94c28ba14afb812d748409ed93f930911b56d2f7
Added more granular symbols for ts and js in outline panel. This is a bit closer to what vscode offers. <details><summary>Screenshots of current vs new</summary> <p> New: <img width="1723" height="1221" alt="image" src="https://github.com/user-attachments/assets/796d3b59-fffa-4a66-9986-f7c75e618103" /> Current: <img width="1714" height="1347" alt="image" src="https://github.com/user-attachments/assets/f7cff463-de2a-4d86-b1a6-e19f4fd8dc6e" /> Current vscode (cursor): <img width="1710" height="1177" alt="image" src="https://github.com/user-attachments/assets/31902d52-becf-4d3f-960d-7e054e00e32d" /> </p> </details> I have never touched scheme before, and pair-programmed this with ai, so please let me know if there's any glaring issues with the implementation. I just miss the outline panel in vscode very much, and would love to see this land. Happy to help with tsx/jsx as well if this is the direction you guys were thinking of taking the outline impl. Doesn't fully close https://github.com/zed-industries/zed/issues/20964 as there is no support for chained class method callbacks or `Class.prototype.method = ...` as mentioned in https://github.com/zed-industries/zed/issues/21243, but this is a step forward. Release Notes: - Improved typescript and javascript symbol outline panel
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager.
Other platforms are not yet available:
- Web (tracking issue)
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
258 MiB
Languages
Rust
95.6%
WGSL
1.2%
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Python
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Other
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