Commit Graph
927 Commits
Author SHA1 Message Date
itsmattkc b76e9cbdbe openglrenderer: revert back to glFlush
Just can't win with this one. I started with glFinish because it's technically the correct option, however it caused issues on a GPU, so I switched it out for glFlush. Then I started noticing other frame sync oddities that would be fixed by using glFinish, so I switched back. Now, not only is it causing GPU issues on one system, it seems to be causing GPU issues on others too. So now glFlush seems like the lesser of the two evils, and I'm just going to have to find a way around the aforementioned frame sync issues.
2022-10-11 00:31:12 -07:00
itsmattkc 01874ba786 videoparams: add interlacing to == operator 2022-10-10 23:24:19 -07:00
itsmattkc 92bf60cc72 videoparams: prevent divided depth from becoming 0 2022-10-10 22:40:23 -07:00
itsmattkc 6f0e35bcd6 audioparams: move calculate_channel_count definition to source file 2022-10-10 22:39:17 -07:00
itsmattkc 42ba84bf5f multicam: finished UI implementation 2022-10-03 17:24:09 -07:00
itsmattkc e91ae5e4df Merge branch 'master' into multicam 2022-10-01 13:51:04 -07:00
itsmattkc df97df635d timeline: implement nest function
Also includes some improved cache/request code
2022-10-01 13:04:51 -07:00
itsmattkc 76e0e2bd13 Merge branch 'master' into multicam 2022-09-29 21:18:30 -07:00
itsmattkc 6e183fe4be multicam: refactor to heavily optimize multicam monitor retrieval 2022-09-29 17:50:09 -07:00
itsmattkc 06c7dacf86 audiowaveformcache: mark function override 2022-09-28 08:45:03 -07:00
itsmattkc fe159bdd73 rendermanager: use multithreading for waveforms 2022-09-27 22:06:05 -07:00
itsmattkc 149b1b3690 audiowaveformcache: improve passthrough system 2022-09-27 21:17:37 -07:00
itsmattkc c0d8d24c47 viewer: fix incorrect if statement bug 2022-09-27 17:01:40 -07:00
itsmattkc a6b8b7ccbc multicam: finished usable implementation 2022-09-25 20:26:10 -07:00
itsmattkc c1c2d0bc05 Merge branch 'master' into multicam 2022-09-25 16:39:03 -07:00
itsmattkc 3138e676af playbackcache: clear cache if state file does not exist 2022-09-24 19:04:57 -07:00
itsmattkc f12553c80a renderprocessor: remove debug lines 2022-09-24 18:59:38 -07:00
itsmattkc c0d8ff403f nodes: rework so that jobs can be completely deferred
Big optimization requiring a lot of refactoring.
2022-09-24 18:44:59 -07:00
itsmattkc 658fe9da7e playbackcache: keep track of cache file time to prevent unnecessary loads 2022-09-23 17:54:46 -07:00
itsmattkc 81b7c79a14 openglrenderer: use glFinish again...
This will break some systems, but is necessary for frames not to corrupt under some circumstances. It sucks but that's the tradeoff we have to make.

I think it's time to get off OpenGL. It's not worth it anymore.
2022-09-23 17:53:43 -07:00
itsmattkc cde6129868 node: simplify traverser/node globals 2022-09-23 16:59:12 -07:00
itsmattkc 825b06f7a7 render: only use cache in offline mode 2022-09-23 12:31:17 -07:00
itsmattkc b19730b1f5 nodes: store time with accelerated jobs
Fixes #2031
2022-09-23 02:55:18 -07:00
itsmattkc 487cd166d7 start implementation of multicam panel 2022-09-21 13:16:19 -07:00
itsmattkc 3abc9eb1d1 nodes: revise means of limiting array elements 2022-09-19 08:55:37 -07:00
itsmattkc 05551ed59d playbackcache: don't save state if diskmanager is not present 2022-09-16 12:20:51 -07:00
itsmattkc f157e5014d fix more instances where sample counts used int instead of size_t 2022-09-16 00:35:48 -07:00
itsmattkc 3cb9caa35d Merge branch 'cache-update' 2022-09-15 16:10:25 -07:00
itsmattkc 4361dbd17b render: return to caching partial waveforms 2022-09-14 13:40:12 -07:00
itsmattkc e91da63d16 render: limit running audio tasks 2022-09-14 10:09:26 -07:00
itsmattkc bd3f024d01 render: check for more cancels 2022-09-14 10:08:43 -07:00
itsmattkc 53e510b87d videoparams: change auto-divider target resolution 2022-09-08 20:35:18 -07:00
itsmattkc 752616647c rendermanager: separate waveform into another thread 2022-09-08 20:29:36 -07:00
itsmattkc 571be3d28d timeline: added thumbnail modes that affect how much is rendered 2022-09-06 16:06:26 -07:00
itsmattkc 00f256f16f Merge branch 'master' into cache-update 2022-09-01 13:04:07 -07:00
itsmattkc 9a997452b3 sequence: increase default dividers
Due to performance increases/optimizations, these dividers can be much less severe
2022-09-01 12:53:57 -07:00
itsmattkc 21231540fd audio: use std vectors and size_t for sample indices 2022-09-01 12:52:23 -07:00
itsmattkc 877c967ce2 rendermanager: move ticket to render thread 2022-09-01 11:05:46 -07:00
itsmattkc b24cf3e658 rendermanager: make declaring render mode mandatory 2022-08-18 08:21:16 -07:00
itsmattkc 54d0a94a20 Merge branch 'master' into cache-update 2022-08-18 08:12:46 -07:00
itsmattkc 2130f1799b renderer: add mutexes around texture cache 2022-08-11 10:03:17 -07:00
itsmattkc cc7893e7bc opengl: use flush instead of finish
I may live to regret this, but it helped significantly on at least one system. Hopefully it doesn't break a bunch of others...
2022-08-08 14:21:01 -07:00
itsmattkc 30b64d9b9c render: reimplemented deinterlacing with new shader-based format conversion 2022-08-08 14:05:11 -07:00
itsmattkc 1ac205413c footage: allow overriding YCbCr range
Fixes #1354
2022-08-08 12:49:50 -07:00
itsmattkc b39e5028dd ocioconf: change default colorspace to Rec.709 2022-08-07 23:20:10 -07:00
itsmattkc 9012c27ee6 Merge pull request #1987 from ThomasWilshaw/nclc_tags
nclc tags
2022-08-07 23:03:06 -07:00
itsmattkc 10bc448caa render: copy and set null single frame render immediately 2022-07-29 16:36:23 -07:00
itsmattkc a96afa5a04 videoparams: just use float for the pixel aspect ratio calculation 2022-07-29 13:44:26 -07:00
itsmattkc 5a067f57da previewautocacher: run passthroughs before TryRender 2022-07-28 14:49:10 -07:00
itsmattkc 9636ec202d render: allow forcing channel count 2022-07-28 08:57:18 -07:00