itsmattkc d25dda5275 removed all dependence on NodeOutputs
If Nodes only have the one output, we don't need to do so much differentiation
between them. Previous iteration used outputs as like a distinct function
within a Node (e.g. length output would return one result, buffer output would
produce a different result - each run different code to produce their results).
Now in this iteration, it's more accurate to say a Node is just one function
(which seems more appropriate for a node system anyway).
2019-12-06 00:23:26 +11:00
2019-12-06 00:23:26 +11:00
2019-09-10 13:15:51 +10:00
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2019-09-30 07:45:27 +10:00
2019-09-15 16:39:54 +10:00
2019-06-29 01:42:07 -07:00
2018-07-24 00:46:18 +01:00
2019-10-13 19:21:23 -07:00

Olive Video Editor Build Status Build Status

Olive is a free non-linear video editor for Windows, macOS, and Linux.

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Discover more: Website | Twitter | Discord | Code Documentation

NOTE: The issue tracker is temporarily closed while Olive's core is getting rewritten. We apologize for any inconvenience. Please check back soon for the next release, as well as the Patreon page for news and updates.

Getting Started with Olive:

Installation of Olive is available at: https://olivevideoeditor.org/download.php

Instructions on how to use Olive are available on our wiki: https://github.com/olive-editor/olive/wiki/Overview-Guide

NOTE: Olive is Alpha Software, and it should be treated as highly unstable. Work at your own risk.

Support Olive:

Please consider supporting Olive:

Become a Patron

NOTE: It is strongly discouraged to use or compile the master branch in its current state as it's under heavy restructuring. Please use the 0.1.x code from the "Releases" tab instead.

Compiling from Source:

Compiling instructions for Windows, macOS, and Linux can be found on the main site.

Olive has Doxygen-compatible documentation hosted at http://olivevideoeditor.org/doxygen/. You can also run doxygen in the source root directory to generate a local copy.

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Description
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Readme GPL-3.0
73 MiB
Languages
C++ 87.8%
C 8.2%
CMake 3.3%
GLSL 0.5%