Dzmitry Malyshau a89dc8c42e blade: Switch to linear color space (#11534)
Release Notes:

- N/A

## What

Addresses a long-standing issue of doing the blending operations in sRGB
space. Currently, the input HSL colors are provided in sRGB space and
converted to linear in the vertex shader. Conversion back to sRGB, which
is required on most platforms today, happens at the very end of the
pipeline when writing into sRGB render target.

Note-1: in the future we may consider doing HSL -> sRGB -> Linear
transform on CPU before feeding into shaders. However, I don't expect
any significant difference here given that we are likely bound by fill
rate and pixel shaders, anyway.

Note-2: the graphics stack is programmed to detect if the platform
supports presenting in linear color space and avoids converting to sRGB
at the end in this case. However, on my Z13 laptop this isn't supported
by the RADV driver.

Closes #7684 
Closes #11462
@jansol please confirm if you can!

## Comparison

Screenshot of the Glazier theme before the change:

![glazier-old](https://github.com/zed-industries/zed/assets/107301/6a9552e1-0819-4a4e-8121-8d62ec012bf4)
Same theme after the change:

![glazier-new](https://github.com/zed-industries/zed/assets/107301/4e61c422-4a4b-4c4b-84a3-55680626d681)
2024-05-08 12:47:29 -07:00
2024-03-05 10:56:14 -07:00
2024-05-08 10:54:48 -07:00
2024-05-08 10:54:48 -07:00
2022-10-17 09:59:16 +02:00
2024-02-15 18:35:43 -05:00
WIP
2023-12-14 09:25:14 -07:00
2024-05-05 15:02:50 +02:00
2024-04-15 14:00:56 -06:00
2024-05-03 19:53:22 -04:00
2024-05-05 15:02:50 +02:00
2024-05-07 09:24:00 -06:00

Zed

CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.

Installation

You can download Zed today for macOS (v10.15+).

Support for additional platforms is on our roadmap:

For macOS users, you can also install Zed using Homebrew:

brew install --cask zed

Alternatively, to install the Preview release:

brew install --cask zed@preview

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.
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Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
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