ported solid color generator to external shader
This commit is contained in:
@@ -17,7 +17,6 @@
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add_subdirectory(blend)
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add_subdirectory(block)
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add_subdirectory(distort)
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add_subdirectory(generator)
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add_subdirectory(input)
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add_subdirectory(output)
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+12
-3
@@ -5,7 +5,6 @@
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#include "block/gap/gap.h"
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#include "block/transition/crossdissolve/crossdissolve.h"
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#include "distort/transform/transform.h"
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#include "generator/solid/solid.h"
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#include "input/media/video/video.h"
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#include "input/media/audio/audio.h"
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#include "output/timeline/timeline.h"
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@@ -27,6 +26,7 @@ void NodeFactory::Initialize()
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library_.append(new ExternalNode(":/shaders/gaussianblur.xml"));
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library_.append(new ExternalNode(":/shaders/boxblur.xml"));
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library_.append(new ExternalNode(":/shaders/opacity.xml"));
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library_.append(new ExternalNode(":/shaders/solid.xml"));
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}
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void NodeFactory::Destroy()
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@@ -98,6 +98,17 @@ Node* NodeFactory::CreateFromMenuAction(QAction *action)
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return nullptr;
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}
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Node *NodeFactory::CreateFromID(const QString &id)
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{
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foreach (Node* n, library_) {
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if (n->id() == id) {
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return n->copy();
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}
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}
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return nullptr;
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}
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Node *NodeFactory::CreateInternal(const NodeFactory::InternalID &id)
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{
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switch (id) {
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@@ -111,8 +122,6 @@ Node *NodeFactory::CreateInternal(const NodeFactory::InternalID &id)
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return new CrossDissolveTransition();
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case kTransformDistort:
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return new TransformDistort();
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case kSolidGenerator:
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return new SolidGenerator();
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case kVideoInput:
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return new VideoInput();
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case kAudioInput:
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+3
-2
@@ -14,7 +14,6 @@ public:
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kClipBlock,
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kGapBlock,
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kAlphaOverBlend,
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kSolidGenerator,
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kAudioInput,
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kTransformDistort,
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kTransitionBlock,
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@@ -34,7 +33,9 @@ public:
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static Menu* CreateMenu();
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static Node *CreateFromMenuAction(QAction* action);
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static Node* CreateFromMenuAction(QAction* action);
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static Node* CreateFromID(const QString& id);
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private:
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static Node* CreateInternal(const InternalID& id);
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@@ -1,22 +0,0 @@
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# Olive - Non-Linear Video Editor
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# Copyright (C) 2019 Olive Team
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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add_subdirectory(solid)
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set(OLIVE_SOURCES
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${OLIVE_SOURCES}
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PARENT_SCOPE
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)
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@@ -1,22 +0,0 @@
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# Olive - Non-Linear Video Editor
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# Copyright (C) 2019 Olive Team
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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set(OLIVE_SOURCES
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${OLIVE_SOURCES}
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node/generator/solid/solid.h
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node/generator/solid/solid.cpp
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PARENT_SCOPE
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)
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@@ -1,69 +0,0 @@
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "solid.h"
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SolidGenerator::SolidGenerator() :
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texture_(nullptr)
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{
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color_input_ = new NodeInput("color_in");
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color_input_->set_data_type(NodeParam::kColor);
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AddInput(color_input_);
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}
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Node *SolidGenerator::copy() const
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{
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return new SolidGenerator();
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}
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QString SolidGenerator::Name() const
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{
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return tr("Solid");
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}
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QString SolidGenerator::id() const
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{
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return "org.olivevideoeditor.Olive.solidgenerator";
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}
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QString SolidGenerator::Category() const
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{
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return tr("Generator");
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}
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QString SolidGenerator::Description() const
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{
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return tr("Generate a solid color.");
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}
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bool SolidGenerator::IsAccelerated() const
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{
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return true;
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}
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QString SolidGenerator::AcceleratedCodeFragment() const
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{
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return ReadFileAsString(":/shaders/solid.frag");
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}
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void SolidGenerator::Retranslate()
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{
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color_input_->set_name(tr("Color"));
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}
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@@ -1,55 +0,0 @@
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef SOLIDGENERATOR_H
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#define SOLIDGENERATOR_H
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#include <QOpenGLTexture>
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#include "node/node.h"
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/**
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* @brief A node that generates a solid color
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*/
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class SolidGenerator : public Node
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{
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Q_OBJECT
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public:
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SolidGenerator();
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virtual Node* copy() const override;
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virtual QString Name() const override;
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virtual QString id() const override;
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virtual QString Category() const override;
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virtual QString Description() const override;
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virtual bool IsAccelerated() const override;
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virtual QString AcceleratedCodeFragment() const override;
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virtual void Retranslate() override;
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private:
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NodeInput* color_input_;
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QOpenGLTexture* texture_;
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};
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#endif // SOLIDGENERATOR_H
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@@ -10,6 +10,7 @@
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<file>opacity.frag</file>
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<file>opacity.xml</file>
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<file>solid.frag</file>
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<file>solid.xml</file>
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<file>videoinput.frag</file>
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<file>videoinput.vert</file>
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</qresource>
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@@ -0,0 +1,26 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<effect id="org.olivevideoeditor.Olive.solidgenerator">
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<!-- Effect Name -->
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<name lang="en_US">Solid</name>
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<!-- Effect Category -->
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<category lang="en_US">Generator</category>
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<!-- Effect Description -->
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<description lang="en_US">
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Generate a solid color.
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</description>
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<description lang="en_GB">
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Generate a solid colour.
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</description>
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<!-- Parameter: Color Value -->
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<param id="color_in" type="color">
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<name lang="en_US">Color</name>
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<name lang="en_GB">Colour</name>
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<default>1.0, 0.0, 0.0, 1.0</default>
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</param>
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<!-- Qt Resource path to fragment shader -->
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<fragment url=":/shaders/opacity.frag" />
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</effect>
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