527c9097f848feef78cfb6cfd36d32eb048e6bb5
Closes #14089, #14416, #15970, #17230, #18485 Release Notes: - Fixed some cases where Linux X11 mouse scrolling doesn't work at all (#14089, ##15970, #17230) - Fixed handling of switching between Linux X11 devices used for scrolling (#14416, #18485) Change details: Also includes the commit from PR #18317 so I don't have to deal with merge conflicts. * Now uses valuator info from slave pointers rather than master. This hopefully fixes remaining cases where scrolling is fully broken. https://github.com/zed-industries/zed/issues/14089, https://github.com/zed-industries/zed/issues/15970, https://github.com/zed-industries/zed/issues/17230 * Per-device recording of "last scroll position" used to calculate deltas. This meant that swithing scroll devices would cause a sudden jump of scroll position, often to the beginning or end of the file (https://github.com/zed-industries/zed/issues/14416). * Re-queries device metadata when devices change, so that newly plugged in devices will work, and re-use of device-ids don't use old metadata with a new device. * xinput 2 documentation describes support for multiple master devices. I believe this implementation will support that, since now it just uses `DeviceInfo` from slave devices. The concept of master devices is only used in registering for events. * Uses popcount+bit masking to resolve axis indexes, instead of iterating bit indices. --------- Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS and Linux you can download Zed directly or install Zed via your local package manager.
Other platforms are not yet available:
- Windows (tracking issue)
- Web (tracking issue)
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
257 MiB
Languages
Rust
95.5%
WGSL
1.2%
Metal
1.1%
HLSL
1.1%
Python
0.7%
Other
0.3%