Commit Graph
39 Commits
Author SHA1 Message Date
Mike-Solar 5f8232a594 ci: fix macOS/Linux configure (oakgl) and Windows MSYS2 git
- OAK_ENABLE_DYNAMIC_RENDER_BACKEND now defaults ON; it was previously
  undefined (OFF) unless passed, so CI configure failed on the
  unconditional oakgl target references in app/worker/tests
- add git to the MSYS2 package list in ci.yml and cd.yml; the OTIO
  build step runs git clone in the msys2 shell, where git is not
  installed by default
2026-08-02 15:32:07 +08:00
Mike-Solar a59c33715f fix: node graph edge display, teardown crashes, and event/audio lifetime bugs
- capi: oakengine_node_output_connection_at/_at_ex returned the source
  node as the connection destination; the actual destination is
  conn.second.node(). Out-edge enumeration was useless, so the node
  view could only draw in-edges and randomly lost whichever edges
  needed the out-edge path (random per context build order).
  Regression test in oakengine_node_test
- project teardown: Project::clear() pre-notifies node removal while
  nodes are fully constructed (observers used to crash on
  half-destroyed nodes); childEvent suppresses the removal dance while
  clearing; Node::disconnect_all/disconnect_edge get a silent mode for
  teardown so no invalidation/events touch dying members
  (is_being_cleared); ClipBlock marker disconnect guarded against
  dead viewer/markers; ProjectCopier and PreviewAutoCacher drop
  project references on Project::destroyed instead of disconnecting
  dead objects at shutdown
- preview: add oakengine_preview_request_get_audio_sample_count; the
  viewer queried sample count by passing nullptr to get_audio_samples
  which rejects it, so all playback audio was silently dropped
- app: fix unterminated input-id memcpy in ResolveGroupInput
  (nodeparamviewitem, widgetbridge) that corrupted every parameter id
- app: unsubscribe raw C-API event subscriptions in destructors of
  NodeParamViewKeyframeControl, NodeParamViewConnectedLabel and
  ExportDialog; playhead events used to fire into dead widgets
  (crash when dragging the playhead)
- tests: preview request roundtrip (video frame + audio range) and
  free-while-active teardown coverage; env-gated OAK_DEBUG_EDGES /
  OAK_DEBUG_INVALID_INPUT diagnostics
- docs: investigation notes in docs/zh/
2026-08-02 14:29:49 +08:00
Mike-Solar 30853cbcfd fix: teardown UAF in Track block cache and headless test/render environment
- Track: new InputDisconnectedEvent trims blocks_/block_array_indexes_
  when a block edge is removed outside the Track's own operations
  (block deletion, undo commands detaching a whole track). Previously
  blocks_ kept dangling pointers and Project teardown crashed in
  track_length() (ASan heap-use-after-free in oakengine_timeline_edit /
  oakengine_sync). The persistent array map is intentionally not
  rewritten so undo of remove_track can re-attach the clips; replace_block
  guards the handler with ignore_block_disconnect_
- filefunctions: honor OAK_CONFIG_DIR to redirect the configuration
  root; QStandardPaths ignores XDG_* on macOS, so the engine tests read
  the real user config (a stale 0.1.x file) and failed frame-rate
  assertions. All engine tests now set OAK_CONFIG_DIR to their tmpdir
- init test: chdir to the fixture directory before loading
  project_with_footage.ove so the engine's moved-project footage
  relocation does not rewrite the stored relative filename
- renderworkerpool: do not let the render worker inherit
  QT_QPA_PLATFORM=offscreen from a headless host process; the worker
  needs a real platform GL context and exited immediately otherwise,
  failing oak_cli_transcode
2026-08-01 20:35:13 +08:00
Mike-Solar 8399d04b44 build: raise gtest discovery timeout to 60s
Freshly linked binaries can exceed the 5s default on first run
(dyld cold cache + Qt/OCIO init).
2026-08-01 19:14:31 +08:00
Mike-Solar a4dfc62f0f fix: memory-safety and playback regressions found via ASan
- nodeparamview: add visited set to get_distance_between_nodes, fixing
  unbounded recursion (stack overflow) when the node graph has a cycle
- viewerdisplay: give texture_ a consistent owner via assign_texture();
  borrowed queue textures are now retained, created ones freed, fixing
  a dangling pointer that corrupted the heap and crashed in the GL driver
- playbackcache: resignal_requests() iterates a copy, handlers may
  clear_request_range() while iterating (ASan container-overflow)
- preview C API: preview request ticket lambdas captured the request
  state raw; after oakengine_preview_request_free the ticket outlived
  the request and the finished callback wrote into freed memory
  (heap-use-after-free). The finished flag is now a shared_ptr captured
  weakly by the callbacks
- playback: oak_playback_frame regains a timestamp (num/den) filled
  from olive::Frame; the viewer queue append no longer uses Rational()
  for every frame, which made append_timewise drop all but the first
  frame and froze the picture during playback
- mainwindow: open_node_in_viewer refuses sequence nodes; sequences
  already have the Sequence Viewer, and saved layouts could otherwise
  resurrect a redundant floating Viewer bound to the sequence
2026-08-01 19:14:31 +08:00
Mike-Solar 66d761b4b7 R8: finish app/ pure C ABI migration (P3-P9) and make OTIO required
- app/ no longer includes engine C++ headers nor holds engine C++ types:
  engine access goes through the oakengine C ABI plus C++ wrappers
  (oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types
  (tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes,
  subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp)
- engine: new C ABI functions for block/track/clip/transition navigation
  and predicates, links, caches, waveform/playback, disk folder,
  sequence_track_list, node_free, footage_is_valid, block_get_track,
  get_brush; loadotio/saveotio ported to the current engine API
- OTIO is now a required dependency: CI and CD build it on every
  platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps
  include requirement silently disabled OTIO everywhere), runtime
  libraries are bundled into packages and copied next to macOS binaries
  (oak_copy_otio_runtime)
- fix ProjectViewModel drag&drop mime read/write size mismatch (segfault)
- unify color label naming (k_olive -> "Oak") in the app-side mirror
- docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh)
- gtest suite: 1925 passed, 0 failed
2026-07-31 22:46:52 +08:00
Mike-Solar 18aed979a2 build: fix macOS build issues blocking app compilation
- engine: liboakengine.dylib intentionally leaves olive::k_app_version
  to the final executable (olive-version-obj); whitelist that symbol
  with -U on Apple, where undefined symbols in dylibs are an error
  (ELF allows them by default).
- app/common/configwrapper.h: only declare the int64_t/uint64_t
  conversion/assignment overloads on Linux LP64, where they differ
  from qint64/quint64; elsewhere both are long long and the extra
  overloads are redeclarations.
2026-07-27 17:14:56 +08:00
Mike-Solar c0dcd33de0 R8 phase 1: extract app/engine shared utilities into shared/include/oakutil
Move the pure-header utilities shared by app/ and engine/ out of
engine/common/ into a new shared/include/oakutil/ layer (define, lerp,
decibel, digit, range, crashpadutils, autoscroll, qtutils, filefunctions
declarations, and a trimmed xmlutils exposing a CancelAtom-free void*
overload). engine/common/ keeps forwarding headers so internal include
paths are unchanged; app/ now includes oakutil/* directly.

engine/node/project.h gains an explicit NodeGroup forward declaration
previously obtained transitively through the old xmlutils.h.
2026-07-27 17:14:56 +08:00
Mike-Solar 17888a2dc1 change: remove UB in core.h 2026-07-27 08:26:13 +08:00
Mike-Solar a84e75ef47 change: UI and migrate to gtest 2026-07-27 05:27:32 +08:00
Mike-Solar eb634b53ef R7: pure C ABI display boundary + engine visibility closure
R7-A (Qwen 3.8 Max): oakengine/display.h rewritten to the POD contract
from r7-pure-abi-plan.md - oak_video_params everywhere, opaque
texture/frame handles with retain/free protocol (engine-heap control
blocks), OakSharedBuffer refcounted wrapper for the QVariant playback
path. All TexturePtr/FramePtr gone from app (47 sites).

R7-B (Qwen 3.8 Max): liboakengine.so exports 3486 -> 19 C++ symbols
(version script oakengine.ver: oakengine_* plus the documented
oakgl/oakvulkan dlopen plugin ABI). oakengine-obj OBJECT library feeds
both the shared lib and the test binaries (-rdynamic so dlopen'd
backends resolve engine objects).

Fix (Kimi K3): producer/consumer type mismatch - viewerdisplay
unpacks OakSharedBufferPtr but viewer.cpp pushed raw void* handles,
so no frame ever reached the display widget (all 5 vulkan viewer
tests timed out with 'never received a texture'). Producers now wrap
with oak_make_shared_frame / oak_make_shared_texture(retain).

Verified: build 0 errors, ctest 45/45, nm U _ZN5olive = 0 in
oak-editor/oak-render-worker/oak-cli, 19 exported C++ symbols in
liboakengine.so (all documented plugin ABI).
2026-07-27 00:54:46 +08:00
Mike-Solar f95590e924 engine: internals supporting the facade migration
UndoStack push_pre_executed, FolderAddChild-based true folder moves,
NodeViewDeleteCommand delete-then-reconnect support, event emission
points for the facade event bus, and related internal adjustments.
2026-07-26 22:43:09 +08:00
Mike-Solar e9f173916f engine: complete C ABI facade (liboakengine oakengine_* surface)
The full pure-C facade used by the app: node/project/timeline/viewer/
undo/task/events/serializer/playback/preview/renderer/gizmo/color/
audio/footage/proxy/encoding/exporter/config/disk/ipc/plugin/worker
families, plus undo-group semantics, display renderer handles,
NodeFactory accessors, and per-family pure-C engine tests.
2026-07-26 22:43:00 +08:00
Mike-Solar 1384ad1e95 app: migrate the viewer panel to the facade playback engine 2026-07-20 18:55:04 +08:00
Mike-Solar d63131cb12 engine: add the playback family to the facade 2026-07-20 17:46:49 +08:00
Mike-Solar 245f204c81 engine: timeline panel leftover commands migrate to the facade (round 3)
- new primitives: clip_toggle_enabled (per-block flip), clip_set_linked,
  sequence_add_default_transition (config-driven, sequence timebase),
  node_set_label_many, node_set_color_label, plus observation getters
- toggle-links, default transitions, enable toggles, color labels, and
  block renaming now go through the facade; the stray empty undo entry
  from block renaming is gone along the way
- nest/multicam/waveform-sync stay as documented composites: they mix
  redo_now intermediate state, graph surgery, and app-side computation
  that a single primitive cannot express faithfully
- the timeline panel's command execution paths are now fully migrated
2026-07-20 16:17:37 +08:00
Mike-Solar 37aa859cd0 engine: keyframe properties dialog migrates; keyframeviewundo deleted
- new primitives: keyframes_set_time_many (conflict-safe batch time
  move), keyframes_set_value_many (captured or explicit old values),
  keyframes_set_bezier_many (double precision), and
  keyframe_set_bezier_point (single handle with NaN-capture fallback)
- dialog and curveview drag finalization go through the facade; the
  tests exercise the same global undo stack via oakengine_project_undo
- keyframeview/keyframeviewundo.{h,cpp} removed with zero remaining
  references
2026-07-20 15:41:36 +08:00
Mike-Solar 8311128f4c engine: node parameter panel migrates to the facade
- new facade API: set_input_at_time (element addressing, track=-1 for
  all components at once), set_input_string_at_time, frame_time_base,
  array_insert_at/remove_at, disconnect_ex (element-aware), and
  keyframes_set_type_many (first cross-track keyframe op, addressed by
  (time,track) pairs)
- the widget bridge's commit funnel, color path, array ops, label
  disconnect, and keyframe set-type actions in keyframeview/curvewidget
  now go through the facade; keyframeviewundo.h loses two consumers
- deliberate leftovers with rationale: keyframecontrol's multi-track
  composite ops (documented track-0-only limitation of the keyframe
  family), keyframeproperties dialog (needs a set_time primitive),
  curveview's drag UX, and NodeInputDragger (already engine-side)
2026-07-20 14:42:00 +08:00
Mike-Solar 0fe37dba3c engine: timeline panel batch/composite commands migrate to the facade (part 2)
- new primitives: ripple_delete_in_to_out (ripple or gap fill plus
  work-area state, one undo command), trim_clips_to (batch edge trim
  returning a count), delete_empty_tracks (type-filtered batch), and
  marker_remove_many (sparse marker deletion by timestamp array)
- delete-in-to-out, edit-to, delete-all-empty-tracks, and sequence
  viewer marker deletion now go through the facade; empty operations
  no longer push empty undo entries
- footage viewer marker deletion keeps its app path deliberately
  (facade marker handles are Sequences, not generic viewers); the
  tentative subtitle track and pointer drag chain stay as documented
  leftovers
2026-07-20 13:37:10 +08:00
Mike-Solar 2aa7eec016 engine: timeline panel core edit commands migrate to the facade (part 1)
- new batch primitives: split_clips (link-preserving, single undo
  command), delete_clips (gap replace + optional ripple with explicit
  region support), ripple_delete_range, marker_add_ex with color
- razor/split-at-playhead, clip delete, ripple-to-point, track delete,
  and the non-dialog marker path now issue facade commands instead of
  the app's own undo command classes
- batch operations deliberately produce one undo command per user
  action (deleting twenty clips is one entry, not twenty); selection
  and transition removal stay UI-side as documented leftovers
2026-07-20 13:17:07 +08:00
Mike-Solar 0a25d43218 engine: sequence parameters dialog migrates to the facade
- new facade API: video params ex (dimensions/rate/par/interlacing/
  preview format/divider), audio params, preview divider, and
  undoable-flagged setters mirroring the dialog's dual undo/no-undo
  modes; label setting gains node_set_label_ex
- the dialog's own SequenceParamCommand is gone; accept now issues
  facade calls (per-field commands, unchanged fields skipped)
- preset system stays UI-side by design: its flat XML schema never
  touches engine objects
- the auto-cache checkbox maps to the engine's existing stub (no undo
  noise)
2026-07-20 12:42:54 +08:00
Mike-Solar 456060ef3e engine: footage properties and project explorer migrate to the facade
- new facade API: video stream overrides (colorspace/range/interlacing/
  premultiply), pixel aspect, image-sequence params, stream enable,
  source start time, and colorspace candidates - all undoable
- project explorer proxy actions now run through FacadeProxyTask and
  the facade media-management functions (ProxyManager references in
  projectexplorer.cpp drop from 5 call sites to a comment)
- footage properties dialog reads/writes through the facade; its two
  app-side undo command classes are gone
- handle-model fix: the footage handle is a heap state object, not a
  plain pointer cast - oakengine_footage_borrow() wraps app-held
  Footage nodes correctly (nine UB reinterpret_casts caught by the
  DialogFootageProperties tests)
2026-07-20 12:16:21 +08:00
Mike-Solar 62f18125cb export: dialog execution path now goes through the facade
- oakengine_export_render_ex covers the dialog's entire option surface
  (formats, codecs, pix fmts, audio params, ranges incl. still frame,
  subtitles, scaling, threads, custom OCIO color transform names,
  per-codec key/value options) - zero feature reduction
- the dialog's Start now creates a FacadeExportTask that drives
  oakengine_export_render_ex instead of constructing ExportTask in the
  UI; progress flows through the facade callback and cancel through
  oakengine_export_cancel (OAKENGINE_E_CANCELLED preserves the
  keep-dialog-open semantics)
- two real fixes: audio sample format 0 no longer means an
  AAC-unsupported u8_p (default is f32_p), and image-sequence exports
  use the engine's real [#####] placeholder instead of a made-up -%04d
2026-07-20 11:06:46 +08:00
Mike-Solar 1ea6527b80 engine: prewarm conforms before facade export
Drives ConformManager for every audio-streaming footage with the same
AudioParams the export will use, before starting ExportTask - matching
the app's preview prewarm semantics. Root-cause analysis showed the
export's own wait-for-conform path already worked; this remains as a
first-export speedup and a belt-and-braces guarantee
2026-07-20 09:55:27 +08:00
Mike-Solar bb17c59c0f engine: add the preview family to the C ABI facade
- clip-level loop mode (off/loop/clamp), undoable
- per-channel audio levels as one-frame RMS at a timestamp
- waveform min/max buckets over a footage range, rendered on demand
- two real fixes uncovered by this family: conform completion signals
  were starved by msleep-only waits (audio renders always came back
  empty), and incomplete tickets from conform-pending renders are now
  retried until the conform is ready
2026-07-20 09:28:47 +08:00
Mike-Solar 882ce8268c engine: add media management (relink/proxy) to the footage facade
- relink through Footage::set_filename with the engine's natural
  clear+reprobe cascade; find_offline_footage recovers offline media
  by exact filename match under a search directory
- synchronous proxy generate (event-loop driven like the export
  family), state query, enable/disable, path, and delete, mirroring
  the app's proxy dialog assembly
- documented as non-undoable, matching the app's existing semantics
2026-07-20 08:53:43 +08:00
Mike-Solar 71b1243ad8 engine: add sequence structure to the timeline facade
- undoable track removal (content restored on undo) and true-move
  track reordering assembled from the edge commands (the engine has
  no move-track API)
- track height/mute/lock getters and setters, documented as
  non-undoable to match the engine's current semantics
- undoable marker add/remove/rename; duplicate timestamps are
  rejected with E_STATE instead of hitting the engine's debug assert
2026-07-20 08:42:03 +08:00
Mike-Solar eaa301b755 engine: add the keyframe family to the node facade
- keyframed state, count, read (time in sequence timebase + mapped
  values), add/remove, easing read/write (linear/bezier/hold with
  control points), and clear - all undoable with full undo/redo
  assertions
- easing set commands are minimal capi-local UndoCommands matching
  the app-layer semantics (engine has none of its own); same-time
  duplicates are rejected with E_STATE instead of hitting the engine's
  debug assert
2026-07-20 08:31:24 +08:00
Mike-Solar e82011b0ee engine: add the node graph family to the C ABI facade
- project node enumeration, type/name/label metadata, input
  introspection (id, mapped value type, connection state)
- typed parameter read/write for the eight common NodeValue kinds
  (int/float/bool/rational/color/vec2-4/combo/string), undoable via
  NodeParamSetSplitStandardValueCommand - the split-track value path,
  chosen after proving the standard-value command stores whole
  variants into a single component track
- graph operations (add/remove/connect/disconnect) reusing the
  engine's undo commands, all covered by undo/redo assertions
2026-07-20 08:16:43 +08:00
Mike-Solar 1ab7fa49a0 engine: timeline edit primitives round 2 (split/ripple-delete/trim/move)
All four are undoable and reuse the timeline/ command classes verbatim
(BlockSplitCommand, TrackRippleRemoveAreaCommand, BlockTrimCommand,
ReplaceBlockWithGap+PlaceBlock), with undo/redo assertions covering
split halves, media-in alignment on trim, ripple shift amounts, and
full restoration on undo
2026-07-20 07:52:07 +08:00
Mike-Solar b9b5ad09f7 engine: add the export family to the C ABI facade; mp4 transcode
- oakengine_export_render drives ExportTask synchronously (offline
  render + encode) with a progress callback, codec probing, and a
  thread-local error channel; exporter.h keeps clear of the visibility
  macro header
- oak-cli transcode now defaults to mp4 (H.264/AAC) with --format ppm
  keeping the raw output path
- two real concurrency bugs found by the facade's own test: ExportTask
  deadlocks when start()ed synchronously (queued conform handshake
  needs an event loop), and the progress callback must be captured by
  value because it fires on the task thread
2026-07-20 07:34:21 +08:00
Mike-Solar c1ee784600 engine: timeline edit primitives and oak-cli transcode
- oakengine_sequence_add_track and add_footage_clip are the facade's
  first editing primitives: undoable track creation and clip placement
  with full range validation, clip enumeration, and gap filtering
- oak-cli transcode closes the loop: media file -> import -> clip ->
  render, producing scaled PPM frames and a WAV from just the C ABI
- engine fix uncovered by transcode: the render worker used an invalid
  empty AudioParams for IPC render frames, crashing any sequence that
  contains audio; it now derives them from the rendered node itself
- sequence_new hardens its defaults against missing audio config keys
2026-07-20 06:33:14 +08:00
Mike-Solar 1a7029fd8f engine: add the footage family to the C ABI facade; oak-cli probe
- oakengine_footage_probe inspects media without a project (decoder
  probe): stream counts, per-stream video info (dimensions, rate,
  duration, color tags, interlacing), audio info, duration, decoder
  name, source start time; thread_local last_error for the NULL-handle
  failure paths
- oakengine_project_import_footage adds probed footage to a project
  through the same undoable command path as the app
- oak-cli probe prints decoder/duration/per-stream details and runs as
  a ctest everywhere (no GL)
- dual ownership documented: probe handles are owned, imported footage
  is borrowed from its project
2026-07-20 06:03:16 +08:00
Mike-Solar 6118260e01 engine: expose sequence video dimensions in the timeline facade
- oakengine_sequence_get_video_params (width/height/pixel aspect) with
  assertions for the default 1920x1080 square-pixel sequence and the
  invalid-handle path
- oak-cli now renders at the sequence's real dimensions instead of the
  hardcoded 1920x1080
2026-07-20 05:51:53 +08:00
Mike-Solar 009af0ff3f cli: add oak-cli, the first pure C ABI consumer of liboakengine
- oak-cli info prints project/sequence/footage details; oak-cli render
  writes PPM frames and a PCM WAV through the facade only - no engine
  C++ headers, no Qt headers, links just liboakengine
- exit code 2 marks rendering-unavailable so ctest can skip cleanly on
  machines without a GL render backend; info test runs everywhere
- facade fix uncovered by the CLI: project load now absolutizes the
  path, so relative footage paths can't be mistaken for a moved
  project; the fixture project now carries probed footage wired into
  its sequence so it renders real content
- packaged like the other binaries (Linux bin install, macOS bundle,
  Windows DLL copies); DESTDIR-verified
2026-07-20 05:48:07 +08:00
Mike-Solar b26ffb7d64 engine: add the renderer family to the C ABI facade
- oakengine_renderer_create/set_mode/last_error, render_frame (sync,
  60s timeout, CPU frames via the existing worker pool),
  render_audio (planar float), cancel; frames and audio buffers are
  owned handles with borrowed data pointers
- output colorspace names map to OCIO display transforms, with
  graceful fallback to reference-space output
- oakengine_renderer_test: parameter validation and error paths need
  no GL and always run; render assertions gate on
  DynamicRenderer backend availability and SKIP cleanly otherwise
- fix a facade bug found by its own test: wait_for_ticket leaked a
  connected lambda capturing a stack reference, which a subsequent
  cancelled ticket could fire into reused stack memory
2026-07-20 05:26:42 +08:00
Mike-Solar 5db7aac058 engine: add init/project/timeline families to the C ABI facade
- oakengine_init/shutdown with HEADLESS/RENDER flags: headless boots
  Config, NodeFactory, ColorManager, task/conform/proxy/frame/disk
  managers and the serializer (plus an offscreen QGuiApplication that
  Qt requires for QAction); RENDER adds RenderManager. Idempotent and
  upgradable, no UI anywhere
- oakengine_project_* (17): create/load/save, modified state, name,
  footage enumeration with online check, undo/redo, sequence access
- oakengine_sequence_* (13): name, length (seconds and rational),
  frame rate, per-type track counts, playhead (timestamp and seconds),
  work area, markers; sequences are borrowed handles owned by their
  project
- pure-C oakengine_init_test covers init idempotency, save/load
  round-trip through a real fixture project, footage online checks,
  timeline parameters, and NULL/bounds safety - no GL required
2026-07-20 04:54:45 +08:00
Mike-Solar 37845302f9 engine: begin the liboakengine C ABI facade with the IPC subsystem
- oakengine/export.h establishes the OAKENGINE_API visibility macros;
  include/oakengine/ipc.h is the first pure-C surface (41 functions:
  shm, frame slot pool, and the worker IPC messages as POD<->JSON
  build/parse), implemented in engine/src/capi/
- the IPC implementations move to engine/src/oliveimpl (namespace
  olive::engine::internal::ipc); engine/render/ipc/*.h are rebuilt as
  same-name/same-API wrapper classes forwarding across the C boundary
- FrameSlotMeta is shared with the C header verbatim so the app/worker
  wire format (v1) is bit-identical; static_asserts pin sizeof and
  field offsets
- spscringbuffer.h moves to include/oakengine/ as an inline-only
  header (no symbols, not ABI)
- new pure-C test oakengine_ipc_test (make_oakengine_test, no GL)
  covers shm, frame pool, message round-trips and the layout asserts;
  full gtest suite stays green (1986 tests)
2026-07-20 04:12:58 +08:00
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00