633b665379c18a06959102c3857889b8bcbde4bb
Closes #19459 This PR adds the optional setting to insert comment character(s) at the beginning of the line(s) instead of after the indentation. It can be enabled via keybindings: ``` "ctrl-/": ["editor::ToggleComments", { "ignore_indent": true }] ``` As suggested by @notpeter in #19459, this is implemented in `toggle_comments` (editor.rs) taking the existing `advance_downwards` option as example. There's also a test case for the setting, which mimics the test case for the regular comment toggling behavior. --- I am not entirely happy with the name `ignore_indent`. The default would be a double negative now `ignore_indent=false`. A positive wording would probably easier to understand, but I could not think of anything concise. `insert_at_line_start` or just `at_line_start` might work, but didn't convince me either. That said, I am happy to change the name if there are better ideas. --- Release Notes: - Added optional setting to insert comment character(s) at the beginning of the line(s) instead of after the indentation. It can be used by changing the default mapping to toggle comments like this: `"ctrl-/": ["editor::ToggleComments", { "ignore_indent": true }]`
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS and Linux you can download Zed directly or install Zed via your local package manager.
Other platforms are not yet available:
- Windows (tracking issue)
- Web (tracking issue)
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
258 MiB
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