Commit Graph
747 Commits
Author SHA1 Message Date
Thomas Wilshaw 6464bdfd68 Add an OCIO Grading Transform Node 2022-03-13 23:00:00 +00:00
ThomasWilshaw 5b565e5fa5 Merge branch 'master' into ocio_node 2022-03-08 16:39:14 +00:00
Thomas Wilshaw 5c2f6a8e86 Mostly complete the display transform node 2022-03-08 16:32:14 +00:00
Thomas Wilshaw 979095d2e0 Get OCIO node groundwork working 2022-03-08 14:40:03 +00:00
ThomasWilshawanditsmattkc f5b4729a19 Corner pin (#1851)
* Start adding a corner pin node

* Start gizmo support

* Correctly setup QVector2d inputs

* Missing breaks were causing incorect data to be set

* Add ability to override vertex coords

* Get perspective pin working

* Cleanup

* Add none perspective corner pin

* Small optimisation

* Improve comments, clean up and fix bug in job optimisation

* [skip ci] cornerpin: Improve description

* Move GL extension from shader to standard preamble.

* Use #version 130 for mobile GPU compatibility

* Cache half resolution

* Use built in NodeInputDragger::GetStartValue

* Pass cnst references to avoid deep copies

Co-authored-by: itsmattkc <itsmattkc@gmail.com>
2022-03-02 19:38:12 -08:00
itsmattkc 03f0ec9f64 ffmpeg: updated for 5.0 2022-02-17 14:53:12 -08:00
itsmattkc 019b3cfe29 implemented maintaining audio pitch and reversing 2022-02-01 13:39:43 -08:00
Thomas Wilshaw 4d5ca96b68 cleanup 2022-02-01 20:45:59 +00:00
Thomas Wilshaw ac070dbc1a Actually init GL renderer 2022-02-01 18:44:08 +00:00
Thomas Wilshaw ff2eac55a5 First attempt at adding OCIO to nodes 2022-02-01 16:12:08 +00:00
itsmattkc cce379ad22 handle cache properly in ripple delete 2022-01-28 13:49:49 -08:00
itsmattkc 3f7381f7cb PolygonGenerator: Finished main implementation
It's been 84 years, but the polygon generator not only works, but now has bezier support. The UI could still use some work, but this was the hardest part. I guess complex masking should be possible now, if perhaps slightly cumbersome until the UI is smoothed out.
2022-01-24 22:17:19 -08:00
itsmattkc 437f74c6b4 Fix GCC 11 compile issue
Jesus Christ...
2022-01-24 11:38:06 -08:00
itsmattkc 9d5ec1e60f Merge branch 'node-view-show-ctx' 2022-01-02 12:15:55 -08:00
itsmattkc d7439ba520 added download option for texture 2021-12-30 11:47:58 -08:00
itsmattkc 5223483e8e work towards group editor 2021-12-27 15:16:49 -08:00
itsmattkc cfab883374 use config for viewer reassoc
Fixes #1661
2021-12-02 13:15:09 -08:00
itsmattkc 451e513a25 match export alpha behavior with preview 2021-11-25 15:23:21 -08:00
itsmattkc 495b07fc55 implemented node groups 2021-11-24 17:58:48 -08:00
itsmattkc 575d3bd13c only show task if using custom range 2021-11-12 12:22:00 -08:00
itsmattkc dc79a6a5d9 revised text node
Fixes #1684
2021-10-25 15:46:06 -07:00
itsmattkc d40d497379 opengl: is src is single channel and dest is RGB, swizzle G and B 2021-10-21 11:04:33 -07:00
itsmattkc 67f0108827 viewer: pause audio cache on playback 2021-10-11 23:14:50 -07:00
itsmattkc 13a6c22f74 audio: optimized setting silence
I don't know why I thought we'd ever need a "fill" function for samples, but now that I've accepted we don't, this is so much faster.
2021-10-11 10:53:19 -07:00
itsmattkc 9962e57b46 fixed issue with versions of qt older than 5.15 2021-10-10 18:37:59 -07:00
itsmattkc 20cf77d8f2 cache: show background caching in task manager
Allows users to cancel and monitor total progress.
2021-10-09 19:33:17 -07:00
itsmattkc 4125f41d1f cache: fixed on-demand cache 2021-10-09 19:13:11 -07:00
itsmattkc eba2ca55d4 previewautocacher: better function structure 2021-10-09 18:39:37 -07:00
itsmattkc 006d42ecf1 framehashcache: use two relationally linked maps for optimization 2021-10-09 14:09:58 -07:00
itsmattkc e02f50becd audioplaybackcache: ensure waveform is shifted 2021-10-09 14:09:23 -07:00
itsmattkc fbc5997d32 removed reliance on Qt multimedia 2021-10-01 16:12:12 -07:00
itsmattkc f49aa7d974 finished portaudio switch
This may have bugs in it, but as far as I can tell it's fully functional.
2021-10-01 15:41:24 -07:00
itsmattkc ee81a47f2e begin switch to portaudio
Qt's audio system has served us well, but it's a little limited moving forward. PortAudio is a mature and versatile library that will allow for better audio for users.
2021-10-01 15:41:24 -07:00
itsmattkc 7e884b55e7 if frame is corrupt, delete and try caching again 2021-09-30 14:14:10 -07:00
itsmattkc 5485ea5750 cache: added try/catch to exr reading/writing 2021-09-30 13:54:32 -07:00
itsmattkc 3a1c9233b9 renderer: clear texture upon creation 2021-09-29 02:41:37 -07:00
itsmattkc 36d0c8203e cache: rehash on enable 2021-09-29 01:46:41 -07:00
itsmattkc 2ea2b0a51e Revert "Revert "cache: improve performance""
This reverts commit 64980a6891.
2021-09-29 00:17:30 -07:00
itsmattkc 64980a6891 Revert "cache: improve performance"
This reverts commit d5c3735f94.
2021-09-28 23:45:20 -07:00
itsmattkc d5c3735f94 cache: improve performance 2021-09-28 23:14:07 -07:00
itsmattkc 59d9307adb cache; removed unnecessary comment 2021-09-28 21:39:56 -07:00
itsmattkc 6df9735e49 cache: separated waveform and pcm writing stages 2021-09-28 21:39:06 -07:00
itsmattkc 40a1bba0e6 cache: fix bug where small zoom levels wouldn't be mipmapped 2021-09-28 21:37:52 -07:00
itsmattkc 5152ca973c Merge branch 'master' into new-audio-cache 2021-09-27 11:18:03 -07:00
itsmattkc b3566f9420 nodes: use more directconnections
Still don't know if this will help, but I guess we'll see
2021-09-27 10:47:01 -07:00
itsmattkc 4c9863a696 implement audio device to pull directly from renderer 2021-09-25 12:44:58 -07:00
itsmattkc 35873dce01 started new cache 2021-09-23 17:08:12 -07:00
itsmattkc 1ab13c3ab6 cache: reduce audio interval 2021-09-23 00:47:48 -07:00
itsmattkc bc9afc8428 cache: remove unnecessary line 2021-09-23 00:47:34 -07:00
itsmattkc 4fd7298cc3 cache: add audio option 2021-09-23 00:47:21 -07:00