node: split off traversing functions from renderer for usage elsewhere

Fixes issue where Viewer node wouldn't pick up correct length if a tracks
weren't in use.
This commit is contained in:
itsmattkc
2020-03-13 15:31:15 +11:00
parent 41da5dbd53
commit 9e4c79699e
18 changed files with 218 additions and 142 deletions
+1
View File
@@ -194,6 +194,7 @@ AudioManager::AudioManager() :
RefreshDevices();
connect(&output_manager_, &AudioOutputManager::SentSamples, this, &AudioManager::SentSamples);
connect(&output_manager_, &AudioOutputManager::OutputNotified, this, &AudioManager::OutputNotified);
output_manager_.SetEnableSendingSamples(true);
}
+2
View File
@@ -102,6 +102,8 @@ signals:
void SentSamples(QVector<double> averages);
void OutputNotified();
private:
AudioManager();
+3 -2
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@@ -54,7 +54,7 @@ void AudioOutputManager::Push(const QByteArray& samples)
ResetToPushMode();
// Start pushing samples to the output
OutputNotified();
PushMoreSamples();
}
void AudioOutputManager::ResetToPushMode()
@@ -92,7 +92,7 @@ void AudioOutputManager::PullFromDevice(QIODevice *device, int playback_speed)
output_->start(&device_proxy_);
}
void AudioOutputManager::OutputNotified()
void AudioOutputManager::PushMoreSamples()
{
// Check if we're currently in push mode and if we have samples to push
if (!push_device_ || pushed_samples_.isEmpty()) {
@@ -139,6 +139,7 @@ void AudioOutputManager::SetOutputDevice(QAudioDeviceInfo info, QAudioFormat for
output_ = std::unique_ptr<QAudioOutput>(new QAudioOutput(info, format, this));
output_->setNotifyInterval(1);
push_device_ = output_->start();
connect(output_.get(), &QAudioOutput::notify, this, &AudioOutputManager::PushMoreSamples);
connect(output_.get(), &QAudioOutput::notify, this, &AudioOutputManager::OutputNotified);
}
+3 -1
View File
@@ -69,6 +69,8 @@ signals:
*/
void SentSamples(QVector<double> averages);
void OutputNotified();
private:
void ProcessAverages(const char* data, int length);
@@ -83,7 +85,7 @@ private:
AudioOutputDeviceProxy device_proxy_;
private slots:
void OutputNotified();
void PushMoreSamples();
};
#endif // AUDIOHYBRIDDEVICE_H
+2
View File
@@ -46,6 +46,8 @@ set(OLIVE_SOURCES
node/output.cpp
node/param.h
node/param.cpp
node/traverser.h
node/traverser.cpp
node/value.h
node/value.cpp
PARENT_SCOPE
-5
View File
@@ -28,8 +28,3 @@ QString AudioInput::Description() const
{
return tr("Import an audio footage stream.");
}
NodeValueTable AudioInput::Value(const NodeValueDatabase &value) const
{
return value[footage_input_];
}
-3
View File
@@ -15,9 +15,6 @@ public:
virtual QString Category() const override;
virtual QString Description() const override;
protected:
virtual NodeValueTable Value(const NodeValueDatabase& value) const override;
private:
};
+14 -17
View File
@@ -20,6 +20,8 @@
#include "viewer.h"
#include "node/traverser.h"
ViewerOutput::ViewerOutput()
{
texture_input_ = new NodeInput("tex_in", NodeInput::kTexture);
@@ -28,9 +30,6 @@ ViewerOutput::ViewerOutput()
samples_input_ = new NodeInput("samples_in", NodeInput::kSamples);
AddInput(samples_input_);
length_input_ = new NodeInput("length_in", NodeInput::kRational);
AddInput(length_input_);
// Create TrackList instances
track_inputs_.resize(Timeline::kTrackTypeCount);
track_lists_.resize(Timeline::kTrackTypeCount);
@@ -91,11 +90,6 @@ NodeInput *ViewerOutput::samples_input() const
return samples_input_;
}
NodeInput *ViewerOutput::length_input() const
{
return length_input_;
}
void ViewerOutput::InvalidateCache(const rational &start_range, const rational &end_range, NodeInput *from)
{
Node::InvalidateCache(start_range, end_range, from);
@@ -104,8 +98,6 @@ void ViewerOutput::InvalidateCache(const rational &start_range, const rational &
emit VideoChangedBetween(TimeRange(start_range, end_range));
} else if (from == samples_input()) {
emit AudioChangedBetween(TimeRange(start_range, end_range));
} else if (from == length_input()) {
emit LengthChanged(Length());
}
SendInvalidateCache(start_range, end_range);
@@ -146,18 +138,23 @@ void ViewerOutput::set_audio_params(const AudioParams &audio)
rational ViewerOutput::Length()
{
if (!length_input_->IsConnected()) {
return timeline_length_;
NodeTraverser traverser;
rational video_length;
if (texture_input_->IsConnected()) {
NodeValueTable t = traverser.ProcessNode(NodeDependency(texture_input_->get_connected_node(), 0, 0));
video_length = t.Get(NodeParam::kNumber, "length").value<rational>();
}
Node* connected_node = length_input_->get_connected_node();
rational audio_length;
if (connected_node) {
// This is kind of messy?
return connected_node->Value(NodeValueDatabase()).Get(NodeParam::kNumber, "length").value<rational>();
if (samples_input_->IsConnected()) {
NodeValueTable t = traverser.ProcessNode(NodeDependency(samples_input_->get_connected_node(), 0, 0));
audio_length = t.Get(NodeParam::kNumber, "length").value<rational>();
}
return 0;
return qMax(video_length, qMax(audio_length, timeline_length_));
}
const QUuid &ViewerOutput::uuid() const
-3
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@@ -52,7 +52,6 @@ public:
NodeInput* texture_input() const;
NodeInput* samples_input() const;
NodeInput* length_input() const;
virtual void InvalidateCache(const rational &start_range, const rational &end_range, NodeInput *from = nullptr) override;
virtual void InvalidateVisible(NodeInput *from) override;
@@ -117,8 +116,6 @@ private:
NodeInput* samples_input_;
NodeInput* length_input_;
VideoParams video_params_;
AudioParams audio_params_;
+76
View File
@@ -0,0 +1,76 @@
#include "traverser.h"
#include "node.h"
NodeTraverser::NodeTraverser()
{
}
NodeValueDatabase NodeTraverser::GenerateDatabase(const Node* node, const TimeRange &range)
{
NodeValueDatabase database;
// We need to insert tables into the database for each input
foreach (NodeParam* param, node->parameters()) {
if (IsCancelled()) {
return NodeValueDatabase();
}
if (param->type() == NodeParam::kInput) {
NodeInput* input = static_cast<NodeInput*>(param);
TimeRange input_time = node->InputTimeAdjustment(input, range);
NodeValueTable table = ProcessInput(input, input_time);
InputProcessingEvent(input, input_time, &table);
database.Insert(input, table);
}
}
return database;
}
NodeValueTable NodeTraverser::ProcessNode(const NodeDependency& dep)
{
const Node* node = dep.node();
if (node->IsTrack()) {
// If the range is not wholly contained in this Block, we'll need to do some extra processing
return RenderBlock(static_cast<const TrackOutput*>(node), dep.range());
}
// FIXME: Cache certain values here if we've already processed them before
// Generate database of input values of node
NodeValueDatabase database = GenerateDatabase(node, dep.range());
// By this point, the node should have all the inputs it needs to render correctly
NodeValueTable table = node->Value(database);
ProcessNodeEvent(node, dep.range(), database, &table);
return table;
}
NodeValueTable NodeTraverser::RenderBlock(const TrackOutput *track, const TimeRange &range)
{
// By default, don't bother traversing blocks
return NodeValueTable();
}
NodeValueTable NodeTraverser::ProcessInput(const NodeInput *input, const TimeRange& range)
{
if (input->IsConnected()) {
// Value will equal something from the connected node, follow it
return ProcessNode(NodeDependency(input->get_connected_node(), range));
} else {
// Push onto the table the value at this time from the input
QVariant input_value = input->get_value_at_time(range.in());
NodeValueTable table;
table.Push(input->data_type(), input_value);
return table;
}
}
+31
View File
@@ -0,0 +1,31 @@
#ifndef NODETRAVERSER_H
#define NODETRAVERSER_H
#include "codec/decoder.h"
#include "common/cancelableobject.h"
#include "dependency.h"
#include "node/output/track/track.h"
#include "project/item/footage/stream.h"
#include "value.h"
class NodeTraverser : public CancelableObject
{
public:
NodeTraverser();
NodeValueTable ProcessNode(const NodeDependency &dep);
protected:
NodeValueDatabase GenerateDatabase(const Node *node, const TimeRange &range);
virtual NodeValueTable RenderBlock(const TrackOutput *track, const TimeRange& range);
NodeValueTable ProcessInput(const NodeInput* input, const TimeRange &range);
virtual void InputProcessingEvent(NodeInput*, const TimeRange&, NodeValueTable*){}
virtual void ProcessNodeEvent(const Node*, const TimeRange&, const NodeValueDatabase&, NodeValueTable*){}
};
#endif // NODETRAVERSER_H
+2 -6
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@@ -58,13 +58,9 @@ NodeValueTable::NodeValueTable()
QVariant NodeValueTable::Get(const NodeParam::DataType &type, const QString &tag) const
{
int value_index = GetInternal(type, tag);
NodeValue v = GetWithMeta(type, tag);
if (value_index >= 0) {
return values_.at(value_index).data();
}
return QVariant();
return v.data();
}
NodeValue NodeValueTable::GetWithMeta(const NodeParam::DataType &type, const QString &tag) const
+29 -83
View File
@@ -87,95 +87,41 @@ bool RenderWorker::IsStarted()
return started_;
}
NodeValueTable RenderWorker::ProcessNode(const NodeDependency& dep)
{
const Node* node = dep.node();
if (node->IsTrack()) {
// If the range is not wholly contained in this Block, we'll need to do some extra processing
return RenderBlock(static_cast<const TrackOutput*>(node), dep.range());
}
// FIXME: Cache certain values here if we've already processed them before
// Generate database of input values of node
NodeValueDatabase database = GenerateDatabase(node, dep.range());
// By this point, the node should have all the inputs it needs to render correctly
NodeValueTable table = node->Value(database);
// Check if we have a shader for this output
RunNodeAccelerated(node, dep.range(), database, &table);
return table;
}
NodeValueTable RenderWorker::ProcessInput(const NodeInput *input, const TimeRange& range)
{
if (input->IsConnected()) {
// Value will equal something from the connected node, follow it
return ProcessNode(NodeDependency(input->get_connected_node(), range));
} else {
// Push onto the table the value at this time from the input
QVariant input_value = input->get_value_at_time(range.in());
NodeValueTable table;
table.Push(input->data_type(), input_value);
return table;
}
}
void RenderWorker::ReportUnavailableFootage(StreamPtr stream, Decoder::RetrieveState state, const rational& stream_time)
{
emit FootageUnavailable(stream, state, path_.range(), stream_time);
}
void RenderWorker::InputProcessingEvent(NodeInput* input, const TimeRange& input_time, NodeValueTable *table)
{
// Exception for Footage types where we actually retrieve some Footage data from a decoder
if (input->data_type() == NodeParam::kFootage) {
StreamPtr stream = ResolveStreamFromInput(input);
if (stream) {
DecoderPtr decoder = ResolveDecoderFromInput(stream);
if (decoder) {
Decoder::RetrieveState state = decoder->GetRetrieveState(input_time.out());
if (state == Decoder::kReady) {
FrameToValue(decoder, stream, input_time, table);
} else {
ReportUnavailableFootage(stream, state, input_time.out());
}
}
}
}
}
void RenderWorker::ProcessNodeEvent(const Node *node, const TimeRange &range, const NodeValueDatabase &input_params, NodeValueTable* output_params)
{
// Check if we have a shader for this output
RunNodeAccelerated(node, range, input_params, output_params);
}
const NodeDependency &RenderWorker::CurrentPath() const
{
return path_;
}
#include "common/functiontimer.h"
NodeValueDatabase RenderWorker::GenerateDatabase(const Node* node, const TimeRange &range)
{
NodeValueDatabase database;
// We need to insert tables into the database for each input
foreach (NodeParam* param, node->parameters()) {
if (IsCancelled()) {
return NodeValueDatabase();
}
if (param->type() == NodeParam::kInput) {
NodeInput* input = static_cast<NodeInput*>(param);
TimeRange input_time = node->InputTimeAdjustment(input, range);
NodeValueTable table = ProcessInput(input, input_time);
// Exception for Footage types where we actually retrieve some Footage data from a decoder
if (input->data_type() == NodeParam::kFootage) {
StreamPtr stream = ResolveStreamFromInput(input);
if (stream) {
DecoderPtr decoder = ResolveDecoderFromInput(stream);
if (decoder) {
Decoder::RetrieveState state = decoder->GetRetrieveState(input_time.out());
if (state == Decoder::kReady) {
FrameToValue(decoder, stream, input_time, &table);
} else {
ReportUnavailableFootage(stream, state, input_time.out());
}
}
}
}
database.Insert(input, table);
}
}
return database;
}
+12 -15
View File
@@ -3,13 +3,13 @@
#include <QObject>
#include "common/cancelableobject.h"
#include "common/constructors.h"
#include "node/output/track/track.h"
#include "node/node.h"
#include "decodercache.h"
#include "node/node.h"
#include "node/output/track/track.h"
#include "node/traverser.h"
class RenderWorker : public QObject, public CancelableObject
class RenderWorker : public QObject, public NodeTraverser
{
Q_OBJECT
public:
@@ -38,24 +38,21 @@ protected:
virtual void RunNodeAccelerated(const Node *node, const TimeRange& range, const NodeValueDatabase &input_params, NodeValueTable* output_params);
StreamPtr ResolveStreamFromInput(NodeInput* input);
DecoderPtr ResolveDecoderFromInput(StreamPtr stream);
virtual void FrameToValue(DecoderPtr decoder, StreamPtr stream, const TimeRange &range, NodeValueTable* table) = 0;
NodeValueTable ProcessNode(const NodeDependency &dep);
virtual NodeValueTable RenderBlock(const TrackOutput *track, const TimeRange& range) = 0;
NodeValueTable ProcessInput(const NodeInput* input, const TimeRange &range);
virtual void ReportUnavailableFootage(StreamPtr stream, Decoder::RetrieveState state, const rational& stream_time);
virtual void InputProcessingEvent(NodeInput *input, const TimeRange &input_time, NodeValueTable* table) override;
virtual void ProcessNodeEvent(const Node *node, const TimeRange &range, const NodeValueDatabase &input_params, NodeValueTable* output_params) override;
StreamPtr ResolveStreamFromInput(NodeInput* input);
DecoderPtr ResolveDecoderFromInput(StreamPtr stream);
const NodeDependency& CurrentPath() const;
private:
NodeValueDatabase GenerateDatabase(const Node *node, const TimeRange &range);
bool started_;
DecoderCache* decoder_cache_;
+9 -2
View File
@@ -13,9 +13,13 @@ FootageViewerWidget::FootageViewerWidget(QWidget *parent) :
audio_node_ = new AudioInput();
viewer_node_ = new ViewerOutput();
waveform_view_ = new QWidget();
waveform_view_->setAutoFillBackground(true);
waveform_view_->setStyleSheet("background: black;");
stack()->addWidget(waveform_view_);
NodeParam::ConnectEdge(video_node_->output(), viewer_node_->texture_input());
NodeParam::ConnectEdge(audio_node_->output(), viewer_node_->samples_input());
NodeParam::ConnectEdge(video_node_->output(), viewer_node_->length_input());
connect(gl_widget_, &ViewerGLWidget::DragStarted, this, &FootageViewerWidget::StartFootageDrag);
}
@@ -55,6 +59,10 @@ void FootageViewerWidget::SetFootage(Footage *footage)
if (video_stream) {
video_node_->SetFootage(video_stream);
viewer_node_->set_video_params(VideoParams(video_stream->width(), video_stream->height(), video_stream->frame_rate().flipped()));
stack()->setCurrentWidget(gl_widget_);
} else {
stack()->setCurrentWidget(waveform_view_);
}
if (audio_stream) {
@@ -79,7 +87,6 @@ void FootageViewerWidget::StartFootageDrag()
return;
}
qDebug() << "Drag start!";
QDrag* drag = new QDrag(this);
QMimeData* mimedata = new QMimeData();
+2
View File
@@ -27,6 +27,8 @@ private:
ViewerOutput* viewer_node_;
QWidget* waveform_view_;
private slots:
void StartFootageDrag();
+28 -5
View File
@@ -47,9 +47,13 @@ ViewerWidget::ViewerWidget(QWidget *parent) :
QVBoxLayout* layout = new QVBoxLayout(this);
layout->setMargin(0);
// Set up stacked widget to allow switching away from the viewer widget
stack_ = new QStackedWidget();
layout->addWidget(stack_);
// Create main OpenGL-based view
sizer_ = new ViewerSizer();
layout->addWidget(sizer_);
stack_->addWidget(sizer_);
gl_widget_ = new ViewerGLWidget();
connect(gl_widget_, &ViewerGLWidget::customContextMenuRequested, this, &ViewerWidget::ShowContextMenu);
@@ -111,7 +115,13 @@ void ViewerWidget::TimeChangedEvent(const int64_t &i)
void ViewerWidget::ConnectNodeInternal(ViewerOutput *n)
{
SetTimebase(n->video_params().time_base());
if (!n->video_params().time_base().isNull()) {
SetTimebase(n->video_params().time_base());
} else if (n->audio_params().sample_rate() > 0) {
SetTimebase(rational(1, n->audio_params().sample_rate()));
} else {
SetTimebase(rational());
}
connect(n, &ViewerOutput::TimebaseChanged, this, &ViewerWidget::SetTimebase);
connect(n, &ViewerOutput::SizeChanged, this, &ViewerWidget::SizeChangedSlot);
@@ -139,7 +149,7 @@ void ViewerWidget::DisconnectNodeInternal(ViewerOutput *n)
{
Pause();
SetTimebase(0);
SetTimebase(rational());
disconnect(n, &ViewerOutput::TimebaseChanged, this, &ViewerWidget::SetTimebase);
disconnect(n, &ViewerOutput::SizeChanged, this, &ViewerWidget::SizeChangedSlot);
@@ -171,6 +181,11 @@ void ViewerWidget::resizeEvent(QResizeEvent *event)
}
}
QStackedWidget *ViewerWidget::stack() const
{
return stack_;
}
void ViewerWidget::TogglePlayPause()
{
if (IsPlaying()) {
@@ -251,7 +266,11 @@ void ViewerWidget::PlayInternal(int speed)
controls_->ShowPauseButton();
connect(gl_widget_, &ViewerGLWidget::frameSwapped, this, &ViewerWidget::PlaybackTimerUpdate);
if (stack_->currentWidget() == gl_widget_) {
connect(gl_widget_, &ViewerGLWidget::frameSwapped, this, &ViewerWidget::PlaybackTimerUpdate);
} else {
connect(AudioManager::instance(), &AudioManager::OutputNotified, this, &ViewerWidget::PlaybackTimerUpdate);
}
}
void ViewerWidget::PushScrubbedAudio()
@@ -387,7 +406,11 @@ void ViewerWidget::Pause()
playback_speed_ = 0;
controls_->ShowPlayButton();
disconnect(gl_widget_, &ViewerGLWidget::frameSwapped, this, &ViewerWidget::PlaybackTimerUpdate);
if (stack_->currentWidget() == gl_widget_) {
disconnect(gl_widget_, &ViewerGLWidget::frameSwapped, this, &ViewerWidget::PlaybackTimerUpdate);
} else {
disconnect(AudioManager::instance(), &AudioManager::OutputNotified, this, &ViewerWidget::PlaybackTimerUpdate);
}
}
}
+4
View File
@@ -115,6 +115,8 @@ protected:
virtual void resizeEvent(QResizeEvent *event) override;
QStackedWidget* stack() const;
OpenGLBackend* video_renderer_;
AudioBackend* audio_renderer_;
@@ -131,6 +133,8 @@ private:
int CalculateDivider();
QStackedWidget* stack_;
ViewerSizer* sizer_;
PlaybackControls* controls_;