Commit Graph
55 Commits
Author SHA1 Message Date
itsmattkc 16580841a6 Squashed commit of the following:
commit 8619bb044081da81b4eef238d138bd051e678a4c
Merge: 1a767e0c2 1c30c4d36
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Sun Mar 27 23:59:10 2022 -0700

    Merge branch 'master' into gizmo-rework

commit 1a767e0c2279cac3baf96a9028c1b78ec0491e00
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Sun Mar 27 17:23:07 2022 -0700

    implement custom html parser/exporter

commit bbd9361d345ce864d198f4340b3d59f526e642e5
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 9 22:27:17 2022 -0800

    textgizmo: further improved behavior

commit 27634d5d377f03cab009bca418765d73764893f2
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 9 22:26:19 2022 -0800

    textgizmo: improved double click behavior

commit 0897ebfa36e676461c7a47305a3c1bf66e7a9fd1
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 9 10:20:57 2022 -0800

    text: added more features and improvements

commit 9d6446a25d977ea0c66e5f5c69239aed0e92fe83
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 9 10:14:59 2022 -0800

    text: don't create color input

commit d1d3b9d46e74d8197ba3485a8e965068eb245166
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 9 09:10:23 2022 -0800

    text: convert to reference space

commit 3ba1565129a0bdd74b860b1869fec5ef30025abb
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Mon Mar 7 17:57:26 2022 -0800

    finally got scaling to work

    holy shit I never thought it'd be this easy

commit 081368cfac9b49a171db6c1d576e134903dffac0
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Mon Mar 7 11:25:58 2022 -0800

    improved text behavior

commit f3eda52eee29b7cd354d7d90b3ae1a819e1b1cf2
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Mon Mar 7 11:08:31 2022 -0800

    implemented font styles (weights and italics)

commit 0898b613ec9b473ac93996536d00541e0a2a3f74
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Mon Mar 7 01:26:13 2022 -0800

    implemented beginnings of text gizmo

commit bffb8ede2d425e7391d16bc03e613d4d90367add
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Sun Mar 6 17:55:03 2022 -0800

    conformed transform node to new gizmos

commit 1a1f86fa9bec9ea6b67f77032748c04b6b4c95fd
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Sat Mar 5 11:16:34 2022 -0800

    update polygon node

commit 2388dd69164e8c57e0a1d221c7680a0d39173c2c
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Fri Mar 4 15:31:39 2022 -0800

    implement glsl hack for corner pin

commit e96df6cb326fb278cc6555890ff0ac1d37ebf4bf
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Thu Mar 3 17:06:14 2022 -0800

    updated corner pin

commit c70aa0e72d4e83045c84259294608c1380e8929b
Merge: 5afed6383 780342881
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Thu Mar 3 17:04:40 2022 -0800

    Merge branch 'master' into gizmo-rework

commit 5afed6383952d7d936b5eeda2556339c854610af
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Thu Mar 3 16:55:57 2022 -0800

    use float points for more precise math

commit 159ade0d2812d556dee57f99e3f733ef1e838d01
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Thu Mar 3 16:55:40 2022 -0800

    ported shape node

commit 28f9500d7bc6cd2661ee9ea591db7b3f8d583196
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Thu Mar 3 15:50:19 2022 -0800

    implemented enough dragging code to reimplement crop

    Requires far less boiler-plate code per node

commit 5aeaa59227ad2f1dc3c7f499c636de843a262a88
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 2 19:45:04 2022 -0800

    update just merged corner pin for new gizmos

commit 8a2d041650d1b873c6d87664564ebcdf92a3760f
Merge: c916e8e08 f5b4729a1
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 2 19:38:36 2022 -0800

    Merge branch 'master' into gizmo-rework

commit c916e8e08016c1d0b72d85087db76e4137587d52
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Mar 2 19:35:09 2022 -0800

    gizmos: rewrote drawing into standard routines

    Work towards a far more maintainable gizmo system
2022-03-28 00:01:48 -07:00
ThomasWilshawanditsmattkc f5b4729a19 Corner pin (#1851)
* Start adding a corner pin node

* Start gizmo support

* Correctly setup QVector2d inputs

* Missing breaks were causing incorect data to be set

* Add ability to override vertex coords

* Get perspective pin working

* Cleanup

* Add none perspective corner pin

* Small optimisation

* Improve comments, clean up and fix bug in job optimisation

* [skip ci] cornerpin: Improve description

* Move GL extension from shader to standard preamble.

* Use #version 130 for mobile GPU compatibility

* Cache half resolution

* Use built in NodeInputDragger::GetStartValue

* Pass cnst references to avoid deep copies

Co-authored-by: itsmattkc <itsmattkc@gmail.com>
2022-03-02 19:38:12 -08:00
itsmattkc f9112c05fd Implemented time offset node 2022-02-01 19:55:09 -08:00
ThomasWilshawanditsmattkc 953adf856b Add Flip/Flop node (#1850)
* Add Flip/Flop node

* Rename node Flip

* Missed files

Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2022-01-25 15:14:54 -08:00
ThomasWilshaw 314167be40 Noise node (#1848)
* Add a noise generator node

* Cleanup

* Correctly name CMakeLists.txt

* Typo
2022-01-25 15:13:32 -08:00
itsmattkc 3cf90116e2 implement group-based opacity node 2022-01-21 10:08:48 -08:00
itsmattkc a4934f1d47 implemented saving/loading for groups 2021-12-28 21:52:28 -08:00
itsmattkc dc79a6a5d9 revised text node
Fixes #1684
2021-10-25 15:46:06 -07:00
itsmattkc 4ed9ba5475 rename current text effect to textlegacy 2021-10-25 14:54:48 -07:00
itsmattkc b07bccb7dc nodes: revert to single output 2021-09-07 22:01:36 -07:00
itsmattkc 330a37da92 nodes: implemented shape generator 2021-08-03 11:55:31 -07:00
itsmattkc cc21ed37a7 implemented core subtitle support 2021-05-18 12:42:47 +10:00
itsmattkc 36466d0f9b nodefactory: removed unnecessary debug line 2021-04-29 23:40:30 +10:00
itsmattkc 77d4b18a60 updated copyright year for 2021 [skip ci] 2021-04-17 18:56:50 +10:00
itsmattkc e410eb2aa6 nodefactory: minor code change 2021-04-17 15:13:33 +10:00
itsmattkc 88ebfb9d8e nodefactory: added time remap node 2021-04-17 15:02:56 +10:00
itsmattkc 893adc3d72 implemented value node
Also implements changes necessary to support an input data type
that changes. Much of that foundation was built in
`nodearchchanges`, but hadn't been finalized. This commit
finalizes and provides a reference implementation/test with the
"Value" node.

Fixes #1443
2021-04-12 16:37:26 +10:00
itsmattkc cb75e37e77 moved several files around
Mostly moved classes that became node derivatives into the node/ folder.
2021-04-08 12:15:59 +10:00
itsmattkc d7c5ac4b44 implement entire project in nodes
Project items are now represented directly in nodes opening up more versatility and possibilities. This is the first iteration of this and will be buggy. Need to test thoroughly.
2021-02-15 21:31:57 +11:00
itsmattkc 81c1922911 use strings to connect nodes
This makes the node system somewhat more high-level with the intent of making
working with them far more flexible and stable. By making the architecture more
abstracted, it becomes far less rigid which should allow us to do even more
with it and make it much less crash prone.
2021-02-09 15:48:37 +11:00
itsmattkc 8f729203fc some timeline refactoring, preparing for rewrites 2021-01-09 11:41:33 +11:00
itsmattkc 54cd244801 nodes: added distort nodes
Adds nodes for cropping and transforming
2020-11-22 11:34:37 +11:00
itsmattkc ad2e3d160f added mosaic filter node 2020-11-18 14:21:47 +11:00
itsmattkc b3c3fe0fc8 merged video and audio nodes into a single media node
They performed exactly the same function so I don't think we need the clutter.

Also bumped the project version, but old projects are automatically converted.
2020-11-18 13:48:14 +11:00
itsmattkc 75d4cd899b use hardcoded namespace
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00
itsmattkc d241090a9f finally updated the copyright year 2020-11-17 20:13:22 +11:00
itsmattkc ae62750d9d various: fix broken transition creation
It's now possible to create transitions! But they're still broken in
a multitude of other ways so plenty more work to do hahahahahahahahaha
2020-07-14 22:31:11 +10:00
itsmattkc 469b1e92d0 nodes: implemented basic text node 2020-06-13 03:01:35 +10:00
itsmattkc 218c63f933 nodecombobox: implemented node combobox widget 2020-05-09 03:22:09 +10:00
itsmattkc 1ceefb6dba Merge branch 'master' into gizmos 2020-05-06 16:35:40 +10:00
itsmattkc fb625cb76e nodes: removed XML infrastructure 2020-05-06 15:06:37 +10:00
itsmattkc 74d252c5c0 nodes: use defined categories rather than arbitrary string based 2020-05-05 22:12:15 +10:00
itsmattkc c387ce1cd7 polygon node: early crude implementation 2020-05-05 00:22:49 +10:00
itsmattkc ac3f49a845 nodes: moved matrix input on "video input" elsewhere
Rather than plugging a matrix into the video input node, the matrix is now
multiplied by the video input using a math node. This is probably more
sensible from a user perspective.

This also means the renderer is tolerant of texture sizes that are not equal
to the sequence size, however most nodes will downsample the texture to the
sequence size (and if not, it will be downsampled once it is cached). Textures
will still *always* be in reference space and the sequence's format. This seems
like the best compromise between backend and frontend congruity.
2020-04-27 04:11:24 +10:00
itsmattkc cb14af326c removed opacity node
This node has been superseded by the math node since it essentially functions
as a multiply.
2020-04-20 17:48:35 +10:00
itsmattkc 410f3d25dc fixed menu bugs introduced in f2bff5f150
Turns out setting a QMenu parent *not* in the constructor leads to very strange
behavior. All parents are now set in the constructor.
2020-04-19 16:19:08 +10:00
itsmattkc f2bff5f150 menu: ensure all addMenu() calls are followed with setParent() calls
Ensures memory taken by creating a new menu is freed.
2020-04-19 01:26:54 +10:00
itsmattkc b4795c0222 blur: merged box and gaussian blurs into one node
While these are two separate blur effects, merging them into one node will
allow quick swapping of blur methods.
2020-04-16 13:17:30 +10:00
itsmattkc cb6c054b8d trigonometrynode: implemented trigonometry node 2020-04-15 02:41:20 +10:00
itsmattkc 1aa87cbda6 various: encapsulate all code in the olive namespace to avoid name collisions
Large-scale code cleanup. Also adds a license to the top of all files that were
missing it.
2020-04-06 15:29:53 +10:00
itsmattkc 3dd91a1429 timenode: implemented timenode to allow values to be connected to time 2020-04-03 23:27:38 +11:00
itsmattkc 7100d00060 nodes: made changes to the node system to allow for context sensitive shader code
Primarily implemented for the math node so a new shader can be generated and
compiled based on what inputs the node is receiving.
2020-03-29 03:11:30 +11:00
itsmattkc 97dadace1f shaders: added stroke shader 2020-02-14 19:13:30 +11:00
itsmattkc df837efbc6 merged timeline and viewer nodes together 2020-01-03 03:26:00 +11:00
itsmattkc 7ad2eae7a2 implemented volume and pan effects
This commit implements a structure for sample processing and two implemenations
of this structure in volume and pan effects.
2019-12-24 12:34:30 +11:00
itsmattkc f616a0d123 ported dip to black transition to external type and reimplemented drop shadow shader 2019-12-18 01:18:31 +11:00
itsmattkc 4e6da87585 ported crossdissolve to external shader 2019-12-17 15:58:16 +11:00
itsmattkc 46b3f9db48 moved alphaover to external file format 2019-12-15 03:41:37 +11:00
itsmattkc ae7c9597e2 ported solid color generator to external shader 2019-12-15 03:07:10 +11:00
itsmattkc 965519e9cf ported opacity node to external file format
The plan is to port all nodes that can be external to the external file format.
This should help keep things maintainable.
2019-12-15 02:51:28 +11:00