6a8be1714e540fcfc428ae8aaa46685c88885602
As reported [in Discord](https://discord.com/channels/869392257814519848/1106226198494859355/1398470747227426948) C projects with `"` as "brackets" that autoclose, may invoke panics when edited at the end of the file. With a single selection-caret (`ˇ`), at the end of the file, ```c ifndef BAR_H #define BAR_H #include <stdbool.h> int fn_branch(bool do_branch1, bool do_branch2); #endif // BAR_H #include"ˇ" ``` gets an LSP response from clangd ```jsonc { "filterText": "AGL/", "insertText": "AGL/", "insertTextFormat": 1, "kind": 17, "label": " AGL/", "labelDetails": {}, "score": 0.78725427389144897, "sortText": "40b67681AGL/", "textEdit": { "newText": "AGL/", "range": { "end": { "character": 11, "line": 8 }, "start": { "character": 10, "line": 8 } } } } ``` which replaces `"` after the caret (character/column 11, 0-indexed). This is reasonable, as regular follow-up (proposed in further completions), is a suffix + a closing `"`: <img width="842" height="259" alt="image" src="https://github.com/user-attachments/assets/ea56f621-7008-4ce2-99ba-87344ddf33d2" /> Yet when Zed handles user input of `"`, it panics due to multiple reasons: * after applying any snippet text edit, Zed did a selection change: https://github.com/zed-industries/zed/blob/55379876301bd4dcfe054a146b66288d2e60a523/crates/editor/src/editor.rs#L9539-L9545 which caused eventual autoclose region invalidation: https://github.com/zed-industries/zed/blob/55379876301bd4dcfe054a146b66288d2e60a523/crates/editor/src/editor.rs#L2970 This covers all cases that insert the `include""` text. * after applying any user input and "plain" text edit, Zed did not invalidate any autoclose regions at all, relying on the "bracket" (which includes `"`) autoclose logic to rule edge cases out * bracket autoclose logic detects previous `"` and considers the new user input as a valid closure, hence no autoclose region needed. But there is an autoclose bracket data after the plaintext completion insertion (`AGL/`) really, and it's not invalidated after `"` handling * in addition to that, `Anchor::is_valid` method in `text` panicked, and required `fn try_fragment_id_for_anchor` to handle "pointing at odd, after the end of the file, offset" cases as `false` A test reproducing the feedback and 2 fixes added: proper, autoclose region invalidation call which required the invalidation logic tweaked a bit, and "superficial", "do not apply bad selections that cause panics" fix in the editor to be more robust Release Notes: - Fixed panic with completion ranges and autoclose regions interop --------- Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
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Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS and Linux you can download Zed directly or install Zed via your local package manager.
Other platforms are not yet available:
- Windows (tracking issue)
- Web (tracking issue)
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
257 MiB
Languages
Rust
95.5%
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