- menu: add runtime set-checked path (MenuItem::set_checked/clear_checked,
Menu::set_item_checked recursive, MenuBar::set_item_checked)
- dock: Split now stores per-child ratios (sum 1.0) so 3+ panels on one
axis keep distinct sizes; resize_split_child adjusts a single boundary,
resize_split keeps its two-arg whole-share semantics; one handle per
boundary; DockLayoutState VERSION bumped to 2 for the new ratios field
- audio_meter: MeterOrientation::Vertical for the 26px transport strip,
segments lit bottom to top
- viewer: ViewerFrameSource::CpuFrame + set_cpu_frame (BGRA8 RenderImage
via the sprite atlas) for platforms without CVPixelBuffer
- timeline: TimeDisplay::TimecodeDropFrame (SMPTE drop-frame for NTSC
rates, non-drop fallback otherwise)
- gpui_widgets: regression test pinning the fractional spacing helpers
(py_0p5/py_1p5/py_2p5/py_3p5 already exist; no _0_5 aliases added)
W5 timeline supplements: clicking a track header toggles the track in a
selected_tracks set and emits TimelineEvent::TrackSelected; clips with in/out
transitions get a resize handle at the wedge edge that emits
TimelineEvent::TransitionChanged with the clamped new length (delta-scaled
by zoom). Both follow the request-only contract. 182 gpui tests pass.
* Add text spacing and transform style plumbing
* Apply byte-stable transforms and spacing-aware truncation
* Add platform letter spacing support
* Fix scheduler clippy warning
* Refresh dependency lockfile
* Fix CI for text spacing changes
* Add text transform preview example
Improves the scheduler by allowing tasks to have a set priority which
will significantly improve responsiveness.
Release notes:
- N/A
---------
Co-authored-by: Yara <git@yara.blue>
Co-authored-by: dvdsk <noreply@davidsk.dev>
- Fix missing font features in
`git_ui::blame_ui::GitBlameRenderer.render_blame_entry`
- Fix missing buffer font features in
`markdown_preview::markdown_renderer`
- Update the way that the markdown style is built for hover popovers so
that, for code blocks, the buffer font features are used.
- Introduce `gpui::Styled.font_features` to allow callers to also set
the font's features, similar to how `gpui::Styled.font_family` already
exists.
Relates to #44209
Release Notes:
- Fixed wrong font features in Blame UI, Hover Popover and Markdown
Preview
Closes https://github.com/zed-industries/zed/issues/39056
Leverages a new `await_on_background` API that spawns the future on the
background but blocks the current task, allowing to borrow from the
surrounding scope.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Improves the scheduler by allowing tasks to have a set priority which
will significantly improve responsiveness.
Release notes:
- N/A
---------
Co-authored-by: Yara <git@yara.blue>
Release Notes:
- Fixed new windows underflowing the taskbar on windows
- Improved new windows spawned from maximized or fullscreened windows by
copying the maximized and fullscreened states
While this fixes the link in the Readme it breaks the one in the docs
which is the more important one (we should probably just duplicate the
readme and not include it into gpui.rs but that is annoying).
Hopefully addresses #43575. cc @cole-miller
Release Notes:
- GPU initialization errors are more reliably reported
---------
Co-authored-by: Cole Miller <cole@zed.dev>
When using the latest version of `GPUI`, I found some grid layout
issues. I discovered #43555 modified the default behavior of grid
template columns. I checked the implementation at
https://tailwindcss.com/docs/grid-template-columns, and it seems our
previous implementation was correct.
If a grid layout is placed inside a flexbox, the layout becomes
unpredictable.
```rust
impl Render for HelloWorld {
fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
div()
.flex()
.size(px(500.0))
.bg(rgb(0x505050))
.text_xl()
.text_color(rgb(0xffffff))
.child(
div()
.size_full()
.gap_1()
.grid()
.grid_cols(2)
.border_1()
.border_color(gpui::red())
.children((0..10).map(|ix| {
div()
.w_full()
.border_1()
.border_color(gpui::green())
.child(ix.to_string())
})),
)
}
}
```
| Before | After |
| - | - |
| <img width="612" height="644" alt="After1"
src="https://github.com/user-attachments/assets/64eaf949-0f38-4f0b-aae7-6637f8f40038"
/> | <img width="612" height="644" alt="Before1"
src="https://github.com/user-attachments/assets/561a508d-29ea-4fd2-bd1e-909ad14b9ee3"
/> |
I also placed the grid layout example inside a flexbox too.
| Before | After |
| - | - |
| <img width="612" height="644" alt="After"
src="https://github.com/user-attachments/assets/fa6f4a2d-21d8-413e-8b66-7bd073e05f87"
/> | <img width="612" height="644" alt="Before"
src="https://github.com/user-attachments/assets/9e0783d1-18e9-470d-b913-0dbe4ba88835"
/> |
I tested the changes from the previous PR, and it seems that setting the
table's parent to `v_flex` is sufficient to achieve a non-full table
width without modifying the grid layout. This was already done in the
previous PR.
I reverted the grid changes, the blue border represents the table width.
cc @RemcoSmitsDev
<img width="1107" height="1000" alt="table"
src="https://github.com/user-attachments/assets/4b7ba2a2-a66a-444d-ad42-d80bc9057cce"
/>
So, I believe we should revert to this implementation to align with
tailwindcss behavior and avoid potential future problems, especially
since the cause of this issue is difficult to pinpoint.
Release Notes:
- N/A
Make gpui's `rems()`, `phi()`, `auto()` length related helpers into
const functions.
I can't see why these functions aren't already const except that it
must've been overlooked when they were written?
In my project I had need for rems() to be const, and I thought I'd do
phi() and auto() whilst I was in the neighbourhood
Release Notes:
- N/A
Closes#44148
the existing rate == 0 check inside the timer callback already handles
disabling repeat - it just drops the timer immediately. So the fix
prevents the crash while preserving correct behavior.
Release Notes:
- Linux (Wayland): Fixed a crash that could occur when
`characters_per_second` was zero
Related to https://github.com/zed-industries/zed/pull/44109,
https://github.com/zed-industries/zed/issues/43884,
https://github.com/zed-industries/zed/issues/43809.
In the Linux dispatcher, we create one background thread per CPU, but
when a single core is available, having a single background thread
significantly hinders the perceived performance of Zed. This is
particularly helpful when SSH remoting to low-resource servers.
We may want to bump this to more than two threads actually, but I wanted
to be conservative, and this seems to make a big difference already.
Release Notes:
- N/A
`WorkItemPriority::High` will enqueue the work items to threads with
higher-than-normal priority. If the work items are very intensive, this
can cause the system to become unresponsive. It's not clear what this
gets us, so let's avoid the responsiveness issue by deleting this.
Release Notes:
- N/A