itsmattkc
e9844ee135
implemented gizmo transforming through the node graph
2022-05-15 14:36:30 -07:00
itsmattkc
4b366a9b73
update copyright year to 2022
2022-05-10 10:38:56 -07:00
itsmattkc
b88e15b8cf
accleratedjob: simplified function calls
2022-05-09 15:16:46 -07:00
itsmattkc
bb0fedabba
simplified and optimized samplebuffer
2022-05-09 14:55:51 -07:00
itsmattkc
58c4600d04
nodevalue: begin abstracting qvariant
2022-05-09 13:07:34 -07:00
itsmattkc
09d30c6aee
colortransformjob: allow overriding ID
2022-05-07 13:28:46 -07:00
itsmattkc
7cbca303e8
Merge branch 'master' into pr/1875
2022-05-03 18:51:59 -07:00
itsmattkc
0e490b94e5
nodes: implemented recursive jobs
2022-05-03 15:03:14 -07:00
itsmattkc
985131af55
pass colortransformjob alpha setting to shader
2022-05-02 15:16:27 -07:00
Thomas Wilshaw
2c31fdfc0e
Fix PR comments and generate mask
2022-05-02 20:47:18 +01:00
Thomas Wilshaw
f9f8622682
Add ability to set custom OCIO function names
2022-04-27 22:48:41 +01:00
itsmattkc
3c13e32620
further implement colortransformjob
2022-04-26 13:13:28 -07:00
Thomas Wilshaw
4d2f8f775c
Add ability to add custom shaders to ColorProcessorJobs
2022-04-24 18:50:06 +01:00
itsmattkc
7f0fc1de90
implement color processor job
...
Refactored code to use a color processor job
2022-04-15 14:03:06 -07:00
itsmattkc
97a210f14b
Merge branch 'master' into pr/1875
2022-04-15 13:24:23 -07:00
itsmattkc
16580841a6
Squashed commit of the following:
...
commit 8619bb044081da81b4eef238d138bd051e678a4c
Merge: 1a767e0c2 1c30c4d36
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Sun Mar 27 23:59:10 2022 -0700
Merge branch 'master' into gizmo-rework
commit 1a767e0c2279cac3baf96a9028c1b78ec0491e00
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Sun Mar 27 17:23:07 2022 -0700
implement custom html parser/exporter
commit bbd9361d345ce864d198f4340b3d59f526e642e5
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 9 22:27:17 2022 -0800
textgizmo: further improved behavior
commit 27634d5d377f03cab009bca418765d73764893f2
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 9 22:26:19 2022 -0800
textgizmo: improved double click behavior
commit 0897ebfa36e676461c7a47305a3c1bf66e7a9fd1
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 9 10:20:57 2022 -0800
text: added more features and improvements
commit 9d6446a25d977ea0c66e5f5c69239aed0e92fe83
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 9 10:14:59 2022 -0800
text: don't create color input
commit d1d3b9d46e74d8197ba3485a8e965068eb245166
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 9 09:10:23 2022 -0800
text: convert to reference space
commit 3ba1565129a0bdd74b860b1869fec5ef30025abb
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Mon Mar 7 17:57:26 2022 -0800
finally got scaling to work
holy shit I never thought it'd be this easy
commit 081368cfac9b49a171db6c1d576e134903dffac0
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Mon Mar 7 11:25:58 2022 -0800
improved text behavior
commit f3eda52eee29b7cd354d7d90b3ae1a819e1b1cf2
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Mon Mar 7 11:08:31 2022 -0800
implemented font styles (weights and italics)
commit 0898b613ec9b473ac93996536d00541e0a2a3f74
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Mon Mar 7 01:26:13 2022 -0800
implemented beginnings of text gizmo
commit bffb8ede2d425e7391d16bc03e613d4d90367add
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Sun Mar 6 17:55:03 2022 -0800
conformed transform node to new gizmos
commit 1a1f86fa9bec9ea6b67f77032748c04b6b4c95fd
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Sat Mar 5 11:16:34 2022 -0800
update polygon node
commit 2388dd69164e8c57e0a1d221c7680a0d39173c2c
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Fri Mar 4 15:31:39 2022 -0800
implement glsl hack for corner pin
commit e96df6cb326fb278cc6555890ff0ac1d37ebf4bf
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Thu Mar 3 17:06:14 2022 -0800
updated corner pin
commit c70aa0e72d4e83045c84259294608c1380e8929b
Merge: 5afed6383 780342881
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Thu Mar 3 17:04:40 2022 -0800
Merge branch 'master' into gizmo-rework
commit 5afed6383952d7d936b5eeda2556339c854610af
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Thu Mar 3 16:55:57 2022 -0800
use float points for more precise math
commit 159ade0d2812d556dee57f99e3f733ef1e838d01
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Thu Mar 3 16:55:40 2022 -0800
ported shape node
commit 28f9500d7bc6cd2661ee9ea591db7b3f8d583196
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Thu Mar 3 15:50:19 2022 -0800
implemented enough dragging code to reimplement crop
Requires far less boiler-plate code per node
commit 5aeaa59227ad2f1dc3c7f499c636de843a262a88
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 2 19:45:04 2022 -0800
update just merged corner pin for new gizmos
commit 8a2d041650d1b873c6d87664564ebcdf92a3760f
Merge: c916e8e08 f5b4729a1
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 2 19:38:36 2022 -0800
Merge branch 'master' into gizmo-rework
commit c916e8e08016c1d0b72d85087db76e4137587d52
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com >
Date: Wed Mar 2 19:35:09 2022 -0800
gizmos: rewrote drawing into standard routines
Work towards a far more maintainable gizmo system
2022-03-28 00:01:48 -07:00
ThomasWilshaw
5b565e5fa5
Merge branch 'master' into ocio_node
2022-03-08 16:39:14 +00:00
Thomas Wilshaw
979095d2e0
Get OCIO node groundwork working
2022-03-08 14:40:03 +00:00
ThomasWilshaw and itsmattkc
f5b4729a19
Corner pin ( #1851 )
...
* Start adding a corner pin node
* Start gizmo support
* Correctly setup QVector2d inputs
* Missing breaks were causing incorect data to be set
* Add ability to override vertex coords
* Get perspective pin working
* Cleanup
* Add none perspective corner pin
* Small optimisation
* Improve comments, clean up and fix bug in job optimisation
* [skip ci] cornerpin: Improve description
* Move GL extension from shader to standard preamble.
* Use #version 130 for mobile GPU compatibility
* Cache half resolution
* Use built in NodeInputDragger::GetStartValue
* Pass cnst references to avoid deep copies
Co-authored-by: itsmattkc <itsmattkc@gmail.com >
2022-03-02 19:38:12 -08:00
itsmattkc
dc79a6a5d9
revised text node
...
Fixes #1684
2021-10-25 15:46:06 -07:00
itsmattkc
9962e57b46
fixed issue with versions of qt older than 5.15
2021-10-10 18:37:59 -07:00
itsmattkc
0df7012c9e
rewrote hashing
2021-09-20 21:14:15 -07:00
itsmattkc
a0706a78d8
nodes: implemented core of manual table value selection
2021-09-07 15:27:07 -07:00
itsmattkc
1fca3e1767
render: properly defined "out of bounds time" behavior with footage
...
If a user extends a clip beyond the footage's length, they can
choose whether they want a black frame, the last frame continued,
or for the footage to loop infinitely (same for extending earlier
than the start of footage).
2021-04-23 14:49:21 +10:00
itsmattkc
445d276cd0
nodes: further optimized merge node to passthrough RGB blend textures
2021-04-23 11:01:08 +10:00
itsmattkc
77d4b18a60
updated copyright year for 2021 [skip ci]
2021-04-17 18:56:50 +10:00
itsmattkc
cb75e37e77
moved several files around
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Mostly moved classes that became node derivatives into the node/ folder.
2021-04-08 12:15:59 +10:00
itsmattkc
898ea25e89
finished merge of viewer and footage
2021-04-06 13:08:56 +10:00
itsmattkc
4827782331
moved sequence params into node graph too
...
Reduces code by reusing more of the existing node infrastructure
to synchronize sequence parameters the render backend.
2021-02-18 13:20:23 +11:00
itsmattkc
d7c5ac4b44
implement entire project in nodes
...
Project items are now represented directly in nodes opening up more versatility and possibilities. This is the first iteration of this and will be buggy. Need to test thoroughly.
2021-02-15 21:31:57 +11:00
itsmattkc
81c1922911
use strings to connect nodes
...
This makes the node system somewhat more high-level with the intent of making
working with them far more flexible and stable. By making the architecture more
abstracted, it becomes far less rigid which should allow us to do even more
with it and make it much less crash prone.
2021-02-09 15:48:37 +11:00
itsmattkc
181235f6ce
began new infrastructure
...
Yep, this is another one of my "famous" sweeping rewrites. Expect things to break.
Goals for this are:
- Greatly simplify node connections (particularly with arrays) so the code requires less maintenance/is more stable
- Redesign node structure to address issues where UI would stall for lengthy periods of time
- Less reliance on shared ptrs/greater reliance on QObject system for inheritance/memory management
- General code cleanup and improvements
2021-01-05 11:20:38 +11:00
itsmattkc
60f515a2cc
transform: added interpolation parameter
2020-11-22 22:53:31 +11:00
itsmattkc
75d4cd899b
use hardcoded namespace
...
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00
itsmattkc
d241090a9f
finally updated the copyright year
2020-11-17 20:13:22 +11:00
itsmattkc
c9a8b96c89
reimplemented export process
2020-11-13 22:05:43 +11:00
itsmattkc
8776bb9c4a
finished upgrade to ocio v2
2020-11-12 15:36:29 +11:00