started node factory class for making nodes at runtime

This commit is contained in:
itsmattkc
2019-12-13 02:30:31 +11:00
parent f15683b593
commit 5b0513efed
5 changed files with 169 additions and 2 deletions
+6
View File
@@ -35,6 +35,7 @@
#include "dialog/sequence/sequence.h"
#include "dialog/preferences/preferences.h"
#include "dialog/projectproperties/projectproperties.h"
#include "node/factory.h"
#include "panel/panelmanager.h"
#include "panel/project/project.h"
#include "project/item/footage/footage.h"
@@ -91,6 +92,9 @@ void Core::Start()
// Declare custom types for Qt signal/slot syste
DeclareTypesForQt();
// Set up node factory/library
NodeFactory::Initialize();
// Load application config
Config::Load();
@@ -118,6 +122,8 @@ void Core::Stop()
ColorManager::DestroyInstance();
NodeFactory::Destroy();
delete main_window_;
}
+2
View File
@@ -28,6 +28,8 @@ set(OLIVE_SOURCES
node/dependency.cpp
node/edge.h
node/edge.cpp
node/factory.h
node/factory.cpp
node/graph.h
node/graph.cpp
node/input.h
+113
View File
@@ -0,0 +1,113 @@
#include "factory.h"
#include "blend/alphaover/alphaover.h"
#include "block/clip/clip.h"
#include "block/gap/gap.h"
#include "block/transition/crossdissolve/crossdissolve.h"
#include "color/opacity/opacity.h"
#include "distort/transform/transform.h"
#include "generator/solid/solid.h"
#include "input/media/video/video.h"
#include "input/media/audio/audio.h"
#include "output/timeline/timeline.h"
#include "output/track/track.h"
#include "output/viewer/viewer.h"
void NodeFactory::Initialize()
{
Destroy();
// Add internal types
for (int i=0;i<kInternalNodeCount;i++) {
library_.append(CreateInternal(static_cast<InternalID>(i)));
}
}
void NodeFactory::Destroy()
{
foreach (Node* n, library_) {
delete n;
}
library_.clear();
}
Menu *NodeFactory::CreateMenu()
{
Menu* menu = new Menu();
foreach (Node* n, library_) {
n->Retranslate();
QStringList path = n->Category().split('/');
QMenu* destination = menu;
// Find destination menu based on category hierarchy
foreach (const QString& dir_name, path) {
// Ignore an empty directory
if (dir_name.isEmpty()) {
continue;
}
// See if a menu with this dir_name already exists
bool found_cat = false;
QList<QAction*> menu_actions = destination->actions();
foreach (QAction* action, menu_actions) {
if (action->text() == dir_name && action->menu()) {
destination = action->menu();
found_cat = true;
break;
}
}
// Create menu here if it doesn't exist
if (!found_cat) {
Menu* new_category = new Menu();
destination->addMenu(new_category);
destination = new_category;
}
}
// Add entry to menu
QAction* a = destination->addAction(n->Name());
a->setToolTip(n->Description());
}
return menu;
}
Node *NodeFactory::CreateInternal(const NodeFactory::InternalID &id)
{
switch (id) {
case kAlphaOverBlend:
return new AlphaOverBlend();
case kClipBlock:
return new ClipBlock();
case kGapBlock:
return new GapBlock();
case kTransitionBlock:
return new CrossDissolveTransition();
case kOpacity:
return new OpacityNode();
case kTransformDistort:
return new TransformDistort();
case kSolidGenerator:
return new SolidGenerator();
case kVideoInput:
return new VideoInput();
case kAudioInput:
return new AudioInput();
case kTimelineOutput:
return new TimelineOutput();
case kTrackOutput:
return new TrackOutput();
case kViewerOutput:
return new ViewerOutput();
case kInternalNodeCount:
break;
}
// We should never get here
abort();
}
+46
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@@ -0,0 +1,46 @@
#ifndef NODEFACTORY_H
#define NODEFACTORY_H
#include <QList>
#include "node.h"
#include "widget/menu/menu.h"
class NodeFactory
{
public:
enum InternalID {
kAlphaOverBlend,
kClipBlock,
kGapBlock,
kTransitionBlock,
kOpacity,
kTransformDistort,
kSolidGenerator,
kVideoInput,
kAudioInput,
kTimelineOutput,
kTrackOutput,
kViewerOutput,
// Count value
kInternalNodeCount
};
NodeFactory() = default;
static void Initialize();
static void Destroy();
static void Create(const Entry& create_info);
static Menu* CreateMenu();
private:
static Node* CreateInternal(const InternalID& id);
static QList<Node*> library_;
};
#endif // NODEFACTORY_H
+2 -2
View File
@@ -61,7 +61,7 @@ public:
/**
* @brief Construct a popup menu
*/
Menu(QWidget* parent);
Menu(QWidget* parent = nullptr);
/**
* @brief Create a menu item and add it to this menu
@@ -159,7 +159,7 @@ public:
static void SetBooleanAction(QAction* a, bool *boolean);
private:
};
#endif // WIDGETMENU_H