LibonandDanilo Leal b17b903c57 Enhance color logic for phantom elements to improve visual distinction based on collision status (#42710)
This change modifies the color assignment for phantom elements in the
editor. If a phantom element collides with existing elements, it now
uses a custom color based on the theme's debugger accent with reduced
opacity. Otherwise, it defaults to the hint color.

BEFORE:
![20251114-0939-17
9919633](https://github.com/user-attachments/assets/4ec56f03-4708-4b35-b1ab-abdfd41c763e)

AFTER:
![20251114-0942-38
8596606](https://github.com/user-attachments/assets/6e9a98f1-a34d-4676-9dc6-b3e2b9f967bc)


Release Notes:

- Enhanced color logic for phantom elements to improve visual
distinction based on collision status.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-11-27 21:32:43 +00:00
2025-10-21 09:58:26 +02:00
2025-10-17 18:49:11 +02:00
2025-09-23 16:49:45 +00:00
2025-05-17 12:34:42 +00:00
2025-09-16 21:58:40 +00:00
2025-10-27 13:27:59 -04:00
WIP
2023-12-14 09:25:14 -07:00
2025-03-10 01:06:11 -07:00
2025-11-12 20:27:04 +00:00
2024-09-30 17:46:21 -04:00
2025-11-12 20:27:04 +00:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2025-10-27 13:27:59 -04:00
2025-11-10 22:05:46 +00:00
2025-10-17 18:58:14 +00:00
2025-03-10 01:06:11 -07:00

Zed

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GPUI – Community Edition maintained by Oak Team
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