Commit Graph
41 Commits
Author SHA1 Message Date
luzpaz 01536f9865 Fix various typos in code comments (#1670) [skip ci]
Found via `codespell -q 3 -S *.ts,*.xml -L ba,keypair,numer,uint`
2021-07-13 13:54:30 +02:00
itsmattkc d13f68593b audiomonitor: fix param sync issue that caused crashes 2021-05-26 18:00:12 +10:00
itsmattkc 77d4b18a60 updated copyright year for 2021 [skip ci] 2021-04-17 18:56:50 +10:00
itsmattkc 82d2a253d9 preferences: revised audio tab
Cleaned up and improved the audio tab.

Fixes #1546. Kind of. There doesn't seem to be much need for a
sample rate selection for our current high-level audio system.
If we implement higher end audio backends in the future (e.g.
ASIO, JACK), those can be given a sample rate setting.
2021-04-11 20:20:01 +10:00
itsmattkc 75d4cd899b use hardcoded namespace
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00
itsmattkc d241090a9f finally updated the copyright year 2020-11-17 20:13:22 +11:00
itsmattkc 0d0766e4fb improved render channel count system 2020-11-15 22:16:40 +11:00
itsmattkc 453f3700ab ensure AudioOutputManager is deleted in its own thread
Fixes #1265
2020-10-12 12:23:20 +11:00
itsmattkc f7ab0bb640 audio: rewrote audio cache to write to contiguous segments rather than one long file
Fixes issues with PCM file placement, optimizes some audio-based timeline
and cache operations, just generally a better approach.
2020-10-11 23:27:40 +11:00
itsmattkc f4feb381b1 audiomanager: updated config entries
The config entries that we were using were changed before.
2020-08-18 02:08:03 +10:00
itsmattkc c324de804c audiomanager: create and delete future watchers when necessary 2020-06-26 00:21:34 +10:00
itsmattkc 430561e2ac sequence: made divider a sequence parameter rather than a viewer parameter
Doing this makes the preview resolution an explicit project setting rather
than a temporary UI setting. This will allow more consistency when caching.
2020-06-08 14:41:35 +10:00
itsmattkc 141ac8b12f audiomonitor: implemented hardware acceleration
Drawing is much smoother this way.
2020-04-22 01:26:39 +10:00
itsmattkc afa3d3babe audiomonitor: rewrote to handle audio independently of output
This gives the AudioMonitor more control over its own timing and appearance
and also reduces the load on the audio processing threads.
2020-04-22 01:09:49 +10:00
itsmattkc 412a6dfdc2 audio: moved output to its own high priority thread
macOS audio playback failed due to audio being processed in the main thread.
Now all audio playback has been placed into its own high priority thread to
always keep up better with the operating system's demands.
2020-04-21 19:31:29 +10:00
itsmattkc 05eae1e28a audio: don't use a shared QIODevice
This system was kind of janky anyway. It makes more sense ultimately for the
audio management classes to contain the file handle rather than the renderer.
2020-04-21 17:55:55 +10:00
itsmattkc 1d3b9bbf13 audiomanager: remove audio signalling
This is in preparation for upcoming modifications that we'll be making to the
AudioManager.
2020-04-21 17:45:39 +10:00
itsmattkc 1aa87cbda6 various: encapsulate all code in the olive namespace to avoid name collisions
Large-scale code cleanup. Also adds a license to the top of all files that were
missing it.
2020-04-06 15:29:53 +10:00
itsmattkc 9e4c79699e node: split off traversing functions from renderer for usage elsewhere
Fixes issue where Viewer node wouldn't pick up correct length if a tracks
weren't in use.
2020-03-13 15:31:15 +11:00
itsmattkc f1f80c0a39 audiomanager: fixed segfault if olive is closed while the devices are getting
refreshed
2020-02-23 02:20:39 +11:00
itsmattkc 5a070f14de general: use IdlePriority rather than LowPriority
Fixes a number of playback stuttering and general UI lag issues by setting all
background tasks to IdlePriority rather than LowPriority. While it was assumed
LowPriority tasks would always get scheduled below NormalPriority (e.g. main
thread) tasks, it turns out this is not always the case. If the background tasks
start consuming a lot of CPU cycles, the scheduler may use "dynamic scheduling"
to schedule them above the main thread regardless leading to UI lag. This is
apparently the case for all thread priorities apart from IdlePriority, which
is allegedly a special case where threads are *only* scheduled when other
threads aren't busy ensuring the main thread stays responsive.
2020-02-20 17:48:50 +11:00
itsmattkc 1101b58ee8 allow setting of pixel format/ocio method/sample format in preferences
Implementation isn't perfect yet, viewer/renderer doesn't update yet when
the preference is changed so a sequence needs to be re-opened for the change to
take effect.
2020-01-18 03:37:36 +11:00
itsmattkc a616aaa182 correctly affect speed/reversing when shuttling audio 2020-01-07 16:41:30 +11:00
itsmattkc f13f5b5fdb fixes memory leak in AudioManager
Ensures a thread that gets created gets deleted when it's done.
2020-01-03 02:44:33 +11:00
itsmattkc 02a790b041 simple file renames to better represent their new purposes 2020-01-03 02:36:30 +11:00
itsmattkc 0ac202078c rewrite of audio output manager for vastly improved operation
Previously the audio output manager was a "hybrid device" that acted as a pull
device for audio devices and as a push device and device proxy for the rest of
the application. This approach turned out to be flawed, particularly in the
frequent opening and closing of the audio device (extremely slow). Since we
use both pulling (for constant playback) and pushing (audio scrubbing, short
bursts of sound), it needed a similar but different approach. This approach
will switch the output device from push mode (default) to pull mode (during
playback) only when necessary resulting in far less UI lag (basically
unnoticeable now) than the previous approach.
2020-01-03 02:33:11 +11:00
itsmattkc 8ec63abc74 moved audio output manager and device to separate thread 2020-01-03 00:32:23 +11:00
itsmattkc 7d0d73bcfe use signal/slot threading for the audio refresh thread instead of subclassing QThread 2020-01-02 22:02:48 +11:00
itsmattkc 61c60e00d6 various small code cleanups and improvements
Largely refactoring work to make the code somewhat nicer to work with.
2019-12-26 19:00:08 +11:00
itsmattkc eb970fc293 replaced assert(false) calls with abort() 2019-11-30 02:45:47 +11:00
itsmattkc cd69bd76b9 use sequence parameters as audio output parameters 2019-11-15 20:11:17 +09:00
itsmattkc 52f4c59bec implemented new audio monitor widget 2019-10-23 03:21:05 +11:00
itsmattkc 2860fe33a0 reworded debug message on output device change 2019-10-17 10:51:37 +11:00
itsmattkc 259b5d530a improved audio pausing feedback 2019-10-17 09:43:38 +11:00
itsmattkc 658820a103 removed debug msg 2019-10-16 22:34:04 +11:00
itsmattkc d6483916ac base audio renderer classes created 2019-10-16 13:51:56 +11:00
itsmattkc fe2b0f2dc2 implemented base audio playback and scrubbing 2019-10-14 11:38:29 +11:00
itsmattkc b942300aea setup test parameters 2019-10-14 08:42:03 +11:00
itsmattkc e0a483065a minor improvements 2019-09-27 03:07:59 +10:00
itsmattkc 8df4cf2cdc audiomanager implementation 2019-09-27 03:01:09 +10:00
itsmattkc d1cc36cb78 audio preferences 2019-09-26 19:53:35 +10:00