Commit Graph
7 Commits
Author SHA1 Message Date
itsmattkc d25dda5275 removed all dependence on NodeOutputs
If Nodes only have the one output, we don't need to do so much differentiation
between them. Previous iteration used outputs as like a distinct function
within a Node (e.g. length output would return one result, buffer output would
produce a different result - each run different code to produce their results).
Now in this iteration, it's more accurate to say a Node is just one function
(which seems more appropriate for a node system anyway).
2019-12-06 00:23:26 +11:00
itsmattkc f424d8b44e rewrote renderers where necessary for new node structure
Largely conforming renderers to new NodeValue system. Code seems a lot cleaner
this way which is a nice advantage. Likely non-functional as this won't
compile just yet and still needs probably another day or two of testing to get
it back to where it was before.
2019-12-05 03:53:52 +11:00
itsmattkc 2599c1e8a4 forego memory sample buffer and only write samples that need writing
Rather than writing the entire sequence audio to disk every change, now we
just write the parts we need to write.
2019-11-20 10:32:46 +09:00
itsmattkc 8353b8d745 handle node providing less audio samples than expected for a given time
If the bytes retrieved is less than the bytes we expected for the time period
we're rendering, we fill the remainder with silence. Fixes segfault trying to
copy bytes that aren't actually allocated.
2019-11-19 22:25:04 +09:00
itsmattkc 40b3879440 overhauled render classes to support video AND audio
Major refactoring work to try sharing as much code as possible between the
video renderers and audio renderers, as well as make them as
platform-independent as possible.
2019-11-15 13:50:58 +09:00
itsmattkc 9a44e656b5 added simple wave classes
To assist the input/output of PCM data, we use the fairly straight-forward
WAVE format. These classes simplify the input and output of such data.
2019-11-15 13:49:40 +09:00
itsmattkc 7a6dd02e5b furthered development of audio renderers
Mostly reimplementing functions from other workers to produce audio samples
2019-11-11 11:35:01 +09:00