Kirill Bulatov 6e77e8405b Revert "languages: Bump ESLint LSP server to version 3.0.10 (#32717)" (#33659)
This reverts commit 1edaeebae5.

Based on an elevated number of ESLint-related issues, reverting the
upgrade.
Many people upvoted the issues and did not share any repro details, so
cannot be certain what's more broken: seems relatively generic as
related to *.ts ESLint configs.

Checked the revert on 2 projects from the issues below:

Closes https://github.com/zed-industries/zed/issues/33425

With https://github.com/adamhl8/zed-33425 as an example repo: there,
both eslint configurations worked for me when I stopped Zed and opened a
project.
Somehow, switching various Zed's with different vscode-eslint package
versions, eventually I get
`Error: Cannot find module
'~/.local/share/zed/languages/eslint/vscode-eslint-3.0.10/vscode-eslint/server/out/eslintServer.js'`-ish
error.

Not very related to issues with newer vscode-eslint integration, but
worth mentioning as is related to the package updates.


Closes https://github.com/zed-industries/zed/issues/33648

With a good example of
https://github.com/florian-lackner365/zed-eslint-bug monorepo project.
The monorepo part seems not to be related, but somehow,
`eslint.config.js` is involved as the newer vscode-eslint fails to find
a config.
Works well with the older vscode-eslint.

Release Notes:

- Downgraded to vscode-eslint-2.4.4 as a ESLint language server
2025-06-30 15:19:00 +00:00
2025-06-06 09:39:35 +00:00
2025-06-11 22:44:20 +03:00
2025-05-17 12:34:42 +00:00
2025-06-27 09:08:05 +00:00
2025-04-24 21:29:33 +00:00
WIP
2023-12-14 09:25:14 -07:00
2025-03-10 01:06:11 -07:00
2024-09-30 17:46:21 -04:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2024-08-08 17:21:38 -07:00
2025-03-10 01:06:11 -07:00

Zed

CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

On macOS and Linux you can download Zed directly or install Zed via your local package manager.

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.
S
Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
Readme
257 MiB
Languages
Rust 95.5%
WGSL 1.2%
Metal 1.1%
HLSL 1.1%
Python 0.7%
Other 0.3%