build: fix macOS build issues blocking app compilation
- engine: liboakengine.dylib intentionally leaves olive::k_app_version to the final executable (olive-version-obj); whitelist that symbol with -U on Apple, where undefined symbols in dylibs are an error (ELF allows them by default). - app/common/configwrapper.h: only declare the int64_t/uint64_t conversion/assignment overloads on Linux LP64, where they differ from qint64/quint64; elsewhere both are long long and the extra overloads are redeclarations.
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@@ -114,6 +114,14 @@ if (UNIX AND NOT APPLE)
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${CMAKE_CURRENT_SOURCE_DIR}/oakengine.ver)
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endif ()
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# olive::k_app_version is intentionally left undefined in the shared library
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# and provided by the final executable via olive-version-obj (see
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# worker/CMakeLists.txt). ELF allows undefined symbols in shared libraries by
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# default; the macOS linker does not, so whitelist that one symbol.
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if (APPLE)
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target_link_options(oakengine PRIVATE "LINKER:-U,__ZN5olive13k_app_versionE")
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endif ()
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# Install into the platform's standard library directory (/usr/lib,
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# /usr/lib64 or the Debian multiarch path); Windows DLLs go next to the
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# executables in bin.
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