Lucas ParryandSmit Barmase a2d3e3baf9 project_panel: Add sort mode (#40160)
Closes #4533 (partly at least)

Release Notes:

- Added `project_panel.sort_mode` option to control explorer file sort
(directories first, mixed, files first)

 ## Summary

Adds three sorting modes for the project panel to give users more
control over how files and directories are displayed:

- **`directories_first`** (default): Current behaviour - directories
grouped before files
- **`mixed`**: Files and directories sorted together alphabetically
- **`files_first`**: filed grouped before directories

 ## Motivation

Users coming from different editors and file managers have different
expectations for file sorting. Some prefer directories grouped at the
top (traditional), while others prefer the macOS Finder-style mixed
sorting where "Apple1/", "apple2.tsx" and "Apple3/" appear
alphabetically mixed together.


 ### Screenshots

New sort options in settings:
<img width="515" height="160" alt="image"
src="https://github.com/user-attachments/assets/8f4e6668-6989-4881-a9bd-ed1f4f0beb40"
/>


Directories first | Mixed | Files first
-------------|-----|-----
<img width="328" height="888" alt="image"
src="https://github.com/user-attachments/assets/308e5c7a-6e6a-46ba-813d-6e268222925c"
/> | <img width="327" height="891" alt="image"
src="https://github.com/user-attachments/assets/8274d8ca-b60f-456e-be36-e35a3259483c"
/> | <img width="328" height="890" alt="image"
src="https://github.com/user-attachments/assets/3c3b1332-cf08-4eaf-9bed-527c00b41529"
/>


### Agent usage

Copilot-cli/claude-code/codex-cli helped out a lot. I'm not from a rust
background, but really wanted this solved, and it gave me a chance to
play with some of the coding agents I'm not permitted to use for work
stuff

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-11-17 17:52:46 +05:30
2025-10-21 09:58:26 +02:00
2025-10-17 18:49:11 +02:00
2025-09-23 16:49:45 +00:00
2025-11-15 15:15:37 +01:00
2025-05-17 12:34:42 +00:00
2025-09-16 21:58:40 +00:00
2025-10-27 13:27:59 -04:00
WIP
2023-12-14 09:25:14 -07:00
2025-03-10 01:06:11 -07:00
2025-11-12 20:27:04 +00:00
2024-09-30 17:46:21 -04:00
2025-11-12 20:27:04 +00:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2025-10-27 13:27:59 -04:00
2025-11-10 22:05:46 +00:00
2025-10-17 18:58:14 +00:00
2025-03-10 01:06:11 -07:00

Zed

Zed CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager.

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.
S
Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
Readme
257 MiB
Languages
Rust 95.5%
WGSL 1.2%
Metal 1.1%
HLSL 1.1%
Python 0.7%
Other 0.3%