Antonio ScandurraandNathan Sobo bfc57cb4f6 Start on rendering shadows
This still doesn't work properly because shadows are rendered beneath
quads and we still don't have a layering mechanism.

Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-03-22 18:05:16 +01:00
WIP
2021-02-20 16:05:36 -07:00
2021-03-22 18:05:16 +01:00
2021-03-22 15:27:48 +01:00
2021-03-21 20:54:23 -06:00
S
Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
257 MiB
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