6e77e8405b3f9924f71fd017a042b4f3b4eced15
This reverts commit 1edaeebae5.
Based on an elevated number of ESLint-related issues, reverting the
upgrade.
Many people upvoted the issues and did not share any repro details, so
cannot be certain what's more broken: seems relatively generic as
related to *.ts ESLint configs.
Checked the revert on 2 projects from the issues below:
Closes https://github.com/zed-industries/zed/issues/33425
With https://github.com/adamhl8/zed-33425 as an example repo: there,
both eslint configurations worked for me when I stopped Zed and opened a
project.
Somehow, switching various Zed's with different vscode-eslint package
versions, eventually I get
`Error: Cannot find module
'~/.local/share/zed/languages/eslint/vscode-eslint-3.0.10/vscode-eslint/server/out/eslintServer.js'`-ish
error.
Not very related to issues with newer vscode-eslint integration, but
worth mentioning as is related to the package updates.
Closes https://github.com/zed-industries/zed/issues/33648
With a good example of
https://github.com/florian-lackner365/zed-eslint-bug monorepo project.
The monorepo part seems not to be related, but somehow,
`eslint.config.js` is involved as the newer vscode-eslint fails to find
a config.
Works well with the older vscode-eslint.
Release Notes:
- Downgraded to vscode-eslint-2.4.4 as a ESLint language server
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS and Linux you can download Zed directly or install Zed via your local package manager.
Other platforms are not yet available:
- Windows (tracking issue)
- Web (tracking issue)
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
257 MiB
Languages
Rust
95.5%
WGSL
1.2%
Metal
1.1%
HLSL
1.1%
Python
0.7%
Other
0.3%