This simplifies some code and is also more correct in some others (I
believe some of these might've overflowed causing panics in sentry)
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Release Notes:
- Improved text color in LSP document color highlight.
----
Because highlight ranges are implemented using a paint background,
there's no way to control the text color.
I've been thinking about this problem for a long time, want to solve it.
~~Today, I come up with a new idea. Re-rendering the document color text
at the top should solve this problem.~~
#### Update 10/6:
> The previous version is not good, when we have soft wrap text, that
version will not work correct.
Now use exists `bg_segments_per_row` feature to fix text color.
## Before
<img width="563" height="540" alt="image"
src="https://github.com/user-attachments/assets/99722253-0cab-4d2a-a5d1-7f28393bcaed"
/>
## After
<img width="544" height="527" alt="image"
src="https://github.com/user-attachments/assets/a1bf6cdb-0e9c-435d-b14a-6ee9159a63d9"
/>
We were spawning the process on the foreground thread before which can
block an arbitrary amount of time. Likewise we no longer block
deserialization on the terminal loading.
Release Notes:
- Improved startup time on systems with slow process spawning
capabilities
This fixes an issue where we would search for the hovered diff hunk
based on the mouse hit test computed during (or prior) editor paint
instead of the mouse hit test computed prior to the mouse event
invocation.
That in turn could lead to cases where moving the mouse from the editor
to the project panel and then clicking a file shortly after would expand
a diff hunk when actually nothing should happen in that case.
Release Notes:
- Fixed an issue where diff hunks would sometimes erroneously toggle
upon mouse clicks.
This is needed for #38914 and seems generally useful to have for
contextual keybindings.
Release Notes:
- N/A
---------
Co-authored-by: David Kleingeld <davidsk@zed.dev>
Reduces peak stack usage in these functions and should generally be a
bit performant.
Display map benchmark results
```
To tab point/to_tab_point/1024
time: [531.40 ns 532.10 ns 532.97 ns]
change: [-2.1824% -2.0054% -1.8125%] (p = 0.00 < 0.05)
Performance has improved.
Found 1 outliers among 100 measurements (1.00%)
1 (1.00%) high severe
To fold point/to_fold_point/1024
time: [530.81 ns 531.30 ns 531.80 ns]
change: [-2.0295% -1.9054% -1.7716%] (p = 0.00 < 0.05)
Performance has improved.
Found 3 outliers among 100 measurements (3.00%)
2 (2.00%) high mild
1 (1.00%) high severe
```
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Add new `workspace::NewFileSplit` action which expects a
`SplitDirection` argument, allowing users to programmatically control
the direction of the split in keymaps, for example:
```json
{
"context": "Editor",
"bindings": {
"ctrl-s ctrl-h": ["workspace::NewFileSplit", "left"],
"ctrl-s ctrl-j": ["workspace::NewFileSplit", "down"],
"ctrl-s ctrl-k": ["workspace::NewFileSplit", "up"],
"ctrl-s ctrl-l": ["workspace::NewFileSplit", "right"]
}
}
```
Release Notes:
- Added `workspace::NewFileSplit` action, which can be used to
programmatically split the editor in the provided direction.
Co-authored-by: Rian Drake <rian.drake@rocketwerkz.com>
Co-authored-by: dino <dinojoaocosta@gmail.com>
- Notable change is the use of a newtype for `ReplicaId`
- Fixes `WorktreeStore::create_remote_worktree` creating a remote
worktree with the local replica id, though this is not currently used
- Fixes observing the `Agent` (that is following the agent) causing
global clocks to allocate 65535 elements
- Shrinks the size of `Global` a bit. In a local or non-collab remote
session it won't ever allocate still.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Re-applies https://github.com/zed-industries/zed/pull/30840
This PR re-applies the initial
[PR](https://github.com/zed-industries/zed/pull/30840). As it was closed
because it was hard to land, because of the many conflicts. This PR
re-applies the changes for it.
In several cases we were creating multiple display_map
snapshots within the same root-level function call.
Creating a display_map snapshot is quite slow, and in some
cases we were creating the snapshot multiple times.
Release Notes:
- N/A
A small follow-up to the settings refactor of a few weeks ago to move
all the VSCode settings imports
to one place.
This should make it easier to spot missing imports, and easier to test
the importer.
Release Notes:
- N/A
`MultiBuffer::anchor_in_excerpt` currently just wraps the given text
anchor in a multibuffer anchor. This allows one to get a multibuffer
anchor that points outside its excerpt which is basically never what one
wants. This PR now does a bounds check and returns `None` if the given
text anchor is not within the bounds of the excerpt.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Follow-up after #40417, which should've fixed hangs.
smol::fs uses a separate threadpool, which is a bit yuck.
This PR also added a benchmark you can use to run a full worktree scan
(initial one, that is) for arbitrary worktree.. and refactored worktree
scanner to use async locks, as otherwise tests were deadlocking. :)
I've benchmarked it against Zed, Linux and Chromium and saw a ~60% drop
in initial worktree scan times across the board.
Release Notes:
- Significantly (3.3x speedup over the old implementation) improved
speed of Zed's worktree scanner, that's responsible for synchronizing
the state of your project with the state of files on hard drive.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
smol::fs uses a separate threadpool, which is a bit yuck.
This PR also added a benchmark you can use to run a full worktree scan
(initial one, that is) for arbitrary worktree.. and refactored worktree
scanner to use async locks, as otherwise tests were deadlocking. :)
I've benchmarked it against Zed, Linux and Chromium and saw a ~60% drop
in initial worktree scan times across the board.
Release Notes:
- Significantly (3.3x speedup over the old implementation) improved
speed of Zed's worktree scanner, that's responsible for synchronizing
the state of your project with the state of files on hard drive.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
- Add `skip_soft_wrap` field to both `AddSelectionAbove` and
`AddSelectionBelow` actions. When set to `true`, which is now
the default this will skip soft wrapped lines when extending the
selections.
- Move the `start_of_relative_buffer_row` function from the
`vim::motion` module to the `editor::display_map::DisplaySnapshot`
implementation as a method.
- Update the default behavior for both `editor: add selection above` and
`editor: add selection below` commands in order to skip over soft
wrapped lines by default, mirroring VS Code's default behavior.
- Update existing keymaps to specify this `skip_soft_wrap` value for
both `AddSelectionAbove` and `AddSelectionBelow` actions.
Closes#16979
Release Notes:
- Updated both the `editor: add selection above` and `editor: add
selection below` commands to ignore soft wrapped lines. If you wish to
restore the old behavior, add the following to your keymap file:
```
{
"context": "Editor",
"bindings": {
"cmd-alt-up": ["editor::AddSelectionAbove", { "skip_soft_wrap": false
}],
"cmd-alt-down": ["editor::AddSelectionBelow", { "skip_soft_wrap": false
}]
}
}
```
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
We've been seeing the occasional `cannot seek backwards` panic within
`SelectionsCollection` without means to reproduce.
I believe the cause is one of the callers of
`MutableSelectionsCollection::select` not passing a well formed
`Selection` where `start > end`, so this PR enforces the invariant in
`select` by swapping the fields and setting `reversed` as required as
the other mutator functions already do that as well.
We could also just assert this instead, but it callers usually won't
care about this so its the less user facing annoyance to just fix this
invariant up internally.
Fixes ZED-253
Fixes ZED-ZJ
Fixes ZED-23S
Fixes ZED-222
Fixes ZED-1ZV
Fixes ZED-1SN
Fixes ZED-1Z0
Fixes ZED-10E
Fixes ZED-1X0
Fixes ZED-12M
Fixes ZED-1GR
Fixes ZED-1VE
Fixes ZED-13X
Fixes ZED-1G4
Release Notes:
- Fixed occasional panics when querying selections
Follow up for: #39983 and
https://github.com/zed-industries/zed/pull/40040#issuecomment-3393902691
Previously it was possible to have formatting done using prettier or
language server using `"formatter": "auto"` and specify code actions to
apply on format using the `"code_actions_on_format"` setting. However,
post #39983 this is no longer possible due to the removal of the
`"code_actions_on_format"` setting. To rectify this regression, this PR
makes it so that the `"auto"` and `"language_server"` strings that were
previously only allowed as top level values on the `"formatter"` key,
are now allowed as format steps like so:
```json
{
"formatter": ["auto", "language_server"]
}
```
Therefore to replicate the previous behavior using `"auto"` and
`"code_actions_on_format"` you can use the following configuration:
```json
{
"formatter": [{"code_action": ...}, "auto"]
}
```
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Replace O(n²) linear search with O(log n) binary search for checking
selection overlaps when finding next selection range. Pre-sort selection
ranges and use binary search to significantly improve performance when
working with many selections.
Release Notes:
- N/A
---------
Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
Currently when extending a selection using shift-click, the selection
granularity (or `SelectMode`) is based on the click count when extending
the selection, not on the click count of the initial selection. For
example, selecting a word with double-click followed by shift-click uses
a character granularity:
https://github.com/user-attachments/assets/13c78bb9-9c31-45d4-97de-99c30c7425a7
This PR changes this behavior to be more in line with other editors that
I'm familiar with by preserving the granularity of the initial selection
(unless the extension has a higher click count, i.e. the behavior of a
single click selection by a shift-double-click extension is unchanged):
https://github.com/user-attachments/assets/92e69e95-7ea2-4f76-b0a4-e4b9efa1947b
Release Notes:
- Extending a selection using shift-click now preserves the
character/word/line granularity of the initial selection
---------
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Repro:
- Open a multibuffer
- Click on a line number to jump to the corresponding file
- Click the back button
- Click the forward button, nothing happens
- Click the forward button again, now it works
Double clicking the code to jump to the file (with
`"double_click_in_multibuffer": "open"`) doesn't exhibit this bug, so I
just changed the logic when clicking on a line number in a multibuffer
to match that behavior.
https://github.com/user-attachments/assets/31c0d64d-fdb8-44d6-b0f3-a337ca53de30
Release Notes:
- Fixed bug that could cause navigation to break when clicking on a line
number in a multibuffer
This PR renames the following actions to make it easier and prioritize
the UI version of interacting with them:
| Before | After |
|--------|--------|
| `OpenSettingsEditor` | `OpenSettings` |
| `OpenSettings` | `OpenSettingsFile` |
| `OpenKeymapEditor` | `OpenKeymap` |
| `OpenKeymap` | `OpenKeymapFile` |
Release Notes:
- Rename actions to open settings (UI/window and JSON file) as well as
to open the keymap (editor tab and JSON file).
Fixes the `Open Diff` action for untracked files when the `sort_by_path`
setting is enabled. The `ProjectDiff` wasn't correctly moving the
multibuffer's cursor to the untracked file because, when that setting is
enabled, it's sort prefix is changed to the tracked files sort prefix, and that
wasn't accounted for in `move_to_entry`.
Before these changes, the `sort_prefix` field for `PathKey` was called `namespace`, it was renamed to be clearer what its purpose is.
Closes#39529
Release Notes:
- Fixed 'Open Diff' action for untracked files when `sort_by_path` is
enabled
---------
Co-authored-by: David Kleingeld <davidsk@zed.dev>
This takes the idea that @RemcoSmitsDev started on in
https://github.com/zed-industries/zed/pull/39354. We did away with
grabbing a snapshot of the display map when buffer coordinates were
sufficient.
Closes#37267
Release Notes:
- Reduced micro-stutters in project search with large multi-buffer
contents.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
## Description
Fixes#39376
Add individual FoldAtLevel1-9 actions so users can find fold commands in
the command palette while keeping existing keybindings.
Migrating user keymaps is necessary to have the keybinds show in the command palette.
Closes#39376
### Changes
- `crates/editor/src/actions.rs` - Added FoldAtLevel1-9 action structs
- `crates/editor/src/editor.rs` - Implemented fold_at_level_1-9 handler
methods
- `crates/editor/src/element.rs` - Registered new actions
- `assets/keymaps/*.json` - Updated keybindings to use new individual
actions
### Other Approaches considered
- Adding #[serde(default)] to existing FoldAtLevel(u32) - wouldn't make
it discoverable
- Creating a single action with enumerated variants - idk about this
that well.
### Release Notes
Release Notes:
- Added Fold At Level 1-9 actions to the command palette
---------
Co-authored-by: HactarCE <6060305+HactarCE@users.noreply.github.com>