Round the scroll offset in editor to fix jumping text (#40401)
Release Notes: - Improved editor font rendering on lodpi displays Co-authored-by: John Tur <john-tur@outlook.com>
This commit is contained in:
@@ -7212,9 +7212,16 @@ impl EditorElement {
|
||||
* ScrollPixelOffset::from(max_glyph_advance)
|
||||
- ScrollPixelOffset::from(delta.x * scroll_sensitivity))
|
||||
/ ScrollPixelOffset::from(max_glyph_advance);
|
||||
let y = (current_scroll_position.y * ScrollPixelOffset::from(line_height)
|
||||
|
||||
let scale_factor = window.scale_factor();
|
||||
let y = (current_scroll_position.y
|
||||
* ScrollPixelOffset::from(line_height)
|
||||
* ScrollPixelOffset::from(scale_factor)
|
||||
- ScrollPixelOffset::from(delta.y * scroll_sensitivity))
|
||||
/ ScrollPixelOffset::from(line_height);
|
||||
.round()
|
||||
/ ScrollPixelOffset::from(line_height)
|
||||
/ ScrollPixelOffset::from(scale_factor);
|
||||
|
||||
let mut scroll_position =
|
||||
point(x, y).clamp(&point(0., 0.), &position_map.scroll_max);
|
||||
let forbid_vertical_scroll = editor.scroll_manager.forbid_vertical_scroll();
|
||||
|
||||
Reference in New Issue
Block a user