Mike-Solar
8ed5660faf
solve some bugs
2026-01-05 18:01:13 +08:00
Mike-Solar
b8669f6a11
Change project name;
2026-01-05 16:22:26 +08:00
Mike-Solar
003c3bb5be
修改部分语法错误
2026-01-05 02:25:13 +08:00
Mike-Solar
cad331eb2c
Fix compile errors
2026-01-05 01:50:05 +08:00
Mike-Solar
c136cdf7f6
完成1
2026-01-05 00:03:51 +08:00
Mike-Solar
8a7b6cf869
Add OFX plugin support and related infrastructure
...
This commit extends the OFX plugin support in Olive by:
- Initializing and scanning for OFX plugins
- Updating PluginNode to handle OFX plugin parameters and inputs
- Adding necessary methods and properties for OFX plugin integration
- Enhancing NodeFactory to include OFX plugin nodes
- Refactoring and renaming OliveInstance to OlivePluginInstance
- Introducing new classes for parameter handling (ParamInstance)
- Adding PluginJob for rendering OFX plugins
- Adjusting CMakeLists.txt files to include new source files
2025-11-09 17:03:56 +08:00
Mike Solar
6fdfd03ffd
update: update copyright
2025-08-05 17:12:49 +08:00
Mike Solar
74f73ab3be
change: change code style to Linux style except indent.
2025-08-03 03:09:40 +08:00
itsmattkc
c1c2d0bc05
Merge branch 'master' into multicam
2022-09-25 16:39:03 -07:00
itsmattkc
b553d5afb7
nodes: implemented more distortion nodes
2022-09-22 18:12:03 -07:00
itsmattkc
2dc2edf3e0
multicam: initial implementation
2022-09-19 08:55:56 -07:00
itsmattkc
f157315690
timeformatnode: implement
2022-07-17 14:39:58 -07:00
itsmattkc
7493395103
implemented drop shadow node
2022-05-15 11:06:23 -07:00
itsmattkc
4b366a9b73
update copyright year to 2022
2022-05-10 10:38:56 -07:00
itsmattkc
13aedfa294
nodes: use flag instead of hidden array in factory
2022-05-09 08:44:39 -07:00
itsmattkc
93e5351d33
nodes: implemented mask node
2022-05-08 16:56:31 -07:00
Thomas Wilshaw
e07240cc30
Merge branch 'master' into ocio_node
2022-05-03 18:54:02 +01:00
itsmattkc
d1bb931854
nodeparamview: implemented add button
2022-04-26 14:23:19 -07:00
Thomas Wilshaw
831fe77275
Cleanup and rename OCIO Linear Grading node
2022-04-24 21:03:00 +01:00
Thomas Wilshaw
4d2f8f775c
Add ability to add custom shaders to ColorProcessorJobs
2022-04-24 18:50:06 +01:00
itsmattkc
97a210f14b
Merge branch 'master' into pr/1875
2022-04-15 13:24:23 -07:00
itsmattkc
3aafb2466d
Squashed commit of the following:
...
commit f05b5b3ff8286f6252c2a3f3c8c367f8a5b821b5
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Tue Apr 12 13:05:25 2022 -0700
final consistency modifications
commit 4f27718d46de9660822eb197b0e900be947ec515
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Tue Apr 12 11:40:58 2022 -0700
opengl: don't set texture options for null texture
commit bb54cfcf4e219e1cbf1ecc6b5552cca75e6e1573
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Tue Apr 12 11:40:29 2022 -0700
rename inputs
commit e5ac8fffa2ac15f5549b6da5f42b05659c6d020f
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Tue Apr 12 10:37:23 2022 -0700
change alpha association formula
commit dee09a88f17552e3f98be8940966822e45d6df4f
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Tue Apr 12 10:36:58 2022 -0700
glsl: use constants to improve readability
commit aedc75ebee11b61198f29c464501a2ddb0506129
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Tue Apr 12 10:36:26 2022 -0700
changed id capitalization
commit 470b2bb85b51c4a57c109d3fb230088a81024277
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Tue Apr 12 10:35:53 2022 -0700
node: update categories
commit c78dacad82051dfbb3e40c92cfaf456dbff2de0d
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Tue Apr 12 09:22:57 2022 -0700
updated shaders to es 3
commit 1e7544be93e55916c94cd91629ec5eef728bfad8
Merge: 1bbb8d7f9 25d019609
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Tue Apr 12 09:02:32 2022 -0700
Merge branch 'master' into pr/1818
commit 1bbb8d7f9acd75cb4498733f105fbe0487c0db9c
Author: brimson <40442071+brimson@users.noreply.github.com >
Date: Tue Jan 18 18:36:24 2022 -0700
Simplify colordifferencekey.frag
Avoiding extra MOV instruction
commit c7cf1021ce5a3d090833e94e4bc212cc51a61a2a
Author: brimson <40442071+brimson@users.noreply.github.com >
Date: Tue Jan 18 11:43:02 2022 -0700
Revert switch-case changes
Thanks Simran, MattKC, and Wilshaw for the clarifications
commit 882ffeede01b81f0cb4dfd885ba05bf66119ac7e
Author: brimson <40442071+brimson@users.noreply.github.com >
Date: Tue Jan 18 00:06:31 2022 -0700
Optimize despill shader
Turn previous averaging from (1 MAD + 1 MUL) to (1 DP2), reuse the result to prevent recalculation.
commit 0c93f519977fa34840ab03d51addcf2456f931d8
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Sat Jan 8 17:23:49 2022 +0000
Cleanup
commit 222560ce1a4666899b1111854d4d549dd7ba1357
Merge: 96e21c2b4 d3ffeaa35
Author: ThomasWilshaw <thomaswilshaw@gmail.com >
Date: Tue Jan 4 23:50:39 2022 +0000
Merge branch 'master' into color_key
commit 96e21c2b43db3bf1051aca696970509292159548
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Tue Jan 4 23:45:26 2022 +0000
Rename and reoganise keying nodes
commit 6d42ed23a69ebdb1f5b399957f0b37434d0519dd
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Tue Jan 4 23:04:50 2022 +0000
Move despill code to it's own node
commit e97ab2e16fd1d4e2f2ff145b8c023ff0e1ee451e
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Mon Jan 3 21:39:48 2022 +0000
Add option for blue screens
commit 2346f44e5af48bb9547c77c4c08ee7abfcb09393
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Mon Jan 3 21:14:55 2022 +0000
Optimise node slightly
commit 446522edcf63525fafe7a97cf6d59b7ea0385460
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Mon Jan 3 21:10:03 2022 +0000
Fix GL ES compile error
commit a765ce6c6f3e0c0e996f08e2a3ef1101818098e8
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Sun Jan 2 18:27:24 2022 +0000
Cleanup
commit d268e0645df34aa306dc391d1dc10bf335524f94
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Sun Jan 2 18:03:26 2022 +0000
Fix core matte and change Darks start value
commit 30b024dc5f59dd60ffc5012eee7a79201ed4f9c3
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Sun Jan 2 17:26:39 2022 +0000
Change matte controls and cleanup
commit b742a9ba7ed651785a0781289a4c03fd4fb72e03
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Sun Jan 2 16:31:41 2022 +0000
Add a core and garbage matte
commit f814d036b61b8de090df4c1f080c124b98b432d6
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Sun Jan 2 03:31:20 2022 +0000
Improve basic keyer
commit 4995ec3b9b92c9b4cb0dc31a247d585b2a47e408
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Sun Jan 2 00:23:18 2022 +0000
Start simple color key node
2022-04-12 13:05:45 -07:00
itsmattkc
16580841a6
Squashed commit of the following:
...
commit 8619bb044081da81b4eef238d138bd051e678a4c
Merge: 1a767e0c2 1c30c4d36
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Sun Mar 27 23:59:10 2022 -0700
Merge branch 'master' into gizmo-rework
commit 1a767e0c2279cac3baf96a9028c1b78ec0491e00
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Sun Mar 27 17:23:07 2022 -0700
implement custom html parser/exporter
commit bbd9361d345ce864d198f4340b3d59f526e642e5
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 9 22:27:17 2022 -0800
textgizmo: further improved behavior
commit 27634d5d377f03cab009bca418765d73764893f2
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 9 22:26:19 2022 -0800
textgizmo: improved double click behavior
commit 0897ebfa36e676461c7a47305a3c1bf66e7a9fd1
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 9 10:20:57 2022 -0800
text: added more features and improvements
commit 9d6446a25d977ea0c66e5f5c69239aed0e92fe83
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 9 10:14:59 2022 -0800
text: don't create color input
commit d1d3b9d46e74d8197ba3485a8e965068eb245166
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 9 09:10:23 2022 -0800
text: convert to reference space
commit 3ba1565129a0bdd74b860b1869fec5ef30025abb
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Mon Mar 7 17:57:26 2022 -0800
finally got scaling to work
holy shit I never thought it'd be this easy
commit 081368cfac9b49a171db6c1d576e134903dffac0
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Mon Mar 7 11:25:58 2022 -0800
improved text behavior
commit f3eda52eee29b7cd354d7d90b3ae1a819e1b1cf2
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Mon Mar 7 11:08:31 2022 -0800
implemented font styles (weights and italics)
commit 0898b613ec9b473ac93996536d00541e0a2a3f74
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Mon Mar 7 01:26:13 2022 -0800
implemented beginnings of text gizmo
commit bffb8ede2d425e7391d16bc03e613d4d90367add
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Sun Mar 6 17:55:03 2022 -0800
conformed transform node to new gizmos
commit 1a1f86fa9bec9ea6b67f77032748c04b6b4c95fd
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Sat Mar 5 11:16:34 2022 -0800
update polygon node
commit 2388dd69164e8c57e0a1d221c7680a0d39173c2c
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Fri Mar 4 15:31:39 2022 -0800
implement glsl hack for corner pin
commit e96df6cb326fb278cc6555890ff0ac1d37ebf4bf
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Thu Mar 3 17:06:14 2022 -0800
updated corner pin
commit c70aa0e72d4e83045c84259294608c1380e8929b
Merge: 5afed6383 780342881
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Thu Mar 3 17:04:40 2022 -0800
Merge branch 'master' into gizmo-rework
commit 5afed6383952d7d936b5eeda2556339c854610af
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Thu Mar 3 16:55:57 2022 -0800
use float points for more precise math
commit 159ade0d2812d556dee57f99e3f733ef1e838d01
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Thu Mar 3 16:55:40 2022 -0800
ported shape node
commit 28f9500d7bc6cd2661ee9ea591db7b3f8d583196
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Thu Mar 3 15:50:19 2022 -0800
implemented enough dragging code to reimplement crop
Requires far less boiler-plate code per node
commit 5aeaa59227ad2f1dc3c7f499c636de843a262a88
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 2 19:45:04 2022 -0800
update just merged corner pin for new gizmos
commit 8a2d041650d1b873c6d87664564ebcdf92a3760f
Merge: c916e8e08 f5b4729a1
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 2 19:38:36 2022 -0800
Merge branch 'master' into gizmo-rework
commit c916e8e08016c1d0b72d85087db76e4137587d52
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 2 19:35:09 2022 -0800
gizmos: rewrote drawing into standard routines
Work towards a far more maintainable gizmo system
2022-03-28 00:01:48 -07:00
Thomas Wilshaw
6464bdfd68
Add an OCIO Grading Transform Node
2022-03-13 23:00:00 +00:00
ThomasWilshaw
5b565e5fa5
Merge branch 'master' into ocio_node
2022-03-08 16:39:14 +00:00
ThomasWilshaw and itsmattkc
f5b4729a19
Corner pin ( #1851 )
...
* Start adding a corner pin node
* Start gizmo support
* Correctly setup QVector2d inputs
* Missing breaks were causing incorect data to be set
* Add ability to override vertex coords
* Get perspective pin working
* Cleanup
* Add none perspective corner pin
* Small optimisation
* Improve comments, clean up and fix bug in job optimisation
* [skip ci] cornerpin: Improve description
* Move GL extension from shader to standard preamble.
* Use #version 130 for mobile GPU compatibility
* Cache half resolution
* Use built in NodeInputDragger::GetStartValue
* Pass cnst references to avoid deep copies
Co-authored-by: itsmattkc <itsmattkc@gmail.com >
2022-03-02 19:38:12 -08:00
itsmattkc
f9112c05fd
Implemented time offset node
2022-02-01 19:55:09 -08:00
Thomas Wilshaw
ff2eac55a5
First attempt at adding OCIO to nodes
2022-02-01 16:12:08 +00:00
ThomasWilshaw and itsmattkc
953adf856b
Add Flip/Flop node ( #1850 )
...
* Add Flip/Flop node
* Rename node Flip
* Missed files
Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
2022-01-25 15:14:54 -08:00
ThomasWilshaw
314167be40
Noise node ( #1848 )
...
* Add a noise generator node
* Cleanup
* Correctly name CMakeLists.txt
* Typo
2022-01-25 15:13:32 -08:00
itsmattkc
3cf90116e2
implement group-based opacity node
2022-01-21 10:08:48 -08:00
itsmattkc
a4934f1d47
implemented saving/loading for groups
2021-12-28 21:52:28 -08:00
itsmattkc
dc79a6a5d9
revised text node
...
Fixes #1684
2021-10-25 15:46:06 -07:00
itsmattkc
4ed9ba5475
rename current text effect to textlegacy
2021-10-25 14:54:48 -07:00
itsmattkc
b07bccb7dc
nodes: revert to single output
2021-09-07 22:01:36 -07:00
itsmattkc
330a37da92
nodes: implemented shape generator
2021-08-03 11:55:31 -07:00
itsmattkc
cc21ed37a7
implemented core subtitle support
2021-05-18 12:42:47 +10:00
itsmattkc
36466d0f9b
nodefactory: removed unnecessary debug line
2021-04-29 23:40:30 +10:00
itsmattkc
77d4b18a60
updated copyright year for 2021 [skip ci]
2021-04-17 18:56:50 +10:00
itsmattkc
e410eb2aa6
nodefactory: minor code change
2021-04-17 15:13:33 +10:00
itsmattkc
88ebfb9d8e
nodefactory: added time remap node
2021-04-17 15:02:56 +10:00
itsmattkc
893adc3d72
implemented value node
...
Also implements changes necessary to support an input data type
that changes. Much of that foundation was built in
`nodearchchanges`, but hadn't been finalized. This commit
finalizes and provides a reference implementation/test with the
"Value" node.
Fixes #1443
2021-04-12 16:37:26 +10:00
itsmattkc
cb75e37e77
moved several files around
...
Mostly moved classes that became node derivatives into the node/ folder.
2021-04-08 12:15:59 +10:00
itsmattkc
d7c5ac4b44
implement entire project in nodes
...
Project items are now represented directly in nodes opening up more versatility and possibilities. This is the first iteration of this and will be buggy. Need to test thoroughly.
2021-02-15 21:31:57 +11:00
itsmattkc
81c1922911
use strings to connect nodes
...
This makes the node system somewhat more high-level with the intent of making
working with them far more flexible and stable. By making the architecture more
abstracted, it becomes far less rigid which should allow us to do even more
with it and make it much less crash prone.
2021-02-09 15:48:37 +11:00
itsmattkc
8f729203fc
some timeline refactoring, preparing for rewrites
2021-01-09 11:41:33 +11:00
itsmattkc
54cd244801
nodes: added distort nodes
...
Adds nodes for cropping and transforming
2020-11-22 11:34:37 +11:00
itsmattkc
ad2e3d160f
added mosaic filter node
2020-11-18 14:21:47 +11:00
itsmattkc
b3c3fe0fc8
merged video and audio nodes into a single media node
...
They performed exactly the same function so I don't think we need the clutter.
Also bumped the project version, but old projects are automatically converted.
2020-11-18 13:48:14 +11:00
itsmattkc
75d4cd899b
use hardcoded namespace
...
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00