Anthony Eid 5f8c53ffe8 Debugger UI: Fix breakpoint rendering in git hunks (#27538)
This PR fixes a bug where breakpoints would be rendered on incorrect
lines when openings a git hunk that contained breakpoints. This also
disables breakpoints from being shown in deleted git hunks as well.

Note: There's some unexpected behavior when using an anchor to get a
display point that is in an open git hunk, where the
`anchor.to_point().col == 0`.

```rust
                let position = multi_buffer_anchor
                    .to_point(&multi_buffer_snapshot)
                    .to_display_point(&snapshot);
```

The above code will return a display point that is one line below where
the anchor actually represents when it's in an opened hunk diff. Which
causes the bug shown below



https://github.com/user-attachments/assets/bd15d02a-3cdc-4c8e-841f-bef238583351


@ConradIrwin Is this expected behavior when calling
`.to_display_point(&snapshot)`?

Release Notes:

- N/A
2025-03-26 18:12:00 -04:00
2025-03-18 12:55:25 -04:00
2025-03-25 18:18:22 +00:00
WIP
2023-12-14 09:25:14 -07:00
2025-03-10 01:06:11 -07:00
2024-09-30 17:46:21 -04:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2024-08-08 17:21:38 -07:00
2024-09-05 15:39:16 -04:00
2024-11-15 14:37:39 -05:00
2025-03-10 01:06:11 -07:00
2025-03-10 01:06:11 -07:00

Zed

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Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


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GPUI – Community Edition maintained by Oak Team
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