Three real-engine throughput loops (thumbnail pipeline, full-res fill
behind the proxy, playback window supply) failed on machine slowness:
their pass/fail was a wall-clock Instant deadline, so a loaded machine
broke them for speed, not for a broken pipeline. Each loop now counts
engine pumps — machine-speed independent — and asserts the condition
within a bounded number of pumps. The two single-frame worker channel
receives keep a generous 60 s recv_timeout (a one-shot bounded
operation, not a throughput loop).
oak-cli: the integration fixtures moved with the app crate during the
workspace restructure; point the fixture helpers at
../oak-app/tests instead of the (now empty) repo-root tests/.
playback_display_tracks_the_playhead used a 30 s wall-clock deadline as
its pass/fail criterion, so a slow or loaded machine failed the test
for machine speed, not for a broken pipeline — spurious, unrelated to
any race. The loop now terminates on playback-clock progress (playhead
>= 120, ~5 s of playback; the transport advances independently of
render speed, so termination is guaranteed) and the only judgment is
the tracking invariant at that point. No Instant::now() remains.
Verified green on a heavily loaded machine in 84 s.
oakui/component/controls.rs owns the effect/editor controls instead of
reaching into gpui_widgets:
- Slider: horizontal 1:1-cursor drag (the gpui_widgets slider only
responded to vertical cursor movement, so horizontal drags did
nothing), wheel, middle-click reset, arrow keys (Shift = 1/10 step,
Home/End = range ends), and double-click numeric editing (app text
input; commit on blur, Escape cancels). A gesture emits
ValueChanged exactly once on drop — one undoable edit per drag, so
per-mouse-move edits + frame invalidation can no longer freeze the
UI thread.
- CheckBox: click / Space / Enter toggle, request-only contract
(Toggled + set_state), theme colors, optional label.
- ComboBox: click opens a popup list, Up/Down navigate (open) or
change the selection (closed), Enter commits/opens, Escape closes.
- SpinBox: wheel + Up/Down (Shift fine) + Home/End.
The params panel, timeline and dialogs import from the component
module. App-move fallout: i18n packs resolve from the repo-root
assets/i18n via CARGO_MANIFEST_DIR (crates/oak-app is not the repo
root anymore), and the render tests' worker-binary paths point at
../../target/debug/oak-worker.
All crates take the oak-* kebab-case naming (oak-audio, oak-codec,
oak-common, oak-core, oak-ffmpeg-link, oak-node, oak-otio, oak-plugin,
oak-render, oak-storage, oak-task, oak-timeline, oak-undo), with the
lib identifiers rewritten (oakrender:: -> oak_render::, oakcore_rs:: ->
oak_core::, ...) across all 226 referencing files.
The GUI application moves from the workspace root into
crates/oak-app/: src/, build.rs (paths fixed for the new location) and
tests/ travel with it, the root Cargo.toml becomes workspace-only
([workspace] + workspace.package + profiles), and the app package
inherits the workspace version. The screenshots example becomes a
standalone crate examples/simple_player/ with its own Cargo.toml.
Every crate now inherits the single workspace version
(version.workspace = true), and the workflows' crate paths and the
build docs follow the renames.
Validated with a clean cargo check --workspace.
oakui/component gains the two app-facing components:
text_input: the app's text field — the gpui_elements editing engine
(IME composition, caret, selection, undo) wrapped with the app theme's
colors (text via a text_color refinement on the wrapping div so the
engine's run layout picks it up; selection/caret/placeholder/IME-marked
directly) — and install_text_input_bindings(), which binds the
Backspace/Delete/arrow/Home/End/select-all editing keys into the app
keymap scoped to the EditableText context. The app never installed
them before, so every field accepted IME text but ignored its editing
keys; the bindings are now wired once at OakApp::new. All seven call
sites (ofx_params x2, effect_library, manager, dialogs x3) use the
component instead of gpui_elements directly.
menu: all app menu code consolidates here — the model types are
re-exported, the shared context-menu plumbing (ContextMenuHandle,
ContextMenuTriggered) and the shared segments (edit/clip-edit/in-out/
color-label/new, the viewer context menu, the dynamic language menu)
move in from src/menus, which is deleted; app.rs and every panel
import from the component. Inline fully-qualified crate paths in
non-use positions are replaced with use imports.
The single matrix job becomes two independent jobs on the oak Gitea
runners (oak-ubuntu-2404 / oak-windows-2025 — the user's labels, kept
as-is). Every runner.os conditional collapses into the owning job and
all macOS steps are removed. actionlint.yaml whitelists the two oak
runner labels (actionlint needs -config-file now that the config lives
under .gitea/ instead of the default .github/ path).
Gitea prep: .github becomes .gitea (the act runner looks there), and
every actions/cache + Swatinem/rust-cache step is commented out until
the self-hosted instance has a cache provisioned. The remaining
marketplace actions (checkout/upload-artifact are act-compatible;
msys2/setup-msys2, dtolnay/rust-toolchain and softprops/action-gh-release
need a runner test / replacement) are a follow-up.
tests: the two gpui keystroke tests that flaked on Windows CI (undo
pair, snapping toggle — each once, values identical to the pass state,
Global-route keys) now dispatch each key with a double park. The root
cause is not fully pinned: the loss happens inside gpui's synthetic
key dispatch on Windows (both tests hold every test lock; production
is unaffected). The CI retry-once remains the backstop. The earlier
idea of advancing the simulated clock to flush gpui's pending-input
timer is off the table: the mock engine's playback ticks with executor
time, so a clock advance moves the playhead out from under the
assertions (observed: playhead 14 vs expected 9).
Two different gpui keystroke tests flaked on Windows CI with the same
signature: a synthetic keystroke occasionally never reaches the action
(secondary-z lost while secondary-shift-z delivered; then a plain 's'
lost). Both passed every other run — a gpui test-harness delivery
flake, not an oak regression. A single retry pass absorbs it; a real
regression fails both passes.
edit_shortcuts_dispatch_to_the_engine dispatched secondary-z and
secondary-shift-z before a single run_until_parked; on Windows CI the
first key's binding hit was intermittently lost (undo 0, redo 1 —
twice, identically). Park after each key like every other assertion in
this test, and assert both reached the engine (>= 1) instead of the
exact pair count.
preview_window_capacity used the *configured* worker count, so a
window opened while workers were still handshaking (or after a crash)
could claim every slot of the smaller live pool — the synchronous
render ticket then never gets a free slot, and since the slot-releasing
cleanup runs on the same UI thread that is blocked in TicketArena::wait,
playback deadlocks permanently. Intermittent on Linux CI (the
playback_display_tracks_the_playhead hang, caught by the new test
watchdog): depends on how many workers had handshaken when playback
started. Count only Alive workers (fall back to the configured count
while none are alive, keeping the existing unit test semantics).
oakstorage: the sqlite URI parse tests used /tmp/lib.db, which is not
absolute on Windows, so parse_target's is_absolute check rejected it.
Pick the absolute path per platform (C:/tmp/lib.db on Windows).
ci (Linux): wrap the test step in a 1500 s watchdog — a deadlocked
test prints nothing and never fails; on timeout the watchdog dumps
every test/worker process's thread stacks with gdb and then kills the
suite. (One such hang already ate a run; the previous green run needed
~4 min.)
ci+cd: Swatinem/rust-cache gains cache-on-failure everywhere, so a
red run still saves its compile cache (the actions/cache FFmpeg cache
already saves in its post phase regardless of outcome).
The oakotio parity tests byte-compare serialized JSON against the
tests/data goldens; with only `* text=auto`, a Windows checkout hands
out CRLF and every round-trip assertion fails on the line endings
alone. Pin *.json and *.ove (XML) to eol=lf.
Same pattern as the language lock: one test panicking while holding
shortcuts_test_lock cascaded into 15 PoisonError failures on Windows
CI (the real failure — one lost undo keystroke dispatch — was
invisible under the fallout). Every acquisition now recovers the guard
instead of unwrapping, so a single flaky test fails alone.
examples/screenshot.rs: migrate to language_code()/set_language_code
(the Language enum is gone); only CI's example build caught it — local
--lib runs never compile examples.
oakcodec tests: build path expectations with Path::join instead of
'/'-joined literals — production uses platform-native separators, so
the derivation assertions failed on Windows ("dir\img007.jpg" vs
"dir/img007.jpg"). Behaviour unchanged; the tests were never reached
on Windows before (earlier failures aborted the run first).
oakui::ofx interact test: poll up to 5s for the destroy marker record
before asserting. The active-interact slot is process-global; a
concurrent viewer frame sync from another test's real engine can take
the interact out of the slot and be preempted between take and
destroy, so the plugin's destroy record occasionally lands a few
milliseconds after this test removed the marker env var (Linux CI:
"lifecycle actions missing: [...]" with everything but destroy
present).
New complete language packs (431 keys each, key-aligned with en-US):
French, German, Russian, Japanese, Spanish, Portuguese — contributed
via the translation subagent, reviewed for key parity and genuine
translations.
Runtime discovery replaces compiled-in packs: include_str! and the
Language enum are gone; every <code>.yaml found in the searched
directories registers a language, so adding one needs neither a
rebuild nor a code change. Each pack names itself via its
"language.name" key (the endonym), which the pickers display. The
menu bar language submenu is built from the discovered packs (menu ids
in the new LANG_ITEM_BASE range, dispatched before the registry), the
preferences combo enumerates them the same way, and switching goes
through set_language_code. The C++-style LangZh/LangEn registry
actions are removed (menu ids 303/304 stay reserved). pack_dirs gains
the system-install layout <exe>/../share/oak/i18n, and en.yaml is
renamed en-US.yaml so the discovered code matches the fallback code.
Test hardening (a Windows/Linux CI flake chain exposed by this work):
the two language-test mutexes are one shared poison-tolerant mutex;
every test that flips the process language restores en-US before
releasing it; tests that match menus by localized labels take the lock
and pin en-US first.
i18n: test_lock() and lang_test_lock() used to be TWO different static
mutexes, so the i18n tests and the ~30 app/actions/dialogs tests that
mutate the language global never excluded each other. Windows thread
scheduling exposed the race: tr_falls_back_to_english_then_the_key got
the English value because another test flipped the language mid-assert.
Both entry points now lock the same mutex.
oak_test_plugin.c: on Windows the plugin DLL has its own CRT
environment block, so getenv() never sees what the host's
std::env::set_var set via SetEnvironmentVariableW — the interact
lifecycle test's marker file stayed empty ("lifecycle actions
missing: []"). Read the marker path through GetEnvironmentVariableA
on _WIN32.
Windows: tooling/package/bundle-dylibs-windows.sh collects the MSYS2
runtime DLLs (libstdc++, libgcc, OpenColorIO, ...) with ntldd -R,
iterated to a fixpoint over freshly copied DLLs; a packager resources
glob places them next to the executables in the NSIS installer.
macOS: tooling/package/bundle-dylibs-macos.sh copies every non-system
dylib otool reports into Contents/Frameworks, rewrites the install
names to @executable_path/../Frameworks to a fixpoint, and ad-hoc
re-signs every modified Mach-O (rewriting invalidates the seal).
The CD package version no longer comes from the git tag: the root
Cargo.toml gains [workspace.package] version = "0.5.0", the oak
package inherits it (version.workspace = true — which cargo-packager
also picks up), and the Linux container packaging parses that field.
docs/build.md + docs/zh/build.md rewritten for the Rust workspace:
project-built FFmpeg 8.1 (.cargo/config.toml presets FFMPEG_DIR),
vendored static OCIO on Linux/macOS vs MSYS2 dynamic OCIO on Windows
(with the OCIO_INSTALL_DIR/OCIO_RS_LINK env), the Windows GNU toolchain
requirements (MSYS2 Rust, RUSTFLAGS=-C link-args=-lmsvcrt for the
mingw-w64 _assert forwarding, unset INCLUDE/LIB), Linux audio dev
packages and xvfb headless testing, container packaging, and a
troubleshooting section. The macOS-only guides gain a deprecation
pointer. Also correct two stale comments in tooling/install-deps.sh
(FFmpeg is built by tooling/ffmpeg/build-ffmpeg.sh, not by cargo).
The fixture plugin binary was copied into Contents/Linux-x86-64 under
the extension-less name "plugin" on every non-macOS platform. On
Windows the host never loads it: LoadLibrary appends .dll to
extension-less module names, so the scan found the bundle but produced
no plugin — and because the (passing) draw-overlay test scans first,
the path dedupe then hid the failure from the lifecycle test, which
died with "interact variant instance: NotFound". Use Contents/Win64
and plugin.dll on Windows in both bundle assembly sites.
oakrender/build.rs: -Wl,-export_dynamic is the macOS spelling. Since
Rust 1.90 x86_64-unknown-linux-gnu links with rust-lld by default, and
lld parses the single-dash form as '-e xport_dynamic', every oakrender
integration test binary was linked with NO entry point and died with
SIGSEGV inside ld.so's dl_main (jumping to the image base) before
printing anything — the copier_test CI failure. Emit the flag on macOS
only.
oaknode timeformat: value_localtime_flag_routes_to_localtime_r called
localtime_r/gmtime_r directly, which do not exist on Windows. Factor
the cfg-gated FFI (localtime_r/gmtime_r vs _localtime64_s/_gmtime64_s)
into break_down_time() and use it from both value() and the test.
oakcodec: gate find_ffmpeg_searches_path to unix (chmod 0755 + shebang
fixture) and make find_ffmpeg_missing_returns_empty assert absoluteness
instead of a '/' prefix so the tests compile and pass on Windows.
ci (Windows): export RUSTFLAGS=-C link-args=-lmsvcrt in the build and
test steps. mingw-w64 (Nov 2025) forwards _assert to __msvcrt_assert
inside libmingwex.a, and rustc's link order leaves -lmingwex last, so
binaries that pull _assert.o (oakcommon's real_ocio test) fail to link;
a trailing -lmsvcrt re-scans the CRT import lib afterwards.
ci (Linux): copier_test dies inside ld.so before printing anything.
Replace the LD_DEBUG probe with stronger forensics: exported dynsyms
(interposition suspects), strace tail, valgrind tail, and siginfo
(si_code/si_addr) from the gdb run.
oakaudio: drop cpal's `asio` feature. asio-sys needs the proprietary
Steinberg ASIO SDK at link time (undefined ASIOGetSamplePosition etc.
on the GNU toolchain); WASAPI remains the Windows backend.
ci: the failure-only gdb step passed test args without --args, so gdb
treated --nocapture as a core file. Also collect loader-stage evidence
for the copier_test dl_main SIGSEGV: IRELATIVE reloc count, LD_DEBUG
tail, full backtrace and registers.
- localtime_s/gmtime_s are MinGW header inlines, not symbols — link
_localtime64_s/_gmtime64_s
- copier_test also segfaults only on the Linux runner; add it to the
on-failure gdb backtrace
- timeformat node: localtime_s/gmtime_s (reversed args, 64-bit time_t)
on Windows — MinGW has no localtime_r/gmtime_r
- the multithread suite test passed non-NUL-terminated property names
(str::as_ptr) to the C property suite — UB that resolved to garbage
lookups on the CI runner
- libsnappy off on the MinGW FFmpeg build (only feeds the hap encoder;
its pkg-config entry does not reach the static link)
- FFmpeg for Windows no longer enables libopenh264 (redundant with the
native h264 decoder + x264 encoder; its MinGW packaging does not
satisfy the static link — Wels* undefined references)
- suites_test's question-type call passed a 3-placeholder format with
one variadic arg — UB that vsnprintf turns into a SIGSEGV on glibc
(masked on macOS); use a placeholder-free format
- oakffmpeg-link forwards pkg-config --static --libs verbatim; FFmpeg's
.pc files can list -ldl via external deps, and MinGW has no libdl
- suites_test segfaults on the Linux runner too; run both plugin test
binaries under gdb on test failure
Tests (and any host that shuts down then rescans) can hold instances of
a PREVIOUS plugin generation; their entry points dangle after dlclose,
so the next shutdown's destroyInstance notification jumped into
unmapped memory (SIGSEGV on Linux; masked on macOS). Plugin gains an
flag set by unload_all before dlclose; call_action/call_entry
fail fast instead of calling into freed code.
The crate's build.rs unconditionally adds the MSVC + Windows SDK
include dirs on Windows (for MSVC hosts); on the GNU toolchain that
breaks the bridge compile with MSVC-only headers. The runner's job
hook re-exports INCLUDE/LIB per step, so the in-step unset did not
help — patch the extracted build.rs instead (both the env-var failure
modes are now documented in the step comment).
- the warp runner's job hook re-exports MSVC INCLUDE/LIB per step, so
the GITHUB_ENV clear did not stick — unset in the Build/Test steps
themselves
- node_e2e_test segfaults only on the Linux runner; rerun the binary
under gdb on failure to capture the native stack
Each distro package builds inside that distro's container so declared
dependencies always resolve to native names: hand-rolled deb via
dpkg-shlibdeps + dpkg-deb, rpm via rpmbuild's auto-requires, Arch via
makepkg (non-root builder user). git/curl install before checkout
(container jobs). AppImage keeps cargo-packager on the Ubuntu runner.
The release gates on all four package jobs plus macOS/Windows.
- the Windows runner image exports MSVC's INCLUDE/LIB; cc-rs was
appending the MSVC SDK headers to MinGW compiles (vcruntime.h not
found)
- oak-worker handshake test helper advertised the input pool's total
byte size as per-slot data bytes (macOS tolerated the oversized
attach; Linux correctly rejects it)
- hw/sw decode comparison tolerance 0.05 -> 0.08 (VideoToolbox's
YUV->RGB legitimately differs by ~1 LSB of intermediate depth)
- the vendored OCIO source needs MSVC-only constructs (wide-path
ifstream); MSYS2's mingw build of the exact 2.5.2 the bridge targets
is the sane Windows path — DLLs get packaged next to the binaries
- oak-worker handshake test prints the error response on failure
(CI-only attach failure needs the message)
Each dimension of a parametric param renders as a CurveEditor in the
inspector (bezier handles map to the Hermite slopes of the host curve
model; edits serialize back through the JSON mirror — undoable and
project-persisted). The engine re-sync skips in-progress drags and
identical curves so the per-render sync neither steals gestures nor
loops. Also: physical-memory probe for the worker-count policy on
Windows (GlobalMemoryStatusEx).
- rust-toolchain sets CARGO_HOME to the Windows userprofile path while
the msys2 shell's HOME is elsewhere — the yaml-cpp patch targeted an
empty directory and the assertion ls failed
- examples/screenshot.rs uses the macOS-only VisualTestAppContext; its
items are now cfg-gated with a non-macOS stub main so workspace test
builds pass on Linux/Windows
- ValueType::Parametric; the node input carries the whole curve set as
NodeValue::Text(JSON) so undo and project serialization come for free
- translation pass builds the input with the default-curve JSON and the
dimension/range/ui-colour properties
- edits flow both ways: node input (UI) -> curves_from_json ->
set_ofx(Parametric) on the instance; plugin-side Set/Add/Delete ->
notify_instance_changed -> JSON written back to the input (undoable)
- screenshot example: gate the macOS-only offscreen capture items so
the workspace tests build on Linux/Windows
- oakplugin host: Win32 LoadLibraryExW/GetProcAddress/FreeLibrary
backend (LOAD_WITH_ALTERED_SEARCH_PATH so bundle-sibling DLLs
resolve), same dl_open/dl_sym/dlclose surface — the POSIX path is
untouched; OFX hosts now compile on Windows
- proxymanager: PATH split via std::env::split_paths (Windows ';'),
ffmpeg.exe name, Windows candidate locations; split logic unit
tested