that are already supported, false issue reports
(because people couldn't find the setting for what caused the issue
within the documentation) and generally just takes time for for both
these affected by the missing documentation as well as these handling
the questions around it.

This change here takes a stab at the problem by adding more
documentation for a lot supported setting (not all of it) as well as
reorganizing some settings so that some stuff can (hopefully) be found
more easily. Eventually, we should find a better method for this, but
it's still better than informing people for the n-th time that we e.g.
have `agent_font_size` for the agent panel. Manually audited twice but
I'll take another thorough look before merging.

Release Notes:

- N/A
2025-08-27 14:51:06 +02:00
Finn Evers a03897012e Swap NewlineBelow and NewlineAbove bindings for default linux keymap (#36939)
Closes https://github.com/zed-industries/zed/issues/33725

The default bindings for the `editor::NewlineAbove` and
`editor::NewlineBelow` actions in the default keymap were accidentally
swapped some time ago. This causes confusion, as normally these are the
other way around.

This PR fixes this by swapping these back, which also matches what
[VSCode does by
default](https://code.visualstudio.com/shortcuts/keyboard-shortcuts-linux.pdf).

Release Notes:

- Swapped the default bindings for `editor::NewlineBelow` and
`editor::NewlineAbove` for Linux and Windows to align more with other
editors.
2025-08-27 07:06:33 +00:00
Finn Evers 5c346a4ccf kotlin: Specify default language server (#36871)
As of
https://github.com/zed-extensions/kotlin/commit/db52fc3655df8594a89b3a6b539274f23dfa2f28,
the Kotlin extension has two language servers. However, following that
change, no default language server for Kotlin was configured within this
repo, which led to two language servers being activated for Kotlin by
default.

This PR makes `kotlin-language-server` the default language server for
the extension. This also ensures that the [documentation within the
repository](https://github.com/zed-extensions/kotlin?tab=readme-ov-file#kotlin-lsp)
matches what is actually the case.


Release Notes:

- kotlin: Made `kotlin-language-server` the default language server.
2025-08-25 19:12:33 +02:00
Finn Evers e6267c42f7 Ensure pane: swap item right does not panic (#36765)
This fixes a panic I randomly ran into whilst mistyping in the command
palette: I accidentally ran `pane: swap item right`in a state where no
items were opened in my active pane. We were checking for `index + 1 ==
self.items.len()` there when it really should be `>=`, as otherwise in
the case of no items this panics.

This PR fixes the bug, adds a test for both the panic as well as the
actions themselves (they were untested previously). Lastly (and mostly),
this also cleans up a bit around existing actions to update them with
how we generally handle actions now.

Release Notes:

- Fixed a panic that could occur with the `pane: swap item right`
action.
2025-08-22 23:28:55 +02:00
Finn Evers 83d361ba69 Add more string and comment overrides (#36566)
Follow-up to #36469

Part of the issue was that we hadn't defined comment and string
overrides for some languages. Hence, even after the fix edit predictions
would show up in comments for me in e.g. JSONC files.

This PR adds some more overrides where possible for this repo to ensure
this happens less frequently.

Release Notes:

- N/A
2025-08-20 09:29:53 +00:00
Finn Evers 58f7006898 editor: Add tests to ensure no horizontal scrolling is possible in soft wrap mode (#36411)
Prior to https://github.com/zed-industries/zed/pull/34564 as well as
https://github.com/zed-industries/zed/pull/26893, we would have cases
where editors would be scrollable even if `soft_wrap` was set to
`editor_width`. This has regressed and improved quite a few times back
and forth. The issue was only within the editor code, the code for the
wrap map was functioning and tested properly.

Hence, this PR adds two tests to the editor rendering code in an effort
to ensure that we maintain the current correct behavior.

Release Notes:

- N/A
2025-08-18 12:35:54 +00:00
Finn Evers 1add1d042d Add option to disable auto indentation (#36259)
Closes https://github.com/zed-industries/zed/issues/11780

While auto indentation is generally nice to have, there are cases where
it is currently just not good enough for some languages (e.g. Haskell)
or users just straight up do not want their editor to auto indent for
them. Hence, this PR adds the possibilty to disable auto indentation for
either all language or on a per-language basis. Manual invocation via
the `editor: auto indent` action will continue to work.

Also takes a similar approach as
https://github.com/zed-industries/zed/pull/31569 to ensure performance
is fine for larger multicursor edits.

Release Notes:

- Added the possibility to configure auto indentation for all languages
and per language. Add `"auto_indent": false"` to your settings or
desired language to disable the feature.
2025-08-18 14:21:33 +02:00
Finn Evers 843336970a keymap_ui: Ensure keybind with empty arguments can be saved (#36393)
Follow up to #36278 to ensure this bug is actually fixed. Also fixes
this on two layers and adds a test for the lower layer, as we cannot
properly test it in the UI.

Furthermore, this improves the error message to show some more context
and ensures the status toast is actually only shown when the keybind was
successfully updated: Before, we would show the success toast whilst
also showing an error in the editor.

Lastly, this also fixes some issues with the status toast (and
animations) where no status toast or no animation would show in certain
scenarios.

Release Notes:

- N/A
2025-08-18 11:01:32 +00:00
Finn Evers 7b3fe0a474 Make agent font size inherit the UI font size by default (#36306)
Ensures issues like #36242 and #36295 do not arise where users are
confused that the agent panel does not follow the default UI font size
whilst also keeping the possibility of customization. The agent font
size was matching the UI font size previously alredy, which makes it
easier to change it for most scenarios.

Also cleans up some related logic around modifying the font sizes.

Release Notes:

- The agent panel font size will now inherit the UI font size by default
if not set in your settings.
2025-08-16 14:35:06 +00:00
Finn Evers 6f2e7c355e Ensure bundled files are opened as read-only (#36299)
Closes #36297

While we set the editor as read-only for bundled files, we didn't do
this for the underlying buffer. This PR fixes this and adds a test for
the corresponding case.

Release Notes:

- Fixed an issue where bundled files (e.g. the default settings) could
be edited in some circumstances
2025-08-16 11:36:17 +00:00
Finn Evers 3e0a755486 Remove some redundant entity clones (#36274)
`cx.entity()` already returns an owned entity, so there is no need for
these clones.

Release Notes:

- N/A
2025-08-15 20:27:44 +00:00
Finn Evers 65f64aa513 search: Fix recently introduced issues with the search bars (#36271)
Follow-up to https://github.com/zed-industries/zed/pull/36233

The above PR simplified the handling but introduced some bugs: The
replace buttons were no longer clickable, some buttons also lost their
toggle states, some buttons shared their element id and, lastly, some
buttons were clickable but would not trigger the right action. This PR
fixes all that.

Release Notes:

- N/A
2025-08-15 22:21:21 +02:00
Finn Evers 3c5d5a1d57 editor: Add access method for project (#36266)
This resolves a `TODO` that I've stumbled upon too many times whilst
looking at the editor code.

Release Notes:

- N/A
2025-08-15 18:34:22 +00:00
Finn Evers a6e2e0d24a onboarding: Fix minimap typo on editing page (#36143)
This PR fixes a small typo on the onboarding editing page where it
should be "Minimap" instead of "Mini Map"

Release Notes:

- N/A
2025-08-13 20:31:28 +00:00
Finn Evers 7f1a5c6ad7 ui: Make toggle button group responsive (#36100)
This PR improves the toggle button group to be more responsive across
different layouts. This is accomplished by ensuring each button takes up
the same amount of space in the parent containers layout.

Ideally, this should be done with grids instead of a flexbox container,
as this would be much better suited for this purpose. Yet, since we lack
support for this, we go with this route for now.

| Before | After |
| --- | --- |
| <img width="1608" height="1094" alt="Bildschirmfoto 2025-08-13 um 11
24 26"
src="https://github.com/user-attachments/assets/2a4b5a59-6483-4f79-8fcb-e26e22071795"
/> | <img width="1608" height="1094" alt="Bildschirmfoto 2025-08-13 um
11 29 36"
src="https://github.com/user-attachments/assets/e6402729-6a8f-4a44-b79e-a569406edfff"
/> |


Release Notes:

- N/A
2025-08-13 14:02:20 +02:00
Finn Evers 81474a3de0 Change default pane split directions (#36101)
Closes #32538

This PR adjusts the defaults for splitting panes along the horizontal
and vertical actions. Based upon user feedback, the adjusted values seem
more reasonable as default settings, hence, go with these instead.

Release Notes:

- Changed the default split directions for the `pane: split horizontal`
and `pane: split vertical` actions. You can restore the old behavior by
modifying the `pane_split_direction_horizontal` and
`pane_split_direction_vertical` values in your settings.
2025-08-13 13:17:03 +02:00
Finn Evers 19c1504c8f ui: Wire up tab indices within buttons (#35368)
This change adds the current tab index functionality to buttons and
implements a proof of concept for the new welcome page.

Primarily blocked on https://github.com/zed-industries/zed/pull/34804,
secondarily on https://github.com/zed-industries/zed/pull/35075 so we
can ensure navigation always works as intended.

Another thing to consider here is whether we want to assign the tab
order more implicitly / "automatically" based on the current layout
ordering. This would generally enable us to add a default order to
focusable elements if we want this. See [the
specification](https://html.spec.whatwg.org/multipage/interaction.html#flattened-tabindex-ordered-focus-navigation-scope)
on some more context on how the web usually handles this for focusable
elements.

Release Notes:

- N/A
2025-08-05 13:05:18 -04:00
b01d1872cc onboarding: Add the AI page (#35351)
This PR starts the work on the AI onboarding page as well as the
configuration modal

Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-08-01 10:43:59 -04:00
Finn Evers 0d9715325c docs: Add section about terminal contrast adjustments (#35369)
Closes #35146

This change adds documentation for the `terminal.minimum_contrast`
setting to the docs as we've had a lot of reports regarding the contrast
adjustments, yet are missing proper documentation (aside from that in
the `defaults.json`) for it.

Release Notes:

- N/A
2025-07-31 00:19:56 +02:00
Finn Evers f8d1062484 onboarding: Fix keybindings showing up after a delay (#35342)
This fixes an issue where keybinds would only show up after a delay on
the welcome page upon re-opening it. It also binds one of the buttons to
the corresponding action.

Release Notes:

- N/A
2025-07-30 16:18:14 +00:00
Finn Evers 57766199cf ui: Clean up toggle button group component (#35303)
This change cleans up the toggle button component a bit by utilizing
const parameters instead and also removes some clones by consuming the
values where possible instead.

Release Notes:

- N/A
2025-07-30 00:47:04 +02:00
Finn Evers 0be83f1c67 emmet: Bump to 0.0.4 (#35305)
This PR bumps the emmet extension to version 0.0.4. 

Includes:
- https://github.com/zed-industries/zed/pull/33865
- https://github.com/zed-industries/zed/pull/32208
- https://github.com/zed-industries/zed/pull/15177

Note that this intentionally does NOT include a change in the
`extension.toml`: The version was bumped incorrectly once in
https://github.com/zed-industries/zed/pull/32208 in both the
`extension.toml` as well as the `Cargo.lock` but not in the
`Cargo.toml`. After that,
https://github.com/zed-industries/zed/pull/33667 only removed the
changes in the `Cargo.lock` but didn't revert the change in the
`extension.toml` file. Hence, the version in the `extension.toml` is
already at `0.0.4`

Release Notes:

- N/A
2025-07-29 22:46:17 +00:00
Finn EversandDanilo Leal 397b5f9301 Ensure context servers are spawned in the workspace directory (#35271)
This fixes an issue where we were not setting the context server working
directory at all.

Release Notes:

- Context servers will now be spawned in the currently active project
root.

---------

Co-authored-by: Danilo Leal <danilo@zed.dev>
2025-07-29 18:03:43 +02:00
Finn EversandJason Lee 8f952f1b58 gpui: Ensure first tab index is selected on first focus (#35247)
This fixes an issue with tab indices where we would actually focus the
second focus handle on first focus instead of the first one. The test
was updated accordingly.

Release Notes:

- N/A

---------

Co-authored-by: Jason Lee <huacnlee@gmail.com>
2025-07-29 10:30:38 +00:00
Finn Evers ca34ead6d9 onboarding: Add proper icon for action (#35241)
This change updates one icon within the onboarding flow to the indended
icon for that entry.

Release Notes:

- N/A
2025-07-28 22:02:12 +00:00
Finn Evers 158f65fd1e gpui: Ensure tab index handles are properly reused across frames (#35235)
This fixes an issue where focus handles with a tab index would get lost
between rendered frames because the focus handles were not reused for
the following paint cycle.

Release Notes:

- N/A
2025-07-28 23:33:20 +02:00
Finn Evers 7ccf8c2f8c onboarding: Continue work on new flow (#35233)
This PR continues the work on the new and revamped onboarding flow.


Release Notes:

- N/A
2025-07-28 23:10:28 +02:00
Finn Evers c3920b806b editor: Ensure code actions menu doesn't grow beyond its max size (#35211)
This resolves the same issue as fixed by
https://github.com/zed-industries/zed/pull/34939/commits/d295409f0fc9c1ccd5e06e91c1c5365e96f16486
for the code actions menu.

No release notes since this only occurs on Nightly.

Release Notes:

- N/A
2025-07-28 21:07:58 +02:00
Finn Evers 08402e25e0 ui: Fix scrollbar mouse down handler (#35131)
Follow-up to https://github.com/zed-industries/zed/pull/35121 - in the
process of adding the check for the left mouse button to the guard
(which was practically already there before, just not in the mouse-down
listener), I accidentally removed the negation for the bounds check.
This PR fixes this.

Release Notes:

- N/A
2025-07-26 15:45:13 +00:00
Finn Evers e911364664 ui: Clean up scrollbar component (#35121)
This PR does some minor cleanup to the scrollbar component. Namely, it
removes some clones, reduces the amount of unnecessary notifies and
ensures the scrollbar hover state is more accurately updated.

Release Notes:

- N/A
2025-07-26 00:08:20 +00:00
Finn Evers dd52fb58fe terminal_view: Ensure breadcrumbs are updated on settings change (#35016)
Currently, terminal breadcrumbs are only updated after a settings change
once the terminal view is focused again. This change ensures that the
breadcrumbs are updated instantaneously once the breadcrumb settings
changes.

Release Notes:

- Fixed an issue where terminal breadcrumbs would not react instantly to
settings changes.
2025-07-24 08:51:40 +00:00
Finn Evers cd9bcc7f09 agent_ui: Improve wrapping behavior in provider configuration header (#34989)
This ensures that the "Add provider" button does not move offscreen too
fast and ensures the text wraps for smaller panel sizes.

| Before | After |
| --- | --- |
| <img width="413" height="84" alt="image"
src="https://github.com/user-attachments/assets/565f7503-bddb-4b05-83c1-8f8745ac3ce3"
/> | <img width="392" height="84" alt="image"
src="https://github.com/user-attachments/assets/18469e4d-d94c-4641-9081-1af8981bfffd"
/> |

Release Notes:

- N/A
2025-07-24 10:40:36 +02:00
Finn Evers 8713c556d6 keymap_ui: Dim keybinds that are overridden by other keybinds (#34952)
This change dims rows in the keymap editor for which the corresponding
keybind is overridden by other keybinds coming from higher priority
sources.

Release Notes:

- N/A
2025-07-23 16:03:04 +00:00
Finn Evers 2bc6e18ac9 Ensure disable_ai is properly respected (#34941)
Quick follow up to #34896 which ensures that the Agent Panel cannot be
caught by actions like `workspace: toggle left dock` when `disable_ai`
is set to true.

Also removes a method that was introduced but unused in the workspace
because `first_enabled_panel_idx` already covers all cases this method
could be useful for.

Release Notes:

- N/A
2025-07-23 12:20:09 +02:00
Finn Evers 5b3e371812 gpui: Round scroll_max to two decimal places (#34832)
Follow up to #31836 

After enabling rounding in the Taffy layout engine, we frequently run
into cases where the bounds produced by Taffy and ours slightly differ
after 5 or more decimal places. This leads to cases where containers
become scrollable for less than 0.0000x Pixels. In case this happens for
e.g. hover popovers, we render a scrollbar due to the container being
technically scrollable, even though the scroll amount here will in
practice never be visible.

This change fixes this by rounding the `scroll_max` by which we clamp
the current scroll position to two decimal places. We don't benefit from
the additional floating point precision here at all and it stops such
containers from becoming scrollable altogether. Furthermore, we now
store the `scroll_max` instead of the `padded_content_size` as the
former gives a much better idea on whether the corresponding container
is scrollable or not.

| `main` | After these changes |
| -- | -- |
| <img width="610" height="316" alt="main"
src="https://github.com/user-attachments/assets/ffcc0322-6d6e-4f79-a916-bd3c57fe4211"
/> | <img width="610" height="316" alt="scroll_max_rounded"
src="https://github.com/user-attachments/assets/5fe530f5-2e21-4aaa-81f4-e5c53ab73e4f"
/> |

Release Notes:

- Fixed an issue where scrollbars would appear in containers where no
scrolling was possible.
2025-07-21 22:24:33 +02:00
Finn Evers 5b18ce79ab editor: Ensure topmost buffer header can be properly folded (#34721)
This PR fixes an issue where the topmost header in a multibuffer would
jump when the corresponding buffer was folded.
The issue arose because for the topmost header, the offset within the
scroll anchor is negative, as the corresponding buffer only starts below
the header itself and thus the offset for the scroll position has to be
negative.
However, upon collapsing that buffer, we end up with a negative vertical
scroll position, which causes all kinds of different problems. The issue
has been present for a long time, but became more visible after
https://github.com/zed-industries/zed/pull/34295 landed, as that change
removed the case distinction for buffers scrolled all the way to the
top.

This PR fixes this by clamping just the vertical scroll position upon
return, which ensures the negative offset works as expected when the
buffer is expanded, but the vertical scroll position does not turn
negative once the buffer is folded.

Release Notes:

- Fixed an issue where folding the topmost buffer in a multibuffer would
cause the header to jump slightly.
2025-07-18 19:16:31 +02:00
Finn Evers 8bc8d61fa6 theme_importer: Add missing color imports for the minimap thumb (#34724)
These should have been part of
https://github.com/zed-industries/zed/pull/30785 but I forgot to add
them there.

Release Notes:

- N/A
2025-07-18 16:55:03 +00:00
Finn EversandBen Kunkle 6c741292df keymap_ui: Fix various keymap editor issues (#34647)
This PR tackles miscellaneous nits for the new keymap editor UI.

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-07-17 18:12:10 -04:00
Finn Evers ad2bfa3edd Disable minimap in the inspector (#34607)
This disables the minimap in the inspector UI as it doesn't bring any
value to it and just takes up unnecessary space.

Release Notes:

- N/A
2025-07-17 09:22:04 +00:00
b3747d9a21 keymap_ui: Add column for conflict indicator and edit button (#34423)
This PR adds a column to the keymap editor to highlight warnings as well
as add the possibility to click the edit icon there for editing the
corresponding entry in the list.

Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-07-15 12:52:21 -04:00
Finn Evers 26ba6e7e00 editor: Improve minimap performance (#33067)
This PR aims to improve the minimap performace. This is primarily
achieved by disabling/removing stuff that is not shown in the minimal as
well as by assuring the display map is not updated during minimap
prepaint.

This should already be much better in parts, as the block map as well as
the fold map will be less frequently updated due to the minimap
prepainting (optimally, they should never be, but I think we're not
quite there yet).
For this, I had to remove block rendering support for the minimap, which
is not as bad as it sounds: Practically, we were currently not rendering
most blocks anyway, there were issues due to this (e.g. scrolling any
visible block offscreen in the main editor causes scroll jumps
currently) and in the long run, the minimap will most likely need its
own block map or a different approach anyway. The existing
implementation caused resizes to occur very frequently for practically
no benefit. Can pull this out into a separate PR if requested, most
likely makes the other changes here easier to discuss.

This is WIP as we are still hitting some code path here we definitely
should not be hitting. E.g. there seems to be a rerender roughly every
second if the window is unfocused but visible which does not happen when
the minimap is disabled.

While this primarily focuses on the minimap, it also touches a few other
small parts not related to the minimap where I noticed we were doing too
much stuff during prepaint. Happy for any feedback there aswell.

Putting this up here already so we have a place to discuss the changes
early if needed.

Release Notes:

- Improved performance with the minimap enabled.
- Fixed an issue where interacting with blocks in the editor would
sometimes not properly work with the minimap enabled.
2025-07-15 00:29:27 +03:00
Finn Evers 0af7d32b7d keymap_ui: Dismiss context menu less frequently (#34387)
This PR fixes an issue where the context menu in the keymap UI would be
immediately dismissed after being opened when using a trackpad on MacOS.

Right clicking on MacOS almost always fires a scroll event with a delta
of 0 pixels right after (which is not the case when using a mouse). The
fired scroll event caused the context menu to be removed on the next
frame. This change ensures the menu is only removed when a vertical
scroll is actually happening.

Release Notes:

- N/A
2025-07-13 21:41:41 +00:00
Finn EversandMichael Sloan 90bf602ceb Reduce number of snapshots and notifies during editor scrolling (#34228)
We not do not create new snapshots anymore when autoscrolling
horizontally and also do not notify any longer should the new scroll
position match the old one.

Release Notes:

- N/A

---------

Co-authored-by: Michael Sloan <mgsloan@gmail.com>
2025-07-11 17:34:45 +00:00
Finn Evers af71e15ea0 editor: Fix scrolling stuttering at the top of multibuffers (#34295)
Release Notes:

- Fixed an issue where scrolling would stutter at the top of
multibuffers.
2025-07-11 19:10:39 +02:00