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oak-editor/app/audio/audiomanager.cpp
T

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7.1 KiB
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "audiomanager.h"
#include <QApplication>
#include "config/config.h"
AudioManager* AudioManager::instance_ = nullptr;
void AudioManager::CreateInstance()
{
if (instance_ == nullptr) {
instance_ = new AudioManager();
}
}
void AudioManager::DestroyInstance()
{
delete instance_;
instance_ = nullptr;
}
AudioManager *AudioManager::instance()
{
return instance_;
}
void AudioManager::RefreshDevices()
{
if (refreshing_devices_) {
return;
}
input_devices_.clear();
output_devices_.clear();
refreshing_devices_ = true;
// Refreshing devices can take some time, so we do it in a separate thread
QThread* thread = new QThread();
connect(thread, &QThread::finished, thread, &QThread::deleteLater);
thread->start(QThread::LowPriority);
AudioRefreshDevicesObject* refresher = new AudioRefreshDevicesObject();
connect(refresher, &AudioRefreshDevicesObject::ListsReady, this, &AudioManager::RefreshThreadDone);
refresher->moveToThread(thread);
QMetaObject::invokeMethod(refresher,
"Refresh",
Qt::QueuedConnection);
}
bool AudioManager::IsRefreshing()
{
return refreshing_devices_;
}
void AudioManager::PushToOutput(const QByteArray &samples)
{
output_manager_.Push(samples);
}
void AudioManager::StartOutput(QIODevice *device, int playback_speed)
{
output_manager_.PullFromDevice(device, playback_speed);
}
void AudioManager::StopOutput()
{
output_manager_.ResetToPushMode();
}
void AudioManager::SetOutputDevice(const QAudioDeviceInfo &info)
{
qInfo() << "Setting output audio device to" << info.deviceName();
StopOutput();
output_device_info_ = info;
if (output_params_.is_valid()) {
QAudioFormat format;
format.setSampleRate(output_params_.sample_rate());
format.setChannelCount(output_params_.channel_count());
format.setCodec("audio/pcm");
format.setByteOrder(QAudioFormat::LittleEndian);
switch (output_params_.format()) {
case SAMPLE_FMT_U8:
format.setSampleSize(8);
format.setSampleType(QAudioFormat::UnSignedInt);
break;
case SAMPLE_FMT_S16:
format.setSampleSize(16);
format.setSampleType(QAudioFormat::SignedInt);
break;
case SAMPLE_FMT_S32:
format.setSampleSize(32);
format.setSampleType(QAudioFormat::SignedInt);
break;
case SAMPLE_FMT_S64:
format.setSampleSize(64);
format.setSampleType(QAudioFormat::SignedInt);
break;
case SAMPLE_FMT_FLT:
format.setSampleSize(32);
format.setSampleType(QAudioFormat::Float);
break;
case SAMPLE_FMT_DBL:
format.setSampleSize(64);
format.setSampleType(QAudioFormat::Float);
break;
case SAMPLE_FMT_COUNT:
case SAMPLE_FMT_INVALID:
abort();
}
output_manager_.SetOutputDevice(info, format);
}
// Un-comment this to get debug information about what the audio output is doing
//connect(output_.get(), &QAudioOutput::stateChanged, this, &AudioManager::OutputStateChanged);
}
void AudioManager::SetOutputParams(const AudioRenderingParams &params)
{
if (output_params_ != params) {
output_params_ = params;
output_manager_.SetParameters(params);
// Refresh output device
SetOutputDevice(output_device_info_);
}
}
void AudioManager::SetInputDevice(const QAudioDeviceInfo &info)
{
input_ = std::unique_ptr<QAudioInput>(new QAudioInput(info, QAudioFormat(), this));
input_device_info_ = info;
}
const QList<QAudioDeviceInfo> &AudioManager::ListInputDevices()
{
return input_devices_;
}
const QList<QAudioDeviceInfo> &AudioManager::ListOutputDevices()
{
return output_devices_;
}
void AudioManager::ReverseBuffer(char *buffer, int buffer_size, int sample_size)
{
int half_buffer_sz = buffer_size / 2;
char* temp_buffer = new char[sample_size];
for (int src_index=0;src_index<half_buffer_sz;src_index+=sample_size) {
char* src_ptr = buffer + src_index;
char* dst_ptr = buffer + buffer_size - sample_size - src_index;
// Simple swap
memcpy(temp_buffer, src_ptr, static_cast<size_t>(sample_size));
memcpy(src_ptr, dst_ptr, static_cast<size_t>(sample_size));
memcpy(dst_ptr, temp_buffer, static_cast<size_t>(sample_size));
}
delete [] temp_buffer;
}
AudioManager::AudioManager() :
input_(nullptr),
input_file_(nullptr),
refreshing_devices_(false)
{
RefreshDevices();
connect(&output_manager_, &AudioOutputManager::SentSamples, this, &AudioManager::SentSamples);
output_manager_.SetEnableSendingSamples(true);
}
void AudioManager::RefreshThreadDone()
{
AudioRefreshDevicesObject* refresher = static_cast<AudioRefreshDevicesObject*>(sender());
output_devices_ = refresher->output_devices();
input_devices_ = refresher->input_devices();
refreshing_devices_ = false;
QString preferred_audio_output = Config::Current()["PreferredAudioOutput"].toString();
if (!output_manager_.OutputIsSet()
|| (!preferred_audio_output.isEmpty() && output_device_info_.deviceName() != preferred_audio_output)) {
if (preferred_audio_output.isEmpty()) {
SetOutputDevice(QAudioDeviceInfo::defaultOutputDevice());
} else {
foreach (const QAudioDeviceInfo& info, output_devices_) {
if (info.deviceName() == preferred_audio_output) {
SetOutputDevice(info);
break;
}
}
}
}
QString preferred_audio_input = Config::Current()["PreferredAudioInput"].toString();
if (input_ == nullptr
|| (!preferred_audio_input.isEmpty() && input_device_info_.deviceName() != preferred_audio_input)) {
if (preferred_audio_input.isEmpty()) {
SetInputDevice(QAudioDeviceInfo::defaultInputDevice());
} else {
foreach (const QAudioDeviceInfo& info, input_devices_) {
if (info.deviceName() == preferred_audio_input) {
SetInputDevice(info);
break;
}
}
}
}
// Clean up refresher object
refresher->thread()->quit();
refresher->deleteLater();
emit DeviceListReady();
}
void AudioManager::OutputStateChanged(QAudio::State state)
{
qDebug() << state;
}
AudioRefreshDevicesObject::AudioRefreshDevicesObject()
{
}
const QList<QAudioDeviceInfo>& AudioRefreshDevicesObject::input_devices()
{
return input_devices_;
}
const QList<QAudioDeviceInfo>& AudioRefreshDevicesObject::output_devices()
{
return output_devices_;
}
void AudioRefreshDevicesObject::Refresh()
{
output_devices_ = QAudioDeviceInfo::availableDevices(QAudio::AudioOutput);
input_devices_ = QAudioDeviceInfo::availableDevices(QAudio::AudioInput);
emit ListsReady();
}