Michael Sloan cabd22f36b No longer instantiate recently opened agent threads on startup (#32285)
This was causing a lot of work on startup, particularly due to
instantiating edit tool cards. The minor downside is that now these
threads don't open quite as fast.

Includes a few other improvements:

* On text thread rename, now immediately updates the metadata for
display in the UI instead of waiting for reload.

* On text thread rename, first renames the file before writing. Before
if the file removal failed you'd end up with a duplicate.

* Now only stores text thread file names instead of full paths. This is
more concise and allows for the app data dir changing location.

* Renames `ThreadStore::unordered_threads` to
`ThreadStore::reverse_chronological_threads` (and removes the old one
that sorted), since the recent change to use a SQL database queries them
in that order.

* Removes `ContextStore::reverse_chronological_contexts` since it was
only used in one location where it does sorting anyway - no need to sort
twice.

* `SavedContextMetadata::title` is now `SharedString` instead of
`String`.

Release Notes:

- Fixed regression in startup performance by not deserializing and
instantiating recently opened agent threads.
2025-06-07 14:53:36 -06:00
2025-06-06 09:39:35 +00:00
2025-05-17 12:34:42 +00:00
2025-04-24 21:29:33 +00:00
WIP
2023-12-14 09:25:14 -07:00
2025-03-10 01:06:11 -07:00
2024-09-30 17:46:21 -04:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2024-08-08 17:21:38 -07:00
2025-03-10 01:06:11 -07:00

Zed

CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

On macOS and Linux you can download Zed directly or install Zed via your local package manager.

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.
S
Description
GPUI – Community Edition maintained by Oak Team
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