Commit Graph
57 Commits
Author SHA1 Message Date
Mike-Solar bfb1b2fce4 update copyright back 2026-01-16 21:22:05 +08:00
Mike-Solar 4d393f3d23 尝试解决插件bug 2026-01-10 18:56:58 +08:00
Mike-Solar b8669f6a11 Change project name; 2026-01-05 16:22:26 +08:00
Mike-Solar ffc634ab42 Fix CI 2026-01-05 12:42:03 +08:00
Mike-Solar f191486375 Implement multi-input OFX clip wiring and texture handling
Store PluginJob input values for lookup
Add per-clip texture inputs on plugin nodes
Map input clips to textures during render (with Source fallback)
2026-01-04 22:30:41 +08:00
Mike Solar 88ba0e4841 Update plugin parameter instances to use shared pointers and add new parameter creation logic 2025-12-24 17:51:56 +08:00
Mike-Solar 5aaa49c515 Add push button support for OFX plugins
This commit adds support for push buttons in OFX plugins by:

- Adding `kPushButton` to `NodeValue` enum
- Implementing `pushButtonClicked` slot in `PluginNode`
- Creating `NodeParamButton` widget for UI representation
- Updating `paraminstance.h` to handle push button instances
- Modifying `nodeparamviewwidgetbridge.cpp` to connect push button signals
2025-11-10 13:57:04 +08:00
Mike-Solar 8a7b6cf869 Add OFX plugin support and related infrastructure
This commit extends the OFX plugin support in Olive by:

- Initializing and scanning for OFX plugins
- Updating PluginNode to handle OFX plugin parameters and inputs
- Adding necessary methods and properties for OFX plugin integration
- Enhancing NodeFactory to include OFX plugin nodes
- Refactoring and renaming OliveInstance to OlivePluginInstance
- Introducing new classes for parameter handling (ParamInstance)
- Adding PluginJob for rendering OFX plugins
- Adjusting CMakeLists.txt files to include new source files
2025-11-09 17:03:56 +08:00
Mike Solar 6fdfd03ffd update: update copyright 2025-08-05 17:12:49 +08:00
Mike Solar 74f73ab3be change: change code style to Linux style except indent. 2025-08-03 03:09:40 +08:00
itsmattkc 4d953adc4b fixed viewer on wayland 2023-05-29 12:31:57 -07:00
itsmattkc c1c6893713 various: moved more to core lib 2023-01-19 16:01:31 -08:00
itsmattkc dd9c52ab59 start moving core frameworks to external libraries 2023-01-19 09:51:47 -08:00
itsmattkc 5e92930de0 nodes: fix loop mode regression 2022-11-01 09:15:51 -07:00
itsmattkc c0d8ff403f nodes: rework so that jobs can be completely deferred
Big optimization requiring a lot of refactoring.
2022-09-24 18:44:59 -07:00
itsmattkc b19730b1f5 nodes: store time with accelerated jobs
Fixes #2031
2022-09-23 02:55:18 -07:00
itsmattkc 54d0a94a20 Merge branch 'master' into cache-update 2022-08-18 08:12:46 -07:00
itsmattkc 5ea97f7a64 render: remove alpha request option 2022-07-20 23:14:16 -07:00
itsmattkc 0d9727b6d2 architecture: move loop modes to clips 2022-07-17 15:22:36 -07:00
itsmattkc 13299d0a3b cache: implemented base functionality for clip cache 2022-06-04 17:29:09 -07:00
itsmattkc e9844ee135 implemented gizmo transforming through the node graph 2022-05-15 14:36:30 -07:00
itsmattkc 4b366a9b73 update copyright year to 2022 2022-05-10 10:38:56 -07:00
itsmattkc b88e15b8cf accleratedjob: simplified function calls 2022-05-09 15:16:46 -07:00
itsmattkc bb0fedabba simplified and optimized samplebuffer 2022-05-09 14:55:51 -07:00
itsmattkc 58c4600d04 nodevalue: begin abstracting qvariant 2022-05-09 13:07:34 -07:00
itsmattkc 09d30c6aee colortransformjob: allow overriding ID 2022-05-07 13:28:46 -07:00
itsmattkc 7cbca303e8 Merge branch 'master' into pr/1875 2022-05-03 18:51:59 -07:00
itsmattkc 0e490b94e5 nodes: implemented recursive jobs 2022-05-03 15:03:14 -07:00
itsmattkc 985131af55 pass colortransformjob alpha setting to shader 2022-05-02 15:16:27 -07:00
Thomas Wilshaw 2c31fdfc0e Fix PR comments and generate mask 2022-05-02 20:47:18 +01:00
Thomas Wilshaw f9f8622682 Add ability to set custom OCIO function names 2022-04-27 22:48:41 +01:00
itsmattkc 3c13e32620 further implement colortransformjob 2022-04-26 13:13:28 -07:00
Thomas Wilshaw 4d2f8f775c Add ability to add custom shaders to ColorProcessorJobs 2022-04-24 18:50:06 +01:00
itsmattkc 7f0fc1de90 implement color processor job
Refactored code to use a color processor job
2022-04-15 14:03:06 -07:00
itsmattkc 97a210f14b Merge branch 'master' into pr/1875 2022-04-15 13:24:23 -07:00
itsmattkc 16580841a6 Squashed commit of the following:
commit 8619bb044081da81b4eef238d138bd051e678a4c
Merge: 1a767e0c2 1c30c4d36
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Sun Mar 27 23:59:10 2022 -0700

    Merge branch 'master' into gizmo-rework

commit 1a767e0c2279cac3baf96a9028c1b78ec0491e00
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Sun Mar 27 17:23:07 2022 -0700

    implement custom html parser/exporter

commit bbd9361d345ce864d198f4340b3d59f526e642e5
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 9 22:27:17 2022 -0800

    textgizmo: further improved behavior

commit 27634d5d377f03cab009bca418765d73764893f2
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 9 22:26:19 2022 -0800

    textgizmo: improved double click behavior

commit 0897ebfa36e676461c7a47305a3c1bf66e7a9fd1
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 9 10:20:57 2022 -0800

    text: added more features and improvements

commit 9d6446a25d977ea0c66e5f5c69239aed0e92fe83
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 9 10:14:59 2022 -0800

    text: don't create color input

commit d1d3b9d46e74d8197ba3485a8e965068eb245166
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 9 09:10:23 2022 -0800

    text: convert to reference space

commit 3ba1565129a0bdd74b860b1869fec5ef30025abb
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Mon Mar 7 17:57:26 2022 -0800

    finally got scaling to work

    holy shit I never thought it'd be this easy

commit 081368cfac9b49a171db6c1d576e134903dffac0
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Mon Mar 7 11:25:58 2022 -0800

    improved text behavior

commit f3eda52eee29b7cd354d7d90b3ae1a819e1b1cf2
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Mon Mar 7 11:08:31 2022 -0800

    implemented font styles (weights and italics)

commit 0898b613ec9b473ac93996536d00541e0a2a3f74
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Mon Mar 7 01:26:13 2022 -0800

    implemented beginnings of text gizmo

commit bffb8ede2d425e7391d16bc03e613d4d90367add
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Sun Mar 6 17:55:03 2022 -0800

    conformed transform node to new gizmos

commit 1a1f86fa9bec9ea6b67f77032748c04b6b4c95fd
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Sat Mar 5 11:16:34 2022 -0800

    update polygon node

commit 2388dd69164e8c57e0a1d221c7680a0d39173c2c
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Fri Mar 4 15:31:39 2022 -0800

    implement glsl hack for corner pin

commit e96df6cb326fb278cc6555890ff0ac1d37ebf4bf
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Thu Mar 3 17:06:14 2022 -0800

    updated corner pin

commit c70aa0e72d4e83045c84259294608c1380e8929b
Merge: 5afed6383 780342881
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Thu Mar 3 17:04:40 2022 -0800

    Merge branch 'master' into gizmo-rework

commit 5afed6383952d7d936b5eeda2556339c854610af
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Thu Mar 3 16:55:57 2022 -0800

    use float points for more precise math

commit 159ade0d2812d556dee57f99e3f733ef1e838d01
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Thu Mar 3 16:55:40 2022 -0800

    ported shape node

commit 28f9500d7bc6cd2661ee9ea591db7b3f8d583196
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Thu Mar 3 15:50:19 2022 -0800

    implemented enough dragging code to reimplement crop

    Requires far less boiler-plate code per node

commit 5aeaa59227ad2f1dc3c7f499c636de843a262a88
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 2 19:45:04 2022 -0800

    update just merged corner pin for new gizmos

commit 8a2d041650d1b873c6d87664564ebcdf92a3760f
Merge: c916e8e08 f5b4729a1
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 2 19:38:36 2022 -0800

    Merge branch 'master' into gizmo-rework

commit c916e8e08016c1d0b72d85087db76e4137587d52
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 2 19:35:09 2022 -0800

    gizmos: rewrote drawing into standard routines

    Work towards a far more maintainable gizmo system
2022-03-28 00:01:48 -07:00
ThomasWilshaw 5b565e5fa5 Merge branch 'master' into ocio_node 2022-03-08 16:39:14 +00:00
Thomas Wilshaw 979095d2e0 Get OCIO node groundwork working 2022-03-08 14:40:03 +00:00
ThomasWilshawanditsmattkc f5b4729a19 Corner pin (#1851)
* Start adding a corner pin node

* Start gizmo support

* Correctly setup QVector2d inputs

* Missing breaks were causing incorect data to be set

* Add ability to override vertex coords

* Get perspective pin working

* Cleanup

* Add none perspective corner pin

* Small optimisation

* Improve comments, clean up and fix bug in job optimisation

* [skip ci] cornerpin: Improve description

* Move GL extension from shader to standard preamble.

* Use #version 130 for mobile GPU compatibility

* Cache half resolution

* Use built in NodeInputDragger::GetStartValue

* Pass cnst references to avoid deep copies

Co-authored-by: itsmattkc <itsmattkc@gmail.com>
2022-03-02 19:38:12 -08:00
itsmattkc dc79a6a5d9 revised text node
Fixes #1684
2021-10-25 15:46:06 -07:00
itsmattkc 9962e57b46 fixed issue with versions of qt older than 5.15 2021-10-10 18:37:59 -07:00
itsmattkc 0df7012c9e rewrote hashing 2021-09-20 21:14:15 -07:00
itsmattkc a0706a78d8 nodes: implemented core of manual table value selection 2021-09-07 15:27:07 -07:00
itsmattkc 1fca3e1767 render: properly defined "out of bounds time" behavior with footage
If a user extends a clip beyond the footage's length, they can
choose whether they want a black frame, the last frame continued,
or for the footage to loop infinitely (same for extending earlier
than the start of footage).
2021-04-23 14:49:21 +10:00
itsmattkc 445d276cd0 nodes: further optimized merge node to passthrough RGB blend textures 2021-04-23 11:01:08 +10:00
itsmattkc 77d4b18a60 updated copyright year for 2021 [skip ci] 2021-04-17 18:56:50 +10:00
itsmattkc cb75e37e77 moved several files around
Mostly moved classes that became node derivatives into the node/ folder.
2021-04-08 12:15:59 +10:00
itsmattkc 898ea25e89 finished merge of viewer and footage 2021-04-06 13:08:56 +10:00
itsmattkc 4827782331 moved sequence params into node graph too
Reduces code by reusing more of the existing node infrastructure
to synchronize sequence parameters the render backend.
2021-02-18 13:20:23 +11:00
itsmattkc d7c5ac4b44 implement entire project in nodes
Project items are now represented directly in nodes opening up more versatility and possibilities. This is the first iteration of this and will be buggy. Need to test thoroughly.
2021-02-15 21:31:57 +11:00