a96015b3c5593368730cb5a97956d1e8960b4578
This PR fixes an issue where extension operations would never show in the activity indicator despite this being implemented for ages. This happened because we were always returning `None` whenever the app has a global auto updater, which is always the case, so the code path for showing extension updates in the indicator could never be hit despite existing prior. Also slightly improves the messages shown for ongoing extension operations, as these were previously context unaware. While I was at this, I also quickly took a stab at cleaning up some remotely related stuff, namely: - The `AnimationExt` trait is now by default only implemented for anything that also implements `IntoElement`. This prevents `with_animation` from showing up for e.g. `u32` within the suggestions (finally). - Commonly used animations are now implemented in the `CommonAnimationExt` trait within the `ui` crate so the needed code does not always need to be copied and element IDs for the animations are truly unique. Relevant change here regarding the original issue is the change from the `return match` to just a `match` within the activitiy indicator, which solved the issue at hand. If we find this to be too noisy at some point, we can easily revisit, but I think this holds important enough information to be shown in the activity indicator, especially whilst developing extensions. Release Notes: - Extension installation and updates will now be shown in the activity indicator.
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS and Linux you can download Zed directly or install Zed via your local package manager.
Other platforms are not yet available:
- Windows (tracking issue)
- Web (tracking issue)
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
258 MiB
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