Kirill Bulatov d2b49de0e4 Dismiss active diagnostics on invalidation (#25646)
When migrating to gpui2,
https://github.com/zed-industries/zed/commit/588976d27a22bb36a5aac7e762b21e180a66a2f9#diff-a3da3181e4ab4f73aa1697d7b6dc0caa0c17b2a187fb83b076dfc0234ec91f54R21
removed the diagnostic style for "active but invalid" case: presumably,
it served as some sort of a cursor to show where to move on after the
diagnostics update, on the next `GoTo[Prev]Diagnostic` action call.

As this change went unchanged for some time, another approach is tested
now, to be more integrated with inline diagnostics: now, the active
state is cleared

Same as before this change, another `GoTo[Prev]Diagnostic` action call
will be needed to re-expand a new diagnostics, but this change makes
this expansion to happen after the cursor — before the change, Zed would
continue from the stale diagnostics.

Release Notes:

- Fixed active diagnostics becoming stale
2025-02-26 22:30:23 +02:00
2025-02-25 09:07:52 +00:00
2025-02-20 20:02:56 +00:00
2025-01-19 08:40:55 -05:00
WIP
2023-12-14 09:25:14 -07:00
2024-09-30 17:46:21 -04:00
2025-01-19 08:40:55 -05:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2024-08-08 17:21:38 -07:00
2024-09-05 15:39:16 -04:00
2024-11-15 14:37:39 -05:00

Zed

CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


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GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
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