Files
oak-editor/app/audio/audiomanager.cpp
T
2019-09-27 03:01:09 +10:00

194 lines
4.4 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "audiomanager.h"
#include "config/config.h"
AudioManager* AudioManager::audio_ = nullptr;
void AudioManager::CreateInstance()
{
if (audio_ == nullptr) {
audio_ = new AudioManager();
}
}
void AudioManager::DestroyInstance()
{
delete audio_;
audio_ = nullptr;
}
AudioManager *AudioManager::instance()
{
return audio_;
}
void AudioManager::RefreshDevices()
{
if (refreshing_devices_) {
return;
}
input_devices_.clear();
output_devices_.clear();
refreshing_devices_ = true;
refresh_thread_.start(QThread::LowPriority);
}
bool AudioManager::IsRefreshing()
{
return refreshing_devices_;
}
#include <QDebug>
void AudioManager::StartOutput(QIODevice *device)
{
if (output_ == nullptr) {
return;
}
output_file_ = device;
output_->start(output_file_);
}
void AudioManager::StopOutput()
{
if (output_ == nullptr) {
return;
}
output_->stop();
output_file_->close();
delete output_file_;
output_file_ = nullptr;
}
void AudioManager::SetOutputDevice(const QAudioDeviceInfo &info)
{
QAudioFormat format;
format.setSampleRate(44100);
format.setChannelCount(2);
format.setSampleSize(32);
format.setCodec("audio/pcm");
format.setByteOrder(QAudioFormat::LittleEndian);
format.setSampleType(QAudioFormat::Float);
output_ = std::unique_ptr<QAudioOutput>(new QAudioOutput(info, format, this));
output_device_info_ = info;
}
void AudioManager::SetInputDevice(const QAudioDeviceInfo &info)
{
input_ = std::unique_ptr<QAudioInput>(new QAudioInput(info, QAudioFormat(), this));
input_device_info_ = info;
}
const QList<QAudioDeviceInfo> &AudioManager::ListInputDevices()
{
return input_devices_;
}
const QList<QAudioDeviceInfo> &AudioManager::ListOutputDevices()
{
return output_devices_;
}
AudioManager::AudioManager() :
output_(nullptr),
output_file_(nullptr),
input_(nullptr),
input_file_(nullptr),
refreshing_devices_(false)
{
RefreshDevices();
connect(&refresh_thread_, SIGNAL(ListsReady()), this, SLOT(RefreshThreadDone()));
}
void AudioManager::RefreshThreadDone()
{
output_devices_ = refresh_thread_.output_devices();
input_devices_ = refresh_thread_.input_devices();
refreshing_devices_ = false;
QString preferred_audio_output = Config::Current()["PreferredAudioOutput"].toString();
if (output_ == nullptr
|| (!preferred_audio_output.isEmpty() && output_device_info_.deviceName() != preferred_audio_output)) {
if (preferred_audio_output.isEmpty()) {
SetOutputDevice(QAudioDeviceInfo::defaultOutputDevice());
} else {
foreach (const QAudioDeviceInfo& info, output_devices_) {
if (info.deviceName() == preferred_audio_output) {
SetOutputDevice(info);
break;
}
}
}
}
QString preferred_audio_input = Config::Current()["PreferredAudioInput"].toString();
if (input_ == nullptr
|| (!preferred_audio_input.isEmpty() && input_device_info_.deviceName() != preferred_audio_input)) {
if (preferred_audio_input.isEmpty()) {
SetInputDevice(QAudioDeviceInfo::defaultInputDevice());
} else {
foreach (const QAudioDeviceInfo& info, input_devices_) {
if (info.deviceName() == preferred_audio_input) {
SetInputDevice(info);
break;
}
}
}
}
emit DeviceListReady();
}
AudioRefreshDevicesThread::AudioRefreshDevicesThread()
{
}
void AudioRefreshDevicesThread::run()
{
output_devices_ = QAudioDeviceInfo::availableDevices(QAudio::AudioOutput);
input_devices_ = QAudioDeviceInfo::availableDevices(QAudio::AudioInput);
emit ListsReady();
}
const QList<QAudioDeviceInfo>& AudioRefreshDevicesThread::input_devices()
{
return input_devices_;
}
const QList<QAudioDeviceInfo>& AudioRefreshDevicesThread::output_devices()
{
return output_devices_;
}