Mike-Solar 18aed979a2 build: fix macOS build issues blocking app compilation
- engine: liboakengine.dylib intentionally leaves olive::k_app_version
  to the final executable (olive-version-obj); whitelist that symbol
  with -U on Apple, where undefined symbols in dylibs are an error
  (ELF allows them by default).
- app/common/configwrapper.h: only declare the int64_t/uint64_t
  conversion/assignment overloads on Linux LP64, where they differ
  from qint64/quint64; elsewhere both are long long and the extra
  overloads are redeclarations.
2026-07-27 17:14:56 +08:00
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2026-07-27 08:26:13 +08:00
2026-01-05 14:24:28 +08:00
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2024-05-13 14:49:53 +02:00
2026-07-17 22:51:46 +08:00
2026-01-05 16:22:26 +08:00

Oak Video EditorCI

中文

Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.

This project is a community-maintained fork of Olive Video Editor. screen

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.

Binaries

The binary can be downloaded here:

v0.4.2

v0.4.1

v0.4.0

Building from Source

See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.

Roadmap

Version Theme Core Deliverables Boundary Notes
0.3 Plugin Architecture Milestone Production-ready OpenFX host support Not about quantity of plugins, but "any OFX plugin loads without crashing"
0.4 Color, Audio & Performance .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance
0.5 Animation, Tracking & Collaboration Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export Combines the previous 0.7-0.8 scope into one timeline/interchange milestone
0.6 Stability Milestone Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization "Feature freeze" testing period before 1.0
1.0 Production Ready Complete documentation, installers, known issues list, community support channels Declared "ready for serious projects"
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Description
No description provided
Readme GPL-3.0
73 MiB
Languages
C++ 87.8%
C 8.2%
CMake 3.3%
GLSL 0.5%