Round the scroll offset in editor to fix jumping text (#40401)

Release Notes:

- Improved editor font rendering on lodpi displays

Co-authored-by: John Tur <john-tur@outlook.com>
This commit is contained in:
localcc
2025-10-16 19:07:07 +02:00
committed by GitHub
co-authored by John Tur
parent 25172f990b
commit 3da4cddce2
+9 -2
View File
@@ -7212,9 +7212,16 @@ impl EditorElement {
* ScrollPixelOffset::from(max_glyph_advance)
- ScrollPixelOffset::from(delta.x * scroll_sensitivity))
/ ScrollPixelOffset::from(max_glyph_advance);
let y = (current_scroll_position.y * ScrollPixelOffset::from(line_height)
let scale_factor = window.scale_factor();
let y = (current_scroll_position.y
* ScrollPixelOffset::from(line_height)
* ScrollPixelOffset::from(scale_factor)
- ScrollPixelOffset::from(delta.y * scroll_sensitivity))
/ ScrollPixelOffset::from(line_height);
.round()
/ ScrollPixelOffset::from(line_height)
/ ScrollPixelOffset::from(scale_factor);
let mut scroll_position =
point(x, y).clamp(&point(0., 0.), &position_map.scroll_max);
let forbid_vertical_scroll = editor.scroll_manager.forbid_vertical_scroll();