Commit Graph
57 Commits
Author SHA1 Message Date
Mike-Solar e5eeaddf2f format: reformatting files 2026-07-13 15:30:43 +08:00
Mike-Solar bfb1b2fce4 update copyright back 2026-01-16 21:22:05 +08:00
Mike-Solar b8669f6a11 Change project name; 2026-01-05 16:22:26 +08:00
Mike Solar 4940212687 add: some codes about nodes plugin. 2025-08-03 22:42:05 +08:00
itsmattkc 11e4e051c3 move undo files around for better organization 2023-02-20 16:09:22 -08:00
itsmattkc 9745b536f6 nodes: remove graph and merge into project 2023-02-17 14:13:03 -08:00
itsmattkc bfd6a407a5 Merge branch 'master' into hashremoval 2022-05-16 09:12:49 -07:00
itsmattkc 4b366a9b73 update copyright year to 2022 2022-05-10 10:38:56 -07:00
itsmattkc 0538c01f45 remove hashtraverser 2022-05-09 18:22:32 -07:00
itsmattkc f7396de121 markers: reimplemented copy/paste 2022-05-01 22:33:58 -07:00
itsmattkc 3aafb2466d Squashed commit of the following:
commit f05b5b3ff8286f6252c2a3f3c8c367f8a5b821b5
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 13:05:25 2022 -0700

    final consistency modifications

commit 4f27718d46de9660822eb197b0e900be947ec515
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 11:40:58 2022 -0700

    opengl: don't set texture options for null texture

commit bb54cfcf4e219e1cbf1ecc6b5552cca75e6e1573
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 11:40:29 2022 -0700

    rename inputs

commit e5ac8fffa2ac15f5549b6da5f42b05659c6d020f
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 10:37:23 2022 -0700

    change alpha association formula

commit dee09a88f17552e3f98be8940966822e45d6df4f
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 10:36:58 2022 -0700

    glsl: use constants to improve readability

commit aedc75ebee11b61198f29c464501a2ddb0506129
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 10:36:26 2022 -0700

    changed id capitalization

commit 470b2bb85b51c4a57c109d3fb230088a81024277
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 10:35:53 2022 -0700

    node: update categories

commit c78dacad82051dfbb3e40c92cfaf456dbff2de0d
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 09:22:57 2022 -0700

    updated shaders to es 3

commit 1e7544be93e55916c94cd91629ec5eef728bfad8
Merge: 1bbb8d7f9 25d019609
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Tue Apr 12 09:02:32 2022 -0700

    Merge branch 'master' into pr/1818

commit 1bbb8d7f9acd75cb4498733f105fbe0487c0db9c
Author: brimson <40442071+brimson@users.noreply.github.com>
Date:   Tue Jan 18 18:36:24 2022 -0700

    Simplify colordifferencekey.frag

    Avoiding extra MOV instruction

commit c7cf1021ce5a3d090833e94e4bc212cc51a61a2a
Author: brimson <40442071+brimson@users.noreply.github.com>
Date:   Tue Jan 18 11:43:02 2022 -0700

    Revert switch-case changes

    Thanks Simran, MattKC, and Wilshaw for the clarifications

commit 882ffeede01b81f0cb4dfd885ba05bf66119ac7e
Author: brimson <40442071+brimson@users.noreply.github.com>
Date:   Tue Jan 18 00:06:31 2022 -0700

    Optimize despill shader

    Turn previous averaging from (1 MAD + 1 MUL) to (1 DP2), reuse the result to prevent recalculation.

commit 0c93f519977fa34840ab03d51addcf2456f931d8
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sat Jan 8 17:23:49 2022 +0000

    Cleanup

commit 222560ce1a4666899b1111854d4d549dd7ba1357
Merge: 96e21c2b4 d3ffeaa35
Author: ThomasWilshaw <thomaswilshaw@gmail.com>
Date:   Tue Jan 4 23:50:39 2022 +0000

    Merge branch 'master' into color_key

commit 96e21c2b43db3bf1051aca696970509292159548
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Tue Jan 4 23:45:26 2022 +0000

    Rename and reoganise keying nodes

commit 6d42ed23a69ebdb1f5b399957f0b37434d0519dd
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Tue Jan 4 23:04:50 2022 +0000

    Move despill code to it's own node

commit e97ab2e16fd1d4e2f2ff145b8c023ff0e1ee451e
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Mon Jan 3 21:39:48 2022 +0000

    Add option for blue screens

commit 2346f44e5af48bb9547c77c4c08ee7abfcb09393
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Mon Jan 3 21:14:55 2022 +0000

    Optimise node slightly

commit 446522edcf63525fafe7a97cf6d59b7ea0385460
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Mon Jan 3 21:10:03 2022 +0000

    Fix GL ES compile error

commit a765ce6c6f3e0c0e996f08e2a3ef1101818098e8
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sun Jan 2 18:27:24 2022 +0000

    Cleanup

commit d268e0645df34aa306dc391d1dc10bf335524f94
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sun Jan 2 18:03:26 2022 +0000

    Fix core matte and change Darks start value

commit 30b024dc5f59dd60ffc5012eee7a79201ed4f9c3
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sun Jan 2 17:26:39 2022 +0000

    Change matte controls and cleanup

commit b742a9ba7ed651785a0781289a4c03fd4fb72e03
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sun Jan 2 16:31:41 2022 +0000

    Add a core and garbage matte

commit f814d036b61b8de090df4c1f080c124b98b432d6
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sun Jan 2 03:31:20 2022 +0000

    Improve basic keyer

commit 4995ec3b9b92c9b4cb0dc31a247d585b2a47e408
Author: Thomas Wilshaw <thomaswilshaw@gmail.com>
Date:   Sun Jan 2 00:23:18 2022 +0000

    Start simple color key node
2022-04-12 13:05:45 -07:00
itsmattkc 16580841a6 Squashed commit of the following:
commit 8619bb044081da81b4eef238d138bd051e678a4c
Merge: 1a767e0c2 1c30c4d36
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Sun Mar 27 23:59:10 2022 -0700

    Merge branch 'master' into gizmo-rework

commit 1a767e0c2279cac3baf96a9028c1b78ec0491e00
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Sun Mar 27 17:23:07 2022 -0700

    implement custom html parser/exporter

commit bbd9361d345ce864d198f4340b3d59f526e642e5
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 9 22:27:17 2022 -0800

    textgizmo: further improved behavior

commit 27634d5d377f03cab009bca418765d73764893f2
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 9 22:26:19 2022 -0800

    textgizmo: improved double click behavior

commit 0897ebfa36e676461c7a47305a3c1bf66e7a9fd1
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 9 10:20:57 2022 -0800

    text: added more features and improvements

commit 9d6446a25d977ea0c66e5f5c69239aed0e92fe83
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 9 10:14:59 2022 -0800

    text: don't create color input

commit d1d3b9d46e74d8197ba3485a8e965068eb245166
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 9 09:10:23 2022 -0800

    text: convert to reference space

commit 3ba1565129a0bdd74b860b1869fec5ef30025abb
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Mon Mar 7 17:57:26 2022 -0800

    finally got scaling to work

    holy shit I never thought it'd be this easy

commit 081368cfac9b49a171db6c1d576e134903dffac0
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Mon Mar 7 11:25:58 2022 -0800

    improved text behavior

commit f3eda52eee29b7cd354d7d90b3ae1a819e1b1cf2
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Mon Mar 7 11:08:31 2022 -0800

    implemented font styles (weights and italics)

commit 0898b613ec9b473ac93996536d00541e0a2a3f74
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Mon Mar 7 01:26:13 2022 -0800

    implemented beginnings of text gizmo

commit bffb8ede2d425e7391d16bc03e613d4d90367add
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Sun Mar 6 17:55:03 2022 -0800

    conformed transform node to new gizmos

commit 1a1f86fa9bec9ea6b67f77032748c04b6b4c95fd
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Sat Mar 5 11:16:34 2022 -0800

    update polygon node

commit 2388dd69164e8c57e0a1d221c7680a0d39173c2c
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Fri Mar 4 15:31:39 2022 -0800

    implement glsl hack for corner pin

commit e96df6cb326fb278cc6555890ff0ac1d37ebf4bf
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Thu Mar 3 17:06:14 2022 -0800

    updated corner pin

commit c70aa0e72d4e83045c84259294608c1380e8929b
Merge: 5afed6383 780342881
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Thu Mar 3 17:04:40 2022 -0800

    Merge branch 'master' into gizmo-rework

commit 5afed6383952d7d936b5eeda2556339c854610af
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Thu Mar 3 16:55:57 2022 -0800

    use float points for more precise math

commit 159ade0d2812d556dee57f99e3f733ef1e838d01
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Thu Mar 3 16:55:40 2022 -0800

    ported shape node

commit 28f9500d7bc6cd2661ee9ea591db7b3f8d583196
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Thu Mar 3 15:50:19 2022 -0800

    implemented enough dragging code to reimplement crop

    Requires far less boiler-plate code per node

commit 5aeaa59227ad2f1dc3c7f499c636de843a262a88
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 2 19:45:04 2022 -0800

    update just merged corner pin for new gizmos

commit 8a2d041650d1b873c6d87664564ebcdf92a3760f
Merge: c916e8e08 f5b4729a1
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 2 19:38:36 2022 -0800

    Merge branch 'master' into gizmo-rework

commit c916e8e08016c1d0b72d85087db76e4137587d52
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 2 19:35:09 2022 -0800

    gizmos: rewrote drawing into standard routines

    Work towards a far more maintainable gizmo system
2022-03-28 00:01:48 -07:00
itsmattkc 3cf90116e2 implement group-based opacity node 2022-01-21 10:08:48 -08:00
itsmattkc 495b07fc55 implemented node groups 2021-11-24 17:58:48 -08:00
itsmattkc 9c650883c2 implement context item in node view 2021-11-10 16:33:59 -08:00
itsmattkc 0df7012c9e rewrote hashing 2021-09-20 21:14:15 -07:00
itsmattkc a0706a78d8 nodes: implemented core of manual table value selection 2021-09-07 15:27:07 -07:00
itsmattkc 77d4b18a60 updated copyright year for 2021 [skip ci] 2021-04-17 18:56:50 +10:00
itsmattkc 98fc6d9ef1 nodes: implemented crude time remapping node
Doesn't support audio yet.
2021-04-17 15:01:28 +10:00
itsmattkc cb75e37e77 moved several files around
Mostly moved classes that became node derivatives into the node/ folder.
2021-04-08 12:15:59 +10:00
itsmattkc b21271534f added UI for editing video parameters in nodes 2021-02-20 13:27:56 +11:00
itsmattkc 81c1922911 use strings to connect nodes
This makes the node system somewhat more high-level with the intent of making
working with them far more flexible and stable. By making the architecture more
abstracted, it becomes far less rigid which should allow us to do even more
with it and make it much less crash prone.
2021-02-09 15:48:37 +11:00
itsmattkc ad4b83a098 new undo system
Also enables undoing when working with node input arrays
2021-01-29 16:10:34 +11:00
itsmattkc 181235f6ce began new infrastructure
Yep, this is another one of my "famous" sweeping rewrites. Expect things to break.

Goals for this are:
- Greatly simplify node connections (particularly with arrays) so the code requires less maintenance/is more stable
- Redesign node structure to address issues where UI would stall for lengthy periods of time
- Less reliance on shared ptrs/greater reliance on QObject system for inheritance/memory management
- General code cleanup and improvements
2021-01-05 11:20:38 +11:00
itsmattkc 374fa3f75c moved some files around for better organization 2020-12-16 19:05:22 +11:00
itsmattkc 54cd244801 nodes: added distort nodes
Adds nodes for cropping and transforming
2020-11-22 11:34:37 +11:00
itsmattkc d241090a9f finally updated the copyright year 2020-11-17 20:13:22 +11:00
itsmattkc 863ae1b913 a first attempt at a new render system 2020-05-14 14:43:03 +10:00
itsmattkc 3436740d23 gizmos: consolidated input param dragging code into reusable class 2020-05-07 14:41:50 +10:00
itsmattkc fb625cb76e nodes: removed XML infrastructure 2020-05-06 15:06:37 +10:00
itsmattkc ac3f49a845 nodes: moved matrix input on "video input" elsewhere
Rather than plugging a matrix into the video input node, the matrix is now
multiplied by the video input using a math node. This is probably more
sensible from a user perspective.

This also means the renderer is tolerant of texture sizes that are not equal
to the sequence size, however most nodes will downsample the texture to the
sequence size (and if not, it will be downsampled once it is cached). Textures
will still *always* be in reference space and the sequence's format. This seems
like the best compromise between backend and frontend congruity.
2020-04-27 04:11:24 +10:00
itsmattkc 938527b9fe mathnode: began math node 2020-03-28 17:51:35 +11:00
itsmattkc 9e4c79699e node: split off traversing functions from renderer for usage elsewhere
Fixes issue where Viewer node wouldn't pick up correct length if a tracks
weren't in use.
2020-03-13 15:31:15 +11:00
itsmattkc 7ad2eae7a2 implemented volume and pan effects
This commit implements a structure for sample processing and two implemenations
of this structure in volume and pan effects.
2019-12-24 12:34:30 +11:00
itsmattkc 6a4dcc673a implemented external xml/shader loading for transitions as well as regular nodes
Transitions are nodes but have a few parameters that are programmatic and always
required. This lets people write external code for transitions as well.
2019-12-17 15:44:13 +11:00
itsmattkc 46b3f9db48 moved alphaover to external file format 2019-12-15 03:41:37 +11:00
itsmattkc ae7c9597e2 ported solid color generator to external shader 2019-12-15 03:07:10 +11:00
itsmattkc 965519e9cf ported opacity node to external file format
The plan is to port all nodes that can be external to the external file format.
This should help keep things maintainable.
2019-12-15 02:51:28 +11:00
itsmattkc be3ff4bcea added ExternalNode class to CMakeLists 2019-12-15 02:33:08 +11:00
itsmattkc 934eea5f40 completed node 'add' menu 2019-12-13 02:55:09 +11:00
itsmattkc 5b0513efed started node factory class for making nodes at runtime 2019-12-13 02:30:31 +11:00
itsmattkc 0ad003a7f6 added new nodevalue types to cmake 2019-12-04 20:11:55 +11:00
itsmattkc da680094bf created NodeInputArray parameter type
It seems unwise to let NodeInputs take more than one value, but at times
it makes sense to create a list or array of inputs. This class will create
sub-parameters as an easy way to provide variable inputs while also enforcing
one connection per input parameter.

This is also the primary motivation for the previous commit (disambiguating
when a NodeParam's parent is a Node vs some other type).
2019-12-01 00:01:25 +11:00
itsmattkc 77bcb70dac started porting renderer to new portable form 2019-10-31 19:14:58 +11:00
itsmattkc 401aff52a8 attempts at folding opencl support in 2019-10-28 18:21:20 +11:00
itsmattkc 5105568291 moved renderer files 2019-10-19 14:02:15 +11:00
itsmattkc ee0042f390 began node menu 2019-09-08 09:14:41 +10:00
itsmattkc 3aa85c0ecc began transform node and added vec2/3/4 data types 2019-09-07 00:51:05 +10:00
itsmattkc a4369c4d79 filled out alpha over and opacity nodes 2019-08-31 14:45:13 +10:00
itsmattkc 7dc2290496 shift renderer prototype to new node structure 2019-08-28 02:40:44 +10:00