Previously, we would move entries each time they were pasted. Thus, if
you were to cut some files and pasted them in folder `a` and then `b`,
they would only occur in folder `b` and not in folder `a`. This is
unintuitive - e.g. the same does not apply to text and does not happen
in other editors.
This PR improves this behavior - after the first paste of a cut
clipboard, we change the clipboard to a copy clipboard, ensuring that
for all folloing pastes, the entries are not moved again. In the above
example, the files would then also be found in folder `a`. This is also
reflected in the added test.
Release Notes:
- Ensured that cut project panel entries are cut-pasted only on the
first use, and copy-pasted on all subsequent pastes.
Follow-up to #31712
Pane handle hitboxes were opaque prior to the linked PR. This was the
case because pane handles have an intentionally larger hitbox than the
pane dividers size to allow for easier dragging. The cursor style is
also updated for that hitbox to indicate that resizing is possible:
https://github.com/zed-industries/zed/blob/908678403871e0ef18bbe20f78a84654dfdd431d/crates/workspace/src/pane_group.rs#L1297-L1301
Not blocking the mouse events here causes mouse events to bleed through
this hitbox whilst actually any clicks will only cause a pane resize to
happen. Hence, this hitbox should continue to block mouse events to
avoid any confusion when resizing panes.
I considered using `HitboxBehavior::BlockMouseExceptScroll` here,
however, due to the reasons mentioned above, I decided against it. The
cursor will not indicate that scrolling should be possible. Since all
other mouse events on underlying elements (like hovers) are blocked, it
felt more reasonable to just go with `HitboxBehavior::BlockMouse`.
Release Notes:
- N/A
Follow-up to #24887
Follow-up to #31510
This PR ensures that [this misalignment of the horizontal
scrollbar](https://github.com/zed-industries/zed/pull/31510#issuecomment-2912842457)
does not occur. See the entire discussion in the first linked PR as to
why this gap is there in the first place.
I am also aware of the general stance towards comments. Yet, I felt for
this case it is better to just straight up explain how these two things
are connected, as I do believe this is not intuitively clear after all.
Might also be a good time to bring
https://github.com/zed-industries/zed/issues/25519 up again. The
horizontal scrollbar seems huge for the edit file tool card.
Furthermore, since we do not reserve space for the horizontal scrollbar
(yet), this will lead to the last line being not clickable.
Release Notes:
- N/A
This PR implements color changing for the scrollbar component based upon
user mouse interaction.
https://github.com/user-attachments/assets/2fd14e2d-cc5c-4272-906e-bd39bfb007e4
This PR also already adds the state for a scrollbar being actively
dragged. However, as themes currently do not provide a color for this
scenario, this implementation re-uses the hover color as a placeholder
instead. If this feature is at all wanted, I can quickly open up a
follow-up PR which adds support for that property to themes as well as
this component.
Release Notes:
- Added hover state to scrollbars outside of the editor.
Tried fixing a keybind in
https://github.com/zed-industries/zed/pull/27217 just to find out it
[still doesnt render
afterwards](https://zed.dev/docs/extensions/languages#language-metadata)
😅 This PR is a quick follow-up to fix this issue.
Issue here is (as seen in the code comment) that the
`editor::ToggleComments` command has additional arguments which caused
the match to fail. However, simply adding the missing arguments does not
work, since the regex only matches the first closing brace and fails to
match multiple closing braces. I decided against changing the matching
since it additionally looked confusing and unintuitive to use.
To not be too intrusive with this change, I just decided to add some
processing for the action string (the `KeymapAction` is not exported
from the settings and the `Value` it holds is also private). The
processing basically reverts the conversion done in `keymap_file.rs`
https://github.com/zed-industries/zed/blob/4b5df2189b9d6d2ed183cfbced7e502884cd3d48/crates/settings/src/keymap_file.rs#L102-L115
and extracts just the action name. It changes nothing for existing
keybinds and fixes the aforementioned issue.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
(Late) Follow-up to
https://github.com/zed-industries/zed/pull/26893#discussion_r2073427393
The mentioned issue of needed zero-division for scrollbars is now fixed
via #30189.
However, whilst the linked PR fixed the issue for the layouting of the
scrollbar thumb, I sadly did not address the (somewhat rare) case of
`document_lines == visible_editor_lines` within the calculation of the
minimap top offset.
This PR adds coverage for that case and ensures that the
`minimap_top_offset` never ends up being `NaN`.
Release Notes:
- N/A
This PR contains some small improvements for the language server log
editors. Due to the large gutter as well as the introduction of the
minimap, the horizontally available space was rather small. As these
editors soft wrap at the editor width, it resulted in the logs becoming
vertically larger and somewhat harder to read.
The improvement here is to disable all elements in the gutter that will
never appear or be used in the logs anyway. Furthermore, I opted to
disable the minimap altogether, since from my point of view it did not
contain any valuable information about the logs being shown.
First image is the current main, second is this branch. I put these
below each other so the difference is easier to spot.


Release Notes:
- N/A
A user on Discord reported an issue where the minimap thumb was fully
opaque:
<img
src="https://github.com/user-attachments/assets/5049c6a3-f89a-4ceb-9d1b-ec06e7fe9151"
height="300">
This can happen because the scrollbar and its thumb might not
neccessarily be transparent at all.
Thus, this PR adds the`minimap.thumb.background` and
`minimap.thumb.border` colors to themes so theme authors can specify
custom colors for both here.
Furthermore, I ensured that the minimap thumb background fallback value
can never be entirely opaque. The values were arbitrarily chosen to
avoid the issue from occuring whilst keeping currently working setups
working. With the new properties added, authors (and users) should be
able to avoid running into this issue altogether so I would argue for
this special casing to be fine. However, open to change it should a
different approach be preferrred.
Release Notes:
- Added `minimap.thumb.background` and `minimap.thumb.border` to themes
to customize the thumb color and background of the minimap.
- Fixed an issue where the minimap thumb could be opaque if the theme
did not specify a color for the thumb.
Follow-up to #30138
In the linked PR, I enabled the content offset for all editors by
default. However, this introduced a small regression: There are some
editors where we do not want the text to be offset, most notably the
rename and the filename editor.
This PR adds a method to disable the content offset for specific
editors. I specifically decided on an opt-out approach, since I think
that having the small offset for most editors is actually a benefit
instead of a disadvantage. However, open to change that or to disable
the offset for all editors but full mode editors by default if that
should be preferred.
| `main` | This PR |
| --- | --- |
|

|

|
Release Notes:
- N/A
This PR fixes an issue where the horizontal scrollbar was sometimes not
rendered despite being needed for the outline and project panels.
The issue occured since `self.width` does not neccessarily have to be
set when the scrollbar is rendered (it is only set on panel resize).
However, the check for a `width` is not needed at all since the
scrollbar constructor determines whether a scrollbar has to be rendered
or not. Hence, this does not need to be special-cased.
Furthermore, since `Scrollbar::horizontal()` returns `Some(...)` when a
scrollbar needs to be rendered, we do not have to check for this
seperately on the scroll handle and can just map on the option. This
simplifies the code a bit.
| `main` | This PR |
| --- | --- |
|

|

|
Release Notes:
- Fixed an issue where the horizontal scrollbar would not render in the
project and outline panels.
Follow-up to #29625 and #30902
This PR reintroduces auto-intents for brackets in Python and fixes some
cases where an indentation would be triggered if it should not. For
example, upon typing
```python
a = []
```
and inserting a newline after, the next line would be indented although
it shoud not be.
Bracket auto-indentation was tested prior to #29625 but removed there
and the test updated accordingly. #30902 reintroduced this for all
brackets but `()`. I reintroduced this here, reverted the changes to the
test so that indents also happen after typing `()`. This is frequently
used for tuples and multiline statements in Python.
Release Notes:
- Improved auto-indentation when using round brackets in Python.
Follow-up to #30316
This PR adds the `editor: toggle diagnostics` action to the comand
palette so that it can also be invoked that way.
I also ensures this, the `toggle inline diagnostics` and `toggle
minimap` actions are only registered if these are supported by the
current editor instance.
Release Notes:
- N/A
Closes#30756Closes#30729
Follow-up to #28064
The issue arose because GPUI does still propagate mouse events to all
event handlers during dragging actions even if the dragging action does
not belong to the current handler. I forgot about this in the other PR.
This resulted in an incorrect hover being registered for the thumb,
which was sufficient to trigger scrolling in the next frame, since
`dragging_scrollbar_axis` did not consider the actual thumb state (this
was generally sufficient, but not with this incorrectly registered
hover).
Theoretically, either of the both commits would suffice for fixing the
issue. However, I think it is better to fix both issues at hand instead
of just one. Now, we will only start the scroll on actual scrollbar
clicks and not show a hover on the thumb if any other drag is currently
going on.
https://github.com/user-attachments/assets/6634ffa0-78fc-428f-99b2-7bc23a320676
Release Notes:
- Fixed an issue where editor scrollbars would start scrolling when
hovering over the thumb whilst already dragging something else.
Follow-up to #29061
This PR ensures that the last tab does not flicker when either
selecting. It also fixes an issue where the layout would shift in the
new last tab when closing the last tab.
https://github.com/user-attachments/assets/529a2a92-f25c-4ced-a992-fb6b2d3b5f61
This happened because in #29061, the left padding was removed due to
issues with borders. However, the padding is relevant for the content to
not shift (we are basically doing border-box sizing manually here).
Instead, we need to remove the padding on the right side, as there is
already a border present on the right side and this padding would make
the last tab slightly larger than all other tabs.
https://github.com/user-attachments/assets/c3a10b3c-4a1d-4160-9b68-7538207bb46e
Release Notes:
- Removed a small flicker when selecting or closing the last tab in a
pane.
This PR adds some documentation about the minimap to the official docs.
**Please note:** The [current preview release
notes](https://zed.dev/releases/preview/0.187.0) refer to the minimap PR
for configuration options. However, `font_size` and `width` were removed
as settings after some discussion but are still referenced in the PR
description, which might be misleading. On the other hand, some of the
available configuration options are not listed in the PR description. It
might be better to refer to the docs or the default settings in order to
avoid confusion.
Release Notes:
- N/A
Follow-up to #30565
This PR fixes the default settings values for the `DiagnosticsSettings`.
The issue here was that due to the `#[derive(Default)]`, `button` would
be false by default, which unintentionally hid the diagnostics button by
default. The `#[serde(default = `default_true`)]` would only apply iff
the diagnostics key was already present in the user's settings. Thus, if
you have
```json
{
"diagnostics": {...}
}
```
in your settings, the button would show (given it was not disabled).
However, if the key was not present, the button was not shown: Due to
the derived default for the entire struct, the value would be false.
This PR fixes this by implementing the default instead and moving the
`#[serde(default)]` up to the level of the struct.
I also did the same for the inline diagnostics settings, which already
had a default impl and thus only needed the serde default on the struct
instead of on all the struct fields.
Lastly, I simplified the title bar settings, since the serde attributes
previously had no effect anyway (deserialization happened in the
`TitlebarSettingsContent`, so these attributes had no effect) and we can
remove the `TitlebarSettingsContent` as well as the attributes if we
implement a proper default implementation instead.
Release Notes:
- Fixed the diagnostics status bar button being hidden by default.
Closes https://github.com/zed-industries/zed/issues/23386
This PR updates the scrollbar-component to account for padding present
in the parent container.
Since the linked issue was opened,
https://github.com/zed-industries/zed/pull/25288 improved the behaviour
so that the scrollbar does allow scrolling the entire container, however
the scrollbar thumb still does not go the entire way to the bottom. This
can be seen here:
https://github.com/user-attachments/assets/89204355-e6b8-428b-9fa9-bb614051b6fa
This happens because during layouting of the scrollbar, padding of the
parent container is not taken into account. The scrollbar thumb size is
calculated as if no padding was present.
With this change, padding is now included in the calculation, which
resolves the issue:
https://github.com/user-attachments/assets/1d4c62e0-4555-4332-a9ab-4e114684b4b3
The change here is to store the calculated content size during prepaint
_including_ padding and use this for layouting the scrollbar. This
ensures that the actual scroll max and the content size are always in
sync. Furthermore, the existing `TODO`-comment is also resolved, as we
now no longer look at the size of the last child but the actual parent
size instead.
This also removes an existing panic of the scrollbar-component in cases
where the content size was 0, which was previously not accounted for
(this never happened in practice so far, for example because of the
padding added here:
https://github.com/zed-industries/zed/blob/43712285bfa8aa75bac1ca8a7eb5146dd36239be/crates/editor/src/hover_popover.rs#L802-L809
which prevented the container size from ever being 0).
---
Lastly, as I was wiring through the changes of the `content_size` I
noticed that some code was duplicated during the initial layouting as
well as in the click handlers. I refactored this in the second commit to
use `along` where possible as well as computing the new click offset in
one closure which can be passed to both event listeners. As always,
should any of these changes not be wanted, feel free to let me know and
I will revert these.
Looking forward to your feedback 😄
Release Notes:
- Fixed scrollbars sometimes not scrolling all the way to the bottom.
Closes#16993
This PR fixes an issue where the vertical editor scrollbar was
overlaying with buffer headers. I fixed this by reserving space for the
scrollbar as needed which is provided by the recently introduced
`right_margin`.
Most of the diff consists of moving the `EditorMargins` creation out of
`render_block`, as the right margin is stored in this struct and moving
this out reduces the length of the parameter list of `render_blocks` by
one. I thought of this to be a small but nice side effect.
When it comes to the dividers, I decided against these considering the
margin as well, since it felt a bit off. However, I can see arguments
for these also considering the margins. I did include an image for
comparison in the list below. Happy to change this should it be
preferred the other way around.
| `main` |

|
| --- | --- |
| PR |

|
| Fix with shortened divider |

|
Release Notes:
- Ensured that the vertical editor scrollbar no longer overlaps with
buffer headers.
As discussed and explained in
https://github.com/zed-industries/zed/pull/26893#discussion_r2074102719
This PR fixes an issue where we would have zero-divisions during
scrollbar layouting for small files.
This happened due to the fact that for small files,
https://github.com/zed-industries/zed/blob/9c1b2afa492755a1e8cb0a77f929845941c97cdc/crates/editor/src/element.rs#L8562-L8563
would be `NaN`, since `(total_text_units - text_units_per_page).max(0.)`
would return `0.`, which we would divide by.
However, this was neccessary to be in place, as this prevented the
scroll thumb from being rendered for small files: Due to this being
`NaN`, the thumb origin would be `Pixels(NaN)`, which prevented the
rendering of the scrollbar thumb.
This PR fixes this behavior by accounting for this scenario and changing
the thumb bounds to be an `Option<Bounds<Pixels>>` instead. This
furthermore has the advantage that we have to compute the thumb only
once and storing it in the layout, which was previously not possible.
Most notably, this enables scrollbar markers to show for smaller files:
https://github.com/user-attachments/assets/9fa5d240-8795-4fae-9933-aed144df4f5e
Currently, no markers are shown due to the fact that `Pixels(NaN)` is
set as the origin point.
Also, I changed that the cursor style will only be changed on the
scrollbar hitbox when we will actually show a thumb. This way, for small
files (where viewport > content size) the cursor will not change when a
user hovers with their mouse over the scrollbars hitbox.
Theoretically, I could also include the change mentioned in
https://github.com/zed-industries/zed/pull/26893#discussion_r2076316956
here. Given the introduction of the minimap as well as #29316 and the
cursor style taken care of here, removing the guard would not change
anything and creates the possibility to soon introduce scrollbars for
auto height editors. Please let me know whether we want to have this in
this PR or whether I shall create a seperate one.
Release Notes:
- Enabled scrollbar marker rendering for small files.
Closes#30134
This PR ensures that path filters are only applied to searches when the
filters are actually enabled (and visible).
Release Notes:
- Fixed the project search considering included and excluded filters
after toggling them off.
Follow-up to #28064
This PR adds the `scrollbar_thumb_active_background` to themes and uses
it for the editor scrollbars to color these whilst they are being
dragged. This way, we provide the best customizabiliy for the scrollbars
and enable theme authors to add good contrasts between all the three
states `ScrollbarThumbState::Idle`, `ScrollbarThumbState::Hovered` and
ScrollbarThumbState::Dragging`.
It also adds this to the VsCode theme importer so any future imported
themes will have this set as well.
Whenever the property is not set, I decided it is best to fall back to
the normal `thumb_background` for the time being, as this way the
distinction and contrast between hovered and active state is better than
having the same color for hovering and dragging the scrollbar.
Example with active color set via `experimental.theme_overrides` in the
settings:
https://github.com/user-attachments/assets/9934e75b-6e0a-4a41-90ba-bfffb89865e7
Release Notes:
- Added the `scrollbar.thumb.active_background` color to themes. Theme
authors can use this property in combination with
`scrollbar.thumb.hover_background` to customize the color of the editor
scrollbar thumbs while these are hovered or being dragged.
This PR changes the way a horizontal margin is added in editors. It
removes the possibility to set a custom `horizontal_padding` for an
editor and utilizes the default `gutter_dimension` instead.
This change is made to ensure that no issues with soft-wrapping occurs
for any editor that has a `horizontal_margin` set (see #26893 for more
context on the implications here`. Furthermore, it ensures that the text
actually renders properly when scrolling horizontally and is not
cut-off.
### Horizontal padding:
| `main` | This PR |
| --- | --- |
| 
| 
|
### Editor horizontally scrolled:
| `main` | This PR |
| --- | --- |
| 
| 
|
Notice the difference at the horizontal borders.
The margin added for the `edit_file_tool` was 4 pixels. The `descent`,
whilst not exactly, is roughly the same here and also scales with the
font size nicely. Furthermore, it seems that the
`gutter_dimensions.margin` should be present anyway, given the following
comment
https://github.com/zed-industries/zed/blob/0b00256f5884fd17b4f834730b31f365613f3683/crates/editor/src/element.rs#L6887-L6889
so ensuring this property is actually set and not 0 seems to be
reasonable given the circumstances.
Please note though that this will apply to all editors in the app.
Again, this seems like it should be the case anyway, just wanted to
mention this again.
Should the fix like this not be wanted, I can change this here so that
the `horizontal_margin` is better accounted for when soft-wrapping in an
editor. Feel free to let me know in this case.
Release Notes:
- N/A
Closes#30091
Follow-up to #29958
This PR fixes the profile menu flickering due to the documentation aside
after updating the agent dock position over the settings file.
The problem arose because the `documentation_side` could get out of sync
with the actual agent panel dock position. The `documentation_side` was
only updated whenever the user changed the agent panel position using
the UI, but not when updating the position in the settings file.
You can reproduce this easily by changing the `agent.dock` position to
the opposite site in your settings, which will make the profile menu
flicker again in some scenarios due to the de-sync.
This PR fixes this behavior by computing the position during render,
thus the actual set panel position and the documentation position can
never get out of sync
Release Notes:
- Fixed the agent profile menu flickering after updating the assistant
panel dock position in the settings.
Closes https://github.com/zed-industries/zed/issues/27673
Closes https://github.com/zed-industries/zed/issues/29344Closes#29863
This PR fixes an issue where Zed was showing no language and `4:1` as a
line/column value on startup, as described in the linked issues. You can
actually see in the first issue that the user also experiences the same
issue as described in the second one, as his line/column value is
noticably also `4:1`.
https://github.com/user-attachments/assets/bb60e387-f4b8-4e05-80b3-4dadf1a01262
This issue arises because on assistant panel load, a new context is
created and its editor focused. However, the editor is not visible
despite having focus. The content for the editor for a new context is
`\n\n\n` and the cursor is inserted directly after that - this is where
the line:column position `4:1` comes from. For the assistant panel
editor, the language is intentionally hidden, this is why the language
is not shown on workspace load.
The issue is only present for as long as the user does not focus and
edit another editor, then that instance is focused and everything starts
to work properly again.
As this issue only arises with the old assistant panel, some staff
members were unable to reproduce in the linked issues. Once you set
`export ZED_DISABLE_STAFF=1` in your environment, you should also be
able to reproduce this issue consistently.
---
This PR fixes the issue by not creating a new context on assistant panel
load. This should not cause any regressions; every other code path I
checked creates a new context if no context is yet present.
Additionally, this also seems somewhat more reasonable, as users which
have the assistant panel disabled will never need a new context anyway,
so no context should be created.
In the following video, you can see this fixes the issue when the
assistant panel was not open the last time Zed was opened. If the panel
was open before Zed was closed, we will still properly focus the panel
and then the `4:1` will show again, which in that case is correct. The
assistant panel editor is focused and the missing language as well as
the line number then match what the user sees, experiences and expects.
https://github.com/user-attachments/assets/224a786b-52c7-4212-bccb-dff6d9db62c3
Release Notes:
- Fixed an issue where Zed would show no language and an incorrect
line/column value on startup.
Co-authored-by: Peter Tripp <peter@zed.dev>
This PR fixes an issue where scrollbar hitboxes were still inserted for
editors despite scrollbars being programmatically disabled via the
`show_scrollbars`field. This is basically the same fix as in #27467.
The thought process here is that the motivation for `show_scrollbars` is
not to just hide the scrollbars in the editor, but to fully disable
scrollbars for the associated editor. However, this is currently not the
case, as a functioning hitbox for each scrollbar is stil inserted. For
example, the behavior with the old assistant panel can be seen below:
https://github.com/user-attachments/assets/18af6338-dd28-4794-a6a6-5b9691b243f2
Whilst the scrollbar is not visible, there is still a scrollbar hitbox
inserted which triggers hover events and is fully functioning.
This PR fixes this by fully skipping the scrollbar layouting whenever
`show_scrollbars` is set to false, preventing the hitboxes from being
inserted.
https://github.com/user-attachments/assets/b6bb6dc7-902f-4383-bf03-506d0a57ec77
Release Notes:
- N/A
Closes#29858
This PR fixes the alignment-issue for the project saerch for cases where
the horizontally available space is large.
The issue arose because the two smaller editors within one line were
allowed to grow as much as the other editors on separate lines, up to
1200 pixels. However, these two editors should together only take up
1200 pixels at maximum, including the gap between them. To fix this, the
editors now live within one container element that grows at the same
rate as the other editors whilst allowing both editors to flex grow as
needed in the available space.
Current main:
https://github.com/user-attachments/assets/622016dc-70e5-455f-a7ba-5b69405d7e1e
This PR:
https://github.com/user-attachments/assets/5244abf7-f0c0-4781-acb7-b774638d8a17
Release Notes:
- Improved project search input field alignment.
This PR prevents any unnecessary lines from being rendered in the edit
file tool card in the case of small diffs.
I think this (hopefully) addresses the last remaining task from
https://github.com/zed-industries/zed/pull/29448.
| `main` | This PR |
| --- | --- |
| <img width="634" alt="main"
src="https://github.com/user-attachments/assets/7c06394e-957a-4d36-a484-5974687041e9"
/> | <img width="634" alt="PR"
src="https://github.com/user-attachments/assets/84206d5a-a93a-4a42-99ca-7cdebb0d91bb"
/> |
(The last empty line in the second image is an empty line present in the
file itself)
---
n the second commit I also preemtively disabled vertical overscrolling
for full mode editors which are sized by content. This is basically the
same fix as in https://github.com/zed-industries/zed/pull/28471.
Strictly speaking, this is not needed for the fix here, but I thought it
might be nice to have for the future to prevent any issues from occuring
due to overscroll.
Release Notes:
- agent: Improved rendering of small diffs for the edit file tool card.
This PR is a quick follow-up to #29717 to ensure that the action within
the app menu has the same capitalization as in the context menu.
Release Notes:
- N/A
This PR is a quick follow-up to #29234 , which unfortunately broke
scrolling with the mouse in editors on main.
The linked PR introduced the possiblilty to completely disable scrolling
for editors. Unfortunately, it also disabled scrolling for editors by
default. This PR fixes this by re-enabling it by default.
This change also needs to be backported to v0.184.x. Otherwise, mouse
scrolling in the next preview release will not work!
Release Notes:
- N/A
Closes#21684Closes#28463Closes#28264
This PR fixes Zed hanging when scrolling over single line input fields
with `scroll_beyond_last_line` set to `vertical_scroll_margin`. The
change here is to fix the calculations of available lines.
The issue only arises with the setting present because with all
overscroll settings and `max_row` being 1 for single-line editors, the
calculation would still return the correct value of available lines,
which is 1. However, with overscrolling set to `vertical_scroll_margin`
and that set to any value greater than 0, the calculation would return
that the single-line editor has more than one line, which caused the
issues described above (Actually, setting `vertical_scroll_margin` to 1
works for some reason, overscrolls "properly" and does not cause a
crash. But I really did not want to investigate this buggy behavior
further).
This PR fixes this by always reporting the number of available lines as
the line number value for single line editors, which will (mostly) be 1
(for more context see the discussion in this PR).
Release Notes:
- Fixed an issue where Zed would crash when scrolling over single line
input fields and `scroll_beyond_last_line` set to
`vertical_scroll_margin`.
Closes#28782
The linked template path was updated in #28250. This PR also adds the
change to the zed action.
Since the issue template link was also referenced in workspace, I
updated that occurrence to use the `FileBugReport` action instead. For
that, I had to move the action to `zed_actions`. However, with this
change only one link has to be updated and any database related errors
will have the zed version specs attached to them automatically.
Release Notes:
- Fixed an issue where the `file bug report` action would redirect to an
outdated URL.
Follow-up to #28671
This primarily follows two ideas:
1. We currently take the element with the highest score which appears
last in the iterator (see
[`last_by_key`](https://doc.rust-lang.org/std/iter/trait.Iterator.html#method.max_by_key)),
so we can also just reverse the iterator and take the first highest
match instead.
2. Once we have a match with a given precedence, we are not interested
in any matches with a lower or even the same priority, given what was
established in 1. Thus, we also only have to check whether any language
checked afterwards has a higher priority match.
Furthermore, once we have a match with the highest possible precedence,
there is no need to look for any more possible matches. Thus, this PR
also adds short-circuiting for that scenario.
Lastly, I also cleaned-up the custom suffix match (an empty glob-set
will never match so no need to iterate there) as well reorder the
zip-call in the content matches, as we never need the content if there
is no first line pattern present for the checked languages.
Release Notes:
- N/A
This PR updates an outdated keybind for opening the extensions page (the
shown keybind opens the project panel instead) on the `Configuring
Languages` page.
It also updates a nearby keybind to use the preprocessor syntax instead.
Release Notes:
- N/A
A user reported this issue [on
Discord](https://discord.com/channels/869392257814519848/873292398204170290/1357879959422636185).
The issue here only arises for users which recently installed Zed or had
previously not dismissed the Git Onboarding component. It was introduced
by https://github.com/zed-industries/zed/pull/27412, which made the
banner component reusable.
For every banner, there is a value stored in the KVP store when it was
first dismissed. For the git onboarding banner, this was
`zed_git_banner_dismissed_at` initially, but this key would have been
changed by the linked PR. A change would have resulted in the banner
being shown again for users who already dismissed the panel, so for the
special case of `Git Onboarding`, a check was added which ensured this
would not happen.
However, this check was only added for reading from the key from the DB
but not on writing the git onboarding dismissal it to the DB. Thus, if a
user who had not previously dismissed the panel opened Zed, we would
check for the old key to be present in the DB. Since that would not be
the case, the banner would be shown. If the user dismissed the panel, it
would be stored in the database with the new key. Thus, on a reopen of
Zed, the banner would again be shown since for the old key there would
still be no value present and users are unable to dismiss the panel.
This PR fixes this behavior by moving the check into the method that
generates the key. With this, users which were unaffected by the bug
will still not see the panel again. Users who would install Zed with
this change present will be able to properly dismiss the panel aswell.
Users which were affected by the bug need to dismiss the banner one more
time. That happens because I did not want to modify the dismissal check
to check for two keys (the original one and the new one), as it would
clutter the logic even more for this special case. If this would be
preferred, feel free to let me know.
Release Notes:
- Fixed an issue where dismissing the git onboarding banner would not be
persisted across sessions.
Seems to be very similar to
https://github.com/zed-industries/zed/pull/28059
Edit: Updated the reproduction-steps as I missed something.
The method without a check currently causes my debug-builds to crash on
the regular if I:
- Run a debug build and open it fullscreen in a dedicated space on my
Mac.
- Work on any of the built-in languages (e.g. remove some content from
any `highlights.scm`)
- Reopen the workspace with the debug-build.
- Crash.
~~We might actually be able to revert the changes made in
https://github.com/zed-industries/zed/pull/21510 and just add the
null-check. Then again, I am not at all sure whether that would work.~~
See comment below.
Release Notes:
- N/A
Longer write-up, sorry if this got a bit too long.
This PR removes a small gap between the editor gutter and the horizontal
scrollbar, if present, by stretching the scrollbar track the entire
witdth of the editor.
https://github.com/user-attachments/assets/d5c18b03-d1ff-4d48-a3da-5d0fb80ee967
This gap which can be seen in the bottom left of the video can cause
bugs when interacting with it using the cursor, as accidentally clicking
on it would trigger a vertical scroll instead of dragging the horizontal
scroll. Also for cases where themes provide a non-transparent scrollbar
track background, which can be seen in the video, the small gap is
visible whilst scrolling horizontally.
This gap is present because the horizontal editor scrollbar is layouted
based upon the `content_origin`, which offsets the whole layout by the
horizontal gutter margin to the right. However, the scrollbar should be
layouted based upon the editor text bounds to be properly painted over
the entire editor text hitbox.
Here are some comparison images with `scrollbar.track.background` and
`gutter.background` set to red for visibility.
| | Current `main` | With this change |
| - | - | - |
| Default position / Fully scrolled to the left | <img width="842"
alt="left_main"
src="https://github.com/user-attachments/assets/8b053fc8-5271-4b58-8404-dcabf49bf702"
/> | <img width="842" alt="left_fix"
src="https://github.com/user-attachments/assets/459df723-05d5-4813-a6a4-038f7d662495"
/> |
| Scrolled to the right | <img width="216" alt="scroll_main"
src="https://github.com/user-attachments/assets/9c1fcc0d-fbb4-49af-9645-f258f5a7217b"
/> | <img width="216" alt="scroll_fix"
src="https://github.com/user-attachments/assets/8dd2e585-7802-415b-a05a-fb40a882323e"
/> |
---
#### Small downsight of this approach
Currently, the scrollbar thumb aligns with the indent guides if the
editor is fully scrolled to the left and the track background is
transparent. This is because the indent guides are layouted according to
the content margin.
With this change, however, the scrollbar thumb will shift a few pixels
to the left and will overlap the indent guides if present.
| Current `main` | With this change |
| - | - |
| <img width="295" alt="cur_indent"
src="https://github.com/user-attachments/assets/92753951-6f35-4c39-94eb-21c445f8d2f5"
/> | <img width="381" alt="fix_indent"
src="https://github.com/user-attachments/assets/899d945c-49f8-4117-bc48-52501d55cc33"
/> |
To circumvent this, the scrollbar thumb could be layouted with a small
offset so that the thumb aligns properly with the indent guides whilst
the scrollbar track spans the whole editor width. This would lead to
some questions on how to account for the gap during layouting and
dragging of the thumb though, but might work for a gap that small. Happy
to implement this fix, should that be preferred 😄
(VSCode does not have the indent guide issue, as they do not layout the
text in the editor with any offset unlike Zed does)
Release Notes:
- Removed a small gap between the editor gutter and horizontal
scrollbar.
Part of #27171
Follows-up the change in
https://github.com/zed-industries/zed/pull/22346 to consider the case
where the assistant-panel is disabled via settings (as also noted in
[this
comment](https://github.com/zed-industries/zed/pull/22346#issuecomment-2558372412),
Notably, only the explicit case is considered here. Can extend this
change to also cover the implicit case where the button is disabled if
requested.).
Currently, if the user toggles the right dock, the assistant panel will
be shown even if it is disabled via settings, because it has the highest
priority (see
https://github.com/zed-industries/zed/pull/22346#issuecomment-2564890493).
With this change, the assistant panel is no longer activated when
disabled and the dock with the next highest activation order is
activated instead.
I did not opt in to make the priority configurabe, as I agree with
https://github.com/zed-industries/zed/pull/22346#issuecomment-2564890493
that this will most likely rarely be used (the active panel is only none
on the first toggle of the dock, afterwards it remains set for the
remainder of the session).
Release Notes:
- `workspace::ToggleRightDock` will no longer open the assistant panel
when it is disabled via settings.
This PR fixes an issue where a clickable scrollbar track was inserted in
the editor even when scrollbars were explicitly disabled via the user's
settings. If the user has
```json
"scrollbar": {
"show": "never"
}
```
in their settings, invisible and interactable scrollbar tracks will be
inserted in the editor if scrollbars would be required, as seen below:
https://github.com/user-attachments/assets/b0d915a9-7a7e-4518-84d8-96d9b15aab12
The bug occurs because we only set the scrollbar contents to be
invisible, which however does not affect the insertion of hitboxes for
the scrollbars.
This PR fixes this behaviour by preventing any scrollbar layouting from
happening when scrollbars are explicitly disabled via the settings:
https://github.com/user-attachments/assets/a3f5725b-aead-4fec-9fd8-e574cf269d45
All existing panels which have configurable scrollbars behave the same
way, see
https://github.com/zed-industries/zed/blob/fb2586a5533aff4e5a4b508e7b397d81dc6b9deb/crates/outline_panel/src/outline_panel.rs#L4362-L4373
for example. Following this check, neither a thumb nor a track is
inserted in any case when scrollbars are never to be shown.
Release Notes:
- Fixed invisible scrollbar tracks being inserted into the editor when
scrollbars are explicitly disabled via settings.
This PR is primarily an implementation of @osiewicz
[comment](https://github.com/zed-industries/zed/pull/19495#pullrequestreview-2488877957)
in an effort to increase maintainability after the horizontal editor
scrollbar was added in #19495 . I also want to build on these changes in
future PRs to adress some other small bugs.
This primarily does the following:
1. Uses `along` wherever possible
2. Fixes the amount of mouse event listeners attached to the editor when
scrollbars are displayed to 2 instead of 2-4 in case both scrollbars are
displayed.
This can be done since only one scrollbar can be dragged by the cursor
at any given time, so the event listeners now account for that. The
state reflecting the scrollbar dragging state was also updated
accordingly.
It does not change any functionality besides the aforementioned event
listener code as well as some minor bugs which where present after
#19495 , namely:
- One missing `cx.stop_propagation()` (see
[here](https://github.com/zed-industries/zed/blob/a8741dc3107a205ba5a28aa8c3e18747ceed2ba3/crates/editor/src/element.rs#L4684)
and
[here](https://github.com/zed-industries/zed/blob/a8741dc3107a205ba5a28aa8c3e18747ceed2ba3/crates/editor/src/element.rs#L4838)
respectively).
- The horizontal scrollbar thumb having a small border on the left side,
which seems to be unintended for the horizontal scrollbar whilst
intended for the vertical one. Since this is a minimal change, I figured
it could be already included in this PR.
This PR admittetly grew quite large over time, however, much of the diff
is just renames to account for the code now working for both axes as
well as moved code. The logic remains (or should at least be)
unaffected. If I should split this into two PRs or remove some of the
changes, please let me know.
Release Notes:
- N/A
This PR updates two existing settings to use the settings migrator
instead of a manually implemented visitor. Both of these settings were
changed prior to the introduction of automatic migrations and the
visitor ensured that the settings were kept backwards compatible. See
https://github.com/zed-industries/zed/pull/22200 and
https://github.com/zed-industries/zed/pull/22364 respectively.
WIth this change, existing user configurations are updated accordingly
and the corresponding settings can derive `Deserialize` again.
I also added tests for the replacement of settings values, as there was
no test for this behaviour. Additionally, I added a seperate test for
the existing migration of `always_show_close_button`, since that
migration updated both the key and value.
Release Notes:
- N/A
This PR fixes a rare case where icons could be missing in the language
selector.
Currently, whilst looking up an icon, all file suffixes starting with a
dot are filtered out. While this works fine for some languages, there
are some languages having only file suffixes starting with a dot, e.g.
the "Git Attributes" language provided from the "Git Firefly" extension.
This results in no icon being displayed in the list, as shown in the
screenshots below.
To solve this, we can just simply remove the check for this special case
as well as the construction of an artificial file name in the code, as
both are not needed. A simple path just consisting of the extension is
sufficient, as we currently do not differentiate between file names and
file suffixes during an icon lookup. see the relevant code below:
https://github.com/zed-industries/zed/blob/013a64679947fca3c940d319841069000d5ddf2b/crates/file_icons/src/file_icons.rs#L23-L52
As the first lookup is directly done using the entire file name and then
checked against all suffixes, we actually do not have to construct an
artificial file name at all. Should that produce no match, we check for
a hidden file right after, so we do not have to filter hidden file names
out.
With this fix, nothing changes for "normal" file suffixes, for some
cases where languges provide entire file names as a path suffix, the
matching might improve, and for languages with only hidden associated
file names, the initially described issue is resolved.
I do believe the behavior of matching icons to languages could be
improved in general. Fowever, I do think this is beyond the scope of
this change.
| Current main | <img width="546" alt="main"
src="https://github.com/user-attachments/assets/5c3c9fdc-cadf-4e44-9667-2530374aa0d2"
/> |
| --- | --- |
| This PR |<img width="546" alt="PR"
src="https://github.com/user-attachments/assets/82e59108-e31f-4ca9-8bbd-b9fd2b34feb0"
/>|
Aditionally, in 4395f78fb2c49f74c4bfa6b4146aee8b55435838 I refactored
the code which acquires the label and icon for a match, since I found it
a bit hard to read initially. The majority of this diff comes from this
change. Should that not be wanted, I can revert that change.
Release Notes:
- Fixed a rare case where languages had no associated icon in the
language selector.
Currently, when an element has only a hover listener, the attached
listener will never trigger, because within the check for whether a
hitbox has to be inserted for the given element, this case it not
considered.
That leads to the behaviour as described in
https://github.com/zed-industries/zed/pull/25602#discussion_r1970720972,
where another event listener has to be attached to the element in order
for the hover listener to work.
This PR fixes the issue by ensuring that a hitbox is also inserted when
only a hover listener is attached to the element.
Release Notes:
- N/A
#25333 added broader highlighting for identifiers, which broke the
generic query for attribute queries, resulting in these being
highlighted the same as identifiers.
To accomodate for this change, this PR updates the attribute matches to
be more specific.
Additionally, path matches in scoped identifiers are no longer
highlighted as attributes, as seen in the comparison screenshot. Can
revert this if requested.
| Zed Preview | <img width="750" alt="preview"
src="https://github.com/user-attachments/assets/2cd2e830-f510-4adf-8ce9-c41ed6fb157c"
/> |
| --- | --- |
| `main` | <img width="750" alt="main"
src="https://github.com/user-attachments/assets/cbe93186-9afd-4515-bc06-e519fd4ee6af"
/> |
| This PR | <img width="750" alt="pr"
src="https://github.com/user-attachments/assets/68270de8-e083-4fc6-a45e-25d3151acd87"
/> |
The generic match for `token_tree` is needed to recursively match
patterns like `#[cfg(any(test, feature = "test-support"))]` (or at least
I was unable to find a better query here). I tried to validate that this
does not break any other highlights and I believe it does not. However,
I might have still missed something.
Release Notes:
- N/A
Closes#24353
This PR implements icon theme reload to ensure file icons are properly
updated whenever an icon theme extension is upgraded or uninstalled.
Currently, on both upgrade and uninstall of an icon theme extension the
file icons from the previously installed version will stay visibile and
will not be updated as shown in the linked issue. With this change, file
icons will properly be updated on extension upgrade or reinstall.
The code is primarily a copy for reloading the current color theme
adapted to work for icon themes. Happy for any feedback!
Release Notes:
- Fixed file icons not being properly updated upon icon theme upgrade or
uninstall.
Follow-up to #24391
The current approach has two issues:
- For the described case of `eslint.config.js`, for which a mapping
exists in `suffixes`, this would get mapped from `eslint.config.js` to
`eslint`. However, for `eslint`, there is no mapping within `suffixes`,
thus currently `get_icon_from_suffix` would return `None` and a wrong
item would be returned at a later step.
- Paths passed to this method are relative to the worktree root, thus
e.g. `eslint.config.js` files in subdirectories would still be assigned
the wrong icon.
---
Behaviour on `main`:
<img width="281" alt="main"
src="https://github.com/user-attachments/assets/19b5e5f8-e413-4ac9-a0a1-2c72f810aa86"
/>
Behaviour with this change:
<img width="299" alt="pr"
src="https://github.com/user-attachments/assets/eec70cbd-df39-49b4-8b07-d22afa949781"
/>
CC @probably-neb
Release Notes:
- N/A
This PR prevents `[]` from being sanitized into an empty string and thus
becoming a "valid", clickable file link in the integrated terminal.
Whenever you type `[]` into the terminal and hover over it while
pressing `cmd`, an empty popup appears and the cursor indicates that
this is a clickable element. Once you click on the brackets, the
worktree root is selected and focused within the file picker.
<img width="87" alt="grafik"
src="https://github.com/user-attachments/assets/01790323-88be-4373-a1ec-a345bcf2521e">
This is because in #2906 support was added for sanititzing file links
like `[/some/path/[slug].tsx]` to `/some/path/[slug].tsx`. In the case
`[]` where an empty string is returned from the sanitation, the string
is considered a valid file path and thus `[]` becomes a valid and
clickable navigation target.
Given that this an edge-case just for this specific one set of brackets
and otherwise no empty strings are matched from the regexes `URL_REGEX`
and `WORD_REGEX`, it seemed that this was the best place to fix this
bug.
Release Notes:
- `[]` is no longer considered a clickable link in the terminal
This PR removes an extra slash from the Github link to the upstream
Tree-sitter markdown grammer introduced in #19570 in the cargo-files.
Release Notes:
- N/A