W7 of the oak task list. OakTheme::olive_dark/olive_light translate oak's
palette.ini files into a structured theme (window/base/alternate/accent/
link/disabled plus a derived border). apply_theme swaps gpui's GlobalColors
so every widget reading cx.default_colors() re-themes immediately, and
stores the full theme in a ThemeGlobal. Palette contrast and mapping are
unit-tested, with a gpui::test verifying the runtime switch;
examples/themes.rs toggles between the two themes live. 101 widget tests
pass.
W6 of the oak task list. scopes::math is a pure, unit-tested core
(histogram binning, waveform min/max envelopes, vectorscope chroma
projection, meter segment math, peak-hold decay) feeding three canvas
widgets - Histogram, Waveform, Vectorscope - generic over LumaDataSource /
ChromaDataSource traits the host implements over its frame buffers, plus an
AudioLevelMeter over AudioMeterDataSource with lit segments and a peak
marker. examples/scopes.rs drives all four from mock signals. 96 widget
tests pass.
W5 companion widget. ProjectExplorer is data-agnostic over a
ProjectDataSource trait: a tree view with expandable folders and
double-click-to-open, an icon grid with thumbnails (img/placeholder
swatch), a view switcher, and file-drop import via on_drop (platform
FileDrop becomes an internal drag), emitting OpenRequested /
FileDropRequested / ViewChanged requests. flatten_tree (pure) is
unit-tested; examples/project_explorer.rs demos a mock project. 89 widget
tests pass.
Two changes landing W4 of the oak task list:
gpui_macos: the Surface renderer only accepted biplanar YUV 4:2:0 pixel
buffers, so engine BGRA frames could not be displayed. SurfaceBounds gains an
is_bgra flag and draw_surfaces now creates a single BGRA8Unorm texture (and
the fragment shader swizzles it to RGBA) for 32BGRA buffers, keeping the
YUV path unchanged. Verified by running the W3 surface_bridge demo.
gpui_widgets::viewer: ViewerWidget with a pure TransportState machine
(advance/loop/step/in-out, unit-tested), a PlaybackClock trait the host
implements over the engine, a ~60Hz polling ticker, a transport bar emitting
ViewerEvent requests, timecode via gpui::timeline::time, and safe-frame/zoom
toggles. examples/viewer.rs shows a mock clock with generated macOS test
frames. 87 widget + 182 gpui tests pass.
W3 of the oak task list. SurfaceBridge wraps an engine wgpu (Metal) texture
into an IOSurface-backed CVPixelBuffer for gpui's Surface element: a reused
pixel buffer created with kCVPixelBufferIOSurfacePropertiesKey +
MetalCompatibility, aliased to a Metal texture via gpui_media's
CVMetalTextureCache, with a GPU-to-GPU MTLBlitCommandEncoder copy (a
device.poll(Wait) before the blit keeps the v1 path correct and
synchronous). A CPU readback fallback (stage_readback/finish_readback)
works on any backend. The surface_bridge demo (demo feature) streams a
moving test pattern through the bridge into a window and prints FPS;
smoke-verified on macOS at 1280x720. Windows/Linux paths are left for a
follow-up (noted in docs/zh). 2 tests pass.
W2 of the oak task list. A pure menu model (nesting, disabled items,
separators, checked state, wrap-around keyboard navigation arithmetic) feeds
two views: a MenuBar with drop-down popups and a right-click ContextMenu,
both built on anchored+deferred with keyboard navigation (up/down/enter/
escape), hover-opened submenus, check marks, shortcut labels and request
events. The Modal framework provides the mask, title bar, content slot and
button row with escape/enter defaults; message_box (info/warning/error),
progress_dialog (driven by ProgressContent) and file_dialog (native gpui
fallback - the fork has no prompt_for_paths platform API) are built on it.
A menus_dialogs example demonstrates everything. 79 tests pass.
Adds a parameter-panel example (cargo run -p gpui_widgets --example controls)
that demonstrates every form control: float/rational/angle sliders with
keying diamonds, a spinbox, a combo box, checkboxes, a radio group, a color
picker and a curve editor, printing each edit as a request event. Marks all
W1 checklist items done in docs/zh/oak-app-rewrite.md. 65 tests pass.
Tracing code is not included in normal release builds
Documents how to use them in our performance docs
Only the maps and cursors are instrumented atm
# Compile times:
current main: fresh release build (cargo clean then build --release)
377.34 secs
current main: fresh debug build (cargo clean then build )
89.31 secs
tracing tracy: fresh release build (cargo clean then build --release)
374.84 secs
tracing tracy: fresh debug build (cargo clean then build )
88.95 secs
tracing tracy: fresh release build with timings (cargo clean then build
--release --features tracing)
375.77 secs
tracing tracy: fresh debug build with timings (cargo clean then build
--features tracing)
90.03 secs
Release Notes:
- N/A
---------
Co-authored-by: localcc <work@localcc.cc>
Reformat document structure like other language docs, improve
information flow, add missing requirements, and fix typos.
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Closes#43598
Release Notes:
- bedrock: Added opt-in `allow_global` which enables global endpoints
- bedrock: Updated cross-region-inference endpoint and model list
- bedrock: Fixed Opus 4.5 access on Bedrock, now only accessible through the `allow_global` setting
Currently, Zed does not provide suggestions and validations for Gleam,
as it is only available for languages specified in `tailwind.rs`. This
pull-request adds Gleam to that list of languages.
After this, if Tailwind is configured to work with Gleam, suggestions
and validation appear correctly.
Even after this change, Tailwind will not be able to detect and give
suggestions in Gleam directly. Below is the config required for Tailwind
classes to be detected in all Gleam strings.
<details><summary>Zed Config for Tailwind detection in Gleam</summary>
<p>
```
{
"languages": {
"Gleam": {
"language_servers": [
"gleam",
"tailwindcss-language-server"
]
}
},
"lsp": {
"tailwindcss-language-server": {
"settings": {
"experimental": {
"classRegex": [
"\"([^\"]*)\""
]
}
}
}
}
}
```
The `classRegex` will match all Gleam strings, making it work seamlessly
with Lustre templates and plain string literals.
</p>
</details>
Release Notes:
- Added support for Tailwind suggestions and validations for the [Gleam
programming language](https://gleam.run/).
Relates to #35759, but maybe doesn't entirely fix it? I think it will
improve the situation, at least.
Also provides a workaround for the issue described in
https://github.com/zed-industries/zed/issues/40094#issuecomment-3559808526
for users of WSL + `nix-direnv`.
Rationale: there are cases where automatic direnv integration is not
always desirable, but Zed currently has no way of opting out of this
integration besides `direnv revoke` (which is often not desirable).
This PR provides such an opt-out for users who run into problems with
the existing direnv integration methods. Some reasons why disabling
might be useful:
- Security concerns about auto-loading `.envrc` (arguably, `direnv
revoke` should cover this most of the time)
- As in #35759, for users who use different shells/envs for
interactive/non-interactive cases and want to manually control the
environment Zed uses
- As in #40094, to workaround OS limits on environment variable /
command-line parameter size
Release Notes:
- Added the ability to disable direnv integration entirely
We were previously always highlighting the last header in the table of
contents as active even if you were at the top of the page. This is now
fixed, where upon loading the page, no header is highlighted, and as you
scroll, we highlight the top-most heading one by one.
Release Notes:
- N/A
Follow up to https://github.com/zed-industries/zed/pull/43758.
This PR uses view transition animations to reduce the page flickering
when navigating between one and the other. Pretty cool CSS-only
solution.
Release Notes:
- N/A
This is still not perfect, but it reduces the shift that happens when
navigating between pages that have and don't have the table of contents.
It also tries to reduce the theme flicker that happens by moving its
loading to an earlier moment.
Release Notes:
- N/A
This PR adds the ability to collapse section in the docs sidebar (which
are persistent until you close the tab), and some design facelift to the
docs, which makes its design close to the site as well as polishing up
many elements and interactions (like moving the search to a modal and
making the table of content visible in smaller breakpoints).
<img width="600" height="2270" alt="Screenshot 2025-11-28 at 5 26@2x"
src="https://github.com/user-attachments/assets/3a8606c6-f74f-4bd2-84c8-d7a67ff97564"
/>
Release Notes:
- N/A
Clang-Format uses uses a YAML config file format.
Use YAML language by default for `.clang-format` and `_clang-format`
filenames.
([source](https://clang.llvm.org/docs/ClangFormatStyleOptions.html))
Add `#yaml-language-server: $schema` to `.clang-format` example in C
language docs.
Release Notes:
- Added support for identifying. `.clang-format` files as YAML by
default
Most of the features for collab were previously listed in the section
that was written for private calls. Most of this PR is moving that
content over to the channel documentation and adapting it slightly.
Private calls have similar collaboration, so we can just point back to
the channels doc in that section and keep it pretty thin / DRY.
Release Notes:
- N/A
Follow up to #39021.
<img width="576" height="141" alt="image"
src="https://github.com/user-attachments/assets/c89885a4-e664-4614-9bb0-86442dff34ee"
/>
- Add migration to remove `source` tag because `ContextServerSettings`
is now untagged
- Fix typos in context server modal
- PR seems to have removed the `test_action_namespaces` test, which I
brought back in this PR
Release Notes:
- Fixed an issue where the `source` property of MCP settings would show
up as unrecognised
Overview
- Channels
- Private calls
---
Up next would be to
- [ ] Update any zed.dev links to point to items in this structure
- [ ] Update content in these docs (would prefer to do that in a
separate PR from this one)
Release Notes:
- N/A