Conrad IrwinandThorsten b0dbc80575 vim: (BREAKING) clean up keymap contexts (#14233)
Release Notes:

- vim: (BREAKING) Improved vim keymap contexts.

Previously `vim_mode == normal` was true even when operators were
pending, which led to bugs like #13789 and a requirement for custom
keymaps to exclude various conditions like (`!VimObject` and
`!VimWaiting`) to avoid bugs.

Now `vim_mode` will be set to `operator` or `waiting` in these cases as
described in [the docs](https://zed.dev/docs/vim#keybindings). For most
custom keymaps this change will be a no-op or an improvement, but if you
were deliberately relying on the old behaviour (if you were relying on
`VimObject` or `VimWaiting` becoming true) you will need to update your
keymap.

---------

Co-authored-by: Thorsten <thorsten@zed.dev>
2024-07-11 13:16:26 -06:00
2024-06-14 16:15:13 -06:00
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2024-06-25 10:58:11 -04:00
WIP
2023-12-14 09:25:14 -07:00
2024-07-09 09:21:42 +02:00
2024-07-09 09:21:42 +02:00
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2024-07-09 14:05:29 -07:00
2024-07-09 09:21:42 +02:00
2024-05-07 09:24:00 -06:00

Zed

CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


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GPUI – Community Edition maintained by Oak Team
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