Mike-Solar
e5eeaddf2f
format: reformatting files
2026-07-13 15:30:43 +08:00
Mike-Solar
bfb1b2fce4
update copyright back
2026-01-16 21:22:05 +08:00
Mike-Solar
b8669f6a11
Change project name;
2026-01-05 16:22:26 +08:00
Mike Solar
4940212687
add: some codes about nodes plugin.
2025-08-03 22:42:05 +08:00
itsmattkc
11e4e051c3
move undo files around for better organization
2023-02-20 16:09:22 -08:00
itsmattkc
9745b536f6
nodes: remove graph and merge into project
2023-02-17 14:13:03 -08:00
itsmattkc
bfd6a407a5
Merge branch 'master' into hashremoval
2022-05-16 09:12:49 -07:00
itsmattkc
4b366a9b73
update copyright year to 2022
2022-05-10 10:38:56 -07:00
itsmattkc
0538c01f45
remove hashtraverser
2022-05-09 18:22:32 -07:00
itsmattkc
f7396de121
markers: reimplemented copy/paste
2022-05-01 22:33:58 -07:00
itsmattkc
3aafb2466d
Squashed commit of the following:
...
commit f05b5b3ff8286f6252c2a3f3c8c367f8a5b821b5
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Tue Apr 12 13:05:25 2022 -0700
final consistency modifications
commit 4f27718d46de9660822eb197b0e900be947ec515
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Tue Apr 12 11:40:58 2022 -0700
opengl: don't set texture options for null texture
commit bb54cfcf4e219e1cbf1ecc6b5552cca75e6e1573
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Tue Apr 12 11:40:29 2022 -0700
rename inputs
commit e5ac8fffa2ac15f5549b6da5f42b05659c6d020f
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Tue Apr 12 10:37:23 2022 -0700
change alpha association formula
commit dee09a88f17552e3f98be8940966822e45d6df4f
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Tue Apr 12 10:36:58 2022 -0700
glsl: use constants to improve readability
commit aedc75ebee11b61198f29c464501a2ddb0506129
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Tue Apr 12 10:36:26 2022 -0700
changed id capitalization
commit 470b2bb85b51c4a57c109d3fb230088a81024277
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Tue Apr 12 10:35:53 2022 -0700
node: update categories
commit c78dacad82051dfbb3e40c92cfaf456dbff2de0d
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Tue Apr 12 09:22:57 2022 -0700
updated shaders to es 3
commit 1e7544be93e55916c94cd91629ec5eef728bfad8
Merge: 1bbb8d7f9 25d019609
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Tue Apr 12 09:02:32 2022 -0700
Merge branch 'master' into pr/1818
commit 1bbb8d7f9acd75cb4498733f105fbe0487c0db9c
Author: brimson <40442071+brimson@users.noreply.github.com >
Date: Tue Jan 18 18:36:24 2022 -0700
Simplify colordifferencekey.frag
Avoiding extra MOV instruction
commit c7cf1021ce5a3d090833e94e4bc212cc51a61a2a
Author: brimson <40442071+brimson@users.noreply.github.com >
Date: Tue Jan 18 11:43:02 2022 -0700
Revert switch-case changes
Thanks Simran, MattKC, and Wilshaw for the clarifications
commit 882ffeede01b81f0cb4dfd885ba05bf66119ac7e
Author: brimson <40442071+brimson@users.noreply.github.com >
Date: Tue Jan 18 00:06:31 2022 -0700
Optimize despill shader
Turn previous averaging from (1 MAD + 1 MUL) to (1 DP2), reuse the result to prevent recalculation.
commit 0c93f519977fa34840ab03d51addcf2456f931d8
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Sat Jan 8 17:23:49 2022 +0000
Cleanup
commit 222560ce1a4666899b1111854d4d549dd7ba1357
Merge: 96e21c2b4 d3ffeaa35
Author: ThomasWilshaw <thomaswilshaw@gmail.com >
Date: Tue Jan 4 23:50:39 2022 +0000
Merge branch 'master' into color_key
commit 96e21c2b43db3bf1051aca696970509292159548
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Tue Jan 4 23:45:26 2022 +0000
Rename and reoganise keying nodes
commit 6d42ed23a69ebdb1f5b399957f0b37434d0519dd
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Tue Jan 4 23:04:50 2022 +0000
Move despill code to it's own node
commit e97ab2e16fd1d4e2f2ff145b8c023ff0e1ee451e
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Mon Jan 3 21:39:48 2022 +0000
Add option for blue screens
commit 2346f44e5af48bb9547c77c4c08ee7abfcb09393
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Mon Jan 3 21:14:55 2022 +0000
Optimise node slightly
commit 446522edcf63525fafe7a97cf6d59b7ea0385460
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Mon Jan 3 21:10:03 2022 +0000
Fix GL ES compile error
commit a765ce6c6f3e0c0e996f08e2a3ef1101818098e8
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Sun Jan 2 18:27:24 2022 +0000
Cleanup
commit d268e0645df34aa306dc391d1dc10bf335524f94
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Sun Jan 2 18:03:26 2022 +0000
Fix core matte and change Darks start value
commit 30b024dc5f59dd60ffc5012eee7a79201ed4f9c3
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Sun Jan 2 17:26:39 2022 +0000
Change matte controls and cleanup
commit b742a9ba7ed651785a0781289a4c03fd4fb72e03
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Sun Jan 2 16:31:41 2022 +0000
Add a core and garbage matte
commit f814d036b61b8de090df4c1f080c124b98b432d6
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Sun Jan 2 03:31:20 2022 +0000
Improve basic keyer
commit 4995ec3b9b92c9b4cb0dc31a247d585b2a47e408
Author: Thomas Wilshaw <thomaswilshaw@gmail.com >
Date: Sun Jan 2 00:23:18 2022 +0000
Start simple color key node
2022-04-12 13:05:45 -07:00
itsmattkc
16580841a6
Squashed commit of the following:
...
commit 8619bb044081da81b4eef238d138bd051e678a4c
Merge: 1a767e0c2 1c30c4d36
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Sun Mar 27 23:59:10 2022 -0700
Merge branch 'master' into gizmo-rework
commit 1a767e0c2279cac3baf96a9028c1b78ec0491e00
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Sun Mar 27 17:23:07 2022 -0700
implement custom html parser/exporter
commit bbd9361d345ce864d198f4340b3d59f526e642e5
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 9 22:27:17 2022 -0800
textgizmo: further improved behavior
commit 27634d5d377f03cab009bca418765d73764893f2
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 9 22:26:19 2022 -0800
textgizmo: improved double click behavior
commit 0897ebfa36e676461c7a47305a3c1bf66e7a9fd1
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 9 10:20:57 2022 -0800
text: added more features and improvements
commit 9d6446a25d977ea0c66e5f5c69239aed0e92fe83
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 9 10:14:59 2022 -0800
text: don't create color input
commit d1d3b9d46e74d8197ba3485a8e965068eb245166
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 9 09:10:23 2022 -0800
text: convert to reference space
commit 3ba1565129a0bdd74b860b1869fec5ef30025abb
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Mon Mar 7 17:57:26 2022 -0800
finally got scaling to work
holy shit I never thought it'd be this easy
commit 081368cfac9b49a171db6c1d576e134903dffac0
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Mon Mar 7 11:25:58 2022 -0800
improved text behavior
commit f3eda52eee29b7cd354d7d90b3ae1a819e1b1cf2
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Mon Mar 7 11:08:31 2022 -0800
implemented font styles (weights and italics)
commit 0898b613ec9b473ac93996536d00541e0a2a3f74
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Mon Mar 7 01:26:13 2022 -0800
implemented beginnings of text gizmo
commit bffb8ede2d425e7391d16bc03e613d4d90367add
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Sun Mar 6 17:55:03 2022 -0800
conformed transform node to new gizmos
commit 1a1f86fa9bec9ea6b67f77032748c04b6b4c95fd
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Sat Mar 5 11:16:34 2022 -0800
update polygon node
commit 2388dd69164e8c57e0a1d221c7680a0d39173c2c
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Fri Mar 4 15:31:39 2022 -0800
implement glsl hack for corner pin
commit e96df6cb326fb278cc6555890ff0ac1d37ebf4bf
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Thu Mar 3 17:06:14 2022 -0800
updated corner pin
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Merge: 5afed6383 780342881
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Thu Mar 3 17:04:40 2022 -0800
Merge branch 'master' into gizmo-rework
commit 5afed6383952d7d936b5eeda2556339c854610af
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Thu Mar 3 16:55:57 2022 -0800
use float points for more precise math
commit 159ade0d2812d556dee57f99e3f733ef1e838d01
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Thu Mar 3 16:55:40 2022 -0800
ported shape node
commit 28f9500d7bc6cd2661ee9ea591db7b3f8d583196
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Thu Mar 3 15:50:19 2022 -0800
implemented enough dragging code to reimplement crop
Requires far less boiler-plate code per node
commit 5aeaa59227ad2f1dc3c7f499c636de843a262a88
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 2 19:45:04 2022 -0800
update just merged corner pin for new gizmos
commit 8a2d041650d1b873c6d87664564ebcdf92a3760f
Merge: c916e8e08 f5b4729a1
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 2 19:38:36 2022 -0800
Merge branch 'master' into gizmo-rework
commit c916e8e08016c1d0b72d85087db76e4137587d52
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 2 19:35:09 2022 -0800
gizmos: rewrote drawing into standard routines
Work towards a far more maintainable gizmo system
2022-03-28 00:01:48 -07:00
itsmattkc
3cf90116e2
implement group-based opacity node
2022-01-21 10:08:48 -08:00
itsmattkc
495b07fc55
implemented node groups
2021-11-24 17:58:48 -08:00
itsmattkc
9c650883c2
implement context item in node view
2021-11-10 16:33:59 -08:00
itsmattkc
0df7012c9e
rewrote hashing
2021-09-20 21:14:15 -07:00
itsmattkc
a0706a78d8
nodes: implemented core of manual table value selection
2021-09-07 15:27:07 -07:00
itsmattkc
77d4b18a60
updated copyright year for 2021 [skip ci]
2021-04-17 18:56:50 +10:00
itsmattkc
98fc6d9ef1
nodes: implemented crude time remapping node
...
Doesn't support audio yet.
2021-04-17 15:01:28 +10:00
itsmattkc
cb75e37e77
moved several files around
...
Mostly moved classes that became node derivatives into the node/ folder.
2021-04-08 12:15:59 +10:00
itsmattkc
b21271534f
added UI for editing video parameters in nodes
2021-02-20 13:27:56 +11:00
itsmattkc
81c1922911
use strings to connect nodes
...
This makes the node system somewhat more high-level with the intent of making
working with them far more flexible and stable. By making the architecture more
abstracted, it becomes far less rigid which should allow us to do even more
with it and make it much less crash prone.
2021-02-09 15:48:37 +11:00
itsmattkc
ad4b83a098
new undo system
...
Also enables undoing when working with node input arrays
2021-01-29 16:10:34 +11:00
itsmattkc
181235f6ce
began new infrastructure
...
Yep, this is another one of my "famous" sweeping rewrites. Expect things to break.
Goals for this are:
- Greatly simplify node connections (particularly with arrays) so the code requires less maintenance/is more stable
- Redesign node structure to address issues where UI would stall for lengthy periods of time
- Less reliance on shared ptrs/greater reliance on QObject system for inheritance/memory management
- General code cleanup and improvements
2021-01-05 11:20:38 +11:00
itsmattkc
374fa3f75c
moved some files around for better organization
2020-12-16 19:05:22 +11:00
itsmattkc
54cd244801
nodes: added distort nodes
...
Adds nodes for cropping and transforming
2020-11-22 11:34:37 +11:00
itsmattkc
d241090a9f
finally updated the copyright year
2020-11-17 20:13:22 +11:00
itsmattkc
863ae1b913
a first attempt at a new render system
2020-05-14 14:43:03 +10:00
itsmattkc
3436740d23
gizmos: consolidated input param dragging code into reusable class
2020-05-07 14:41:50 +10:00
itsmattkc
fb625cb76e
nodes: removed XML infrastructure
2020-05-06 15:06:37 +10:00
itsmattkc
ac3f49a845
nodes: moved matrix input on "video input" elsewhere
...
Rather than plugging a matrix into the video input node, the matrix is now
multiplied by the video input using a math node. This is probably more
sensible from a user perspective.
This also means the renderer is tolerant of texture sizes that are not equal
to the sequence size, however most nodes will downsample the texture to the
sequence size (and if not, it will be downsampled once it is cached). Textures
will still *always* be in reference space and the sequence's format. This seems
like the best compromise between backend and frontend congruity.
2020-04-27 04:11:24 +10:00
itsmattkc
938527b9fe
mathnode: began math node
2020-03-28 17:51:35 +11:00
itsmattkc
9e4c79699e
node: split off traversing functions from renderer for usage elsewhere
...
Fixes issue where Viewer node wouldn't pick up correct length if a tracks
weren't in use.
2020-03-13 15:31:15 +11:00
itsmattkc
7ad2eae7a2
implemented volume and pan effects
...
This commit implements a structure for sample processing and two implemenations
of this structure in volume and pan effects.
2019-12-24 12:34:30 +11:00
itsmattkc
6a4dcc673a
implemented external xml/shader loading for transitions as well as regular nodes
...
Transitions are nodes but have a few parameters that are programmatic and always
required. This lets people write external code for transitions as well.
2019-12-17 15:44:13 +11:00
itsmattkc
46b3f9db48
moved alphaover to external file format
2019-12-15 03:41:37 +11:00
itsmattkc
ae7c9597e2
ported solid color generator to external shader
2019-12-15 03:07:10 +11:00
itsmattkc
965519e9cf
ported opacity node to external file format
...
The plan is to port all nodes that can be external to the external file format.
This should help keep things maintainable.
2019-12-15 02:51:28 +11:00
itsmattkc
be3ff4bcea
added ExternalNode class to CMakeLists
2019-12-15 02:33:08 +11:00
itsmattkc
934eea5f40
completed node 'add' menu
2019-12-13 02:55:09 +11:00
itsmattkc
5b0513efed
started node factory class for making nodes at runtime
2019-12-13 02:30:31 +11:00
itsmattkc
0ad003a7f6
added new nodevalue types to cmake
2019-12-04 20:11:55 +11:00
itsmattkc
da680094bf
created NodeInputArray parameter type
...
It seems unwise to let NodeInputs take more than one value, but at times
it makes sense to create a list or array of inputs. This class will create
sub-parameters as an easy way to provide variable inputs while also enforcing
one connection per input parameter.
This is also the primary motivation for the previous commit (disambiguating
when a NodeParam's parent is a Node vs some other type).
2019-12-01 00:01:25 +11:00
itsmattkc
77bcb70dac
started porting renderer to new portable form
2019-10-31 19:14:58 +11:00
itsmattkc
401aff52a8
attempts at folding opencl support in
2019-10-28 18:21:20 +11:00
itsmattkc
5105568291
moved renderer files
2019-10-19 14:02:15 +11:00
itsmattkc
ee0042f390
began node menu
2019-09-08 09:14:41 +10:00
itsmattkc
3aa85c0ecc
began transform node and added vec2/3/4 data types
2019-09-07 00:51:05 +10:00
itsmattkc
a4369c4d79
filled out alpha over and opacity nodes
2019-08-31 14:45:13 +10:00
itsmattkc
7dc2290496
shift renderer prototype to new node structure
2019-08-28 02:40:44 +10:00