ec0efc9360fb6bc4aee17b0888b8ff467eb3bfd1
I noticed that branch picker doesn't close until the checkout operation is completed. While normally it's not an issue, it becomes obvious if there are longer running post checkout hooks. In that case selecting a branch makes it feel like nothing has happened (there's a small indicator in the footer) so it's possible to click it multiple times. Closing the modal before the operation completes leads to the error modal saying `Failed to change branch. entity released. Please try again.` even though the checkout was successful. The new behavior is to close the branch picker as soon as the branch is selected. This also aligns with the existing behavior in `create_branch` where `cx.emit(DismissEvent);` is called without waiting for `repo.update`. And as I mentioned before there an indicator in the footer saying `git switch <branch_name>` with a spinner thingy. I also added a check in the picker's `open` function where it first checks if there's currently an active job and does not show the picker in that case. If this generally makes sense I can add the tests as well if needed. P.S I checked how it works in VSCode and yes it also closes the branch picker as soon as the branch is selected. The only difference is that they show the loading indicator right next to the branch name (with a new branch) but in our case the current branch and activity indicator are located in different places. <details><summary>Before</summary> https://github.com/user-attachments/assets/adf08967-d908-45fa-b3f6-96f73d321262 </details> <details><summary>After</summary> https://github.com/user-attachments/assets/88c7ca41-7b39-42d6-a98b-3ad19da9317c </details> Release Notes: - The branch picker now closes immediately after a branch is selected, instead of waiting for the branch switch to complete.
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager.
Other platforms are not yet available:
- Web (tracking issue)
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
257 MiB
Languages
Rust
95.5%
WGSL
1.2%
Metal
1.1%
HLSL
1.1%
Python
0.7%
Other
0.3%